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1 //
2 //
3 // Copyright 2015 gRPC authors.
4 //
5 // Licensed under the Apache License, Version 2.0 (the "License");
6 // you may not use this file except in compliance with the License.
7 // You may obtain a copy of the License at
8 //
9 //     http://www.apache.org/licenses/LICENSE-2.0
10 //
11 // Unless required by applicable law or agreed to in writing, software
12 // distributed under the License is distributed on an "AS IS" BASIS,
13 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 // See the License for the specific language governing permissions and
15 // limitations under the License.
16 //
17 //
18 
19 /// A completion queue implements a concurrent producer-consumer queue, with
20 /// two main API-exposed methods: \a Next and \a AsyncNext. These
21 /// methods are the essential component of the gRPC C++ asynchronous API.
22 /// There is also a \a Shutdown method to indicate that a given completion queue
23 /// will no longer have regular events. This must be called before the
24 /// completion queue is destroyed.
25 /// All completion queue APIs are thread-safe and may be used concurrently with
26 /// any other completion queue API invocation; it is acceptable to have
27 /// multiple threads calling \a Next or \a AsyncNext on the same or different
28 /// completion queues, or to call these methods concurrently with a \a Shutdown
29 /// elsewhere.
30 /// \remark{All other API calls on completion queue should be completed before
31 /// a completion queue destructor is called.}
32 #ifndef GRPCPP_COMPLETION_QUEUE_H
33 #define GRPCPP_COMPLETION_QUEUE_H
34 
35 #include <grpc/grpc.h>
36 #include <grpc/support/atm.h>
37 #include <grpc/support/time.h>
38 #include <grpcpp/impl/codegen/rpc_service_method.h>
39 #include <grpcpp/impl/codegen/status.h>
40 #include <grpcpp/impl/codegen/sync.h>
41 #include <grpcpp/impl/codegen/time.h>
42 #include <grpcpp/impl/completion_queue_tag.h>
43 #include <grpcpp/impl/grpc_library.h>
44 #include <grpcpp/impl/sync.h>
45 
46 #include <list>
47 
48 #include "absl/log/absl_check.h"
49 
50 struct grpc_completion_queue;
51 
52 namespace grpc {
53 template <class R>
54 class ClientReader;
55 template <class W>
56 class ClientWriter;
57 template <class W, class R>
58 class ClientReaderWriter;
59 template <class R>
60 class ServerReader;
61 template <class W>
62 class ServerWriter;
63 namespace internal {
64 template <class W, class R>
65 class ServerReaderWriterBody;
66 
67 template <class ResponseType>
68 void UnaryRunHandlerHelper(
69     const grpc::internal::MethodHandler::HandlerParameter&, ResponseType*,
70     grpc::Status&);
71 template <class ServiceType, class RequestType, class ResponseType,
72           class BaseRequestType, class BaseResponseType>
73 class RpcMethodHandler;
74 template <class ServiceType, class RequestType, class ResponseType>
75 class ClientStreamingHandler;
76 template <class ServiceType, class RequestType, class ResponseType>
77 class ServerStreamingHandler;
78 template <class Streamer, bool WriteNeeded>
79 class TemplatedBidiStreamingHandler;
80 template <grpc::StatusCode code>
81 class ErrorMethodHandler;
82 }  // namespace internal
83 
84 class Channel;
85 class ChannelInterface;
86 class Server;
87 class ServerBuilder;
88 class ServerContextBase;
89 class ServerInterface;
90 
91 namespace internal {
92 class CompletionQueueTag;
93 class RpcMethod;
94 template <class InputMessage, class OutputMessage>
95 class BlockingUnaryCallImpl;
96 template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6>
97 class CallOpSet;
98 }  // namespace internal
99 
100 /// A thin wrapper around \ref grpc_completion_queue (see \ref
101 /// src/core/lib/surface/completion_queue.h).
102 /// See \ref doc/cpp/perf_notes.md for notes on best practices for high
103 /// performance servers.
104 class CompletionQueue : private grpc::internal::GrpcLibrary {
105  public:
106   /// Default constructor. Implicitly creates a \a grpc_completion_queue
107   /// instance.
