1 /* 2 * Copyright (C) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef GEOMETRY_JS_H 16 #define GEOMETRY_JS_H 17 #include <meta/interface/intf_object.h> 18 19 #include "BaseObjectJS.h" 20 #include "MeshResourceJS.h" 21 #include "NodeImpl.h" 22 23 class GeometryJS : public BaseObject, public NodeImpl { 24 public: 25 static constexpr uint32_t ID = 100; 26 static void Init(napi_env env, napi_value exports); 27 GeometryJS(napi_env, napi_callback_info); 28 ~GeometryJS() override; 29 virtual void* GetInstanceImpl(uint32_t) override; 30 private: 31 void Construct(napi_env env, NapiApi::Object meJs, NapiApi::Object scene, NapiApi::Object sceneNodeParameters); 32 void DisposeNative(void*) override; 33 void Finalize(napi_env env) override; 34 napi_value GetMesh(NapiApi::FunctionContext<>& ctx); 35 napi_value GetMorpher(NapiApi::FunctionContext<>& ctx); 36 }; 37 #endif 38