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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_SRC_RENDER_CONTEXT_H
17 #define SCENE_SRC_RENDER_CONTEXT_H
18 
19 #include <scene/interface/intf_application_context.h>
20 #include <scene/interface/intf_render_context.h>
21 
22 #include <meta/ext/object.h>
23 #include <meta/interface/interface_helpers.h>
24 
SCENE_BEGIN_NAMESPACE()25 SCENE_BEGIN_NAMESPACE()
26 
27 class RenderContext : public META_NS::IntroduceInterfaces<META_NS::BaseObject, IRenderContext,
28                           IApplicationContextProvider, IApplicationContextSetter> {
29     META_OBJECT(RenderContext, ClassId::RenderContext, IntroduceInterfaces)
30 public:
31     bool Initialize(BASE_NS::shared_ptr<RENDER_NS::IRenderContext> rc, META_NS::ITaskQueue::Ptr rq,
32         META_NS::ITaskQueue::Ptr aq, CORE_NS::IResourceManager::Ptr r) override
33     {
34         bool result = !rcontext;
35         if (result) {
36             rcontext = BASE_NS::move(rc);
37             renderQ = BASE_NS::move(rq);
38             appQ = BASE_NS::move(aq);
39             res = BASE_NS::move(r);
40         }
41         return result;
42     }
43     BASE_NS::shared_ptr<RENDER_NS::IRenderContext> GetRenderer() const override
44     {
45         return rcontext;
46     }
47     META_NS::ITaskQueue::Ptr GetRenderQueue() const override
48     {
49         return renderQ;
50     }
51     META_NS::ITaskQueue::Ptr GetApplicationQueue() const override
52     {
53         return appQ;
54     }
55     CORE_NS::IResourceManager::Ptr GetResources() const override
56     {
57         return res;
58     }
59 
60 protected: // IApplicationContextProvider
61     IApplicationContext::ConstPtr GetApplicationContext() const override
62     {
63         return context_.lock();
64     }
65 
66 protected: // IApplicationContextSetter
67     void SetApplicationContext(const IApplicationContext::ConstPtr& context) override
68     {
69         context_ = context;
70     }
71 
72 private:
73     BASE_NS::shared_ptr<RENDER_NS::IRenderContext> rcontext;
74     META_NS::ITaskQueue::Ptr renderQ;
75     META_NS::ITaskQueue::Ptr appQ;
76     CORE_NS::IResourceManager::Ptr res;
77     IApplicationContext::ConstWeakPtr context_;
78 };
79 
80 SCENE_END_NAMESPACE()
81 
82 #endif
83