1<?xml version='1.0' encoding='utf-8'?> 2<genxml name="GFX125" gen="12.5"> 3 <import name="gen120.xml"> 4 <exclude name="3D_CHICKEN3" /> 5 <exclude name="GPGPU_WALKER" /> 6 <exclude name="GT_MODE" /> 7 <exclude name="MEDIA_CURBE_LOAD" /> 8 <exclude name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" /> 9 <exclude name="MEDIA_OBJECT" /> 10 <exclude name="MEDIA_OBJECT_GRPID" /> 11 <exclude name="MEDIA_OBJECT_PRT" /> 12 <exclude name="MEDIA_OBJECT_WALKER" /> 13 <exclude name="MEDIA_STATE_FLUSH" /> 14 <exclude name="MEDIA_VFE_STATE" /> 15 </import> 16 <enum name="L1_CACHE_CONTROL" prefix="L1CC"> 17 <value name="WBP" value="0" /> 18 <value name="UC" value="1" /> 19 <value name="WB" value="2" /> 20 <value name="WT" value="3" /> 21 <value name="WS" value="4" /> 22 </enum> 23 <enum name="PREF_SLM_ALLOCATION_SIZE"> 24 <value name="SLM_ENCODES_0K" value="8" /> 25 <value name="SLM_ENCODES_16K" value="9" /> 26 <value name="SLM_ENCODES_32K" value="10" /> 27 <value name="SLM_ENCODES_64K" value="11" /> 28 <value name="SLM_ENCODES_96K" value="12" /> 29 <value name="SLM_ENCODES_128K" value="13" /> 30 <value name="SLM_ENCODES_192K" value="14" /> 31 <value name="SLM_ENCODES_256K" value="15" /> 32 </enum> 33 <enum name="STATE_SURFACE_TYPE"> 34 <value name="SURFTYPE_1D" value="0" /> 35 <value name="SURFTYPE_2D" value="1" /> 36 <value name="SURFTYPE_3D" value="2" /> 37 <value name="SURFTYPE_CUBE" value="3" /> 38 <value name="SURFTYPE_BUFFER" value="4" /> 39 <value name="SURFTYPE_RES5" value="5" /> 40 <value name="SURFTYPE_SCRATCH" value="6" /> 41 <value name="SURFTYPE_NULL" value="7" /> 42 </enum> 43 <struct name="INTERFACE_DESCRIPTOR_DATA" length="8"> 44 <field name="Kernel Start Pointer" start="6" end="31" type="offset" /> 45 <field name="Software Exception Enable" start="71" end="71" type="bool" /> 46 <field name="Mask Stack Exception Enable" start="75" end="75" type="bool" /> 47 <field name="Illegal Opcode Exception Enable" start="77" end="77" type="bool" /> 48 <field name="Floating Point Mode" start="80" end="80" type="uint"> 49 <value name="IEEE-754" value="0" /> 50 <value name="Alternate" value="1" /> 51 </field> 52 <field name="Single Program Flow" start="82" end="82" type="bool" /> 53 <field name="Denorm Mode" start="83" end="83" type="uint"> 54 <value name="Ftz" value="0" /> 55 <value name="SetByKernel" value="1" /> 56 </field> 57 <field name="Thread Preemption Disable" start="84" end="84" type="uint" /> 58 <field name="Sampler Count" start="98" end="100" type="uint"> 59 <value name="No samplers used" value="0" /> 60 <value name="Between 1 and 4 samplers used" value="1" /> 61 <value name="Between 5 and 8 samplers used" value="2" /> 62 <value name="Between 9 and 12 samplers used" value="3" /> 63 <value name="Between 13 and 16 samplers used" value="4" /> 64 </field> 65 <field name="Sampler State Pointer" start="101" end="127" type="offset" /> 66 <field name="Binding Table Entry Count" start="128" end="132" type="uint" /> 67 <field name="Binding Table Pointer" start="133" end="148" type="offset" /> 68 <field name="Number of Threads in GPGPU Thread Group" start="160" end="169" type="uint" /> 69 <field name="Shared Local Memory Size" start="176" end="180" type="uint"> 70 <value name="Encodes 0K" value="0" /> 71 <value name="Encodes 1K" value="1" /> 72 <value name="Encodes 2K" value="2" /> 73 <value name="Encodes 4K" value="3" /> 74 <value name="Encodes 8K" value="4" /> 75 <value name="Encodes 16K" value="5" /> 76 <value name="Encodes 32K" value="6" /> 77 <value name="Encodes 64K" value="7" /> 78 </field> 79 <field name="Barrier Enable" start="181" end="181" type="bool" /> 80 <field name="Rounding Mode" start="182" end="183" type="uint"> 81 <value name="RTNE" value="0" /> 82 <value name="RU" value="1" /> 83 <value name="RD" value="2" /> 84 <value name="RTZ" value="3" /> 85 </field> 86 <field name="Thread Group Dispatch Size" start="186" end="187" type="uint"> 87 <value name="TG size 8" value="0" /> 88 <value name="TG size 4" value="1" /> 89 <value name="TG size 2" value="2" /> 90 <value name="TG size 1" value="3" /> 91 </field> 92 <field name="Number Of Barriers" start="188" end="190" type="uint" prefix="BARRIER_SIZE"> 93 <value name="NONE" value="0" /> 94 <value name="B1" value="1" /> 95 <value name="B2" value="2" /> 96 <value name="B4" value="3" /> 97 <value name="B8" value="4" /> 98 <value name="B16" value="5" /> 99 <value name="B24" value="6" /> 100 <value name="B32" value="7" /> 101 </field> 102 <field name="BTD Mode" start="191" end="191" type="uint" /> 103 <field name="Preferred SLM Allocation Size" start="192" end="195" type="uint" /> 104 </struct> 105 <struct name="POSTSYNC_DATA" length="5"> 106 <field name="Operation" start="0" end="1" type="uint" default="0"> 107 <value name="No Write" value="0" /> 108 <value name="Write Immediate Data" value="1" /> 109 <value name="Write Timestamp" value="3" /> 110 </field> 111 <field name="HDC Pipeline Flush" start="2" end="2" type="bool" /> 112 <field name="L3 flush" start="3" end="3" type="bool" /> 113 <field name="MOCS" start="4" end="10" type="uint" nonzero="true" /> 114 <field name="Destination Address" start="32" end="95" type="address" /> 115 <field name="Immediate Data" start="96" end="159" type="uint" /> 116 </struct> 117 <struct name="COMPUTE_WALKER_BODY" length="38"> 118 <field name="Indirect Data Length" start="32" end="48" type="uint" /> 119 <field name="L3 prefetch disable" start="49" end="49" type="bool" /> 120 <field name="Partition Type" start="62" end="63" type="uint"> 121 <value name="PartitionX" value="1" /> 122 <value name="PartitionY" value="2" /> 123 <value name="PartitionZ" value="3" /> 124 </field> 125 <field name="Indirect Data Start Address" start="70" end="95" type="offset" /> 126 <field name="Message SIMD" start="113" end="114" type="uint"> 127 <value name="SIMD8" value="0" /> 128 <value name="SIMD16" value="1" /> 129 <value name="SIMD32" value="2" /> 130 </field> 131 <field name="Tile Layout" start="115" end="117" type="uint"> 132 <value name="Linear" value="0" /> 133 <value name="TileY 32bpe" value="1" /> 134 <value name="TileY 64bpe" value="2" /> 135 <value name="TileY 128bpe" value="3" /> 136 </field> 137 <field name="Walk Order" start="118" end="120" type="uint"> 138 <value name="Walk 012" value="0" /> 139 <value name="Walk 021" value="1" /> 140 <value name="Walk 102" value="2" /> 141 <value name="Walk 120" value="3" /> 142 <value name="Walk 201" value="4" /> 143 <value name="Walk 210" value="5" /> 144 </field> 145 <field name="Emit Inline Parameter" start="121" end="121" type="bool" /> 146 <field name="Emit Local" start="122" end="124" type="uint"> 147 <value name="Emit None" value="0" /> 148 <value name="Emit X" value="1" /> 149 <value name="Emit XY" value="3" /> 150 <value name="Emit XYZ" value="7" /> 151 </field> 152 <field name="Generate Local ID" start="125" end="125" type="bool" /> 153 <field name="SIMD Size" start="126" end="127" type="uint"> 154 <value name="SIMD8" value="0" /> 155 <value name="SIMD16" value="1" /> 156 <value name="SIMD32" value="2" /> 157 </field> 158 <field name="Execution Mask" start="128" end="159" type="uint" /> 159 <field name="Local X Maximum" start="160" end="169" type="uint" /> 160 <field name="Local Y Maximum" start="170" end="179" type="uint" /> 161 <field name="Local Z Maximum" start="180" end="189" type="uint" /> 162 <field name="Thread Group ID X Dimension" start="192" end="223" type="uint" /> 163 <field name="Thread Group ID Y Dimension" start="224" end="255" type="uint" /> 164 <field name="Thread Group ID Z Dimension" start="256" end="287" type="uint" /> 165 <field name="Thread Group ID Starting X" start="288" end="319" type="uint" /> 166 <field name="Thread Group ID Starting Y" start="320" end="351" type="uint" /> 167 <field name="Thread Group ID Starting Z" start="352" end="383" type="uint" /> 168 <field name="Partition ID" start="384" end="415" type="uint" /> 169 <field name="Partition Size" start="416" end="447" type="uint" /> 170 <field name="Preempt X" start="448" end="479" type="uint" /> 171 <field name="Preempt Y" start="480" end="511" type="uint" /> 172 <field name="Preempt Z" start="512" end="543" type="uint" /> 173 <field name="Interface Descriptor" start="544" end="799" type="INTERFACE_DESCRIPTOR_DATA" /> 174 <field name="Post Sync" start="800" end="959" type="POSTSYNC_DATA" /> 175 <group count="8" start="960" size="32"> 176 <field name="Inline Data" start="0" end="31" type="uint" /> 177 </group> 178 </struct> 179 <struct name="CPS_STATE" length="8"> 180 <field name="MinCPSizeX" start="0" end="10" type="s3.7" /> 181 <field name="Statistics