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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef META_INTERFACE_PROPERTY_H
17 #define META_INTERFACE_PROPERTY_H
18 
19 #include <meta/base/expected.h>
20 #include <meta/base/interface_macros.h>
21 #include <meta/base/namespace.h>
22 #include <meta/base/types.h>
23 #include <meta/interface/intf_any.h>
24 #include <meta/interface/intf_notify_on_change.h>
25 #include <meta/interface/intf_object_flags.h>
26 #include <meta/interface/intf_owner.h>
27 
28 META_BEGIN_NAMESPACE()
29 
30 META_REGISTER_INTERFACE(IProperty, "772086d4-b7eb-437e-b71b-83353caaffaf")
31 
32 /**
33  * @brief Typeless property interface, values are accessed as IAny.
34  *
35  * @Notice IProperty does not do any locking for its functions, one has to explicitly lock from outside.
36  * Use one of the wrapper types to safely access properties (see Property<>, ArrayProperty<> and associated).
37  */
38 class IProperty : public INotifyOnChange {
39     META_INTERFACE(INotifyOnChange, IProperty)
40 public:
41     /// Get the property's name
42     virtual BASE_NS::string GetName() const = 0;
43     /// Get the property's owner or nullptr
44     virtual IOwner::WeakPtr GetOwner() const = 0;
45 
46     /// Set value, the value is copied from the given IAny if compatible. Returns result.
47     virtual AnyReturnValue SetValue(const IAny& value) = 0;
48     /// Get value, returns invalid any that is not compatible with anything in case of error.
49     virtual const IAny& GetValue() const = 0;
50     /// Check if property value is compatible with given type id.
51     virtual bool IsCompatible(const TypeId& id) const = 0;
52     /// Get the type id of the property value
53     virtual TypeId GetTypeId() const = 0;
54     /// Mark that the property has to be re-evaluated on GetValue and invoke the OnChanged handlers.
55     virtual void NotifyChange() const = 0;
56     /// Reset the property value to value-constructed value of the contained type. See IStackResetable for changing this
57     /// behaviour.
58     virtual void ResetValue() = 0;
59     /// Check if this property has default value (the value has not been set explicitly by user)
60     virtual bool IsDefaultValue() const = 0;
61     /// Check if user has set value for this property
IsValueSet()62     bool IsValueSet() const
63     {
64         return !IsDefaultValue();
65     }
66 };
67 
68 META_END_NAMESPACE()
69 
70 META_INTERFACE_TYPE(META_NS::IProperty)
71 
72 #endif
73