1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef RENDER_NODE_RENDER_NODE_BLOOM_H 17 #define RENDER_NODE_RENDER_NODE_BLOOM_H 18 19 #include <postprocesses/render_post_process_bloom_node.h> 20 21 #include <base/util/uid.h> 22 #include <render/datastore/render_data_store_render_pods.h> 23 #include <render/namespace.h> 24 #include <render/nodecontext/intf_render_node.h> 25 #include <render/nodecontext/intf_render_post_process.h> 26 #include <render/nodecontext/intf_render_post_process_node.h> 27 #include <render/render_data_structures.h> 28 29 RENDER_BEGIN_NAMESPACE() 30 class IRenderCommandList; 31 class IRenderNodeContextManager; 32 class IPipelineDescriptorSetBinder; 33 class IRenderNodeRenderDataStoreManager; 34 struct RenderNodeGraphInputs; 35 36 class RenderNodeBloom final : public IRenderNode { 37 public: 38 RenderNodeBloom() = default; 39 ~RenderNodeBloom() override = default; 40 41 void InitNode(IRenderNodeContextManager& renderNodeContextMgr) override; 42 void PreExecuteFrame() override; 43 void ExecuteFrame(IRenderCommandList& cmdList) override; 44 45 ExecuteFlags GetExecuteFlags() const override; 46 47 // for plugin / factory interface 48 static constexpr BASE_NS::Uid UID { "cc25f8bd-bad6-48f9-8cb2-af24681643b6" }; 49 static constexpr const char* TYPE_NAME = "RenderNodeBloom"; 50 static constexpr IRenderNode::BackendFlags BACKEND_FLAGS = IRenderNode::BackendFlagBits::BACKEND_FLAG_BITS_DEFAULT; 51 static constexpr IRenderNode::ClassType CLASS_TYPE = IRenderNode::ClassType::CLASS_TYPE_NODE; 52 static IRenderNode* Create(); 53 static void Destroy(IRenderNode* instance); 54 55 private: 56 IRenderNodeContextManager* renderNodeContextMgr_ { nullptr }; 57 58 void ParseRenderNodeInputs(); 59 void CreatePostProcessInterface(); 60 void ProcessPostProcessConfiguration(const IRenderNodeRenderDataStoreManager& dataStoreMgr); 61 62 // Json resources which might need re-fetching 63 struct JsonInputs { 64 RenderNodeGraphInputs::InputResources resources; 65 RenderNodeGraphInputs::RenderDataStore renderDataStore; 66 67 bool hasChangeableResourceHandles { false }; 68 }; 69 JsonInputs jsonInputs_; 70 RenderNodeHandles::InputRenderPass inputRenderPass_; 71 RenderNodeHandles::InputResources inputResources_; 72 73 struct PostProcessInterfaces { 74 IRenderPostProcess::Ptr postProcess; 75 IRenderPostProcessNode::Ptr postProcessNode; 76 }; 77 PostProcessInterfaces ppRenderBloomInterface_; 78 79 PostProcessConfiguration ppConfig_; 80 81 bool valid_ { false }; 82 }; 83 RENDER_END_NAMESPACE() 84 85 #endif // RENDER_NODE_RENDER_NODE_BLOOM_H 86