• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_EXT_INODE_NOTIFY_H
17 #define SCENE_EXT_INODE_NOTIFY_H
18 
19 #include <scene/base/namespace.h>
20 #include <scene/interface/intf_node.h>
21 
22 #include <meta/base/interface_macros.h>
23 #include <meta/interface/intf_container.h>
24 
SCENE_BEGIN_NAMESPACE()25 SCENE_BEGIN_NAMESPACE()
26 
27 class INodeNotify : public CORE_NS::IInterface {
28     META_INTERFACE(CORE_NS::IInterface, INodeNotify, "71ee5799-e9c7-4e3f-b724-98eb5c43bd39")
29 public:
30     virtual bool IsListening() const = 0;
31     virtual void OnChildChanged(META_NS::ContainerChangeType type, const INode::Ptr& child, size_t index) = 0;
32     /// Node activity state change state
33     enum class NodeActiteStateInfo : uint8_t {
34         ACTIVATED,    ///< The node was activated
35         DEACTIVATING, ///< The node is going to be deactivated
36     };
37     /// Called by the framework when node node activity state is changing
38     virtual void OnNodeActiveStateChanged(NodeActiteStateInfo state) = 0;
39 };
40 
41 SCENE_END_NAMESPACE()
42 
43 META_INTERFACE_TYPE(SCENE_NS::INodeNotify)
44 
45 #endif
46