• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef IMAGEJS_H
16 #define IMAGEJS_H
17 #include "BaseObjectJS.h"
18 #include "SceneResourceImpl.h"
19 #include "RenderContextJS.h"
20 
21 class ImageJS : public BaseObject, SceneResourceImpl {
22 public:
23     static constexpr uint32_t ID = 110;
24     static void Init(napi_env env, napi_value exports);
25 
26     ImageJS(napi_env, napi_callback_info);
27     ~ImageJS() override;
28     void* GetInstanceImpl(uint32_t) override;
29 
30 private:
31     void DisposeNative(void*) override;
32     void Finalize(napi_env env) override;
33     // JS properties
34     napi_value GetWidth(NapiApi::FunctionContext<>& ctx);
35     napi_value GetHeight(NapiApi::FunctionContext<>& ctx);
36 
37 private:
38     BASE_NS::shared_ptr<RenderResources> resources_;
39 };
40 
41 #endif
42