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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef ISOUNDPOOL_H
17 #define ISOUNDPOOL_H
18 
19 #include <string>
20 #include "audio_info.h"
21 #include "meta/format.h"
22 #include "media_errors.h"
23 
24 namespace OHOS {
25 namespace Media {
26 struct PlayParams {
27     int32_t loop = 0;
28     int32_t rate = 0; // default AudioRendererRate::RENDER_RATE_NORMAL
29     float leftVolume = (float)1.0;
30     float rightVolume = (float)1.0;
31     int32_t priority = 0;
32     bool parallelPlayFlag = false;
33     std::string cacheDir;
34     int32_t audioHapticsSyncId = 0;
35 };
36 
37 class ISoundPoolCallback;
38 class ISoundPoolFrameWriteCallback;
39 
40 class ISoundPool {
41 public:
42     virtual ~ISoundPool() = default;
43 
44     /**
45      * @brief Load the sound from the specified path.
46      *
47      * @param url The path to the audio file
48      * @return Returns a sound ID. This value can be used to play or unload the sound.
49      * @since 1.0
50      * @version 1.0
51      */
52     virtual int32_t Load(std::string url) = 0;
53 
54     /**
55      * @brief Load the sound from a FileDescriptor..
56      *
57      * @param fd A FileDescriptor object
58      * @param offset Offset to the start of the sound
59      * @param length Length of the sound
60      * @return Returns a sound ID. This value can be used to play or unload the sound.
61      * @since 1.0
62      * @version 1.0
63      */
64     virtual int32_t Load(int32_t fd, int64_t offset, int64_t length) = 0;
65 
66     /**
67      * @brief Play a sound from a sound ID.
68      *
69      * @param soundID Returned by the load()
70      * @param playParameters params Player parameters
71      * @return Returns a non-zero streamID if successful, zero if it fails.
72      * @since 1.0
73      * @version 1.0
74      */
75     virtual int32_t Play(int32_t soundID, PlayParams playParameters) = 0;
76 
77     /**
78      * @brief Stop a stream which is playing.
79      *
80      * @param streamID Returned by the play()
81      * @return Returns used to return the result. MSERR_OK if success
82      * @since 1.0
83      * @version 1.0
84      */
85     virtual int32_t Stop(int32_t streamID) = 0;
86 
87     /**
88      * @brief Set loop mode.
89      *
90      * @param streamID Returned by the play()
91      * @param loop Loop mode (0 = no loop, -1 = loop forever)
92      * @return Returns used to return the result. MSERR_OK if success
93      * @since 1.0
94      * @version 1.0
95      */
96     virtual int32_t SetLoop(int32_t streamID, int32_t loop) = 0;
97 
98     /**
99      * @brief Set stream priority.
100      *
101      * @param streamID Returned by the play()
102      * @param priority Stream priority (0 = lowest priority)
103      * @return Returns used to return the result. MSERR_OK if success
104      * @since 1.0
105      * @version 1.0
106      */
107     virtual int32_t SetPriority(int32_t streamID, int32_t priority) = 0;
108 
109     /**
110      * @brief Set playback rate.
111      *
112      * @param streamID Returned by the play()
113      * @param renderRate Playback rate
114      * @return Returns used to return the result. MSERR_OK if success
115      * @since 1.0
116      * @version 1.0
117      */
118     virtual int32_t SetRate(int32_t streamID, AudioStandard::AudioRendererRate renderRate) = 0;
119 
120     /**
121      * @brief Set stream volume.
122      *
123      * @param streamID Returned by the play()
124      * @param leftVolume leftVolume Volume value(range = 0.0 to 1.0),current leftVolume = rightVolume
125      * @param rigthVolume rightVolume Volume value(range = 0.0 to 1.0),current leftVolume = rightVolume
126      * @return Returns used to return the result. MSERR_OK if success
127      * @since 1.0
128      * @version 1.0
129      */
130     virtual int32_t SetVolume(int32_t streamID, float leftVolume, float rigthVolume) = 0;
131 
132     /**
133      * @brief Unload a sound from a sound ID.
134      *
135      * @param soundID Returned by the load()
136      * @return Returns used to return the result. MSERR_OK if success
137      * @since 1.0
138      * @version 1.0
139      */
140     virtual int32_t Unload(int32_t soundID) = 0;
141 
142     /**
143      * @brief Releases the soundPool. This method uses an asynchronous callback to return the result.
