• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 // gtest
17 #include <gtest/gtest.h>
18 #include "common_test_utils.h"
19 #include "modifier_render_thread/rs_modifiers_draw_thread.h"
20 #include "scene_board_judgement.h"
21 #include "window.h"
22 #include "window_helper.h"
23 #include "window_manager.h"
24 #include "window_test_utils.h"
25 #include "wm_common.h"
26 using namespace testing;
27 using namespace testing::ext;
28 
29 namespace OHOS {
30 namespace Rosen {
31 namespace {
32     constexpr uint32_t MAX_WINDOW_ID = -1;
33 }
34 
35 using Utils = WindowTestUtils;
36 
37 class WindowAnimateToTest : public testing::Test {
38 public:
39     static void SetUpTestCase();
40     static void TearDownTestCase();
41     void SetUp() override;
42     void TearDown() override;
43 };
44 
SetUpTestCase()45 void WindowAnimateToTest::SetUpTestCase() {}
46 
TearDownTestCase()47 void WindowAnimateToTest::TearDownTestCase()
48 {
49 #ifdef RS_ENABLE_VK
50     RSModifiersDrawThread::Destroy();
51 #endif
52 }
53 
SetUp()54 void WindowAnimateToTest::SetUp()
55 {
56     CommonTestUtils::GuaranteeFloatWindowPermission("wms_window_animation_transition_test");
57 }
58 
TearDown()59 void WindowAnimateToTest::TearDown() {}
60 
61 namespace {
62 /**
63  * @tc.name: AnimateTo
64  * @tc.desc: 测试WindowManager::AnimateTo接口的完整通路.
65  * @tc.type: FUNC
66  * @tc.require: issueI5NDLK
67  */
68 HWTEST_F(WindowAnimateToTest, AnimateTo01, TestSize.Level1)
69 {
70     WindowAnimationOption animationOption;
71     WindowAnimationProperty animationProperty;
72     if (!SceneBoardJudgement::IsSceneBoardEnabled()) {
73         ASSERT_EQ(WMError::WM_ERROR_DEVICE_NOT_SUPPORT,
74             WindowManager::GetInstance().AnimateTo(0, animationProperty, animationOption));
75         GTEST_SKIP() << "AnimateTo01 not support if IsSceneBoardEnabled() return false";
76     }
77 
78     FocusChangeInfo focusInfo;
79     WindowManager::GetInstance().GetFocusWindowInfo(focusInfo);
80     sleep(1);
81     if (focusInfo.windowId_ == 0 || focusInfo.windowId_ == INVALID_WINDOW_ID) {
82         // 功能特有测试,依赖存在前台获焦窗口,所以当没有获焦窗口ID时返回DO_NOTHING;
83         ASSERT_EQ(WMError::WM_DO_NOTHING,
84             WindowManager::GetInstance().AnimateTo(focusInfo.windowId_, animationProperty, animationOption));
85         GTEST_SKIP() << "If windowId is 0 or INVALID_WINDOW_ID, break out";
86     }
87     animationOption.curve = WindowAnimationCurve::LINEAR;
88     animationOption.duration = 100; // 100ms
89     animationProperty.targetScale = 0.5f;
90     if (WindowHelper::IsSystemWindow(focusInfo.windowType_)) {
91         ASSERT_EQ(WMError::WM_DO_NOTHING,
92             WindowManager::GetInstance().AnimateTo(focusInfo.windowId_, animationProperty, animationOption));
93     } else {
94         ASSERT_EQ(WMError::WM_OK,
95             WindowManager::GetInstance().AnimateTo(focusInfo.windowId_, animationProperty, animationOption));
96     }
97 }
98 
99 /**
100  * @tc.name: AnimateTo
101  * @tc.desc: test founction WindowManager::AnimateTo with windowId 0.
102  * @tc.type: FUNC
103  * @tc.require: issueI5NDLK
104  */
105 HWTEST_F(WindowAnimateToTest, AnimateTo02, TestSize.Level1)
106 {
107     WindowAnimationOption animationOption;
108     WindowAnimationProperty animationProperty;
109     if (!SceneBoardJudgement::IsSceneBoardEnabled()) {
110         GTEST_SKIP() << "AnimateTo02 not support if IsSceneBoardEnabled() return false";
111     }
112 
113     animationOption.curve = WindowAnimationCurve::LINEAR;
114     animationOption.duration = 100; // 100ms
115     animationProperty.targetScale = 0.5f;
116     ASSERT_EQ(WMError::WM_DO_NOTHING,
117         WindowManager::GetInstance().AnimateTo(MAX_WINDOW_ID, animationProperty, animationOption));
118 }
119 } // namespace
120 } // namespace Rosen
121 } // namespace OHOS
122