1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef SCENE_API_EXTERNAL_NODE_H 17 #define SCENE_API_EXTERNAL_NODE_H 18 19 #include <scene/interface/intf_external_node.h> 20 #include <scene/interface/intf_node_import.h> 21 #include <scene/interface/intf_scene.h> 22 23 #include <core/resources/intf_resource.h> 24 25 #include <meta/interface/intf_attach.h> 26 SCENE_BEGIN_NAMESPACE()27SCENE_BEGIN_NAMESPACE() 28 29 inline INode::Ptr AddExternalNode(INode& parent, const IScene::Ptr& external, BASE_NS::string_view nodeName) 30 { 31 INode::Ptr node; 32 if (auto i = interface_cast<INodeImport>(&parent)) { 33 node = i->ImportChildScene(external, nodeName).GetResult(); 34 if (node) { 35 if (auto ext = META_NS::GetObjectRegistry().Create<IExternalNode>(ClassId::ExternalNode)) { 36 if (auto att = interface_cast<META_NS::IAttach>(node)) { 37 if (auto res = interface_cast<CORE_NS::IResource>(external)) { 38 ext->SetResourceId(res->GetResourceId()); 39 } 40 att->Attach(ext); 41 } 42 } 43 } 44 } 45 return node; 46 } 47 48 SCENE_END_NAMESPACE() 49 50 #endif // SCENE_API_EXTERNAL_NODE_H 51