1 /* 2 * Copyright (C) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GEOMETRY_DEFINITION_PLANE_JS_H 17 #define GEOMETRY_DEFINITION_PLANE_JS_H 18 19 #include <napi_api.h> 20 #include <scene/interface/intf_create_mesh.h> 21 22 #include <base/math/vector.h> 23 24 #include "geometry_definition/GeometryDefinition.h" 25 26 namespace GeometryDefinition { 27 28 class PlaneJS : public GeometryDefinition { 29 public: 30 ~PlaneJS() override = default; 31 static GeometryDefinition* FromJs(NapiApi::Object&); 32 virtual SCENE_NS::IMesh::Ptr CreateMesh( 33 const SCENE_NS::ICreateMesh::Ptr& creator, const SCENE_NS::MeshConfig& config) const override; 34 35 static void Init(napi_env env, napi_value exports); 36 37 private: 38 explicit PlaneJS(const BASE_NS::Math::Vec2& size); 39 40 BASE_NS::Math::Vec2 size_ {}; 41 }; 42 43 } // namespace GeometryDefinition 44 45 #endif 46