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1# Timeouts
2KHR-GLES2.texture_3d.filtering.combinations.*linear_mipmap_linear
3KHR-GLES2.texture_3d.filtering.sizes.*linear_mipmap_linear
4shaders@glsl-predication-on-large-array
5# This one is a pass, but not in time to fit into the 60 seconds limit.
6spec@!opengl 1.1@streaming-texture-leak
7
8# I'm running it with gl_rgba8_snorm
9glx@
10
11# Missing test
12# https://gitlab.freedesktop.org/anholt/deqp-runner/-/issues/44
13spec@arb_internalformat_query2@minmax check for samples/num_sample_counts
14