CompletionQueue()108   CompletionQueue()
109       : CompletionQueue(grpc_completion_queue_attributes{
110             GRPC_CQ_CURRENT_VERSION, GRPC_CQ_NEXT, GRPC_CQ_DEFAULT_POLLING,
111             nullptr}) {}
112 
113   /// Wrap \a take, taking ownership of the instance.
114   ///
115   /// \param take The completion queue instance to wrap. Ownership is taken.
116   explicit CompletionQueue(grpc_completion_queue* take);
117 
118   /// Destructor. Destroys the owned wrapped completion queue / instance.
~CompletionQueue()119   ~CompletionQueue() override { grpc_completion_queue_destroy(cq_); }
120 
121   /// Tri-state return for AsyncNext: SHUTDOWN, GOT_EVENT, TIMEOUT.
122   enum NextStatus {
123     SHUTDOWN,   ///< The completion queue has been shutdown and fully-drained
124     GOT_EVENT,  ///< Got a new event; \a tag will be filled in with its
125                 ///< associated value; \a ok indicating its success.
126     TIMEOUT     ///< deadline was reached.
127   };
128 
129   /// Read from the queue, blocking until an event is available or the queue is
130   /// shutting down.
131   ///
132   /// \param[out] tag Updated to point to the read event's tag.
133   /// \param[out] ok true if read a successful event, false otherwise.
134   ///
135   /// Note that each tag sent to the completion queue (through RPC operations
136   /// or alarms) will be delivered out of the completion queue by a call to
137   /// Next (or a related method), regardless of whether the operation succeeded
138   /// or not. Success here means that this operation completed in the normal
139   /// valid manner.
140   ///
141   /// Server-side RPC request: \a ok indicates that the RPC has indeed
142   /// been started. If it is false, the server has been Shutdown
143   /// before this particular call got matched to an incoming RPC.
144   ///
145   /// Client-side StartCall/RPC invocation: \a ok indicates that the RPC is
146   /// going to go to the wire. If it is false, it not going to the wire. This
147   /// would happen if the channel is either permanently broken or
148   /// transiently broken but with the fail-fast option. (Note that async unary
149   /// RPCs don't post a CQ tag at this point, nor do client-streaming
150   /// or bidi-streaming RPCs that have the initial metadata corked option set.)
151   ///
152   /// Client-side Write, Client-side WritesDone, Server-side Write,
153   /// Server-side Finish, Server-side SendInitialMetadata (which is
154   /// typically included in Write or Finish when not done explicitly):
155   /// \a ok means that the data/metadata/status/etc is going to go to the
156   /// wire. If it is false, it not going to the wire because the call
157   /// is already dead (i.e., canceled, deadline expired, other side
158   /// dropped the channel, etc).
159   ///
160   /// Client-side Read, Server-side Read, Client-side
161   /// RecvInitialMetadata (which is typically included in Read if not
162   /// done explicitly): \a ok indicates whether there is a valid message
163   /// that got read. If not, you know that there are certainly no more
164   /// messages that can ever be read from this stream. For the client-side
165   /// operations, this only happens because the call is dead. For the
166   /// server-sider operation, though, this could happen because the client
167   /// has done a WritesDone already.
168   ///
169   /// Client-side Finish: \a ok should always be true
170   ///
171   /// Server-side AsyncNotifyWhenDone: \a ok should always be true
172   ///
173   /// Alarm: \a ok is true if it expired, false if it was canceled
174   ///
175   /// \return true if got an event, false if the queue is fully drained and
176   ///         shut down.
Next(void ** tag,bool * ok)177   bool Next(void** tag, bool* ok) {
178     // Check return type == GOT_EVENT... cases:
179     // SHUTDOWN  - queue has been shutdown, return false.
180     // TIMEOUT   - we passed infinity time => queue has been shutdown, return
181     //             false.
182     // GOT_EVENT - we actually got an event, return true.
183     return (AsyncNextInternal(tag, ok, gpr_inf_future(GPR_CLOCK_REALTIME)) ==
184             GOT_EVENT);
185   }
186 
187   /// Read from the queue, blocking up to \a deadline (or the queue's shutdown).
