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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef GRAPHICS_EFFECT_EXT_DOT_MATRIX_SHADER_PARAMS_H
16 #define GRAPHICS_EFFECT_EXT_DOT_MATRIX_SHADER_PARAMS_H
17 
18 #include <vector>
19 
20 #include "draw/color.h"
21 #include "ge_common.h"
22 #include "parcel.h"
23 #include "utils/point.h"
24 #include "utils/rect.h"
25 
26 namespace OHOS {
27 namespace Rosen {
28 enum class DotMatrixEffectType {
29     NONE,
30     ROTATE,
31     RIPPLE,
32 };
33 
34 enum class DotMatrixDirection {
35     TOP,
36     TOP_RIGHT,
37     RIGHT,
38     BOTTOM_RIGHT,
39     BOTTOM,
40     BOTTOM_LEFT,
41     LEFT,
42     TOP_LEFT,
43     MAX = TOP_LEFT,
44 };
45 
46 struct RotateEffectParams {
47     DotMatrixDirection pathDirection_ = DotMatrixDirection::TOP_LEFT;
48     std::vector<Drawing::Color> effectColors_;
49 
50     bool Marshalling(Parcel& parcel);
51     bool Unmarshalling(Parcel& parcel);
52 };
53 
54 struct RippleEffectParams {
55     std::vector<Drawing::Color> effectColors_;
56     std::vector<float> colorFractions_;
57     std::vector<Drawing::Point> startPoints_;
58     float pathWidth_ = 0.;
59     bool inverseEffect_ = false;
60 
61     bool Marshalling(Parcel& parcel);
62     bool Unmarshalling(Parcel& parcel);
63 };
64 
65 struct DotMatrixNormalParams {
66     Drawing::Color dotColor_;
67     float dotSpacing_ = 0.f;
68     float dotRadius_ = 0.f;
69     Drawing::Color bgColor_;
70 
71     bool Marshalling(Parcel& parcel);
72     bool Unmarshalling(Parcel& parcel);
73 };
74 
75 struct GE_EXPORT DotMatrixShaderParams {
76     DotMatrixEffectType effectType_ = DotMatrixEffectType::NONE;
77     DotMatrixNormalParams normalParams_;
78     RotateEffectParams rotateEffectParams_;
79     RippleEffectParams rippleEffectParams_;
80 
81     bool Marshalling(Parcel& parcel);
82     bool Unmarshalling(Parcel& parcel);
83 };
84 
85 } // namespace Rosen
86 } // namespace OHOS
87 
88 #endif // GRAPHICS_EFFECT_EXT_DOT_MATRIX_SHADER_PARAMS_H