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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_SRC_RENDER_CONFIGURATION_H
17 #define SCENE_SRC_RENDER_CONFIGURATION_H
18 
19 #include <scene/ext/ecs_lazy_property.h>
20 #include <scene/ext/intf_create_entity.h>
21 #include <scene/ext/intf_internal_scene.h>
22 #include <scene/ext/scene_property.h>
23 #include <scene/interface/intf_render_configuration.h>
24 
25 #include <meta/ext/implementation_macros.h>
26 #include <meta/ext/object.h>
27 #include <meta/interface/intf_named.h>
28 
SCENE_BEGIN_NAMESPACE()29 SCENE_BEGIN_NAMESPACE()
30 
31 class RenderConfiguration : public META_NS::IntroduceInterfaces<EcsLazyProperty, IRenderConfiguration, ICreateEntity> {
32     META_OBJECT(RenderConfiguration, ClassId::RenderConfiguration, IntroduceInterfaces)
33 public:
34     META_BEGIN_STATIC_DATA()
35     SCENE_STATIC_DYNINIT_PROPERTY_DATA(
36         IRenderConfiguration, IEnvironment::Ptr, Environment, "RenderConfigurationComponent.environment")
37     SCENE_STATIC_PROPERTY_DATA(IRenderConfiguration, BASE_NS::string, RenderNodeGraphUri,
38         "RenderConfigurationComponent.customRenderNodeGraphFile")
39     SCENE_STATIC_PROPERTY_DATA(IRenderConfiguration, BASE_NS::string, PostRenderNodeGraphUri,
40         "RenderConfigurationComponent.customPostSceneRenderNodeGraphFile")
41     META_END_STATIC_DATA()
42 
43     META_IMPLEMENT_PROPERTY(IEnvironment::Ptr, Environment)
44     META_IMPLEMENT_PROPERTY(BASE_NS::string, RenderNodeGraphUri)
45     META_IMPLEMENT_PROPERTY(BASE_NS::string, PostRenderNodeGraphUri)
46 
47     bool InitDynamicProperty(const META_NS::IProperty::Ptr& p, BASE_NS::string_view path) override;
48     CORE_NS::Entity CreateEntity(const IInternalScene::Ptr& scene) override;
49 };
50 SCENE_END_NAMESPACE()
51 
52 #endif