188   /// Both \a tag and \a ok are updated upon success (if an event is available
189   /// within the \a deadline).  A \a tag points to an arbitrary location usually
190   /// employed to uniquely identify an event.
191   ///
192   /// \param[out] tag Upon success, updated to point to the event's tag.
193   /// \param[out] ok Upon success, true if a successful event, false otherwise
194   ///        See documentation for CompletionQueue::Next for explanation of ok
195   /// \param[in] deadline How long to block in wait for an event.
196   ///
197   /// \return The type of event read.
198   template <typename T>
AsyncNext(void ** tag,bool * ok,const T & deadline)199   NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) {
200     grpc::TimePoint<T> deadline_tp(deadline);
201     return AsyncNextInternal(tag, ok, deadline_tp.raw_time());
202   }
203 
204   /// EXPERIMENTAL
205   /// First executes \a F, then reads from the queue, blocking up to
206   /// \a deadline (or the queue's shutdown).
207   /// Both \a tag and \a ok are updated upon success (if an event is available
208   /// within the \a deadline).  A \a tag points to an arbitrary location usually
209   /// employed to uniquely identify an event.
210   ///
211   /// \param[in] f Function to execute before calling AsyncNext on this queue.
212   /// \param[out] tag Upon success, updated to point to the event's tag.
213   /// \param[out] ok Upon success, true if read a regular event, false
214   /// otherwise.
215   /// \param[in] deadline How long to block in wait for an event.
216   ///
217   /// \return The type of event read.
218   template <typename T, typename F>
DoThenAsyncNext(F && f,void ** tag,bool * ok,const T & deadline)219   NextStatus DoThenAsyncNext(F&& f, void** tag, bool* ok, const T& deadline) {
220     CompletionQueueTLSCache cache = CompletionQueueTLSCache(this);
221     f();
222     if (cache.Flush(tag, ok)) {
223       return GOT_EVENT;
224     } else {
225       return AsyncNext(tag, ok, deadline);
226     }
227   }
228 
229   /// Request the shutdown of the queue.
230   ///
231   /// \warning This method must be called at some point if this completion queue
232   /// is accessed with Next or AsyncNext. \a Next will not return false
233   /// until this method has been called and all pending tags have been drained.
234   /// (Likewise for \a AsyncNext returning \a NextStatus::SHUTDOWN .)
235   /// Only once either one of these methods does that (that is, once the queue
236   /// has been \em drained) can an instance of this class be destroyed.
237   /// Also note that applications must ensure that no work is enqueued on this
238   /// completion queue after this method is called.
239   void Shutdown();
240 
241   /// Returns a \em raw pointer to the underlying \a grpc_completion_queue
242   /// instance.
243   ///
244   /// \warning Remember that the returned instance is owned. No transfer of
245   /// ownership is performed.
cq()246   grpc_completion_queue* cq() { return cq_; }
247 
248  protected:
249   /// Private constructor of CompletionQueue only visible to friend classes
CompletionQueue(const grpc_completion_queue_attributes & attributes)250   explicit CompletionQueue(const grpc_completion_queue_attributes& attributes) {
251     cq_ = grpc_completion_queue_create(
252         grpc_completion_queue_factory_lookup(&attributes), &attributes,
253         nullptr);
254     InitialAvalanching();  // reserve this for the future shutdown
255   }
256 
257  private:
258   // Friends for access to server registration lists that enable checking and
259   // logging on shutdown
260   friend class grpc::ServerBuilder;
261   friend class grpc::Server;
262 
263   // Friend synchronous wrappers so that they can access Pluck(), which is
264   // a semi-private API geared towards the synchronous implementation.
