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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_SRC_APPLICATION_CONTEXT_H
17 #define SCENE_SRC_APPLICATION_CONTEXT_H
18 
19 #include <scene/interface/intf_application_context.h>
20 
21 #include <meta/ext/object.h>
22 
23 #include "resource/resource_types.h"
24 
SCENE_BEGIN_NAMESPACE()25 SCENE_BEGIN_NAMESPACE()
26 
27 class ApplicationContext : public META_NS::IntroduceInterfaces<META_NS::MetaObject, IApplicationContext> {
28     META_OBJECT(ApplicationContext, ClassId::ApplicationContext, IntroduceInterfaces)
29 public:
30     bool Initialize(const ApplicationContextInfo& info) override
31     {
32         bool res = !context_;
33         if (res) {
34             context_ = META_NS::GetObjectRegistry().Create<IRenderContext>(ClassId::RenderContext);
35             if (context_) {
36                 context_->Initialize(
37                     info.renderContext, info.engineTaskQueue, info.applicationTaskQueue, info.resourceManager);
38                 if (auto setter = interface_cast<IApplicationContextSetter>(context_)) {
39                     setter->SetApplicationContext(GetSelf<IApplicationContext>());
40                 }
41             }
42             defaultSceneOptions_ = info.defaultSceneOptions;
43             auto args = CreateRenderContextArg(context_);
44             if (args) {
45                 if (auto op = META_NS::ConstructProperty<SceneOptions>("Options", defaultSceneOptions_)) {
46                     args->AddProperty(op);
47                 }
48             }
49             RegisterResourceTypes(context_->GetResources(), args);
50             sceneManager_ = META_NS::GetObjectRegistry().Create<ISceneManager>(ClassId::SceneManager, args);
51         }
52         return res;
53     }
54 
55     IRenderContext::Ptr GetRenderContext() const override
56     {
57         return context_;
58     }
59     ISceneManager::Ptr GetSceneManager() const override
60     {
61         return sceneManager_;
62     }
63     SceneOptions GetDefaultSceneOptions() const override
64     {
65         return defaultSceneOptions_;
66     }
67 
68 private:
69     IRenderContext::Ptr context_;
70     ISceneManager::Ptr sceneManager_;
71     SceneOptions defaultSceneOptions_;
72 };
73 
74 SCENE_END_NAMESPACE()
75 
76 #endif
77