Enable" start="11" end="11" type="bool" /> 182 <field name="Coarse Pixel Shading Mode" start="12" end="13" type="uint"> 183 <value name="CPS_MODE_NONE" value="0" /> 184 <value name="CPS_MODE_CONSTANT" value="1" /> 185 <value name="CPS_MODE_RADIAL" value="2" /> 186 </field> 187 <field name="ScaleAxis" start="14" end="14" type="uint"> 188 <value name="X axis" value="0" /> 189 <value name="Y axis" value="1" /> 190 </field> 191 <field name="MinCPSizeY" start="15" end="25" type="s3.7" /> 192 <field name="Combiner1 Opcode for CPsize" start="26" end="28" type="uint"> 193 <value name="PASSTHROUGH" value="0" /> 194 <value name="OVERRIDE" value="1" /> 195 <value name="HIGH_QUALITY" value="2" /> 196 <value name="LOW_QUALITY" value="3" /> 197 <value name="RELATIVE" value="4" /> 198 </field> 199 <field name="Combiner0 Opcode for CPsize" start="29" end="31" type="uint"> 200 <value name="PASSTHROUGH" value="0" /> 201 <value name="OVERRIDE" value="1" /> 202 <value name="HIGH_QUALITY" value="2" /> 203 <value name="LOW_QUALITY" value="3" /> 204 <value name="RELATIVE" value="4" /> 205 </field> 206 <field name="MaxCPSizeX" start="32" end="42" type="s3.7" /> 207 <field name="MaxCPSizeY" start="48" end="58" type="s3.7" /> 208 <field name="Y_Focal" start="64" end="79" type="int" /> 209 <field name="X_Focal" start="96" end="111" type="int" /> 210 <field name="My" start="128" end="159" type="uint" /> 211 <field name="Mx" start="160" end="191" type="uint" /> 212 <field name="Rmin" start="192" end="223" type="uint" /> 213 <field name="Aspect" start="224" end="255" type="uint" /> 214 </struct> 215 <struct name="MEMORYADDRESSATTRIBUTES" length="1"> 216 <field name="MOCS" start="0" end="6" type="uint" nonzero="true" /> 217 <field name="Arbitration Priority Control" start="7" end="8" type="HEVC_ARBITRATION_PRIORITY" /> 218 <field name="Memory Compression Enable" start="9" end="9" type="bool" /> 219 <field name="Memory Compression Mode" start="10" end="10" type="uint" /> 220 <field name="Row Store Scratch Buffer Cache Select" start="12" end="12" type="uint"> 221 <value name="LLC" value="0" /> 222 <value name="Internal Media Storage" value="1" /> 223 </field> 224 <field name="Tiled Resource Mode" start="13" end="14" type="uint"> 225 <value name="TRMODE_NONE" value="0" /> 226 <value name="TRMODE_TILES" value="1" /> 227 <value name="TRMODE_TILEX" value="2" /> 228 <value name="TRMODE_TILEF" value="3" /> 229 </field> 230 </struct> 231 <struct name="MI_MATH_ALU_INSTRUCTION" length="1"> 232 <field name="Operand 2" start="0" end="9" type="uint" prefix="MI_ALU"> 233 <value name="REG0" value="0x00" /> 234 <value name="REG1" value="0x01" /> 235 <value name="REG2" value="0x02" /> 236 <value name="REG3" value="0x03" /> 237 <value name="REG4" value="0x04" /> 238 <value name="REG5" value="0x05" /> 239 <value name="REG6" value="0x06" /> 240 <value name="REG7" value="0x07" /> 241 <value name="REG8" value="0x08" /> 242 <value name="REG9" value="0x09" /> 243 <value name="REG10" value="0x0a" /> 244 <value name="REG11" value="0x0b" /> 245 <value name="REG12" value="0x0c" /> 246 <value name="REG13" value="0x0d" /> 247 <value name="REG14" value="0x0e" /> 248 <value name="REG15" value="0x0f" /> 249 <value name="SRCA" value="0x20" /> 250 <value name="SRCB" value="0x21" /> 251 <value name="ACCU" value="0x31" /> 252 <value name="ZF" value="0x32" /> 253 <value name="CF" value="0x33" /> 254 </field> 255 <field name="Operand 1" start="10" end="19" type="uint" prefix="MI_ALU"> 256 <value name="REG0" value="0x00" /> 257 <value name="REG1" value="0x01" /> 258 <value name="REG2" value="0x02" /> 259 <value name="REG3" value="0x03" /> 260 <value name="REG4" value="0x04" /> 261 <value name="REG5" value="0x05" /> 262 <value name="REG6" value="0x06" /> 263 <value name="REG7" value="0x07" /> 264 <value name="REG8" value="0x08" /> 265 <value name="REG9" value="0x09" /> 266 <value name="REG10" value="0x0a" /> 267 <value name="REG11" value="0x0b" /> 268 <value name="REG12" value="0x0c" /> 269 <value name="REG13" value="0x0d" /> 270 <value name="REG14" value="0x0e" /> 271 <value name="REG15" value="0x0f" /> 272 <value name="SRCA" value="0x20" /> 273 <value name="SRCB" value="0x21" /> 274 <value name="ACCU" value="0x31" /> 275 <value name="ZF" value="0x32" /> 276 <value name="CF" value="0x33" /> 277 </field> 278 <field name="ALU Opcode" start="20" end="31" type="uint" prefix="MI_ALU"> 279 <value name="NOOP" value="0x000" /> 280 <value name="FENCE_RD" value="0x001" /> 281 <value name="FENCE_WR" value="0x002" /> 282 <value name="LOAD" value="0x080" /> 283 <value name="LOADINV" value="0x480" /> 284 <value name="LOAD0" value="0x081" /> 285 <value name="LOAD1" value="0x481" /> 286 <value name="LOADIND" value="0x082" /> 287 <value name="ADD" value="0x100" /> 288 <value name="SUB" value="0x101" /> 289 <value name="AND" value="0x102" /> 290 <value name="OR" value="0x103" /> 291 <value name="XOR" value="0x104" /> 292 <value name="SHL" value="0x105" /> 293 <value name="SHR" value="0x106" /> 294 <value name="SAR" value="0x107" /> 295 <value name="STORE" value="0x180" /> 296 <value name="STOREINV" value="0x580" /> 297 <value name="STOREIND" value="0x181" /> 298 </field> 299 </struct> 300 <struct name="RENDER_SURFACE_STATE" length="16"> 301 <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool" /> 302 <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool" /> 303 <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool" /> 304 <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool" /> 305 <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool" /> 306 <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool" /> 307 <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint"> 308 <value name="NORMAL_MODE" value="0" /> 309 <value name="PROGRESSIVE_FRAME" value="2" /> 310 <value name="INTERLACED_FRAME" value="3" /> 311 </field> 312 <field name="Render Cache Read Write Mode" start="8" end="8" type="uint"> 313 <value name="Write-Only Cache" value="0" /> 314 <value name="Read-Write Cache" value="1" /> 315 </field> 316 <field name="Sampler L2 Bypass Mode Disable" start="9" end="9" type="bool" /> 317 <field name="Vertical Line Stride Offset" start="10" end="10" type="uint" /> 318 <field name="Vertical Line Stride" start="11" end="11" type="uint" /> 319 <field name="Tile Mode" start="12" end="13" type="uint"> 320 <value name="LINEAR" value="0" /> 321 <value name="TILE64" value="1" /> 322 <value name="XMAJOR" value="2" /> 323 <value name="TILE4" value="3" /> 324 </field> 325 <field name="Surface Horizontal Alignment" start="14" end="15" type="uint"> 326 <value name="HALIGN_16" value="0" /> 327 <value name="HALIGN_32" value="1" /> 328 <value name="HALIGN_64" value="2" /> 329 <value name="HALIGN_128" value="3" /> 330 </field> 331 <field name="Surface Vertical Alignment" start="16" end="17" type="uint"> 332 <value name="VALIGN_4" value="1" /> 333 <value name="VALIGN_8" value="2" /> 334 <value name="VALIGN_16" value="3" /> 335 </field> 336 <field name="Surface Format" start="18" end="26" type="uint" /> 337 <field name="Surface Array" start="28" end="28" type="bool" /> 338 <field name="Surface Type" start="29" end="31" type="STATE_SURFACE_TYPE" /> 339 <field name="Surface QPitch" start="32" end="46" type="uint" /> 340 <field name="Sample Tap Discard Disable" start="47" end="47" type="bool" /> 341 <field name="Double Fetch Disable" start="49" end="49" type="bool" /> 342 <field name="Corner Texel Mode" start="50" end="50" type="uint" /> 343 <field name="Base Mip Level" start="51" end="55" type="u4.1" /> 344 <field name="MOCS" start="56" end="62" type="uint" nonzero="true" /> 345 <field name="Width" start="64" end="77" type="uint" /> 346 <field name="Height" start="80" end="93" type="uint" /> 347 <field name="Depth Stencil Resource" start="95" end="95" type="bool" /> 348 <field name="Surface Pitch" start="96" end="113" type="uint" /> 349 <field name="Null Probing Enable" start="114" end="114" type="uint" /> 350 <field name="Depth" start="117" end="127" type="uint" /> 351 <field name="Multisample Position Palette Index" start="128" end="130" type="uint" /> 352 <field name="Number of Multisamples" start="131" end="133" type="uint"> 353 <value name="MULTISAMPLECOUNT_1" value="0" /> 354 <value name="MULTISAMPLECOUNT_2" value="1" /> 355 <value name="MULTISAMPLECOUNT_4" value="2" /> 356 <value name="MULTISAMPLECOUNT_8" value="3" /> 357 <value name="MULTISAMPLECOUNT_16" value="4" /> 358 </field> 359 <field name="Multisampled Surface Storage Format" start="134" end="134" type="uint"> 360 <value name="MSFMT_MSS" value="0" /> 361 <value name="MSFMT_DEPTH_STENCIL" value="1" /> 362 </field> 363 <field