1 /* 2 * Copyright (c) 2025 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GRAPHICS_EFFECT_GE_RIPPLE_MASK_H 17 #define GRAPHICS_EFFECT_GE_RIPPLE_MASK_H 18 19 #include "draw/canvas.h" 20 #include "ge_shader_mask.h" 21 #include "image/image.h" 22 #include "ge_shader_filter_params.h" 23 #include "ge_log.h" 24 25 namespace OHOS { 26 namespace Rosen { 27 namespace Drawing { 28 29 class GE_EXPORT GERippleShaderMask : public GEShaderMask { 30 public: 31 GERippleShaderMask(const GERippleShaderMaskParams& param); 32 GERippleShaderMask(const GERippleShaderMask&) = delete; 33 virtual ~GERippleShaderMask() = default; 34 35 virtual std::shared_ptr<ShaderEffect> GenerateDrawingShader(float width, float height) const override; 36 virtual std::shared_ptr<ShaderEffect> GenerateDrawingShaderHasNormal(float width, float height) const override; 37 38 private: 39 std::shared_ptr<Drawing::RuntimeShaderBuilder> GetRippleShaderMaskBuilder() const; 40 std::shared_ptr<Drawing::RuntimeShaderBuilder> GetRippleShaderNormalMaskBuilder() const; 41 GERippleShaderMaskParams param_; 42 }; 43 } // Drawing 44 } // namespace Rosen 45 } // namespace OHOS 46 47 #endif // GRAPHICS_EFFECT_GE_RIPPLE_MASK_H