265   template <class R>
266   friend class grpc::ClientReader;
267   template <class W>
268   friend class grpc::ClientWriter;
269   template <class W, class R>
270   friend class grpc::ClientReaderWriter;
271   template <class R>
272   friend class grpc::ServerReader;
273   template <class W>
274   friend class grpc::ServerWriter;
275   template <class W, class R>
276   friend class grpc::internal::ServerReaderWriterBody;
277   template <class ResponseType>
278   friend void grpc::internal::UnaryRunHandlerHelper(
279       const grpc::internal::MethodHandler::HandlerParameter&, ResponseType*,
280       grpc::Status&);
281   template <class ServiceType, class RequestType, class ResponseType>
282   friend class grpc::internal::ClientStreamingHandler;
283   template <class ServiceType, class RequestType, class ResponseType>
284   friend class grpc::internal::ServerStreamingHandler;
285   template <class Streamer, bool WriteNeeded>
286   friend class grpc::internal::TemplatedBidiStreamingHandler;
287   template <grpc::StatusCode code>
288   friend class grpc::internal::ErrorMethodHandler;
289   friend class grpc::ServerContextBase;
290   friend class grpc::ServerInterface;
291   template <class InputMessage, class OutputMessage>
292   friend class grpc::internal::BlockingUnaryCallImpl;
293 
294   // Friends that need access to constructor for callback CQ
295   friend class grpc::Channel;
296 
297   // For access to Register/CompleteAvalanching
298   template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6>
299   friend class grpc::internal::CallOpSet;
300 
301   /// EXPERIMENTAL
302   /// Creates a Thread Local cache to store the first event
303   /// On this completion queue queued from this thread.  Once
304   /// initialized, it must be flushed on the same thread.
305   class CompletionQueueTLSCache {
306    public:
307     explicit CompletionQueueTLSCache(CompletionQueue* cq);
308     ~CompletionQueueTLSCache();
309     bool Flush(void** tag, bool* ok);
310 
311    private:
312     CompletionQueue* cq_;
313     bool flushed_;
314   };
315 
316   NextStatus AsyncNextInternal(void** tag, bool* ok, gpr_timespec deadline);
317 
318   /// Wraps \a grpc_completion_queue_pluck.
319   /// \warning Must not be mixed with calls to \a Next.
Pluck(grpc::internal::CompletionQueueTag * tag)320   bool Pluck(grpc::internal::CompletionQueueTag* tag) {
321     auto deadline = gpr_inf_future(GPR_CLOCK_REALTIME);
322     while (true) {
323       auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr);
324       bool ok = ev.success != 0;
325       void* ignored = tag;
326       if (tag->FinalizeResult(&ignored, &ok)) {
327         ABSL_CHECK(ignored == tag);
328         return ok;
329       }
330     }
331   }
332 
333   /// Performs a single polling pluck on \a tag.
334   /// \warning Must not be mixed with calls to \a Next.
335   ///
336   /// TODO: sreek - This calls tag->FinalizeResult() even if the cq_ is already
337   /// shutdown. This is most likely a bug and if it is a bug, then change this
338   /// implementation to simple call the other TryPluck function with a zero
339   /// timeout. i.e:
340   ///      TryPluck(tag, gpr_time_0(GPR_CLOCK_REALTIME))
TryPluck(grpc::internal::CompletionQueueTag * tag)341   void TryPluck(grpc::internal::CompletionQueueTag* tag) {
342     auto deadline = gpr_time_0(GPR_CLOCK_REALTIME);
343     auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr);
344     if (ev.type == GRPC_QUEUE_TIMEOUT) return;
345     bool ok = ev.success != 0;
346     void* ignored = tag;
347     // the tag must be swallowed if using TryPluck
348     ABSL_CHECK(!tag->FinalizeResult(&ignored, &ok));
349   }
350 
351   /// Performs a single polling pluck on \a tag. Calls tag->FinalizeResult if
352   /// the pluck() was successful and returned the tag.
353   ///
354   /// This exects tag->FinalizeResult (if called) to return 'false' i.e expects
355   /// that the tag is internal not something that is returned to the user.
