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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef GRAPHICS_EFFECT_AURORA_NOISE_SHADER_H
17 #define GRAPHICS_EFFECT_AURORA_NOISE_SHADER_H
18 
19 #include "ge_shader.h"
20 #include "ge_shader_filter_params.h"
21 #include "effect/runtime_shader_builder.h"
22 #include "utils/matrix.h"
23 namespace OHOS {
24 namespace Rosen {
25 class GE_EXPORT GEAuroraNoiseShader : public GEShader {
26 public:
27     GEAuroraNoiseShader();
28     GEAuroraNoiseShader(Drawing::GEAuroraNoiseShaderParams& auroraNoiseParams);
29     ~GEAuroraNoiseShader() override = default;
30     void MakeDrawingShader(const Drawing::Rect& rect, float progress) override;
GetDescription()31     const std::string GetDescription() const { return "GEAuroraNoiseShader"; }
SetAuroraNoiseParams(const Drawing::GEAuroraNoiseShaderParams & params)32     void SetAuroraNoiseParams(const Drawing::GEAuroraNoiseShaderParams& params)
33     {
34         auroraNoiseParams_ = params;
35     }
36     void Preprocess(Drawing::Canvas& canvas, const Drawing::Rect& rect) override;
37     std::shared_ptr<Drawing::Image> MakeAuroraNoiseGeneratorShader(Drawing::Canvas& canvas,
38         const Drawing::ImageInfo& imageInfo);
39     std::shared_ptr<Drawing::Image> MakeAuroraNoiseVerticalBlurShader(Drawing::Canvas& canvas,
40         const Drawing::ImageInfo& imageInfo);
41     std::shared_ptr<Drawing::ShaderEffect> MakeAuroraNoiseShader(const Drawing::Rect& rect);
42     static std::shared_ptr<GEAuroraNoiseShader> CreateAuroraNoiseShader(Drawing::GEAuroraNoiseShaderParams& param);
43     std::shared_ptr<Drawing::RuntimeShaderBuilder> GetAuroraNoiseBuilder();
44     std::shared_ptr<Drawing::RuntimeShaderBuilder> GetAuroraNoiseVerticalBlurBuilder();
45     std::shared_ptr<Drawing::RuntimeShaderBuilder> GetAuroraNoiseUpSamplingBuilder();
46 private:
47     GEAuroraNoiseShader(const GEAuroraNoiseShader&) = delete;
48     GEAuroraNoiseShader(const GEAuroraNoiseShader&&) = delete;
49     GEAuroraNoiseShader& operator=(const GEAuroraNoiseShader&) = delete;
50     GEAuroraNoiseShader& operator=(const GEAuroraNoiseShader&&) = delete;
51     Drawing::GEAuroraNoiseShaderParams auroraNoiseParams_;
52     std::shared_ptr<Drawing::RuntimeShaderBuilder> builder_;
53     std::shared_ptr<Drawing::RuntimeShaderBuilder> verticalBlurBuilder_;
54     std::shared_ptr<Drawing::RuntimeShaderBuilder> upSamplingBuilder_;
55     std::shared_ptr<Drawing::Image> noiseImg_;
56     std::shared_ptr<Drawing::Image> verticalBlurImg_;
57 };
58 } // namespace Rosen
59 } // namespace OHOS
60 #endif // GRAPHICS_EFFECT_EXT_DOT_MATRIX_SHADER_H