1 /*
2 * Copyright (C) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "MorpherJS.h"
17
18 #include <meta/api/make_callback.h>
19 #include <meta/interface/intf_task_queue.h>
20 #include <meta/interface/intf_task_queue_registry.h>
21 #include <meta/interface/property/property_events.h>
22 #include <scene/interface/intf_mesh.h>
23 #include <scene/interface/intf_node.h>
24 #include <scene/interface/intf_scene.h>
25 #include <scene/ext/util.h>
26
27 #include <render/intf_render_context.h>
28
29 #include "SceneJS.h"
30
31 using namespace SCENE_NS;
32
Init(napi_env env,napi_value exports)33 void MorpherJS::Init(napi_env env, napi_value exports)
34 {
35 using namespace NapiApi;
36
37 BASE_NS::vector<napi_property_descriptor> props;
38
39 napi_value func;
40 auto status = napi_define_class(env, "Morpher", NAPI_AUTO_LENGTH, BaseObject::ctor<MorpherJS>(),
41 nullptr, props.size(), props.data(), &func);
42
43 NapiApi::MyInstanceState* mis;
44 NapiApi::MyInstanceState::GetInstance(env, reinterpret_cast<void**>(&mis));
45 if (mis) {
46 mis->StoreCtor("Morpher", func);
47 }
48 }
49
Dispose(NapiApi::FunctionContext<> & ctx)50 napi_value MorpherJS::Dispose(NapiApi::FunctionContext<>& ctx)
51 {
52 LOG_V("MorpherJS::Dispose");
53 DisposeNative(nullptr);
54 return {};
55 }
DisposeNative(void * scene)56 void MorpherJS::DisposeNative(void* scene)
57 {
58 if (!disposed_) {
59 disposed_ = true;
60 LOG_V("MorpherJS::DisposeNative");
61
62 /// destroy the target object.
63 if (!targets_.IsEmpty()) {
64 NapiApi::Object target = targets_.GetObject();
65 while (!proxies_.empty()) {
66 auto it = proxies_.begin();
67 // removes hooks for meta property & jsproperty.
68 target.DeleteProperty(it->first);
69 // destroy the proxy.
70 proxies_.erase(it);
71 }
72 }
73 targets_.Reset();
74 UnsetNativeObject();
75
76 if (auto* sceneJS = static_cast<SceneJS*>(scene)) {
77 sceneJS->ReleaseDispose(reinterpret_cast<uintptr_t>(&scene_));
78 }
79 scene_.Reset();
80 }
81 }
82
GetInstanceImpl(uint32_t id)83 void* MorpherJS::GetInstanceImpl(uint32_t id)
84 {
85 if (id == MorpherJS::ID) {
86 return this;
87 }
88 return nullptr;
89 }
Finalize(napi_env env)90 void MorpherJS::Finalize(napi_env env)
91 {
92 DisposeNative(scene_.GetObject().GetJsWrapper<SceneJS>());
93 BaseObject::Finalize(env);
94 }
MorpherJS(napi_env e,napi_callback_info i)95 MorpherJS::MorpherJS(napi_env e, napi_callback_info i) : BaseObject(e, i)
96 {
97 LOG_V("MorpherJS ++");
98 NapiApi::FunctionContext<NapiApi::Object, NapiApi::Object> fromJs(e, i);
99 if (!fromJs) {
100 return;
101 }
102 scene_ = { NapiApi::Object(fromJs.Arg<0>()) };
103 NapiApi::Object node = fromJs.Arg<1>();
104 const auto native = GetNativeObject();
105 if (!native) {
106 return;
107 }
108
109 NapiApi::Object meJs(fromJs.This());
110
111 BASE_NS::string name = native->GetName();
112 meJs.Set("name", name);
113 AddProperties(meJs, native);
114
115 SetNativeObject(native, PtrType::WEAK);
116 }
~MorpherJS()117 MorpherJS::~MorpherJS()
118 {
119 LOG_V("MorpherJS --");
120 DisposeNative(nullptr);
121 }
122
AddProperties(NapiApi::Object meJs,const META_NS::IObject::Ptr & obj)123 void MorpherJS::AddProperties(NapiApi::Object meJs, const META_NS::IObject::Ptr& obj)
124 {
125 auto morph = interface_cast<SCENE_NS::IMorpher>(obj);
126 if (!morph) {
127 return;
128 }
129
130 NapiApi::Object targets(meJs.GetEnv());
131 napi_env e = targets.GetEnv();
132
133 BASE_NS::vector<napi_property_descriptor> targetProps;
134
135 auto morphNames = morph->MorphNames();
136 META_NS::ArrayProperty<float> morphWeights = morph->PropertyMorphWeights();
137
138 for (META_NS::IArrayAny::IndexType i = 0; i < morphNames->GetSize(); i++) {
139 auto name = morphNames->GetValueAt(i);
140 if (name.empty()) {
141 name = "key_" + BASE_NS::to_string(i);
142 }
143 auto proxt = PropertyToArrayProxy(scene_.GetObject(), targets, morphWeights, i);
144 if (proxt) {
145 auto res = proxies_.insert_or_assign(name, proxt);
146 targetProps.push_back(CreateArrayProxyDesc(res.first->first.c_str(), BASE_NS::move(proxt)));
147 }
148 }
149
150 if (!targetProps.empty()) {
151 napi_define_properties(targets.GetEnv(), targets.ToNapiValue(), targetProps.size(), targetProps.data());
152 }
153
154 targets_ = NapiApi::StrongRef(targets);
155 meJs.Set("targets", targets_.GetValue());
156 }
157