1# Timeouts 2KHR-GLES2.texture_3d.filtering.combinations.*linear_mipmap_linear 3KHR-GLES2.texture_3d.filtering.sizes.*linear_mipmap_linear 4shaders@glsl-predication-on-large-array 5# This one is a pass, but not in time to fit into the 60 seconds limit. 6spec@!opengl 1.1@streaming-texture-leak 7 8# I'm running it with gl_rgba8_snorm 9glx@ 10 11# Missing test 12# https://gitlab.freedesktop.org/anholt/deqp-runner/-/issues/44 13spec@arb_internalformat_query2@minmax check for samples/num_sample_counts 14