1 /* 2 * Copyright (C) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GEOMETRY_DEFINITION_GEOMETRY_DEFINITION_H 17 #define GEOMETRY_DEFINITION_GEOMETRY_DEFINITION_H 18 19 #include <napi_api.h> 20 #include <scene/interface/intf_create_mesh.h> 21 22 #include <base/containers/vector.h> 23 24 namespace GeometryDefinition { 25 26 enum GeometryType { 27 CUSTOM = 0, 28 CUBE = 1, 29 PLANE = 2, 30 SPHERE = 3, 31 }; 32 void RegisterEnums(NapiApi::Object exports); 33 34 class GeometryDefinition { 35 public: 36 virtual ~GeometryDefinition() = default; 37 static BASE_NS::unique_ptr<GeometryDefinition> FromJs(NapiApi::Object jsDefinition); 38 virtual SCENE_NS::IMesh::Ptr CreateMesh( 39 const SCENE_NS::ICreateMesh::Ptr& creator, const SCENE_NS::MeshConfig& config) const = 0; 40 41 protected: 42 GeometryDefinition(); 43 static void DefineClass(napi_env env, napi_value exports, BASE_NS::string_view name, 44 BASE_NS::vector<napi_property_descriptor> props, napi_callback ctor); 45 46 private: 47 }; 48 49 } // namespace GeometryDefinition 50 51 #endif 52