1 /*
2 * Copyright (c) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #ifndef SCENE_SRC_MESH_SUBMESH_H
17 #define SCENE_SRC_MESH_SUBMESH_H
18
19 #include <scene/interface/intf_mesh.h>
20 #include <scene/interface/intf_shader.h>
21
22 #include <meta/ext/implementation_macros.h>
23 #include <meta/ext/object.h>
24
25 #include "component/mesh_component.h"
26 #include "util_interfaces.h"
27
SCENE_BEGIN_NAMESPACE()28 SCENE_BEGIN_NAMESPACE()
29
30 class SubMesh : public META_NS::IntroduceInterfaces<EcsLazyProperty, ArrayElementIndex, META_NS::INotifyOnChange,
31 META_NS::INamed, META_NS::IPropertyOwner, ISubMesh> {
32 META_OBJECT(SubMesh, ClassId::SubMesh, IntroduceInterfaces)
33
34 public:
35 META_BEGIN_STATIC_DATA()
36 META_STATIC_PROPERTY_DATA(META_NS::INamed, BASE_NS::string, Name)
37 SCENE_STATIC_DYNINIT_PROPERTY_DATA(ISubMesh, IMaterial::Ptr, Material, "material")
38 SCENE_STATIC_DYNINIT_PROPERTY_DATA(ISubMesh, BASE_NS::Math::Vec3, AABBMin, "aabbMin")
39 SCENE_STATIC_DYNINIT_PROPERTY_DATA(ISubMesh, BASE_NS::Math::Vec3, AABBMax, "aabbMax")
40 META_END_STATIC_DATA()
41
42 META_IMPLEMENT_PROPERTY(BASE_NS::string, Name)
43 META_IMPLEMENT_PROPERTY(IMaterial::Ptr, Material)
44 META_IMPLEMENT_PROPERTY(BASE_NS::Math::Vec3, AABBMin)
45 META_IMPLEMENT_PROPERTY(BASE_NS::Math::Vec3, AABBMax)
46
47 bool InitDynamicProperty(const META_NS::IProperty::Ptr& p, BASE_NS::string_view path) override;
48 void OnPropertyChanged(const META_NS::IProperty&) override;
49
50 BASE_NS::string GetName() const override
51 {
52 return META_NS::GetValue(Name());
53 }
54
55 BASE_NS::shared_ptr<META_NS::IEvent> EventOnChanged(META_NS::MetadataQuery) const override
56 {
57 return event_;
58 }
59
60 private:
61 BASE_NS::shared_ptr<META_NS::EventImpl<META_NS::IOnChanged>> event_ { new META_NS::EventImpl<META_NS::IOnChanged>(
62 "OnChanged") };
63 };
64
65 SCENE_END_NAMESPACE()
66
67 #endif