144      *
145      * @return Returns used to return the result. MSERR_OK if success
146      * @since 1.0
147      * @version 1.0
148      */
149     virtual int32_t Release() = 0;
150 
151     /**
152      * @brief Register listens for soundpool
153      *
154      * @param soundPoolCallback The listen class for soundpool
155      * @return Returns used to return the result. MSERR_OK if success
156      * @since 1.0
157      * @version 1.0
158      */
159     virtual int32_t SetSoundPoolCallback
160         (const std::shared_ptr<ISoundPoolCallback> &soundPoolCallback) = 0;
161 
162     /**
163      * @brief Register frame write listens for soundpool
164      *
165      * @param frameWriteCallback The frame writ listen class for soundpool
166      * @return Returns used to return the result. MSERR_OK if success
167      * @since 1.0
168      * @version 1.0
169      */
170     virtual int32_t SetSoundPoolFrameWriteCallback
171         (const std::shared_ptr<ISoundPoolFrameWriteCallback> &frameWriteCallback) = 0;
172 };
173 
174 class ISoundPoolCallback {
175 public:
176     virtual ~ISoundPoolCallback() = default;
177 
178     /**
179      * @brief Register listens for load result event.
180      *
181      * @param result used to listen for loaded soundId event
182      * @since 1.0
183      * @version 1.0
184      */
185     virtual void OnLoadCompleted(int32_t soundId) = 0;
186 
187     /**
188      * @brief Register the play finish event to listen for.
189      *
190      * @since 1.0
191      * @version 1.0
192      */
193     virtual void OnPlayFinished(int32_t streamID) = 0;
194 
195     /**
196      * @brief Register listens for sound play error events.
197      *
198      * @param errorCode Type of the sound play error event to listen for.
199      * @since 1.0
200      * @version 1.0
201      */
202     virtual void OnError(int32_t errorCode) = 0;
203 
204     /**
205      * @brief Register listens for sound play error events.
206      *
207      * @param errorInfo errorInfo
208      * @since 1.0
209      * @version 1.0
210      */
OnErrorOccurred(Format & errorInfo)211     virtual void OnErrorOccurred(Format &errorInfo)
212     {
213         (void)errorInfo;
214     }
215 };
216 
217 class ISoundPoolFrameWriteCallback {
218 public:
219     virtual ~ISoundPoolFrameWriteCallback() = default;
220 
221     virtual void OnFirstAudioFrameWritingCallback(uint64_t &latency) = 0;
222 };
223 
224 class __attribute__((visibility("default"))) SoundPoolFactory {
225 public:
226 #ifdef UNSUPPORT_SOUND_POOL
CreateSoundPool(int maxStreams,AudioStandard::AudioRendererInfo audioRenderInfo)227     static std::shared_ptr<ISoundPool> CreateSoundPool(int maxStreams,
228         AudioStandard::AudioRendererInfo audioRenderInfo)
229     {
230         return nullptr;
231     }
CreateParallelSoundPool(int maxStreams,AudioStandard::AudioRendererInfo audioRenderInfo)232     static std::shared_ptr<ISoundPool> CreateParallelSoundPool(int maxStreams,
233         AudioStandard::AudioRendererInfo audioRenderInfo)
234     {
235         return nullptr;
236     }
237 #else
238     static std::shared_ptr<ISoundPool> CreateSoundPool(int maxStreams,
239         AudioStandard::AudioRendererInfo audioRenderInfo);
240     static std::shared_ptr<ISoundPool> CreateParallelSoundPool(int maxStreams,
241         AudioStandard::AudioRendererInfo audioRenderInfo);
242 #endif
243 private:
244     SoundPoolFactory() = default;
245     ~SoundPoolFactory() = default;
246 };
247 
248 class SoundPoolKeys {
249 public:
250     static constexpr std::string_view ERROR_CODE = "error_code";
251     static constexpr std::string_view ERROR_MESSAGE = "error_message";
252     static constexpr std::string_view ERROR_TYPE_FLAG = "error_type_flag";
253     static constexpr std::string_view SOUND_ID = "sound_id";
254     static constexpr std::string_view STREAM_ID = "stream_id";
255 };
256 
257 enum ERROR_TYPE : int32_t {
258     LOAD_ERROR = 1,
259     PLAY_ERROR = 2
260 };
261 
262 class SoundPoolUtils {
263 public:
264     struct ErrorInfo {
265         int32_t errorCode = MSERR_INVALID_VAL;
266         int32_t soundId = 0;
267         int32_t streamId = 0;
268         ERROR_TYPE errorType = ERROR_TYPE::LOAD_ERROR;
269         std::shared_ptr<ISoundPoolCallback> callback = nullptr;
270     };
SendErrorInfo(const ErrorInfo & errorInfo)271     static void SendErrorInfo(const ErrorInfo& errorInfo)
272     {
273         Format format;
274         format.PutIntValue(SoundPoolKeys::ERROR_CODE, errorInfo.errorCode);
275         format.PutIntValue(SoundPoolKeys::ERROR_TYPE_FLAG, errorInfo.errorType);
276         format.PutIntValue(SoundPoolKeys::SOUND_ID, errorInfo.soundId);
277         if (errorInfo.streamId > 0) {
278             format.PutIntValue(SoundPoolKeys::STREAM_ID, errorInfo.streamId);
279         }
280         if (errorInfo.callback != nullptr) {
281             errorInfo.callback->OnErrorOccurred(format);
282         }
283     }
284 };
285 } // namespace Media
286 } // namespace OHOS
287 #endif // ISOUNDPOOL_H
288