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1 /*
2  * Copyright © 2020 Mike Blumenkrantz
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
25  */
26 
27 #include "nir.h"
28 #include "nir_builder.h"
29 
30 /**
31  * This pass uses the enabled clip planes from the rasterizer state to rewrite
32  * vertex shader store operations and store a 0 to the corresponding gl_ClipDistance[n]
33  * value if the plane is disabled
34  */
35 
36 /* vulkan (and some drivers) provides no concept of enabling clip planes through api,
37  * so we rewrite disabled clip planes to a zero value in order to disable them
38  */
39 static bool
lower_clip_plane_store_io(nir_builder * b,nir_intrinsic_instr * intr,void * cb_data)40 lower_clip_plane_store_io(nir_builder *b, nir_intrinsic_instr *intr,
41                           void *cb_data)
42 {
43    unsigned clip_plane_enable = *(unsigned *)cb_data;
44 
45    switch (intr->intrinsic) {
46    case nir_intrinsic_store_output:
47    case nir_intrinsic_store_per_primitive_output:
48    case nir_intrinsic_store_per_vertex_output:
49    case nir_intrinsic_store_per_view_output:
50       break;
51    default:
52       return false;
53    }
54 
55    nir_io_semantics sem = nir_intrinsic_io_semantics(intr);
56    if (sem.location != VARYING_SLOT_CLIP_DIST0 &&
57        sem.location != VARYING_SLOT_CLIP_DIST1)
58       return false;
59 
60    b->cursor = nir_before_instr(&intr->instr);
61    nir_src *src_offset = nir_get_io_offset_src(intr);
62    unsigned wrmask = nir_intrinsic_write_mask(intr);
63    unsigned base_index = (sem.location == VARYING_SLOT_CLIP_DIST1 ? 4 : 0) +
64                          nir_intrinsic_component(intr);
65    nir_def *zero = nir_imm_int(b, 0);
66 
67    if (nir_src_is_const(*src_offset)) {
68       base_index += nir_src_as_uint(*src_offset) * 4;
69 
70       u_foreach_bit(bit, wrmask) {
71          if (!(clip_plane_enable & BITFIELD_BIT(base_index + bit))) {
72             nir_def *vec = nir_vector_insert_imm(b, intr->src[0].ssa, zero, bit);
73             nir_src_rewrite(&intr->src[0], vec);
74          }
75       }
76    } else {
77       u_foreach_bit(bit, wrmask) {
78          unsigned index = base_index + bit;
79          nir_def *chan = nir_channel(b, intr->src[0].ssa, bit);
80          nir_def *dist0 = clip_plane_enable & BITFIELD_BIT(index) ? chan : zero;
81          nir_def *dist1 = clip_plane_enable & BITFIELD_BIT(index + 4) ? chan : zero;
82          chan = nir_bcsel(b, nir_ieq_imm(b, src_offset->ssa, 0), dist0, dist1);
83          nir_def *vec = nir_vector_insert_imm(b, intr->src[0].ssa, chan, bit);
84          nir_src_rewrite(&intr->src[0], vec);
85       }
86    }
87    return true;
88 }
89 
90 bool
nir_lower_clip_disable(nir_shader * shader,unsigned clip_plane_enable)91 nir_lower_clip_disable(nir_shader *shader, unsigned clip_plane_enable)
92 {
93    assert(shader->info.io_lowered);
94 
95    /* if all user planes are enabled in API that are written in the array, always ignore;
96     * this explicitly covers the 2x vec4 case
97     */
98    if (clip_plane_enable == u_bit_consecutive(0, shader->info.clip_distance_array_size))
99       return false;
100 
101    return nir_shader_intrinsics_pass(shader, lower_clip_plane_store_io,
102                                      nir_metadata_control_flow,
103                                      &clip_plane_enable);
104 }
105