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1# automatically generated by the FlatBuffers compiler, do not modify
2
3# namespace: Example
4
5import flatbuffers
6from flatbuffers.compat import import_numpy
7from typing import Any
8from MyGame.Example.ArrayStruct import ArrayStruct
9from typing import Optional
10np = import_numpy()
11
12class ArrayTable(object):
13    __slots__ = ['_tab']
14
15    @classmethod
16    def GetRootAs(cls, buf, offset: int = 0):
17        n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
18        x = ArrayTable()
19        x.Init(buf, n + offset)
20        return x
21
22    @classmethod
23    def GetRootAsArrayTable(cls, buf, offset=0):
24        """This method is deprecated. Please switch to GetRootAs."""
25        return cls.GetRootAs(buf, offset)
26    @classmethod
27    def ArrayTableBufferHasIdentifier(cls, buf, offset, size_prefixed=False):
28        return flatbuffers.util.BufferHasIdentifier(buf, offset, b"\x41\x52\x52\x54", size_prefixed=size_prefixed)
29
30    # ArrayTable
31    def Init(self, buf: bytes, pos: int):
32        self._tab = flatbuffers.table.Table(buf, pos)
33
34    # ArrayTable
35    def A(self) -> Optional[ArrayStruct]:
36        o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
37        if o != 0:
38            x = o + self._tab.Pos
39            obj = ArrayStruct()
40            obj.Init(self._tab.Bytes, x)
41            return obj
42        return None
43
44def ArrayTableStart(builder: flatbuffers.Builder):
45    builder.StartObject(1)
46
47def Start(builder: flatbuffers.Builder):
48    ArrayTableStart(builder)
49
50def ArrayTableAddA(builder: flatbuffers.Builder, a: Any):
51    builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(a), 0)
52
53def AddA(builder: flatbuffers.Builder, a: Any):
54    ArrayTableAddA(builder, a)
55
56def ArrayTableEnd(builder: flatbuffers.Builder) -> int:
57    return builder.EndObject()
58
59def End(builder: flatbuffers.Builder) -> int:
60    return ArrayTableEnd(builder)
61
62import MyGame.Example.ArrayStruct
63try:
64    from typing import Optional
65except:
66    pass
67
68class ArrayTableT(object):
69
70    # ArrayTableT
71    def __init__(self):
72        self.a = None  # type: Optional[MyGame.Example.ArrayStruct.ArrayStructT]
73
74    @classmethod
75    def InitFromBuf(cls, buf, pos):
76        arrayTable = ArrayTable()
77        arrayTable.Init(buf, pos)
78        return cls.InitFromObj(arrayTable)
79
80    @classmethod
81    def InitFromPackedBuf(cls, buf, pos=0):
82        n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, pos)
83        return cls.InitFromBuf(buf, pos+n)
84
85    @classmethod
86    def InitFromObj(cls, arrayTable):
87        x = ArrayTableT()
88        x._UnPack(arrayTable)
89        return x
90
91    # ArrayTableT
92    def _UnPack(self, arrayTable):
93        if arrayTable is None:
94            return
95        if arrayTable.A() is not None:
96            self.a = MyGame.Example.ArrayStruct.ArrayStructT.InitFromObj(arrayTable.A())
97
98    # ArrayTableT
99    def Pack(self, builder):
100        ArrayTableStart(builder)
101        if self.a is not None:
102            a = self.a.Pack(builder)
103            ArrayTableAddA(builder, a)
104        arrayTable = ArrayTableEnd(builder)
105        return arrayTable
106