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1 /*
2  * Copyright © 2017 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 /** @file
25  *
26  * Wraps bits of the V3D simulator interface in a C interface for the
27  * v3d_simulator.c code to use.
28  */
29 
30 #include "v3d_simulator_wrapper.h"
31 #include "v3d_hw_auto.h"
32 
33 extern "C" {
34 
v3d_hw_auto_new(void * in_params)35 struct v3d_hw *v3d_hw_auto_new(void *in_params)
36 {
37         return v3d_hw_auto_make_unique().release();
38 }
39 
v3d_hw_get_mem(const struct v3d_hw * hw,uint64_t * size)40 uint64_t v3d_hw_get_mem(const struct v3d_hw *hw, uint64_t *size)
41 {
42         uint64_t addr;
43         bool ret;
44         ret = hw->get_mem(&addr, size);
45         assert(ret);
46         (void)ret;
47         return addr;
48 }
49 
v3d_hw_set_mem(struct v3d_hw * hw,uint64_t addr,uint8_t value,uint64_t size)50 void v3d_hw_set_mem(struct v3d_hw *hw, uint64_t addr, uint8_t value, uint64_t size)
51 {
52         hw->set_mem(addr, value, size);
53 }
54 
v3d_hw_write_mem(struct v3d_hw * hw,uint64_t addr,const void * p,uint64_t size)55 void v3d_hw_write_mem(struct v3d_hw *hw, uint64_t addr, const void *p, uint64_t size)
56 {
57         hw->write_mem(addr, p, size);
58 }
59 
v3d_hw_read_mem(struct v3d_hw * hw,void * p,uint64_t addr,uint64_t size)60 void v3d_hw_read_mem(struct v3d_hw *hw, void *p, uint64_t addr, uint64_t size)
61 {
62         hw->read_mem(p, addr, size);
63 }
64 
v3d_hw_alloc_mem(struct v3d_hw * hw,uint64_t min_size)65 bool v3d_hw_alloc_mem(struct v3d_hw *hw, uint64_t min_size)
66 {
67         return hw->alloc_mem(min_size) == V3D_HW_ALLOC_SUCCESS;
68 }
69 
v3d_hw_read_reg(struct v3d_hw * hw,uint32_t reg)70 uint32_t v3d_hw_read_reg(struct v3d_hw *hw, uint32_t reg)
71 {
72         return hw->read_reg(reg);
73 }
74 
v3d_hw_write_reg(struct v3d_hw * hw,uint32_t reg,uint32_t val)75 void v3d_hw_write_reg(struct v3d_hw *hw, uint32_t reg, uint32_t val)
76 {
77         hw->write_reg(reg, val);
78 }
79 
v3d_hw_tick(struct v3d_hw * hw)80 void v3d_hw_tick(struct v3d_hw *hw)
81 {
82         return hw->tick();
83 }
84 
v3d_hw_get_version(struct v3d_hw * hw)85 int v3d_hw_get_version(struct v3d_hw *hw)
86 {
87         const V3D_HUB_IDENT_T *ident = hw->get_hub_ident();
88 
89         return ident->tech_version * 10 + ident->revision;
90 }
91 
92 void
v3d_hw_set_isr(struct v3d_hw * hw,void (* isr)(uint32_t status))93 v3d_hw_set_isr(struct v3d_hw *hw, void (*isr)(uint32_t status))
94 {
95         hw->set_isr(isr);
96 }
97 
v3d_hw_get_hub_core()98 uint32_t v3d_hw_get_hub_core()
99 {
100         return V3D_HW_HUB_CORE;
101 }
102 
103 }
104