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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "std_filesystem.h"
17 
18 #if defined(__PLATFORM_OHOS__)
19 #undef HAS_FILESYSTEM
20 #else
21 #if defined(__has_include)
22 #if __has_include(<filesystem>)
23 #include <filesystem>
24 #define HAS_FILESYSTEM
25 #endif
26 #endif // defined(__has_include)
27 #endif
28 
29 #if !defined(HAS_FILESYSTEM)
30 #include <cstdio>
31 #include <sys/stat.h>
32 #include <unistd.h>
33 #endif
34 
35 #include <cstdint>
36 
37 #include <base/containers/string.h>
38 #include <base/containers/string_view.h>
39 #include <base/containers/unique_ptr.h>
40 #include <base/containers/vector.h>
41 #include <base/namespace.h>
42 #include <core/io/intf_directory.h>
43 #include <core/io/intf_file.h>
44 #include <core/log.h>
45 #include <core/namespace.h>
46 
47 #include "io/path_tools.h"
48 #include "std_directory.h"
49 #include "std_file.h"
50 
51 CORE_BEGIN_NAMESPACE()
52 using BASE_NS::make_unique;
53 using BASE_NS::string;
54 using BASE_NS::string_view;
55 using BASE_NS::vector;
56 
57 namespace {
58 #if defined(HAS_FILESYSTEM)
U8Path(string_view str)59 std::filesystem::path U8Path(string_view str)
60 {
61     return std::filesystem::u8path(str.begin().ptr(), str.end().ptr());
62 }
63 #endif
64 
65 } // namespace
66 
ValidatePath(const string_view pathIn) const67 string StdFilesystem::ValidatePath(const string_view pathIn) const
68 {
69     auto path = NormalizePath(pathIn);
70     if (!path.empty()) {
71         if (!basePath_.empty()) {
72             // If basePath_ is set we are in a sandbox. so all paths are relative to basePath_ (after normalization)
73             path = basePath_ + path;
74         }
75         // path must be absolute.
76         if (path[0] != '/') {
77             CORE_LOG_V("Corrupted path in StdFilesystem::ValidatePath. not absolute");
78             return "";
79         }
80 #ifdef _WIN32
81         // path must have drive letter, otherwise it is NOT absolute. ie. must conform to "/C:/" style
82         if ((path.length() < 4) || (path[2] != ':') || (path[3] != '/')) { // 4: size limit; 2 3: index of ':' '/'
83             CORE_LOG_V("Corrupted path in StdFilesystem::ValidatePath. missing drive letter, or incorrect root");
84             return "";
85         }
86         // remove the '/' slash, which is not used in windows.
87         return string(path.substr(1));
88 #endif
89     }
90     return path;
91 }
92 
OpenFile(const string_view pathIn,const IFile::Mode mode)93 IFile::Ptr StdFilesystem::OpenFile(const string_view pathIn, const IFile::Mode mode)
94 {
95     auto path = ValidatePath(pathIn);
96     if (!path.empty()) {
97         return StdFile::Open(path, mode);
98     }
99     return {};
100 }
101 
CreateFile(const string_view pathIn)102 IFile::Ptr StdFilesystem::CreateFile(const string_view pathIn)
103 {
104     auto path = ValidatePath(pathIn);
105     if (!path.empty()) {
106         return StdFile::Create(path, IFile::Mode::READ_WRITE);
107     }
108 
109     return {};
110 }
111 
DeleteFile(const string_view pathIn)112 bool StdFilesystem::DeleteFile(const string_view pathIn)
113 {
114     auto path = ValidatePath(pathIn);
115     if (path.empty()) {
116         return false;
117     }
118 #if defined(HAS_FILESYSTEM)
119     std::error_code ec;
120     return std::filesystem::remove(U8Path(path), ec) && !ec;
121 #else
122     return std::remove(path.c_str()) == 0;
123 #endif
124 }
125 
FileExists(const string_view pathIn) const126 bool StdFilesystem::FileExists(const string_view pathIn) const
127 {
128     auto path = ValidatePath(pathIn);
129     if (path.empty()) {
130         return false;
131     }
132     return StdFile::FileExists(path);
133 }
134 
OpenDirectory(const string_view pathIn)135 IDirectory::Ptr StdFilesystem::OpenDirectory(const string_view pathIn)
136 {
137     auto path = ValidatePath(pathIn);
138     if (!path.empty()) {
139         return IDirectory::Ptr { StdDirectory::Open(path).release() };
140     }
141 
142     return {};
143 }
144 
CreateDirectory(const string_view pathIn)145 IDirectory::Ptr StdFilesystem::CreateDirectory(const string_view pathIn)
