1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef SCENE_INTERFACE_ILAYER_H 17 #define SCENE_INTERFACE_ILAYER_H 18 19 #include <scene/base/types.h> 20 SCENE_BEGIN_NAMESPACE()21SCENE_BEGIN_NAMESPACE() 22 23 class ILayer : public CORE_NS::IInterface { 24 META_INTERFACE(CORE_NS::IInterface, ILayer, "08b90de2-ae9f-4d53-a93a-3a31393d83c8") 25 public: 26 META_PROPERTY(uint64_t, LayerMask) 27 }; 28 LayerMask(uint16_t bit)29constexpr uint64_t LayerMask(uint16_t bit) 30 { 31 return 1ULL << bit; 32 } 33 34 constexpr uint64_t DEFAULT_LAYER_MASK { LayerMask(0) }; 35 constexpr uint64_t ALL_LAYER_MASK { 0xFFFFFFFFffffffffULL }; 36 constexpr uint64_t NONE_LAYER_MASK { 0ULL }; 37 38 SCENE_END_NAMESPACE() 39 40 META_INTERFACE_TYPE(SCENE_NS::ILayer) 41 42 #endif 43