1 /* 2 * Copyright (C) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef VEC2_PROXY_H 17 #define VEC2_PROXY_H 18 #include <meta/interface/property/property.h> 19 20 #include <base/math/vector.h> 21 22 #include "PropertyProxy.h" 23 class Vec2Proxy : public ObjectPropertyProxy { 24 public: 25 Vec2Proxy(napi_env env, META_NS::Property<BASE_NS::Math::Vec2> prop); 26 ~Vec2Proxy() override; 27 void SetValue(NapiApi::Object v) override; 28 29 static BASE_NS::Math::Vec2 ToNative(NapiApi::Object vec2, bool& success); 30 static NapiApi::Object ToNapiObject(BASE_NS::Math::Vec2 vec2, napi_env env); 31 32 private: 33 void SetValue(const BASE_NS::Math::Vec2& v); 34 void SetMemberValue(NapiApi::FunctionContext<>& info, BASE_NS::string_view memb) override; 35 napi_value GetMemberValue(const NapiApi::Env info, BASE_NS::string_view memb) override; 36 }; 37 #endif 38