1# Copyright (c) 2023 Huawei Device Co., Ltd. 2# Licensed under the Apache License, Version 2.0 (the "License"); 3# you may not use this file except in compliance with the License. 4# You may obtain a copy of the License at 5# 6# http://www.apache.org/licenses/LICENSE-2.0 7# 8# Unless required by applicable law or agreed to in writing, software 9# distributed under the License is distributed on an "AS IS" BASIS, 10# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 11# See the License for the specific language governing permissions and 12# limitations under the License. 13 14import("//build/ohos.gni") 15import("//foundation/graphic/graphic_3d/lume/lume_config.gni") 16 17config("lume_scenewidget_config") { 18 include_dirs = [ 19 "include", 20 "src", 21 "${LUME_META_PATH}/include", 22 "${LUME_CORE_PATH}/ecshelper" 23 ] 24 25 defines = [ 26 "__OHOS_PLATFORM__", 27 "CORE3D_PUBLIC=__attribute__((visibility(\"default\")))", 28 "CORE_USE_COMPILER_GENERATED_STATIC_LIST=1", 29 "CORE3D_SHARED_LIBRARY=1", 30 "CORE3D_VALIDATION_ENABLED=0", 31 "CORE3D_TESTS_ENABLED=0", 32 "CORE3D_DEV_ENABLED=${CORE_DEV_ENABLED}", 33 "CORE3D_PUBLIC=__attribute__((visibility(\"default\")))", 34 "CORE_USE_COMPILER_GENERATED_STATIC_LIST=1", 35 "CORE_STATIC_PLUGIN_HEADER=${CORE_STATIC_PLUGIN_HEADER }" 36 ] 37 cflags = [ 38 "-Wno-unused-function", 39 "-Wno-unused-parameter", 40 "-Wno-sign-compare", 41 "-Wno-unused-variable", 42 "-Wno-unused-private-field", 43 "-Wno-tautological-unsigned-zero-compare", 44 "-Wno-logical-op-parentheses", 45 "-Wno-unused-local-typedef", 46 "-fvisibility=hidden", 47 "-ffunction-sections", 48 "-fdata-sections", 49 "-Wno-ignored-qualifiers", 50 ] 51 cflags_cc = [ 52 "-std=c++17", 53 "-Wno-overloaded-virtual", 54 "-Wno-thread-safety-attributes", 55 "-Wno-missing-braces", 56 ] 57} 58 59ohos_source_set("lume_scenewidget_src") { 60 configs = [ 61 ":lume_scenewidget_config", 62 "${LUME_ROOT}/Lume_3DText:lume_3dtext_api", 63 "${LUME_RENDER_PATH}:lume_render_api", 64 "${LUME_CORE_PATH}:lume_base_api", 65 "${LUME_CORE_PATH}:lume_engine_api", 66 "${LUME_CORE_PATH}:lume_component_help_config", 67 "${LUME_SERIALIZER_PATH}:ecs_serializer_api", 68 "${LUME_CORE_PATH}:lume_default" 69 ] 70 71 sources = [ 72 "src/application_context.h", 73 "src/asset/asset_object.cpp", 74 "src/asset/asset_object.h", 75 "src/component/animation_component.cpp", 76 "src/component/animation_component.h", 77 "src/component/camera_component.cpp", 78 "src/component/camera_component.h", 79 "src/component/environment_component.cpp", 80 "src/component/environment_component.h", 81 "src/component/generic_component.cpp", 82 "src/component/generic_component.h", 83 "src/component/layer_component.cpp", 84 "src/component/layer_component.h", 85 "src/component/light_component.cpp", 86 "src/component/light_component.h", 87 "src/component/material_component.cpp", 88 "src/component/material_component.h", 89 "src/component/mesh_component.cpp", 90 "src/component/mesh_component.h", 91 "src/component/node_component.cpp", 92 "src/component/node_component.h", 93 "src/component/postprocess_component.cpp", 94 "src/component/postprocess_component.h", 95 "src/component/text_component.cpp", 96 "src/component/text_component.h", 97 "src/component/transform_component.cpp", 98 "src/component/transform_component.h", 99 "src/component_factory.h", 100 "src/converting_value.h", 101 "src/core/camera.cpp", 102 "src/core/camera.h", 103 "src/core/ecs.cpp", 104 "src/core/ecs.h", 105 "src/core/ecs_listener.cpp", 106 "src/core/ecs_listener.h", 107 "src/core/ecs_object.cpp", 108 "src/core/ecs_object.h", 109 "src/core/internal_scene.cpp", 110 "src/core/internal_scene.h", 111 "src/core/intf_internal_raycast.h", 112 "src/ecs_component/entity_owner_component.h", 113 "src/ecs_component/entity_owner_component_info.h", 