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1 /*
2  * Copyright (C) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef TONEMAPJS_H
17 #define TONEMAPJS_H
18 #include "BaseObjectJS.h"
19 
20 class ToneMapJS : public BaseObject {
21 public:
22     enum ToneMappingType {
23         NOT_SET = -1,
24         ACES = 0,
25         ACES_2020 = 1,
26         FILMIC = 2,
27     };
28     static constexpr uint32_t ID = 60;
29     static constexpr ToneMappingType DEFAULT_TYPE = ToneMappingType::ACES;
30     static constexpr float DEFAULT_EXPOSURE = 0.7;
31 
32     static SCENE_NS::TonemapType ToNativeType(uint32_t jsType);
33     static void Init(napi_env env, napi_value exports);
34 
35     ToneMapJS(napi_env, napi_callback_info);
36     ~ToneMapJS() override;
37 
38     // Sync our members with the native and then let go of it. It may or may not be destroyed.
39     void UnbindFromNative();
40     // Start using the native as the backing object and sync our members to it.
41     void BindToNative(SCENE_NS::ITonemap::Ptr native);
42 
43 private:
44     void* GetInstanceImpl(uint32_t) override;
45     napi_value Dispose(NapiApi::FunctionContext<>& ctx);
46     void DisposeNative(void*) override;
47     void Finalize(napi_env env) override;
48     // JS properties
49 
50     // type?: TonemapType;
51     napi_value GetType(NapiApi::FunctionContext<>& ctx);
52     void SetType(NapiApi::FunctionContext<uint32_t>& ctx);
53 
54     // exposure?: number;
55     napi_value GetExposure(NapiApi::FunctionContext<>& ctx);
56     void SetExposure(NapiApi::FunctionContext<float>& ctx);
57 
58     ToneMappingType type_;
59     float exposure_;
60 };
61 #endif
62