name="Render Target View Extent" start="135" end="145" type="uint" /> 364 <field name="Minimum Array Element" start="146" end="156" type="uint" /> 365 <field name="Render Target And Sample Unorm Rotation" start="157" end="158" type="uint"> 366 <value name="0DEG" value="0" /> 367 <value name="90DEG" value="1" /> 368 <value name="180DEG" value="2" /> 369 <value name="270DEG" value="3" /> 370 </field> 371 <field name="Decompress In L3" start="159" end="159" type="bool" /> 372 <field name="MIP Count / LOD" start="160" end="163" type="uint" /> 373 <field name="Surface Min LOD" start="164" end="167" type="uint" /> 374 <field name="Mip Tail Start LOD" start="168" end="171" type="uint" /> 375 <field name="Coherency Type" start="174" end="174" type="mbz" /> 376 <field name="L1 Cache Control" start="176" end="178" type="L1_CACHE_CONTROL" /> 377 <field name="EWA Disable For Cube" start="180" end="180" type="bool" /> 378 <field name="Y Offset" start="181" end="183" type="uint" /> 379 <field name="X Offset" start="185" end="191" type="uint" /> 380 <field name="Auxiliary Surface Mode" start="192" end="194" type="uint"> 381 <value name="AUX_NONE" value="0" /> 382 <value name="AUX_CCS_D" value="1" /> 383 <value name="AUX_APPEND" value="2" /> 384 <value name="AUX_MCS_LCE" value="4" /> 385 <value name="AUX_CCS_E" value="5" /> 386 </field> 387 <field name="Y Offset for U or UV Plane" start="192" end="205" type="uint" /> 388 <field name="Auxiliary Surface Pitch" start="195" end="204" type="uint" /> 389 <field name="YUV Interpolation Enable" start="207" end="207" type="bool" /> 390 <field name="Auxiliary Surface QPitch" start="208" end="222" type="uint" /> 391 <field name="X Offset for U or UV Plane" start="208" end="221" type="uint" /> 392 <field name="Half Pitch for Chroma" start="222" end="222" type="uint" /> 393 <field name="Separate UV Plane Enable" start="223" end="223" type="bool" /> 394 <field name="Resource Min LOD" start="224" end="235" type="u4.8" /> 395 <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select" /> 396 <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select" /> 397 <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select" /> 398 <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select" /> 399 <field name="Memory Compression Enable" start="254" end="254" type="bool" /> 400 <field name="Memory Compression Mode" start="255" end="255" type="uint"> 401 <value name="Media Compression" value="0" /> 402 <value name="3D Compression" value="1" /> 403 </field> 404 <field name="Surface Base Address" start="256" end="319" type="address" /> 405 <field name="Clear Value Address Enable" start="330" end="330" type="bool" /> 406 <field name="Caching Expanded Formats" start="331" end="331" type="uint" /> 407 <field name="Auxiliary Surface Base Address" start="332" end="383" type="address" /> 408 <field name="Compression Format" start="384" end="388" type="uint" /> 409 <field name="Clear Value Address" start="390" end="431" type="address" /> 410 </struct> 411 <struct name="SLICE_HASH_TABLE" length="224"> 412 <group count="7" start="0" size="1024"> 413 <group count="16" start="0" size="64"> 414 <group count="16" start="0" size="4"> 415 <field name="Entry" start="0" end="3" type="uint" /> 416 </group> 417 </group> 418 </group> 419 </struct> 420 <struct name="VDENC_SURFACE_CONTROL_BITS" length="1"> 421 <field name="MOCS" start="0" end="6" type="uint" nonzero="true" /> 422 <field name="Arbitration Priority Control" start="7" end="8" type="uint"> 423 <value name="Highest priority" value="0" /> 424 <value name="Second highest priority" value="1" /> 425 <value name="Third highest priority" value="2" /> 426 <value name="Lowest priority" value="3" /> 427 </field> 428 <field name="Memory Compression Enable" start="9" end="9" type="bool" /> 429 <field name="Memory Compression Mode" start="10" end="10" type="uint" /> 430 <field name="Cache Select" start="12" end="12" type="uint" /> 431 </struct> 432 <instruction name="3DMESH_1D" bias="2" length="3"> 433 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 434 <field name="Predicate Enable" start="8" end="8" type="bool" /> 435 <field name="UAV Coherency Required" start="9" end="9" type="bool" /> 436 <field name="Indirect Parameter Enable" start="10" end="10" type="bool" /> 437 <field name="TBIMR Enabled" start="13" end="13" type="uint" /> 438 <field name="Extended Parameter 0 Present" start="14" end="14" type="uint" /> 439 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" /> 440 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3" /> 441 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 442 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 443 <field name="ThreadGroup Count X" start="32" end="63" type="uint" /> 444 <field name="Starting ThreadGroup ID X" start="64" end="95" type="uint" /> 445 <field name="Extended Parameter 0 (XP0)" start="96" end="127" type="uint" /> 446 </instruction> 447 <instruction name="3DMESH_3D" bias="2" length="4"> 448 <field name="DWord Length" start="0" end="7" type="uint" default="2" /> 449 <field name="Predicate Enable" start="8" end="8" type="bool" /> 450 <field name="UAV Coherency Required" start="9" end="9" type="bool" /> 451 <field name="Indirect Parameter Enable" start="10" end="10" type="bool" /> 452 <field name="TBIMR Enabled" start="13" end="13" type="uint" /> 453 <field name="Extended Parameter 0 Present" start="14" end="14" type="uint" /> 454 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2" /> 455 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3" /> 456 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 457 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 458 <field name="ThreadGroup Count X" start="32" end="63" type="uint" /> 459 <field name="ThreadGroup Count Y" start="64" end="95" type="uint" /> 460 <field name="ThreadGroup Count Z" start="96" end="127" type="uint" /> 461 <field name="Extended Parameter 0 (XP0)" start="128" end="159" type="uint" /> 462 </instruction> 463 <instruction name="3DPRIMITIVE" bias="2" length="7" engine="render"> 464 <field name="DWord Length" start="0" end="7" type="uint" default="5" /> 465 <field name="Predicate Enable" start="8" end="8" type="bool" /> 466 <field name="UAV Coherency Required" start="9" end="9" type="bool" /> 467 <field name="Indirect Parameter Enable" start="10" end="10" type="bool" /> 468 <field name="Extended Parameters Present" start="11" end="11" type="uint" /> 469 <field name="TBIMR Enable" start="13" end="13" type="uint" /> 470 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 471 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3" /> 472 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 473 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 474 <field name="Primitive Topology Type" start="32" end="37" type="3D_Prim_Topo_Type" /> 475 <field name="Vertex Access Type" start="40" end="40" type="uint"> 476 <value name="SEQUENTIAL" value="0" /> 477 <value name="RANDOM" value="1" /> 478 </field> 479 <field name="End Offset Enable" start="41" end="41" type="bool" /> 480 <field name="Vertex Count Per Instance" start="64" end="95" type="uint" /> 481 <field name="Start Vertex Location" start="96" end="127" type="uint" /> 482 <field name="Instance Count" start="128" end="159" type="uint" /> 483 <field name="Start Instance Location" start="160" end="191" type="uint" /> 484 <field name="Base Vertex Location" start="192" end="223" type="int" /> 485 <field name="Extended Parameter 0" start="224" end="255" type="uint" /> 486 <field name="Extended Parameter 1" start="256" end="287" type="uint" /> 487 <field name="Extended Parameter 2" start="288" end="319" type="uint" /> 488 </instruction> 489 <instruction name="3DPRIMITIVE_EXTENDED" bias="2" length="10" engine="render"> 490 <field name="DWord Length" start="0" end="7" type="uint" default="8" /> 491 <field name="Predicate Enable" start="8" end="8" type="bool" /> 492 <field name="UAV Coherency Required" start="9" end="9" type="bool" /> 493 <field name="Indirect Parameter Enable" start="10" end="10" type="bool" /> 494 <field name="Extended Parameters Present" start="11" end="11" type="bool" default="1" /> 495 <field name="TBIMR Enable" start="13" end="13" type="uint" /> 496 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 497 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3" /> 498 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 499 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 500 <field name="Primitive Topology Type" start="32" end="37" type="3D_Prim_Topo_Type" /> 501 <field name="Vertex Access Type" start="40" end="40" type="uint"> 502 <value