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1 /*
2  * Copyright (C) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef GEOMETRY_DEFINITION_GEOMETRY_DEFINITION_H
17 #define GEOMETRY_DEFINITION_GEOMETRY_DEFINITION_H
18 
19 #include <napi_api.h>
20 #include <scene/interface/intf_create_mesh.h>
21 
22 #include <base/containers/vector.h>
23 
24 namespace GeometryDefinition {
25 
26 enum GeometryType {
27     CUSTOM = 0,
28     CUBE = 1,
29     PLANE = 2,
30     SPHERE = 3,
31 };
32 void RegisterEnums(NapiApi::Object exports);
33 
34 class GeometryDefinition {
35 public:
36     virtual ~GeometryDefinition() = default;
37     static BASE_NS::unique_ptr<GeometryDefinition> FromJs(NapiApi::Object jsDefinition);
38     virtual SCENE_NS::IMesh::Ptr CreateMesh(
39         const SCENE_NS::ICreateMesh::Ptr& creator, const SCENE_NS::MeshConfig& config) const = 0;
40 
41 protected:
42     GeometryDefinition();
43     static void DefineClass(napi_env env, napi_value exports, BASE_NS::string_view name,
44         BASE_NS::vector<napi_property_descriptor> props, napi_callback ctor);
45 
46 private:
47 };
48 
49 } // namespace GeometryDefinition
50 
51 #endif
52