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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef META_SRC_ANIMATION_CONTROLLER_H
16 #define META_SRC_ANIMATION_CONTROLLER_H
17 
18 #include <mutex>
19 #include <shared_mutex>
20 
21 #include <base/containers/vector.h>
22 
23 #include <meta/base/namespace.h>
24 #include <meta/ext/attachment/attachment.h>
25 #include <meta/interface/animation/builtin_animations.h>
26 #include <meta/interface/animation/intf_animation.h>
27 #include <meta/interface/intf_attachment.h>
28 #include <meta/interface/intf_clock.h>
29 #include <meta/interface/serialization/intf_serializable.h>
30 
META_BEGIN_NAMESPACE()31 META_BEGIN_NAMESPACE()
32 
33 class AnimationController final
34     : public IntroduceInterfaces<AttachmentFwd, IAnimationController, ISerializable, IImportFinalize> {
35     META_OBJECT(AnimationController, ClassId::AnimationController, IntroduceInterfaces)
36 public:
37     META_BEGIN_STATIC_DATA()
38     META_STATIC_PROPERTY_DATA(IAnimationController, uint32_t, Count)
39     META_STATIC_PROPERTY_DATA(IAnimationController, uint32_t, RunningCount)
40     META_END_STATIC_DATA()
41 
42     META_IMPLEMENT_READONLY_PROPERTY(uint32_t, Count)
43     META_IMPLEMENT_READONLY_PROPERTY(uint32_t, RunningCount)
44 
45 protected:
46     bool AttachTo(const META_NS::IAttach::Ptr& target, const META_NS::IObject::Ptr& dataContext) override;
47     bool DetachFrom(const META_NS::IAttach::Ptr& target) override;
48 
49 private: // IAnimationController
50     BASE_NS::vector<IAnimation::WeakPtr> GetAnimations() const override;
51     BASE_NS::vector<IAnimation::WeakPtr> GetRunning() const override;
52     bool AddAnimation(const IAnimation::Ptr& animation) override;
53     bool RemoveAnimation(const IAnimation::Ptr& animation) override;
54     void Clear() override;
55     StepInfo Step(const IClock::ConstPtr& clock) override;
56     bool Build(const IMetadata::Ptr& data) override;
57 
58     ReturnError Export(IExportContext&) const override;
59     ReturnError Import(IImportContext&) override;
60     ReturnError Finalize(IImportFunctions&) override;
61 
62 private:
63     void UpdateAnimations();
64     void UpdateRunningHandler(const IAnimation::Ptr& animation, bool addHandler);
65 
66     IOnChanged::InterfaceTypePtr updateCallback_;             // UpdateAnimations() callback
67     mutable BASE_NS::vector<IAnimation::WeakPtr> animations_; // All animations
68     mutable BASE_NS::vector<IAnimation::WeakPtr> running_;    // Currently running animations
69     mutable std::shared_mutex mutex_;
70 };
71 
72 META_END_NAMESPACE()
73 
74 #endif
75