name="SEQUENTIAL" value="0" /> 503 <value name="RANDOM" value="1" /> 504 </field> 505 <field name="End Offset Enable" start="41" end="41" type="bool" /> 506 <field name="Vertex Count Per Instance" start="64" end="95" type="uint" /> 507 <field name="Start Vertex Location" start="96" end="127" type="uint" /> 508 <field name="Instance Count" start="128" end="159" type="uint" /> 509 <field name="Start Instance Location" start="160" end="191" type="uint" /> 510 <field name="Base Vertex Location" start="192" end="223" type="int" /> 511 <field name="Extended Parameter 0" start="224" end="255" type="uint" /> 512 <field name="Extended Parameter 1" start="256" end="287" type="uint" /> 513 <field name="Extended Parameter 2" start="288" end="319" type="uint" /> 514 </instruction> 515 <instruction name="3DSTATE_3D_MODE" bias="2" length="5" engine="render"> 516 <field name="DWord Length" start="0" end="7" type="uint" default="3" /> 517 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="30" /> 518 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 519 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 520 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 521 <field name="Cross Slice Hashing Mode" start="32" end="33" type="uint"> 522 <value name="Normal Mode" value="0" /> 523 <value name="Disable" value="1" /> 524 <value name="hashing 32x32" value="3" /> 525 </field> 526 <field name="3D Scoreboard Hashing Mode" start="36" end="36" type="bool" /> 527 <field name="Subslice Hashing Table Enable" start="37" end="37" type="bool" /> 528 <field name="Slice Hashing Table Enable" start="38" end="38" type="bool" /> 529 <field name="Cross Slice Hashing Mode Mask" start="48" end="49" type="int" /> 530 <field name="3D Scoreboard Hashing Mode Mask" start="52" end="52" type="bool" /> 531 <field name="Subslice Hashing Table Enable Mask" start="53" end="53" type="bool" /> 532 <field name="Slice Hashing Table Enable Mask" start="54" end="54" type="bool" /> 533 <field name="Fast Clear Optimization Enable" start="106" end="106" type="bool" /> 534 <field name="Fast Clear Optimization Enable Mask" start="122" end="122" type="bool" /> 535 </instruction> 536 <instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2" engine="render"> 537 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 538 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="40" /> 539 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 540 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 541 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 542 <field name="Pointer to DS Binding Table" start="37" end="52" type="offset" /> 543 </instruction> 544 <instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2" engine="render"> 545 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 546 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="41" /> 547 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 548 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 549 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 550 <field name="Pointer to GS Binding Table" start="37" end="52" type="offset" /> 551 </instruction> 552 <instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2" engine="render"> 553 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 554 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="39" /> 555 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 556 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 557 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 558 <field name="Pointer to HS Binding Table" start="37" end="52" type="offset" /> 559 </instruction> 560 <instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2" engine="render"> 561 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 562 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="42" /> 563 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 564 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 565 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 566 <field name="Pointer to PS Binding Table" start="37" end="52" type="offset" /> 567 </instruction> 568 <instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2" engine="render"> 569 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 570 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="38" /> 571 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 572 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 573 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 574 <field name="Pointer to VS Binding Table" start="37" end="52" type="offset" /> 575 </instruction> 576 <instruction name="3DSTATE_BINDING_TABLE_POOL_ALLOC" bias="2" length="4" engine="render|compute"> 577 <field name="DWord Length" start="0" end="7" type="uint" default="2" /> 578 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="25" /> 579 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 580 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 581 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 582 <field name="MOCS" start="32" end="38" type="uint" nonzero="true" /> 583 <field name="Binding Table Pool Base Address" start="44" end="95" type="address" /> 584 <field name="Binding Table Pool Buffer Size" start="108" end="127" type="uint"> 585 <value name="No Valid Data" value="0" /> 586 </field> 587 </instruction> 588 <instruction name="3DSTATE_BTD" bias="2" length="6" engine="render|compute"> 589 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 590 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6" /> 591 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 592 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 593 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 594 <field name="Dispatch Timeout Counter" start="32" end="33" type="uint"> 595 <value name="64 clocks" value="0" /> 596 <value name="128 clocks" value="1" /> 597 <value name="192 clocks" value="2" /> 598 <value name="256 clocks" value="3" /> 599 </field> 600 <field name="AMFS Mode" start="35" end="36" type="uint" prefix="AMFS_MODE"> 601 <value name="NORMAL" value="0" /> 602 <value name="TOUCH" value="1" /> 603 <value name="BACKFILL" value="2" /> 604 <value name="FALLBACK" value="3" /> 605 </field> 606 <field name="Per DSS Memory Backed Buffer Size" start="64" end="66" type="uint" /> 607 <field name="Memory Backed Buffer Base Pointer" start="74" end="127" type="address" /> 608 <field name="Scratch Space Buffer" start="138" end="159" type="uint" /> 609 </instruction> 610 <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4" engine="render|compute"> 611 <field name="DWord Length" start="0" end="7" type="uint" default="2" /> 612 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4" /> 613 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 614 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 615 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 616 <field name="ChromaKey Table Index" start="62" end="63" type="uint" /> 617 <field name="ChromaKey Low Value" start="64" end="95" type="uint" /> 618 <field name="ChromaKey High Value" start="96" end="127" type="uint" /> 619 </instruction> 620 <instruction name="3DSTATE_CLIP_MESH" bias="2" length="2"> 621 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 622 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="129" /> 623 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 624 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 625 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 626 <field name="User Clip Distance Cull Test Enable Bitmask" start="32" end="39" type="uint" /> 627 <field name="User Clip Distance Clip Test Enable Bitmask" start="40" end="47" type="uint" /> 628 <field name="Primitive Header Enable" start="48" end="48" type="uint" /> 629 </instruction> 630 <instruction name="3DSTATE_CPSIZE_CONTROL_BUFFER" bias="2" length="8"> 631 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 632 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="131" /> 633 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 634 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 635 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 636 <field name="Surface Pitch" start="32" end="48" type="uint" /> 637 <field name="CPCB Compression Enable" start="57" end="57" type="bool" /> 638 <field name="Surface Type" start="61" end="63" type="uint" /> 639 <field name="Surface Base Address" start="64" end="127" type="address" /> 640 <field name="Width" start="129" end="142" type="uint" /> 641 <field name="Height" start="145" end="158" type="uint" /> 642 <field name="MOCS" start="160" end="166" type="uint" /> 643 <field name="Minimum Array