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1/*
2 * Copyright (c) 2024-2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16/**
17 * @file Defines ark graphics 3D kit apis
18 * @kit ArkGraphics3D
19 */
20
21import { ToneMappingType, ToneMappingSettings, PostProcessSettings, BloomSettings,
22  Vec2, Vec3, Vec4, Color, Rect, Quaternion, Aabb, Position3, Rotation3, Scale3,
23  GeometryType, GeometryDefinition, PrimitiveTopology, CustomGeometry, CubeGeometry, PlaneGeometry, SphereGeometry,
24  SceneResourceType, SceneResource, Shader, MaterialType, Material, ShaderMaterial,
25  SubMesh, Mesh, Animation, EnvironmentBackgroundType, Environment, Image, MeshResource,
26  LayerMask, NodeType, Container, Node, Geometry, LightType, Light, SpotLight, DirectionalLight, Camera,
27  SceneResourceParameters, SceneNodeParameters, SceneResourceFactory, Scene, RenderParameters,
28  RaycastResult, RaycastParameters, CullMode, Blend, RenderSort, MaterialProperty, MetallicRoughnessMaterial,
29  Morpher, Sampler, SamplerFilter, SamplerAddressMode, RenderResourceFactory, SceneComponent, RenderContext } from '@ohos.graphics.scene';
30
31export { ToneMappingType, ToneMappingSettings, PostProcessSettings, BloomSettings,
32  Vec2, Vec3, Vec4, Color, Rect, Quaternion, Aabb, Position3, Rotation3, Scale3,
33  GeometryType, GeometryDefinition, PrimitiveTopology, CustomGeometry, CubeGeometry, PlaneGeometry, SphereGeometry,
34  SceneResourceType, SceneResource, Shader, MaterialType, Material, ShaderMaterial,
35  SubMesh, Mesh, Animation, EnvironmentBackgroundType, Environment, Image, MeshResource,
36  LayerMask, NodeType, Container, Node, Geometry, LightType, Light, SpotLight, DirectionalLight, Camera,
37  SceneResourceParameters, SceneNodeParameters, SceneResourceFactory, Scene, RenderParameters,
38  RaycastResult, RaycastParameters, CullMode, Blend, RenderSort, MaterialProperty, MetallicRoughnessMaterial,
39  Morpher, Sampler, SamplerFilter, SamplerAddressMode, RenderResourceFactory, SceneComponent, RenderContext };
40