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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef API_RENDER_IRENDER_CONTEXT_H
17 #define API_RENDER_IRENDER_CONTEXT_H
18 
19 #include <base/containers/string.h>
20 #include <base/containers/string_view.h>
21 #include <base/util/color.h>
22 #include <core/plugin/intf_class_factory.h>
23 #include <render/device/intf_device.h>
24 #include <render/namespace.h>
25 #include <render/resource_handle.h>
26 
27 CORE_BEGIN_NAMESPACE()
28 class IEngine;
29 CORE_END_NAMESPACE()
30 
31 RENDER_BEGIN_NAMESPACE()
32 class IRenderDataStoreManager;
33 class IRenderNodeGraphManager;
34 class IRenderer;
35 class IRenderUtil;
36 
37 /**
38  * RenderResultCode
39  */
40 enum class RenderResultCode : uint32_t {
41     RENDER_SUCCESS = 0,
42     RENDER_ERROR = 1,
43 };
44 
45 /**
46  * VersionInfo
47  */
48 struct VersionInfo {
49     /** Name, default is "no_name" */
50     BASE_NS::string name { "no_name" };
51     /** Major number of version */
52     uint32_t versionMajor { 0 };
53     /** Minor number of version */
54     uint32_t versionMinor { 0 };
55     /** Patch number of version */
56     uint32_t versionPatch { 0 };
57 };
58 
59 /**
60  * RenderCreateInfo
61  */
62 struct RenderCreateInfo {
63     /** Create info flag bits to setup configuration flags */
64     enum CreateInfoFlagBits : uint32_t {
65         /** Request separate render frame backend (backend graphics API control) */
66         CREATE_INFO_SEPARATE_RENDER_FRAME_BACKEND_BIT = 0x00000002,
67         /** Request separate render frame present (backend graphics API presentation) */
68         CREATE_INFO_SEPARATE_RENDER_FRAME_PRESENT_BIT = 0x00000004,
69         /** Request ray-tracing support */
70         CREATE_INFO_RAY_TRACING_BIT = 0x00000008,
71     };
72     /** Container for render create info flag bits */
73     using CreateInfoFlags = uint32_t;
74     /** Thread pool create info */
75     struct ThreadPoolCreateInfo {
76         /** Coefficient to hardware registered number of cores
77          * With 1.0f and maxCount { ~0U }, the maximum number of core tasks are in use
78          */
79         float threadCountCoefficient { 0.5f };
80         /** Minimum count of threads in the thread pool.
81          * The renderer should have at least 4 threads to parallelize correctly.
82          */
83         uint32_t minCount { 4U };
84         /** Maximum count of threads in the thread pool.
85          * The renderer thread count should not exceed the expected task count.
86          */
87         uint32_t maxCount { ~0U };
88     };
89 
90     /** Application version info */
91     VersionInfo applicationInfo;
92     /** Device create info */
93     DeviceCreateInfo deviceCreateInfo;
94     /** Creation flags */
95     CreateInfoFlags createFlags { 0U };
96     /** Threadpool create info */
97     ThreadPoolCreateInfo threadPoolCreateInfo;
98     /** Color space flags (defaults to linear) */
99     BASE_NS::ColorSpaceFlags colorSpaceFlags { 0U };
100 };
101 
102 /**
103  * IRenderContext interface for accessing managers and renderer.
104  * Device must be created to access valid renderer, render node graph manager, and render data store manager.
105  */
106 class IRenderContext : public CORE_NS::IClassFactory {
107 public:
108     static constexpr auto UID = BASE_NS::Uid { "c8d8650b-efac-4e04-8e66-e12b35d2749e" };
109     using Ptr = BASE_NS::refcnt_ptr<IRenderContext>;
110 
111     /** Init, create device for render use.
112      *  @param createInfo Device creation info.
113      */
114     virtual RenderResultCode Init(const RenderCreateInfo& createInfo) = 0;
115 
116     /** Get active device. */
117     virtual IDevice& GetDevice() const = 0;
118     /** Get rendererer */
119     virtual IRenderer& GetRenderer() const = 0;
120     /** Get render node graph manager */
121     virtual IRenderNodeGraphManager& GetRenderNodeGraphManager() const = 0;
122     /** Get render data store manager */
123     virtual IRenderDataStoreManager& GetRenderDataStoreManager() const = 0;
124 
125     /** Get render utilities */
126     virtual IRenderUtil& GetRenderUtil() const = 0;
127 
128     /** Get engine */
129     virtual CORE_NS::IEngine& GetEngine() const = 0;
130 
131     /** Get version */
132     virtual BASE_NS::string_view GetVersion() = 0;
133 
134     /** Writes current pipelines to disk if cache:// location exists. */
135     virtual void WritePipelineCache() const = 0;
136 
137     /** Get create info */
138     virtual RenderCreateInfo GetCreateInfo() const = 0;
139 
140 protected:
141     IRenderContext() = default;
142     virtual ~IRenderContext() = default;
143 };
144 
GetName(const IRenderContext *)145 inline constexpr BASE_NS::string_view GetName(const IRenderContext*)
146 {
147     return "IRenderContext";
148 }
149 RENDER_END_NAMESPACE()
150 
151 #endif // API_RENDER_IRENDER_CONTEXT_H
152