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1 /*
2  * Copyright (C) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef MATERIAL_JS_H
16 #define MATERIAL_JS_H
17 #include <meta/interface/intf_object.h>
18 
19 #include "BaseObjectJS.h"
20 #include "SceneResourceImpl.h"
21 
22 class BaseMaterial : public SceneResourceImpl {
23 public:
24     static constexpr uint32_t ID = 30;
25     enum MaterialType { SHADER = 1, METALLIC_ROUGHNESS = 2 };
26     enum CullMode { NONE = 0, FRONT = 1, BACK = 2 };
27     static void Init(const char* name, napi_env env, napi_value exports, napi_callback ctor,
28         BASE_NS::vector<napi_property_descriptor>& props);
29     BaseMaterial(MaterialType lt);
30     ~BaseMaterial() override;
31 
32 protected:
33     void* GetInstanceImpl(uint32_t);
34     void DisposeNative(BaseObject*);
35 
36     MaterialType materialType_;
37 
38 private:
39     napi_value GetMaterialType(NapiApi::FunctionContext<>& ctx);
40     napi_value GetShadowReceiver(NapiApi::FunctionContext<>& ctx);
41     void SetShadowReceiver(NapiApi::FunctionContext<bool>& ctx);
42     napi_value GetCullMode(NapiApi::FunctionContext<>& ctx);
43     void SetCullMode(NapiApi::FunctionContext<uint32_t>& ctx);
44     napi_value GetBlend(NapiApi::FunctionContext<>& ctx);
45     void SetBlend(NapiApi::FunctionContext<NapiApi::Object>& ctx);
46     napi_value GetAlphaCutoff(NapiApi::FunctionContext<>& ctx);
47     void SetAlphaCutoff(NapiApi::FunctionContext<float>& ctx);
48     napi_value GetRenderSort(NapiApi::FunctionContext<>& ctx);
49     void SetRenderSort(NapiApi::FunctionContext<NapiApi::Object>& ctx);
50 };
51 
52 class MaterialJS : BaseObject, BaseMaterial {
53 public:
54     static constexpr uint32_t ID = 31;
55     static void Init(napi_env env, napi_value exports);
56     MaterialJS(napi_env, napi_callback_info);
57     ~MaterialJS() override;
58 
59 private:
60     void* GetInstanceImpl(uint32_t) override;
61     void DisposeNative(void*) override;
62     void Finalize(napi_env env) override;
63 
64     napi_value GetColorShader(NapiApi::FunctionContext<>& ctx);
65     void SetColorShader(NapiApi::FunctionContext<NapiApi::Object>& ctx);
66 
67     template<size_t Index>
68     napi_value GetMaterialProperty(NapiApi::FunctionContext<>& ctx);
69     template<size_t Index>
70     void SetMaterialProperty(NapiApi::FunctionContext<NapiApi::Object>& ctx);
71 
72     META_NS::IObject::Ptr shaderBind_;
73     NapiApi::StrongRef shader_;
74 };
75 
76 #endif
77