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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef GRAPHICS_EFFECT_BORDER_LIGHT_SHADER_H
16 #define GRAPHICS_EFFECT_BORDER_LIGHT_SHADER_H
17 
18 #include "ge_shader.h"
19 #include "common/rs_vector3.h"
20 #include "common/rs_vector4.h"
21 #include "effect/runtime_shader_builder.h"
22 #include "utils/matrix.h"
23 #include "ge_shader_filter_params.h"
24 
25 namespace OHOS {
26 namespace Rosen {
27 
28 class GE_EXPORT GEBorderLightShader : public GEShader {
29 public:
30     GEBorderLightShader();
31     GEBorderLightShader(Drawing::GEBorderLightShaderParams& borderLightParams);
32 
33     ~GEBorderLightShader() override = default;
34 
35     void MakeDrawingShader(const Drawing::Rect& rect, float progress) override;
36 
GetDescription()37     const std::string GetDescription() const { return "GEBorderLightShader"; }
38 
SetBorderLightParams(const Drawing::GEBorderLightShaderParams & params)39     void SetBorderLightParams(const Drawing::GEBorderLightShaderParams& params)
40     {
41         borderLightParams_ = params;
42     }
43 
44     std::shared_ptr<Drawing::ShaderEffect> MakeBorderLightShader(const Drawing::Rect& rect);
45 
46     std::shared_ptr<Drawing::RuntimeShaderBuilder> GetBorderLightBuilder();
47 private:
48     GEBorderLightShader(const GEBorderLightShader&) = delete;
49     GEBorderLightShader(const GEBorderLightShader&&) = delete;
50     GEBorderLightShader& operator=(const GEBorderLightShader&) = delete;
51     GEBorderLightShader& operator=(const GEBorderLightShader&&) = delete;
52 
53     Drawing::GEBorderLightShaderParams borderLightParams_;
54     std::shared_ptr<Drawing::RuntimeShaderBuilder> builder_;
55 };
56 
57 } // namespace Rosen
58 } // namespace OHOS
59 #endif // GRAPHICS_EFFECT_EXT_DOT_MATRIX_SHADER_H