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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_EXT_IRENDER_RESOURCE_H
17 #define SCENE_EXT_IRENDER_RESOURCE_H
18 
19 #include <scene/base/namespace.h>
20 
21 #include <base/math/vector.h>
22 #include <core/ecs/entity_reference.h>
23 #include <render/resource_handle.h>
24 
25 #include <meta/base/interface_macros.h>
26 #include <meta/interface/interface_macros.h>
27 #include <meta/interface/property/property_events.h>
28 
29 SCENE_BEGIN_NAMESPACE()
30 
31 class IInternalScene;
32 
33 class IRenderResource : public CORE_NS::IInterface {
34     META_INTERFACE(CORE_NS::IInterface, IRenderResource, "23bcea3d-de86-4c35-b3c5-c9425f27f6e7")
35 public:
36     virtual bool SetRenderHandle(RENDER_NS::RenderHandleReference) = 0;
37     virtual RENDER_NS::RenderHandleReference GetRenderHandle() const = 0;
38 };
39 
40 SCENE_END_NAMESPACE()
41 
42 META_INTERFACE_TYPE(SCENE_NS::IRenderResource)
43 
44 #endif
45