1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "image.h" 17 18 #include <mutex> 19 20 #include <render/device/intf_gpu_resource_manager.h> 21 SCENE_BEGIN_NAMESPACE()22SCENE_BEGIN_NAMESPACE() 23 24 bool Image::SetRenderHandle(RENDER_NS::RenderHandleReference handle) 25 { 26 if (handle.GetHandleType() != RENDER_NS::RenderHandleType::GPU_IMAGE) { 27 CORE_LOG_E("Image requires GPU_IMAGE handle"); 28 return false; 29 } 30 IRenderContext::Ptr context; 31 { 32 std::unique_lock lock { mutex_ }; 33 if (handle_.GetHandle() == handle.GetHandle()) { 34 return true; 35 } 36 handle_ = handle; 37 context = context_.lock(); 38 if (!context) { 39 return false; 40 } 41 } 42 43 RENDER_NS::GpuImageDesc desc; 44 context 45 ->AddTask([&] { 46 auto& resources = context->GetRenderer()->GetDevice().GetGpuResourceManager(); 47 desc = resources.GetImageDescriptor(handle); 48 }) 49 .Wait(); 50 51 // todo: notify in right queue 52 Size()->SetValue({ desc.width, desc.height }); 53 if (auto ev = EventOnResourceChanged(META_NS::MetadataQuery::EXISTING)) { 54 META_NS::Invoke<META_NS::IOnChanged>(ev); 55 } 56 return true; 57 } 58 59 SCENE_END_NAMESPACE() 60