TryPluck(grpc::internal::CompletionQueueTag * tag,gpr_timespec deadline)356   void TryPluck(grpc::internal::CompletionQueueTag* tag,
357                 gpr_timespec deadline) {
358     auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr);
359     if (ev.type == GRPC_QUEUE_TIMEOUT || ev.type == GRPC_QUEUE_SHUTDOWN) {
360       return;
361     }
362 
363     bool ok = ev.success != 0;
364     void* ignored = tag;
365     ABSL_CHECK(!tag->FinalizeResult(&ignored, &ok));
366   }
367 
368   /// Manage state of avalanching operations : completion queue tags that
369   /// trigger other completion queue operations. The underlying core completion
370   /// queue should not really shutdown until all avalanching operations have
371   /// been finalized. Note that we maintain the requirement that an avalanche
372   /// registration must take place before CQ shutdown (which must be maintained
373   /// elsewhere)
InitialAvalanching()374   void InitialAvalanching() {
375     gpr_atm_rel_store(&avalanches_in_flight_, gpr_atm{1});
376   }
RegisterAvalanching()377   void RegisterAvalanching() {
378     gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, gpr_atm{1});
379   }
CompleteAvalanching()380   void CompleteAvalanching() {
381     if (gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, gpr_atm{-1}) ==
382         1) {
383       grpc_completion_queue_shutdown(cq_);
384     }
385   }
386 
RegisterServer(const grpc::Server * server)387   void RegisterServer(const grpc::Server* server) {
388     (void)server;
389 #ifndef NDEBUG
390     grpc::internal::MutexLock l(&server_list_mutex_);
391     server_list_.push_back(server);
392 #endif
393   }
UnregisterServer(const grpc::Server * server)394   void UnregisterServer(const grpc::Server* server) {
395     (void)server;
396 #ifndef NDEBUG
397     grpc::internal::MutexLock l(&server_list_mutex_);
398     server_list_.remove(server);
399 #endif
400   }
ServerListEmpty()401   bool ServerListEmpty() const {
402 #ifndef NDEBUG
403     grpc::internal::MutexLock l(&server_list_mutex_);
404     return server_list_.empty();
405 #endif
406     return true;
407   }
408 
409   static CompletionQueue* CallbackAlternativeCQ();
410   static void ReleaseCallbackAlternativeCQ(CompletionQueue* cq);
411 
412   grpc_completion_queue* cq_;  // owned
413 
414   gpr_atm avalanches_in_flight_;
415 
416   // List of servers associated with this CQ. Even though this is only used with
417   // NDEBUG, instantiate it in all cases since otherwise the size will be
418   // inconsistent.
419   mutable grpc::internal::Mutex server_list_mutex_;
420   std::list<const grpc::Server*>
421       server_list_ /* GUARDED_BY(server_list_mutex_) */;
422 };
423 
424 /// A specific type of completion queue used by the processing of notifications
425 /// by servers. Instantiated by \a ServerBuilder or Server (for health checker).
426 class ServerCompletionQueue : public CompletionQueue {
427  public:
IsFrequentlyPolled()428   bool IsFrequentlyPolled() { return polling_type_ != GRPC_CQ_NON_LISTENING; }
429 
430  protected:
431   /// Default constructor
ServerCompletionQueue()432   ServerCompletionQueue() : polling_type_(GRPC_CQ_DEFAULT_POLLING) {}
433 
434  private:
435   /// \param completion_type indicates whether this is a NEXT or CALLBACK
436   /// completion queue.
437   /// \param polling_type Informs the GRPC library about the type of polling
438   /// allowed on this completion queue. See grpc_cq_polling_type's description
439   /// in grpc_types.h for more details.
440   /// \param shutdown_cb is the shutdown callback used for CALLBACK api queues
ServerCompletionQueue(grpc_cq_completion_type completion_type,grpc_cq_polling_type polling_type,grpc_completion_queue_functor * shutdown_cb)441   ServerCompletionQueue(grpc_cq_completion_type completion_type,
442                         grpc_cq_polling_type polling_type,
443                         grpc_completion_queue_functor* shutdown_cb)
444       : CompletionQueue(grpc_completion_queue_attributes{
445             GRPC_CQ_CURRENT_VERSION, completion_type, polling_type,
446             shutdown_cb}),
447         polling_type_(polling_type) {}
448 
449   grpc_cq_polling_type polling_type_;
450   friend class grpc::ServerBuilder;
451   friend class grpc::Server;
452 };
453 
454 }  // namespace grpc
455 
456 #endif  // GRPCPP_COMPLETION_QUEUE_H
457