146 {
147     auto path = ValidatePath(pathIn);
148     if (!path.empty()) {
149         return IDirectory::Ptr { StdDirectory::Create(path).release() };
150     }
151 
152     return {};
153 }
154 
DeleteDirectory(const string_view pathIn)155 bool StdFilesystem::DeleteDirectory(const string_view pathIn)
156 {
157     auto path = ValidatePath(pathIn);
158     if (path.empty()) {
159         return false;
160     }
161 #if defined(HAS_FILESYSTEM)
162     std::error_code ec;
163     return std::filesystem::remove(U8Path(path), ec) && !ec;
164 #else
165     return rmdir(string(path).c_str()) == 0;
166 #endif
167 }
168 
DirectoryExists(const string_view pathIn) const169 bool StdFilesystem::DirectoryExists(const string_view pathIn) const
170 {
171     auto path = ValidatePath(pathIn);
172     if (path.empty()) {
173         return false;
174     }
175     return StdDirectory::DirectoryExists(path);
176 }
177 
Rename(const string_view fromPath,const string_view toPath)178 bool StdFilesystem::Rename(const string_view fromPath, const string_view toPath)
179 {
180     auto pathFrom = ValidatePath(fromPath);
181     auto pathTo = ValidatePath(toPath);
182     if (pathFrom.empty() || pathTo.empty()) {
183         return false;
184     }
185 
186 #if defined(HAS_FILESYSTEM)
187     std::error_code ec;
188     std::filesystem::rename(U8Path(pathFrom), U8Path(pathTo), ec);
189     return !ec;
190 #else
191     return std::rename(pathFrom.c_str(), pathTo.c_str()) == 0;
192 #endif
193 }
194 
GetUriPaths(const string_view) const195 vector<string> StdFilesystem::GetUriPaths(const string_view) const
196 {
197     return {};
198 }
199 
StdFilesystem(string_view basePath)200 StdFilesystem::StdFilesystem(string_view basePath) : basePath_(basePath)
201 {
202     // remove the extraneous slash
203     if (basePath_.back() == '/') {
204         basePath_.resize(basePath_.size() - 1);
205     }
206 }
207 
208 CORE_END_NAMESPACE()
209 
210 // the rest is here, due to shlwapi leaking windows CreateFile macro, and breaking build.
211 #if !defined(HAS_FILESYSTEM)
212 #include <climits>
213 #define CORE_MAX_PATH PATH_MAX
214 #endif
215 
CORE_BEGIN_NAMESPACE()216 CORE_BEGIN_NAMESPACE()
217 IDirectory::Entry StdFilesystem::GetEntry(const string_view uriIn)
218 {
219     auto uri = ValidatePath(uriIn);
220     if (!uri.empty()) {
221 #if defined(HAS_FILESYSTEM)
222         std::error_code ec;
223         auto canonicalPath = std::filesystem::canonical(U8Path(uri), ec);
224         if (ec) {
225             return {};
226         }
227         auto status = std::filesystem::status(canonicalPath, ec);
228         if (ec) {
229             return {};
230         }
231         auto time = std::filesystem::last_write_time(canonicalPath, ec);
232         if (ec) {
233             return {};
234         }
235 
236         auto asString = canonicalPath.u8string();
237         if (std::filesystem::is_directory(status)) {
238             return { IDirectory::Entry::DIRECTORY, string { asString.data(), asString.size() },
239                 static_cast<uint64_t>(time.time_since_epoch().count()) };
240         }
241         if (std::filesystem::is_regular_file(status)) {
242             return { IDirectory::Entry::FILE, string { asString.data(), asString.size() },
243                 static_cast<uint64_t>(time.time_since_epoch().count()) };
244         }
245 #else
246         auto path = string(uri);
247         char canonicalPath[CORE_MAX_PATH] = { 0 };
248 
249         if (realpath(path.c_str(), canonicalPath) == nullptr) {
250             return {};
251         }
252         struct stat ds {};
253         if (stat(canonicalPath, &ds) != 0) {
254             return {};
255         }
256 
257         if ((ds.st_mode & S_IFDIR)) {
258             return { IDirectory::Entry::DIRECTORY, canonicalPath, static_cast<uint64_t>(ds.st_mtime) };
259         }
260         if ((ds.st_mode & S_IFREG)) {
261             return { IDirectory::Entry::FILE, canonicalPath, static_cast<uint64_t>(ds.st_mtime) };
262         }
263 #endif
264     }
265     return {};
266 }
267 
268 CORE_END_NAMESPACE()
269