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1# Copyright (c) 2025 Huawei Device Co., Ltd.
2# Licensed under the Apache License, Version 2.0 (the "License");
3# you may not use this file except in compliance with the License.
4# You may obtain a copy of the License at
5#
6#     http://www.apache.org/licenses/LICENSE-2.0
7#
8# Unless required by applicable law or agreed to in writing, software
9# distributed under the License is distributed on an "AS IS" BASIS,
10# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
11# See the License for the specific language governing permissions and
12# limitations under the License.
13
14import("//build/test.gni")
15import("//foundation/window/window_manager/windowmanager_aafwk.gni")
16
17module_out_path = "window_manager/window_manager/wm/animation"
18wm_unittest_common = "../:wm_unittest_common"
19
20ohos_unittest("wm_window_scene_session_impl_animation_test") {
21  module_out_path = module_out_path
22  include_dirs = [ "${window_base_path}/test/common/utils/include/" ]
23  sanitize = {
24    cfi = true
25    cfi_cross_dso = true
26    cfi_vcall_icall_only = true
27    debug = false
28  }
29  sources = [ "window_scene_session_impl_animation_test.cpp" ]
30
31  deps = [
32    "${window_base_path}/test/common/utils:libtestutil",
33    wm_unittest_common,
34  ]
35
36  external_deps = [
37    "c_utils:utils",
38    "graphic_2d:librender_service_base",
39    "hilog:libhilog",
40    "init:libbegetutil",
41  ]
42}
43