114 "src/ecs_component/entity_owner_component_manager.cpp", 115 "src/entity_converting_value.h", 116 "src/mesh/mesh.cpp", 117 "src/mesh/mesh.h", 118 "src/mesh/mesh_creator.cpp", 119 "src/mesh/mesh_creator.h", 120 "src/mesh/mesh_resource.h", 121 "src/mesh/sampler.cpp", 122 "src/mesh/sampler.h", 123 "src/mesh/submesh.cpp", 124 "src/mesh/submesh.h", 125 "src/mesh/texture.cpp", 126 "src/mesh/texture.h", 127 "src/node/camera_node.cpp", 128 "src/node/camera_node.h", 129 "src/node/light_node.cpp", 130 "src/node/light_node.h", 131 "src/node/mesh_node.cpp", 132 "src/node/mesh_node.h", 133 "src/node/node.cpp", 134 "src/node/node.h", 135 "src/node/startable_handler.cpp", 136 "src/node/startable_handler.h", 137 "src/node/text_node.cpp", 138 "src/node/text_node.h", 139 "src/plugin.cpp", 140 "src/postprocess/bloom.cpp", 141 "src/postprocess/bloom.h", 142 "src/postprocess/postprocess.cpp", 143 "src/postprocess/postprocess.h", 144 "src/postprocess/tonemap.cpp", 145 "src/postprocess/tonemap.h", 146 "src/postprocess/util.h", 147 "src/register_anys.cpp", 148 "src/register_engine_access.cpp", 149 "src/register_serializers.cpp", 150 "src/render_configuration.cpp", 151 "src/render_configuration.h", 152 "src/render_context.h", 153 "src/resource/ecs_animation.cpp", 154 "src/resource/ecs_animation.h", 155 "src/resource/environment.cpp", 156 "src/resource/environment.h", 157 "src/resource/image.cpp", 158 "src/resource/image.h", 159 "src/resource/material.cpp", 160 "src/resource/material.h", 161 "src/resource/render_resource.cpp", 162 "src/resource/render_resource.h", 163 "src/resource/render_resource_manager.cpp", 164 "src/resource/render_resource_manager.h", 165 "src/resource/resource_types.cpp", 166 "src/resource/resource_types.h", 167 "src/resource/shader.cpp", 168 "src/resource/shader.h", 169 "src/resource/types/animation_type.cpp", 170 "src/resource/types/animation_type.h", 171 "src/resource/types/environment_type.cpp", 172 "src/resource/types/environment_type.h", 173 "src/resource/types/gltf_scene_type.cpp", 174 "src/resource/types/gltf_scene_type.h", 175 "src/resource/types/image_type.cpp", 176 "src/resource/types/image_type.h", 177 "src/resource/types/material_type.cpp", 178 "src/resource/types/material_type.h", 179 "src/resource/types/postprocess_type.cpp", 180 "src/resource/types/postprocess_type.h", 181 "src/resource/types/scene_type.cpp", 182 "src/resource/types/scene_type.h", 183 "src/resource/types/shader_type.cpp", 184 "src/resource/types/shader_type.h", 185 "src/scene.cpp", 186 "src/scene.h", 187 "src/scene_manager.cpp", 188 "src/scene_manager.h", 189 "src/serialization/external_node.h", 190 "src/serialization/scene_exporter.cpp", 191 "src/serialization/scene_exporter.h", 192 "src/serialization/scene_importer.cpp", 193 "src/serialization/scene_importer.h", 194 "src/serialization/scene_ser.h", 195 "src/serialization/util.h", 196 "src/util.h", 197 "src/util_interfaces.h", 198 ] 199 200 include_dirs = [ 201 "${LUME_BASE_PATH}/api", 202 "${LUME_CORE_PATH}/api", 203 "${LUME_RENDER_PATH}/api", 204 "${LUME_CORE3D_PATH}/api", 205 "${LUME_META_PATH}/include" 206 ] 207 208 deps = [ 209 "${LUME_META_PATH}:libPluginMetaObject", 210 "${LUME_CORE_PATH}/ecshelper:libAGPEcshelper" 211 ] 212 external_deps = [ 213 "c_utils:utils", 214 ] 215 part_name = "graphic_3d" 216 subsystem_name = "graphic" 217} 218 219#ohos_static_library("libSceneWidget") { 220# public_deps = [ 221# ":lume_scenewidget_src", 222# ] 223# part_name = "graphic_3d" 224# subsystem_name = "graphic" 225#} 226 227ohos_shared_library("libPluginSceneWidget") { 228 deps = [ 229 "${LUME_SERIALIZER_PATH}:EcsSerializer", 230 ":lume_scenewidget_src", 231 ] 232 relative_install_dir = "graphics3d" 233 part_name = "graphic_3d" 234 subsystem_name = "graphic" 235} 236