1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef SCENE_EXT_IRENDER_RESOURCE_H 17 #define SCENE_EXT_IRENDER_RESOURCE_H 18 19 #include <scene/base/namespace.h> 20 21 #include <base/math/vector.h> 22 #include <core/ecs/entity_reference.h> 23 #include <render/resource_handle.h> 24 25 #include <meta/base/interface_macros.h> 26 #include <meta/interface/interface_macros.h> 27 #include <meta/interface/property/property_events.h> 28 29 SCENE_BEGIN_NAMESPACE() 30 31 class IInternalScene; 32 33 class IRenderResource : public CORE_NS::IInterface { 34 META_INTERFACE(CORE_NS::IInterface, IRenderResource, "23bcea3d-de86-4c35-b3c5-c9425f27f6e7") 35 public: 36 virtual bool SetRenderHandle(RENDER_NS::RenderHandleReference) = 0; 37 virtual RENDER_NS::RenderHandleReference GetRenderHandle() const = 0; 38 }; 39 40 SCENE_END_NAMESPACE() 41 42 META_INTERFACE_TYPE(SCENE_NS::IRenderResource) 43 44 #endif 45