Element" start="168" end="178" type="uint" /> 644 <field name="Depth" start="180" end="190" type="uint" /> 645 <field name="Mip Tail Start LOD" start="218" end="221" type="uint" /> 646 <field name="Tiled Mode" start="222" end="223" type="uint"> 647 <value name="TILE64" value="1" /> 648 <value name="TILE4" value="3" /> 649 </field> 650 <field name="Surface QPitch" start="224" end="238" type="uint" /> 651 <field name="Surf LOD" start="240" end="243" type="uint" /> 652 <field name="Render Target View Extent" start="245" end="255" type="uint" /> 653 </instruction> 654 <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="10" engine="render"> 655 <field name="DWord Length" start="0" end="7" type="uint" default="8" /> 656 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5" /> 657 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 658 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 659 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 660 <field name="Surface Pitch" start="32" end="49" type="uint" /> 661 <field name="Control Surface Enable" start="51" end="51" type="bool" /> 662 <field name="Depth Buffer Compression Enable" start="53" end="53" type="bool" /> 663 <field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool" /> 664 <field name="Corner Texel Mode" start="55" end="55" type="bool" /> 665 <field name="Surface Format" start="56" end="58" type="uint"> 666 <value name="D32_FLOAT" value="1" /> 667 <value name="D24_UNORM_X8_UINT" value="3" /> 668 <value name="D16_UNORM" value="5" /> 669 </field> 670 <field name="Null Page Coherency Enable" start="59" end="59" type="bool" /> 671 <field name="Depth Write Enable" start="60" end="60" type="bool" /> 672 <field name="Surface Type" start="61" end="63" type="uint"> 673 <value name="SURFTYPE_2D" value="1" /> 674 <value name="SURFTYPE_CUBE" value="3" /> 675 <value name="SURFTYPE_NULL" value="7" /> 676 </field> 677 <field name="Surface Base Address" start="64" end="127" type="address" /> 678 <field name="Width" start="129" end="142" type="uint" /> 679 <field name="Height" start="145" end="158" type="uint" /> 680 <field name="MOCS" start="160" end="166" type="uint" nonzero="true" /> 681 <field name="Minimum Array Element" start="168" end="178" type="uint" /> 682 <field name="Depth" start="180" end="190" type="uint" /> 683 <field name="Render Compression Format" start="192" end="196" type="uint" /> 684 <field name="Compression Mode" start="197" end="197" type="bool" /> 685 <field name="Mip Tail Start LOD" start="218" end="221" type="uint" /> 686 <field name="Tiled Mode" start="222" end="223" type="uint"> 687 <value name="TILE64" value="1" /> 688 <value name="TILE4" value="3" /> 689 </field> 690 <field name="Surface QPitch" start="224" end="238" type="uint" /> 691 <field name="LOD" start="240" end="243" type="uint" /> 692 <field name="Render Target View Extent" start="245" end="255" type="uint" /> 693 </instruction> 694 <instruction name="3DSTATE_DS" bias="2" length="11" engine="render"> 695 <field name="DWord Length" start="0" end="7" type="uint" default="9" /> 696 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="29" /> 697 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 698 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 699 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 700 <field name="Kernel Start Pointer" start="38" end="95" type="offset" /> 701 <field name="Software Exception Enable" start="103" end="103" type="bool" /> 702 <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" /> 703 <field name="Accesses UAV" start="110" end="110" type="bool" /> 704 <field name="Floating Point Mode" start="112" end="112" type="uint"> 705 <value name="IEEE-754" value="0" /> 706 <value name="Alternate" value="1" /> 707 </field> 708 <field name="Thread Dispatch Priority" start="113" end="113" type="uint"> 709 <value name="High" value="1" /> 710 </field> 711 <field name="Binding Table Entry Count" start="114" end="121" type="uint" /> 712 <field name="Sampler Count" start="123" end="125" type="uint"> 713 <value name="No Samplers" value="0" /> 714 <value name="1-4 Samplers" value="1" /> 715 <value name="5-8 Samplers" value="2" /> 716 <value name="9-12 Samplers" value="3" /> 717 <value name="13-16 Samplers" value="4" /> 718 </field> 719 <field name="Vector Mask Enable" start="126" end="126" type="bool" /> 720 <field name="Scratch Space Buffer" start="138" end="159" type="uint" /> 721 <field name="Patch URB Entry Read Offset" start="196" end="201" type="uint" /> 722 <field name="Patch URB Entry Read Length" start="203" end="209" type="uint" /> 723 <field name="Dispatch GRF Start Register For URB Data" start="212" end="216" type="uint" /> 724 <field name="Enable" start="224" end="224" type="bool" /> 725 <field name="Cache Disable" start="225" end="225" type="bool" /> 726 <field name="Compute W Coordinate Enable" start="226" end="226" type="bool" /> 727 <field name="Dispatch Mode" start="227" end="228" type="uint" prefix="DISPATCH_MODE"> 728 <value name="SIMD8_SINGLE_PATCH" value="1" /> 729 <value name="SIMD8_SINGLE_OR_DUAL_PATCH" value="2" /> 730 </field> 731 <field name="Primitive ID Not Required" start="233" end="233" type="bool" /> 732 <field name="Statistics Enable" start="234" end="234" type="bool" /> 733 <field name="Maximum Number of Threads" start="245" end="254" type="uint" /> 734 <field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint" /> 735 <field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint" /> 736 <field name="Vertex URB Entry Output Length" start="272" end="276" type="uint" /> 737 <field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint" /> 738 <field name="DUAL_PATCH Kernel Start Pointer" start="294" end="351" type="offset" /> 739 </instruction> 740 <instruction name="3DSTATE_GS" bias="2" length="10" engine="render"> 741 <field name="DWord Length" start="0" end="7" type="uint" default="8" /> 742 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17" /> 743 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 744 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 745 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 746 <field name="Kernel Start Pointer" start="38" end="95" type="offset" /> 747 <field name="Expected Vertex Count" start="96" end="101" type="uint" /> 748 <field name="Software Exception Enable" start="103" end="103" type="bool" /> 749 <field name="Mask Stack Exception Enable" start="107" end="107" type="bool" /> 750 <field name="Accesses UAV" start="108" end="108" type="bool" /> 751 <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" /> 752 <field name="Floating Point Mode" start="112" end="112" type="uint"> 753 <value name="IEEE-754" value="0" /> 754 <value name="Alternate" value="1" /> 755 </field> 756 <field name="Thread Dispatch Priority" start="113" end="113" type="uint"> 757 <value name="High" value="1" /> 758 </field> 759 <field name="Binding Table Entry Count" start="114" end="121" type="uint" /> 760 <field name="Sampler Count" start="123" end="125" type="uint"> 761 <value name="No Samplers" value="0" /> 762 <value name="1-4 Samplers" value="1" /> 763 <value name="5-8 Samplers" value="2" /> 764 <value name="9-12 Samplers" value="3" /> 765 <value name="13-16 Samplers" value="4" /> 766 </field> 767 <field name="Vector Mask Enable" start="126" end="126" type="bool" /> 768 <field name="Single Program Flow" start="127" end="127" type="bool" /> 769 <field name="Scratch Space Buffer" start="138" end="159" type="uint" /> 770 <field name="Dispatch GRF Start Register For URB Data" start="192" end="195" type="uint" /> 771 <field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint" /> 772 <field name="Include Vertex Handles" start="202" end="202" type="bool" /> 773 <field name="Vertex URB Entry Read Length" start="203" end="208" type="uint" /> 774 <field name="Output Topology" start="209" end="214" type="3D_Prim_Topo_Type" /> 775 <field name="Output Vertex Size" start="215" end="220" type="uint" /> 776 <field name="Dispatch GRF Start Register For URB Data [5:4]" start="221" end="222" type="uint" /> 777 <field name="Enable" start="224" end="224" type="bool" /> 778 <field name="Discard Adjacency" start="225" end="225" type="bool" /> 779 <field name="Reorder Mode" start="226" end="226" type="uint"> 780 <value name="LEADING" value="0" /> 781 <value name="TRAILING" value="1" /> 782 </field> 783 <field name="Hint" start="227" end="227" type="uint" /> 784 <field name="Include Primitive ID" start="228" end="228" type="bool" /> 785 <field name="Invocations Increment Value" start="229" end="233" type="uint" /> 786 <field name="Statistics Enable" start="234" end="234" type="bool" /> 