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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_API_ECS_SCENE_H
17 #define SCENE_API_ECS_SCENE_H
18 
19 #include <scene/api/scene.h>
20 #include <scene/ext/intf_ecs_context.h>
21 #include <scene/ext/intf_ecs_object_access.h>
22 #include <scene/interface/intf_render_context.h>
23 
24 #include <core/ecs/intf_ecs.h>
25 
SCENE_BEGIN_NAMESPACE()26 SCENE_BEGIN_NAMESPACE()
27 
28 /**
29  * @brief Accessor class for underlying ECS of a Scene.
30  * @note  No thread safety is guaranteed for EcsScene object, the user is responsible for running any operation in the
31  *        correct thread.
32  */
33 class EcsScene : public META_NS::InterfaceObject<IScene> {
34 public:
35     META_INTERFACE_OBJECT(EcsScene, META_NS::InterfaceObject<IScene>, IScene)
36     /**
37      * @brief Returns the underlying ECS of a Scene.
38      */
39     CORE_NS::IEcs::Ptr GetEcs() const
40     {
41         auto is = META_INTERFACE_OBJECT_CALL_PTR(GetInternalScene());
42         return is ? is->GetEcsContext().GetNativeEcs() : nullptr;
43     }
44     /**
45      * @brief Add a task to be run in the ECS update thread. Usually any underlying ECS access should be done in the
46      *        this thread.
47      * @note  If the call is made from the ECS thread, the task is executed immediately.
48      * @param fn The function to execute.
49      * @return A future object that can be waited on for task completion and result.
50      */
51     template<typename Fn>
52     auto AddEcsThreadTask(Fn&& fn)
53     {
54         auto is = META_INTERFACE_OBJECT_CALL_PTR(GetInternalScene());
55         auto ctx = is ? is->GetContext() : IRenderContext::Ptr {};
56         return ctx ? AddTask(is, BASE_NS::forward<Fn>(fn), ctx->GetRenderQueue())
57                    : Future<META_NS::PlainType_t<decltype(fn())>> {};
58     }
59     /**
60      * @brief Add a task to be run in application thread.
61      * @note  If the call is made from the application thread, the task is executed immediately.
62      * @param fn The function to execute.
63      * @return A future object that can be waited on for task completion and result.
64      */
65     template<typename Fn>
66     auto AddApplicationThreadTask(Fn&& fn)
67     {
68         auto is = META_INTERFACE_OBJECT_CALL_PTR(GetInternalScene());
69         auto ctx = is ? is->GetContext() : IRenderContext::Ptr {};
70         return ctx ? AddTask(is, BASE_NS::forward<Fn>(fn), ctx->GetApplicationQueue())
71                    : Future<META_NS::PlainType_t<decltype(fn())>> {};
72     }
73 
74 private:
75     template<typename Fn>
76     auto AddTask(const IInternalScene::Ptr& is, Fn&& fn, const META_NS::ITaskQueue::Ptr& queue)
77     {
78         return is ? is->AddTask(BASE_NS::forward<Fn>(fn), queue) : Future<META_NS::PlainType_t<decltype(fn())>> {};
79     }
80 };
81 
82 /**
83  * @brief Accessor class for underlying ECS Entity of a Scene object.
84  * @note  No thread safety is guaranteed for EcsObject object, the user is responsible for running any operation in the
85  *        correct thread.
86  */
87 class EcsObject : public META_NS::InterfaceObject<IEcsObjectAccess> {
88 public:
META_INTERFACE_OBJECT(EcsObject,META_NS::InterfaceObject<IEcsObjectAccess>,IEcsObjectAccess)89     META_INTERFACE_OBJECT(EcsObject, META_NS::InterfaceObject<IEcsObjectAccess>, IEcsObjectAccess)
90     /**
91      * @brief Returns the underlying ECS entity of an object in a Scene.
92      */
93     CORE_NS::Entity GetEntity() const
94     {
95         auto ecso = META_INTERFACE_OBJECT_CALL_PTR(GetEcsObject());
96         return ecso ? ecso->GetEntity() : CORE_NS::Entity {};
97     }
98 };
99 
100 SCENE_END_NAMESPACE()
101 
102 #endif // SCENE_API_ECS_SCENE_H
103