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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef GLES_GPU_BUFFER_GLES_H
17 #define GLES_GPU_BUFFER_GLES_H
18 
19 #include <cstdint>
20 
21 #include <render/device/gpu_resource_desc.h>
22 #include <render/gles/intf_device_gles.h>
23 #include <render/namespace.h>
24 
25 #include "device/gpu_buffer.h"
26 
27 RENDER_BEGIN_NAMESPACE()
28 class Device;
29 class DeviceGLES;
30 struct GpuBufferPlatformDataGL final : public GpuBufferPlatformData {
31     uint32_t buffer { 0 };
32     uint32_t alignedBindByteSize { 0 };
33     uint32_t alignedByteSize { 0 };
34     // map changes offset if buffered
35     uint32_t currentByteOffset { 0 };
36     // alignedByteSize / mapBufferingCount (if no buffering alignedByteSize == bindMemoryByteSize)
37     uint32_t bindMemoryByteSize { 0 };
38     // For creating image from EGLClientBuffer
39     uintptr_t eglClientBuffer { 0 };
40 };
41 
42 class GpuBufferGLES final : public GpuBuffer {
43 public:
44     GpuBufferGLES(Device& device, const GpuBufferDesc& desc);
45     GpuBufferGLES(Device& device, const GpuBufferDesc& desc, const GpuBufferPlatformData& plat);
46     ~GpuBufferGLES() override;
47 
48     const GpuBufferDesc& GetDesc() const override;
49     const GpuBufferPlatformDataGL& GetPlatformData() const;
50 
51     void* Map() override;
52     void* MapMemory() override;
53     void Unmap() const override;
54 
55 private:
56     DeviceGLES& device_;
57 
58     GpuBufferPlatformDataGL plat_;
59     GpuBufferDesc desc_;
60 
61     // debug assert usage only
62     mutable bool isMapped_ { false };
63 
64     bool isPersistantlyMapped_ { false };
65     bool isMappable_ { false };
66     bool isRingBuffer_ { false };
67 
68     uint8_t* data_ { nullptr };
69 };
70 RENDER_END_NAMESPACE()
71 
72 #endif // GLES_GPU_BUFFER_GLES_H
73