787 <field name="Dispatch Mode" start="235" end="236" type="uint" prefix="DISPATCH_MODE"> 788 <value name="SIMD8" value="3" /> 789 </field> 790 <field name="Default Stream Id" start="237" end="238" type="uint" /> 791 <field name="Instance Control" start="239" end="243" type="uint" /> 792 <field name="Control Data Header Size" start="244" end="247" type="uint" /> 793 <field name="Maximum Number of Threads" start="256" end="264" type="uint" /> 794 <field name="Static Output Vertex Count" start="272" end="282" type="uint" /> 795 <field name="Static Output" start="286" end="286" type="bool" /> 796 <field name="Control Data Format" start="287" end="287" type="uint"> 797 <value name="CUT" value="0" /> 798 <value name="SID" value="1" /> 799 </field> 800 <field name="User Clip Distance Cull Test Enable Bitmask" start="288" end="295" type="uint" /> 801 <field name="User Clip Distance Clip Test Enable Bitmask" start="296" end="303" type="uint" /> 802 <field name="Vertex URB Entry Output Length" start="304" end="308" type="uint" /> 803 <field name="Vertex URB Entry Output Read Offset" start="309" end="314" type="uint" /> 804 </instruction> 805 <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="5" engine="render"> 806 <field name="DWord Length" start="0" end="7" type="uint" default="3" /> 807 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7" /> 808 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 809 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 810 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 811 <field name="Surface Pitch" start="32" end="48" type="uint" /> 812 <field name="Hierarchical Depth Buffer Write Thru Enable" start="52" end="52" type="bool" /> 813 <field name="Tiled Mode" start="54" end="55" type="uint"> 814 <value name="TILE64" value="1" /> 815 <value name="TILE4" value="3" /> 816 </field> 817 <field name="MOCS" start="57" end="63" type="uint" nonzero="true" /> 818 <field name="Surface Base Address" start="64" end="127" type="address" /> 819 <field name="Surface QPitch" start="128" end="142" type="uint" /> 820 </instruction> 821 <instruction name="3DSTATE_HS" bias="2" length="9" engine="render"> 822 <field name="DWord Length" start="0" end="7" type="uint" default="7" /> 823 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="27" /> 824 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 825 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 826 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 827 <field name="Software Exception Enable" start="44" end="44" type="bool" /> 828 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" /> 829 <field name="Floating Point Mode" start="48" end="48" type="uint"> 830 <value name="IEEE-754" value="0" /> 831 <value name="alternate" value="1" /> 832 </field> 833 <field name="Thread Dispatch Priority" start="49" end="49" type="uint"> 834 <value name="High" value="1" /> 835 </field> 836 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 837 <field name="Sampler Count" start="59" end="61" type="uint"> 838 <value name="No Samplers" value="0" /> 839 <value name="1-4 Samplers" value="1" /> 840 <value name="5-8 Samplers" value="2" /> 841 <value name="9-12 Samplers" value="3" /> 842 <value name="13-16 Samplers" value="4" /> 843 </field> 844 <field name="Instance Count" start="64" end="68" type="uint" /> 845 <field name="Maximum Number of Threads" start="72" end="80" type="uint" /> 846 <field name="Statistics Enable" start="93" end="93" type="bool" /> 847 <field name="Enable" start="95" end="95" type="bool" /> 848 <field name="Kernel Start Pointer" start="102" end="159" type="offset" /> 849 <field name="Scratch Space Buffer" start="170" end="191" type="uint" /> 850 <field name="Include Primitive ID" start="224" end="224" type="bool" /> 851 <field name="Patch Count Threshold" start="225" end="227" type="uint" /> 852 <field name="Vertex URB Entry Read Offset" start="228" end="233" type="uint" /> 853 <field name="Vertex URB Entry Read Length" start="235" end="240" type="uint" /> 854 <field name="Dispatch Mode" start="241" end="242" type="uint" prefix="DISPATCH_MODE"> 855 <value name="SINGLE_PATCH" value="0" /> 856 <value name="8_PATCH" value="2" /> 857 </field> 858 <field name="Dispatch GRF Start Register For URB Data" start="243" end="247" type="uint" /> 859 <field name="Include Vertex Handles" start="248" end="248" type="bool" /> 860 <field name="Accesses UAV" start="249" end="249" type="bool" /> 861 <field name="Vector Mask Enable" start="250" end="250" type="bool" /> 862 <field name="Single Program Flow" start="251" end="251" type="bool" /> 863 <field name="Dispatch GRF Start Register For URB Data [5]" start="252" end="252" type="uint" /> 864 </instruction> 865 <instruction name="3DSTATE_MESH_CONTROL" bias="2" length="3"> 866 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 867 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="119" /> 868 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 869 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 870 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 871 <field name="Maximum Number of ThreadGroups" start="32" end="40" type="uint" /> 872 <field name="Thread Dispatch Priority" start="60" end="60" type="uint"> 873 <value name="High" value="1" /> 874 </field> 875 <field name="Fused EU Dispatch" start="61" end="61" type="bool" /> 876 <field name="Statistics Enable" start="62" end="62" type="bool" /> 877 <field name="MeshShader Enable" start="63" end="63" type="uint" /> 878 <field name="Scratch Space Buffer" start="74" end="95" type="uint" /> 879 </instruction> 880 <instruction name="3DSTATE_MESH_DISTRIB" bias="2" length="2"> 881 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 882 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="120" /> 883 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 884 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 885 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 886 <field name="Mesh Distribution Disable" start="32" end="32" type="bool" /> 887 <field name="Task Distribution Disable" start="33" end="33" type="bool" /> 888 <field name="Distribution Mode" start="34" end="34" type="uint" prefix="MESH"> 889 <value name="RR_FREE" value="1" /> 890 <value name="RR_STRICT" value="0" /> 891 </field> 892 <field name="Mesh Distribution Batch Size" start="36" end="39" type="uint" /> 893 <field name="Task Distribution Batch Size" start="42" end="45" type="uint" /> 894 </instruction> 895 <instruction name="3DSTATE_MESH_SHADER" bias="2" length="8"> 896 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 897 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="122" /> 898 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 899 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 900 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 901 <field name="Kernel Start Pointer" start="38" end="95" type="offset" /> 902 <field name="Local X Maximum" start="96" end="105" type="uint" /> 903 <field name="Software Exception Enable" start="106" end="106" type="bool" /> 904 <field name="Mask Stack Exception Enable" start="107" end="107" type="bool" /> 905 <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" /> 906 <field name="Floating Point Mode" start="112" end="112" type="uint"> 907 <value name="IEEE-754" value="0" /> 908 <value name="Alternate" value="1" /> 909 </field> 910 <field name="Single Program Flow" start="114" end="114" type="uint" /> 911 <field name="Denorm Mode" start="115" end="115" type="uint"> 912 <value name="Ftz" value="0" /> 913 <value name="SetByKernel" value="1" /> 914 </field> 915 <field name="Number of Threads in GPGPU Thread Group" start="128" end="137" type="uint" /> 916 <field name="Shared Local Memory Size" start="144" end="148" type="uint" /> 917 <field name="Barrier Enable" start="149" end="149" type="bool" /> 918 <field name="Rounding Mode" start="150" end="151" type="uint"> 919 <value name="RTNE" value="0" /> 920 <value name="RU" value="1" /> 921 <value name="RD" value="2" /> 922 <value name="RTZ" value="3" /> 923 </field> 924 <field name="Preferred SLM Allocation Size" start="152" end="155" type="PREF_SLM_ALLOCATION_SIZE" /> 925 <field name="Number of Barriers" start="156" end="158" type="uint" /> 926 <field name="Indirect Data Length" start="160" end="176" type="uint" /> 927 <field name="L3 Prefetch Disable" start="177" end="177" type="bool" /> 928 <field name="Emit Local ID X" start="178" end="178" type="bool" /> 929 <field name="Emit Inline Parameter" start="179" end="179" type="bool" /> 930 <field name="Systolic Mode Enable" start="180" end="180" type="bool" /> 931 <field name="Accesses UAV" start="181" end="181" type="bool" /> 932 <field name="XP0 Required" start="182" end="182" type="uint" /> 933 <field name="Message SIMD" start="188" end="189" type="uint"> 934 <value name="SIMD8" value="0" /> 935 <value name="SIMD16" value="1" /> 936 <value name="SIMD32" value="2" /> 937 </field> 938 <field name="SIMD Size" start="190" end="191" type="uint"> 939 <value name="SIMD8" value="0" /> 940 <value name="SIMD16" value="1" /> 941 <value name="SIMD32" value="2" /> 942 </field> 943 <field name="Execution Mask" start="192" end="223" type="uint" /> 944 <field name="Maximum Primitive Count" start="224" end="233" type="uint" /> 945 <field name="Per-Primitive Data Pitch" start="236" end="240" type="uint" /> 946 <field name="Per-Vertex Data Pitch" start="244" end="248" type="uint" /> 947 <field name="Index Format" start="249" end="251" type="uint" prefix="INDEX"> 948 <value name="U888X" value="0" /> 949 <value name="U101010X" value="1" /> 950 <value name="U8" value="4" /> 951 <value name="U16" value="5" /> 952 <value name="U32" value="3" /> 953 </field> 954 <field name="Output Topology" start="252" end="253" type="uint" prefix="OUTPUT"> 955 <value name="POINT" value="0" /> 956 <value name="LINE" value="1" /> 957 <value name="TRI" value="2" /> 958 </field> 959 <field name="Per-Primitive Data Present" start="255" end="255" type="uint" /> 960 </instruction> 961 <instruction name="3DSTATE_MESH_SHADER_DATA" bias="2" length="10"> 962 <field name="DWord Length" start="0" end="7" type="uint" default="8" /> 963 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="123" /> 964 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 965 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 966 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 967 <field name="Indirect Data Start Address" start="38" end="63" type="offset" /> 968 <group count="8" start="64" size="32"> 969 <field name="Inline Data" start="0" end="31" type="uint" /> 970 </group> 971 </instruction> 972 <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2" engine="render|compute"> 973 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 974 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17" /> 975 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 976 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 977 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 978 <field name="Monochrome Filter Height" start="32" end="34" type="uint" /> 979 <field name="Monochrome Filter Width" start="35" end="37" type="uint" /> 980 </instruction> 981 <instruction name="3DSTATE_PS" bias="2" length="12" engine="render"> 982 <field name="DWord Length" start="0" end="7" type="uint" default="10" /> 983 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="32" /> 984 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 985 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 986 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 987 <field name="Kernel Start Pointer 0" start="38" end="95" type="offset" /> 988 <field name="Software Exception Enable" start="103" end="103" type="bool" /> 989 <field name="Mask Stack Exception Enable" start="107" end="107" type="bool" /> 990 <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" /> 991 <field name="Rounding Mode" start="110" end="111" type="uint"> 992 <value name="RTNE" value="0" /> 993 <value name="RU" value="1" /> 994 <value name="RD" value="2" /> 995 <value name="RTZ" value="3" /> 996 </field> 997 <field name="Floating Point Mode" start="112" end="112" type="uint"> 998 <value name="IEEE-754" value="0" /> 999 <value name="Alternate" value="1" /> 1000 </field> 1001 <field name="Thread Dispatch Priority" start="113" end="113" type="uint"> 1002 <value name="High" value="1" /> 1003 </field> 1004 <field name="Binding Table Entry Count" start="114" end="121" type="uint" /> 1005 <field name="Single Precision Denormal Mode" start="122" end="122" type="uint"> 1006 <value name="Flushed to Zero" value="0" /> 1007 <value name="Retained" value="1" /> 1008 </field> 1009 <field name="Sampler Count" start="123" end="125" type="uint"> 1010 <value name="No Samplers" value="0" /> 1011 <value name="1-4 Samplers" value="1" /> 1012 <value name="5-8 Samplers" value="2" /> 1013 <value name="9-12 Samplers" value="3" /> 1014 <value name="13-16 Samplers" value="4" /> 1015 </field> 1016 <field name="Vector Mask Enable" start="126" end="126" type="bool" /> 1017 <field name="Single Program Flow" start="127" end="127" type="bool" /> 1018 <field name="Scratch Space Buffer" start="138" end="159" type="uint" /> 1019 <field name="8 Pixel Dispatch Enable" start="192" end="192" type="bool" /> 1020 <field name="16 Pixel Dispatch Enable" start="193" end="193" type="bool" /> 1021 <field name="32 Pixel Dispatch Enable" start="194" end="194" type="bool" /> 1022 <field name="Position XY Offset Select" start="195" end="196" type="uint"> 1023 <value name="POSOFFSET_NONE" value="0" /> 1024 <value name="POSOFFSET_CENTROID" value="2" /> 1025 <value name="POSOFFSET_SAMPLE" value="3" /> 1026 </field> 1027 <field name="Dual SIMD8 Dispatch Enable" start="197" end="197" type="bool" /> 1028 <field name="Render Target Resolve Type" start="198" end="199" type="uint"> 1029 <value name="RESOLVE_DISABLED" value="0" /> 1030 <value name="RESOLVE_PARTIAL" value="1" /> 1031 <value name="FAST_CLEAR_0" value="2" /> 1032 <value name="RESOLVE_FULL" value="3" /> 1033 </field> 1034 <field name="Render Target Fast Clear Enable" start="200" end="200" type="bool" /> 1035 <field name="Overlapping Subspans Enable" start="201" end="201" type="bool" /> 1036 <field name="Push Constant Enable" start="203" end="203" type="bool" /> 1037 <field name="Maximum Number of Threads Per PSD" start="215" end="223" type="uint" /> 1038 <field name="Dispatch GRF Start Register For Constant/Setup Data 2" start="224" end="230" type="uint" /> 1039 <field name="Dispatch GRF Start Register For Constant/Setup Data 1" start="232" end="238" type="uint" /> 1040 <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="240" end="246" type="uint" /> 1041 <field name="Kernel Start Pointer 1" start="262" end="319" type="offset" /> 1042 <field name="Kernel Start Pointer 2" start="326" end="383" type="offset" /> 1043 </instruction> 1044 <instruction name="3DSTATE_PS_EXTRA" bias="2" length="2" engine="render"> 1045 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 1046 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="79" /> 1047 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1048 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1049 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1050 <field name="Input Coverage Mask State" start="32" end="33" type="uint" prefix="ICMS"> 1051 <value name="NONE" value="0" /> 1052 <value name="NORMAL" value="1" /> 1053 <value name="INNER_CONSERVATIVE" value="2" /> 1054 <value name="DEPTH_COVERAGE" value="3" /> 1055 </field> 1056 <field name="Pixel Shader Has UAV" start="34" end="34" type="bool" /> 1057 <field name="Pixel Shader Pulls Bary" start="35" end="35" type="bool" /> 1058 <field name="Pixel Shader Is Per Coarse Pixel" start="36" end="36" type="bool" /> 1059 <field name="Pixel Shader Computes Stencil" start="37" end="37" type="bool" /> 1060 <field name="Pixel Shader Is Per Sample" start="38" end="38" type="bool" /> 1061 <field name="Pixel Shader Disables Alpha To Coverage" start="39" end="39" type="bool" /> 1062 <field name="Attribute Enable" start="40" end="40" type="bool" /> 1063 <field name="Simple PS Hint" start="41" end="41" type="bool" /> 1064 <field name="Enable PS Dependency On CPsize Change" start="49" end="49" type="bool" /> 1065 <field name="Pixel Shader Requires Subpixel Sample Offsets" start="50" end="50" type="bool" /> 1066 <field name="Pixel Shader Requires Non-Perspective Bary Plane Coefficients" start="51" end="51" type="bool" /> 1067 <field name="Pixel Shader Requires Perspective Bary Plane Coefficients" start="52" end="52" type="bool" /> 1068 <field name="Pixel Shader Requires Source Depth and/or W Plane Coefficients" start="53" end="53" type="bool" /> 1069 <field name="Pixel Shader Requires Requested Coarse Pixel Shading Size" start="54" end="54" type="bool" /> 1070 <field name="Pixel Shader Uses Source W" start="55" end="55" type="bool" /> 1071 <field name="Pixel Shader Uses Source Depth" start="56" end="56" type="bool" /> 1072 <field name="Force Computed Depth" start="57" end="57" type="bool" /> 1073 <field name="Pixel Shader Computed Depth Mode" start="58" end="59" type="uint"> 1074 <value name="PSCDEPTH_OFF" value="0" /> 1075 <value name="PSCDEPTH_ON" value="1" /> 1076 <value