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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FRAME_INFO_CONST_H
17 #define FRAME_INFO_CONST_H
18 
19 namespace OHOS {
20 namespace RME {
21 enum class FrameSchedEvent {};
22 
23 enum class FrameEvent {
24     EVENT_BEGIN_FRAME,
25     EVENT_FLUSH_ANIMATION_START,
26     EVENT_FLUSH_ANIMATION_END,
27     EVENT_FLUSH_BUILD_START,
28     EVENT_FLUSH_BUILD_END,
29     EVENT_FLUSH_LAYOUT_START,
30     EVENT_FLUSH_LAYOUT_END,
31     EVENT_FLUSH_RENDER_START,
32     EVENT_FLUSH_RENDER_END,
33     EVENT_FLUSH_RENDER_FINISH_START,
34     EVENT_FLUSH_RENDER_FINISH_END,
35     EVENT_PROCESS_POST_FLUSH_START,
36     EVENT_PROCESS_COMMANDS_START,
37     EVENT_ANIMATE_START,
38     EVENT_RENDER_START,
39     EVENT_SEND_COMMANDS_START,
40     EVENT_END_FRAME,
41     EVENT_SET_PARAM,
42     UNKNOWN,
43 };
44 
45 enum class SceneEvent {
46     SCENE_INVALID = 0,
47     VIDEO,
48     SLIDE,
49     GAME,
50     CLICK,
51     SCENE_MAX,
52 };
53 } // namespace RME
54 } // namespace OHOS
55 
56 #endif
57