1 /* 2 * Copyright (C) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GEOMETRY_DEFINITION_SPHERE_JS_H 17 #define GEOMETRY_DEFINITION_SPHERE_JS_H 18 19 #include <napi_api.h> 20 #include <scene/interface/intf_create_mesh.h> 21 22 #include "geometry_definition/GeometryDefinition.h" 23 24 namespace GeometryDefinition { 25 26 class SphereJS : public GeometryDefinition { 27 public: 28 ~SphereJS() override = default; 29 static GeometryDefinition* FromJs(NapiApi::Object& jsDefinition); 30 virtual SCENE_NS::IMesh::Ptr CreateMesh( 31 const SCENE_NS::ICreateMesh::Ptr& creator, const SCENE_NS::MeshConfig& config) const override; 32 33 static void Init(napi_env env, napi_value exports); 34 35 private: 36 explicit SphereJS(float radius, uint32_t segmentCount); 37 float radius_; 38 uint32_t segmentCount_; 39 }; 40 41 } // namespace GeometryDefinition 42 43 #endif 44