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1 /*
2  * Copyright © 2014 Rob Clark <robclark@freedesktop.org>
3  * SPDX-License-Identifier: MIT
4  *
5  * Authors:
6  *    Rob Clark <robclark@freedesktop.org>
7  */
8 
9 #include "util/u_math.h"
10 
11 #include "ir3.h"
12 #include "ir3_shader.h"
13 
14 /*
15  * Dead code elimination:
16  */
17 
18 static void
mark_array_use(struct ir3_instruction * instr,struct ir3_register * reg)19 mark_array_use(struct ir3_instruction *instr, struct ir3_register *reg)
20 {
21    if (reg->flags & IR3_REG_ARRAY) {
22       struct ir3_array *arr =
23          ir3_lookup_array(instr->block->shader, reg->array.id);
24       arr->unused = false;
25    }
26 }
27 
28 static void
instr_dce(struct ir3_instruction * instr,bool falsedep)29 instr_dce(struct ir3_instruction *instr, bool falsedep)
30 {
31    /* don't mark falsedep's as used, but otherwise process them normally: */
32    if (!falsedep)
33       instr->flags &= ~IR3_INSTR_UNUSED;
34 
35    if (ir3_instr_check_mark(instr))
36       return;
37 
38    foreach_dst (dst, instr) {
39       if (is_dest_gpr(dst))
40          mark_array_use(instr, dst);
41    }
42 
43    foreach_src (reg, instr)
44       mark_array_use(instr, reg); /* src */
45 
46    foreach_ssa_src_n (src, i, instr) {
47       if (!__is_false_dep(instr, i)) {
48          if (instr->opc == OPC_META_COLLECT &&
49              !(instr->dsts[0]->wrmask & (1 << i))) {
50             /* Ignore sources of collects for which the corresponding dst is not
51              * written since they are unused.
52              */
53             continue;
54          }
55 
56          /* Propagate the wrmask of sources to their defs. */
57          struct ir3_register *src_reg = instr->srcs[i];
58          src_reg->def->wrmask |= src_reg->wrmask;
59 
60          if (!src_reg->wrmask) {
61             /* If no components are read, the def is unused. */
62             continue;
63          }
64       }
65 
66       instr_dce(src, __is_false_dep(instr, i));
67    }
68 }
69 
70 static bool
remove_unused_by_block(struct ir3_block * block)71 remove_unused_by_block(struct ir3_block *block)
72 {
73    bool progress = false;
74    foreach_instr_safe (instr, &block->instr_list) {
75       if (instr->opc == OPC_END || instr->opc == OPC_CHSH ||
76           instr->opc == OPC_CHMASK || instr->opc == OPC_LOCK ||
77           instr->opc == OPC_UNLOCK)
78          continue;
79       if (instr->flags & IR3_INSTR_UNUSED) {
80          if (instr->opc == OPC_META_SPLIT) {
81             struct ir3_instruction *src = ssa(instr->srcs[0]);
82             /* tex (cat5) instructions have a writemask, so we can
83              * mask off unused components.  Other instructions do not.
84              */
85             if (src && is_tex_or_prefetch(src) && (src->dsts[0]->wrmask > 1)) {
86                src->dsts[0]->wrmask &= ~(1 << instr->split.off);
87             }
88          }
89 
90          /* prune false-deps, etc: */
91          foreach_ssa_use (use, instr)
92             foreach_ssa_srcp_n (srcp, n, use)
93                if (*srcp == instr)
94                   *srcp = NULL;
95 
96          ir3_instr_remove(instr);
97          progress = true;
98       } else if (instr->opc == OPC_META_COLLECT) {
99          struct ir3_register *dst = instr->dsts[0];
100 
101          /* Trim unused trailing components. While it's tempting to just remove
102           * all unused components, this doesn't work for a few reasons. Note
103           * that currently, collects with unused components are only created
104           * when certain FS output components are aliased using alias.rt. The
105           * important part here is that the collect will be used for an output.
106           * Even if only certain components of an output are written to GPRs, we
107           * still need to allocate the correct consecutive registers. For
108           * example, if we only write out.xz, we have to make sure there is
109           * still a register in between the registers allocated for the x and z
110           * components. In other words, we have to be able to allocate a base
111           * register for the output such that all components written to GPRs
112           * have the correct offset from the base register. So we cannot remove
113           * any unused holes in the collect. We also cannot remove the leading
114           * unused components because then RA might decide put the first used
115           * component in, say, r0.x, leaving no space to allocate a base
116           * register. Therefore, we only trim trailing components.
