1 /* 2 * Copyright (c) 2025 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GRAPHICS_EFFECT_GE_PIXEL_MAP_MASK_H 17 #define GRAPHICS_EFFECT_GE_PIXEL_MAP_MASK_H 18 19 #include "common/rs_vector4.h" 20 #include "ge_shader_mask.h" 21 #include "ge_shader_filter_params.h" 22 #include "image/image.h" 23 24 namespace OHOS { 25 namespace Rosen { 26 namespace Drawing { 27 class GE_EXPORT GEPixelMapShaderMask : public GEShaderMask { 28 public: 29 GEPixelMapShaderMask(const GEPixelMapMaskParams& param); 30 GEPixelMapShaderMask(const GEPixelMapShaderMask&) = delete; 31 virtual ~GEPixelMapShaderMask() = default; 32 33 std::shared_ptr<ShaderEffect> GenerateDrawingShader(float width, float height) const override; 34 std::shared_ptr<ShaderEffect> GenerateDrawingShaderHasNormal(float width, float height) const override; 35 36 private: 37 bool IsValid() const; 38 std::shared_ptr<Drawing::RuntimeShaderBuilder> GetPixelMapShaderMaskBuilder() const; 39 std::shared_ptr<Drawing::RuntimeShaderBuilder> GetPixelMapShaderNormalMaskBuilder() const; 40 GEPixelMapMaskParams param_; 41 }; 42 } // Drawing 43 } // namespace Rosen 44 } // namespace OHOS 45 46 #endif // GRAPHICS_EFFECT_GE_PIXEL_MAP_MASK_H