117           *
118           * TODO: we could probably trim leading components by having a way to
119           * request a minimum register number from RA.
120           */
121          instr->srcs_count = util_last_bit(dst->wrmask);
122 
123          /* Mark sources for which the corresponding dst is not written as
124           * undef.
125           */
126          foreach_src_n (src, src_n, instr) {
127             if (!(dst->wrmask & (1 << src_n))) {
128                src->def = NULL;
129                src->num = INVALID_REG;
130                src->flags &= ~(IR3_REG_CONST | IR3_REG_IMMED);
131             }
132          }
133       }
134    }
135    return progress;
136 }
137 
138 static bool
find_and_remove_unused(struct ir3 * ir,struct ir3_shader_variant * so)139 find_and_remove_unused(struct ir3 *ir, struct ir3_shader_variant *so)
140 {
141    unsigned i;
142    bool progress = false;
143 
144    ir3_clear_mark(ir);
145 
146    /* initially mark everything as unused, we'll clear the flag as we
147     * visit the instructions:
148     */
149    foreach_block (block, &ir->block_list) {
150       foreach_instr (instr, &block->instr_list) {
151          if (instr->opc == OPC_META_INPUT) {
152             /* Without GS header geometry shader is never invoked. */
153             if (instr->input.sysval == SYSTEM_VALUE_GS_HEADER_IR3)
154                continue;
155             if (instr->input.sysval == SYSTEM_VALUE_SAMPLE_MASK_IN &&
156                 so->reads_shading_rate &&
157                 ir->compiler->reading_shading_rate_requires_smask_quirk)
158                continue;
159          }
160 
161          instr->flags |= IR3_INSTR_UNUSED;
162 
163          /* To eliminate unused components in collect, we zero the wrmask and
164           * update it using the wrmask of its users.
165           */
166          if (instr->opc == OPC_META_COLLECT) {
167             instr->dsts[0]->wrmask = 0;
168          }
169       }
170    }
171 
172    foreach_array (arr, &ir->array_list)
173       arr->unused = true;
174 
175    foreach_block (block, &ir->block_list) {
176       for (i = 0; i < block->keeps_count; i++)
177          instr_dce(block->keeps[i], false);
178 
179       /* We also need to account for if-condition: */
180       struct ir3_instruction *terminator = ir3_block_get_terminator(block);
181       if (terminator) {
182          instr_dce(terminator, false);
183       }
184    }
185 
186    /* remove un-used instructions: */
187    foreach_block (block, &ir->block_list) {
188       progress |= remove_unused_by_block(block);
189    }
190 
191    /* remove un-used arrays: */
192    foreach_array_safe (arr, &ir->array_list) {
193       if (arr->unused)
194          list_delinit(&arr->node);
195    }
196 
197    /* fixup wrmask of split instructions to account for adjusted tex
198     * wrmask's:
199     */
200    foreach_block (block, &ir->block_list) {
201       foreach_instr (instr, &block->instr_list) {
202          if (instr->opc != OPC_META_SPLIT)
203             continue;
204 
205          struct ir3_instruction *src = ssa(instr->srcs[0]);
206          if (!is_tex_or_prefetch(src))
207             continue;
208 
209          instr->srcs[0]->wrmask = src->dsts[0]->wrmask;
210       }
211    }
212 
213    for (i = 0; i < ir->a0_users_count; i++) {
214       struct ir3_instruction *instr = ir->a0_users[i];
215       if (instr && (instr->flags & IR3_INSTR_UNUSED))
216          ir->a0_users[i] = NULL;
217    }
218 
219    for (i = 0; i < ir->a1_users_count; i++) {
220       struct ir3_instruction *instr = ir->a1_users[i];
221       if (instr && (instr->flags & IR3_INSTR_UNUSED))
222          ir->a1_users[i] = NULL;
223    }
224 
225    /* cleanup unused inputs: */
226    foreach_input_n (in, n, ir)
227       if (in->flags & IR3_INSTR_UNUSED)
228          ir->inputs[n] = NULL;
229 
230    return progress;
231 }
232 
233 bool
ir3_dce(struct ir3 * ir,struct ir3_shader_variant * so)234 ir3_dce(struct ir3 *ir, struct ir3_shader_variant *so)
235 {
236    void *mem_ctx = ralloc_context(NULL);
237    bool progress, made_progress = false;
238 
239    ir3_find_ssa_uses(ir, mem_ctx, true);
240 
241    do {
242       progress = find_and_remove_unused(ir, so);
243       made_progress |= progress;
244    } while (progress);
245 
246    ralloc_free(mem_ctx);
247 
248    return made_progress;
249 }
250