name="PSCDEPTH_ON_GE" value="2" /> 1077 <value name="PSCDEPTH_ON_LE" value="3" /> 1078 </field> 1079 <field name="Pixel Shader Kills Pixel" start="60" end="60" type="bool" /> 1080 <field name="oMask Present to Render Target" start="61" end="61" type="bool" /> 1081 <field name="Pixel Shader Does not write to RT" start="62" end="62" type="mbz" /> 1082 <field name="Pixel Shader Valid" start="63" end="63" type="bool" /> 1083 </instruction> 1084 <instruction name="3DSTATE_SBE_MESH" bias="2" length="2"> 1085 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 1086 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="130" /> 1087 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1088 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1089 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1090 <field name="Per-Vertex URB Entry Output Read Length" start="32" end="36" type="uint" /> 1091 <field name="Per-Vertex URB Entry Output Read Offset" start="37" end="42" type="uint" /> 1092 <field name="Per-Primitive URB Entry Output Read Length" start="43" end="47" type="uint" /> 1093 <field name="Per-Primitive URB Entry Output Read Offset" start="48" end="53" type="uint" /> 1094 </instruction> 1095 <instruction name="3DSTATE_SF" bias="2" length="4" engine="render"> 1096 <field name="DWord Length" start="0" end="7" type="uint" default="2" /> 1097 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="19" /> 1098 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1099 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1100 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1101 <field name="Viewport Transform Enable" start="33" end="33" type="bool" /> 1102 <field name="Statistics Enable" start="42" end="42" type="bool" /> 1103 <field name="Legacy Global Depth Bias Enable" start="43" end="43" type="bool" /> 1104 <field name="Line Width" start="44" end="61" type="u11.7" /> 1105 <field name="Line End Cap Antialiasing Region Width" start="80" end="81" type="uint"> 1106 <value name="0.5 pixels" value="0" /> 1107 <value name="1.0 pixels" value="1" /> 1108 <value name="2.0 pixels" value="2" /> 1109 <value name="4.0 pixels" value="3" /> 1110 </field> 1111 <field name="Deref Block Size" start="93" end="94" type="uint"> 1112 <value name="Block Deref Size 32" value="0" /> 1113 <value name="Per Poly Deref Mode" value="1" /> 1114 <value name="Block Deref Size 8" value="2" /> 1115 <value name="Mesh Shader EODB" value="3" /> 1116 </field> 1117 <field name="Point Width" start="96" end="106" type="u8.3" /> 1118 <field name="Point Width Source" start="107" end="107" type="uint"> 1119 <value name="Vertex" value="0" /> 1120 <value name="State" value="1" /> 1121 </field> 1122 <field name="Vertex Sub Pixel Precision Select" start="108" end="108" type="uint"> 1123 <value name="8 Bit" value="0" /> 1124 <value name="4 Bit" value="1" /> 1125 </field> 1126 <field name="Smooth Point Enable" start="109" end="109" type="bool" /> 1127 <field name="AA Line Distance Mode" start="110" end="110" type="uint"> 1128 <value name="AALINEDISTANCE_TRUE" value="1" /> 1129 </field> 1130 <field name="Triangle Fan Provoking Vertex Select" start="121" end="122" type="uint" /> 1131 <field name="Line Strip/List Provoking Vertex Select" start="123" end="124" type="uint" /> 1132 <field name="Triangle Strip/List Provoking Vertex Select" start="125" end="126" type="uint" /> 1133 <field name="Last Pixel Enable" start="127" end="127" type="bool" /> 1134 </instruction> 1135 <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="8" engine="render"> 1136 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 1137 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6" /> 1138 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1139 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1140 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1141 <field name="Surface Pitch" start="32" end="48" type="uint" /> 1142 <field name="Corner Texel Mode" start="55" end="55" type="bool" /> 1143 <field name="Control Surface Enable" start="56" end="56" type="bool" /> 1144 <field name="Stencil Compression Enable" start="57" end="57" type="bool" /> 1145 <field name="Null Page Coherency Enable" start="59" end="59" type="bool" /> 1146 <field name="Stencil Write Enable" start="60" end="60" type="bool" /> 1147 <field name="Surface Type" start="61" end="63" type="uint"> 1148 <value name="SURFTYPE_2D" value="1" /> 1149 <value name="SURFTYPE_CUBE" value="3" /> 1150 <value name="SURFTYPE_NULL" value="7" /> 1151 </field> 1152 <field name="Surface Base Address" start="64" end="127" type="address" /> 1153 <field name="Width" start="129" end="142" type="uint" /> 1154 <field name="Height" start="145" end="158" type="uint" /> 1155 <field name="MOCS" start="160" end="166" type="uint" nonzero="true" /> 1156 <field name="Minimum Array Element" start="168" end="178" type="uint" /> 1157 <field name="Depth" start="180" end="190" type="uint" /> 1158 <field name="Render Compression Format" start="192" end="196" type="uint" /> 1159 <field name="Compression Mode" start="197" end="197" type="bool" /> 1160 <field name="Mip Tail Start LOD" start="218" end="221" type="uint" /> 1161 <field name="Tiled Mode" start="222" end="223" type="uint"> 1162 <value name="TILE64" value="1" /> 1163 <value name="TILE4" value="3" /> 1164 </field> 1165 <field name="Surface QPitch" start="224" end="238" type="uint" /> 1166 <field name="Surf LOD" start="240" end="243" type="uint" /> 1167 <field name="Render Target View Extent" start="245" end="255" type="uint" /> 1168 </instruction> 1169 <instruction name="3DSTATE_TASK_CONTROL" bias="2" length="3"> 1170 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 1171 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="124" /> 1172 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1173 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1174 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1175 <field name="Maximum Number of ThreadGroups" start="32" end="40" type="uint" /> 1176 <field name="Thread Dispatch Priority" start="60" end="60" type="uint"> 1177 <value name="High" value="1" /> 1178 </field> 1179 <field name="Fused EU Dispatch" start="61" end="61" type="bool" /> 1180 <field name="Statistics Enable" start="62" end="62" type="bool" /> 1181 <field name="TaskShader Enable" start="63" end="63" type="uint" /> 1182 <field name="Scratch Space Buffer" start="74" end="95" type="uint" /> 1183 </instruction> 1184 <instruction name="3DSTATE_TASK_REDISTRIB" bias="2" length="2"> 1185 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 1186 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="121" /> 1187 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1188 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1189 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1190 <field name="Task Redistribution Mode" start="32" end="33" type="uint"> 1191 <value name="TASKREDISTRIB_OFF" value="0" /> 1192 <value name="TASKREDISTRIB_RR_STRICT" value="1" /> 1193 <value name="TASKREDISTRIB_RR_FREE" value="2" /> 1194 </field> 1195 <field name="Task Redistribution Level" start="34" end="35" type="uint"> 1196 <value name="TASKREDISTRIB_TASK" value="0" /> 1197 <value name="TASKREDISTRIB_BOM" value="1" /> 1198 </field> 1199 <field name="Target Mesh Batch Size" start="36" end="39" type="uint" /> 1200 <field name="Small TaskThreshold" start="42" end="44" type="uint" /> 1201 <field name="Local BOT Accumulator Threshold" start="48" end="49" type="uint"> 1202 <value name="MULTIPLIER_0" value="0" /> 1203 <value name="MULTIPLIER_1" value="1" /> 1204 <value name="MULTIPLIER_2" value="2" /> 1205 <value name="MULTIPLIER_4" value="3" /> 1206 </field> 1207 </instruction> 1208 <instruction name="3DSTATE_TASK_SHADER" bias="2" length="7"> 1209 <field name="DWord Length" start="0" end="7" type="uint" default="5" /> 1210 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="125" /> 1211 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1212 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1213 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1214 <field name="Kernel Start Pointer" start="38" end="95" type="offset" /> 1215 <field name="Local X Maximum" start="96" end="105" type="uint" /> 1216 <field name="Software Exception Enable" start="106" end="106" type="bool" /> 1217 <field name="Mask Stack Exception Enable" start="107" end="107" type="bool" /> 1218 <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" /> 1219 <field name="Floating Point Mode" start="112" end="112" type="uint"> 1220 <value name="IEEE-754" value="0" /> 1221 <value name="Alternate" value="1" /> 1222 </field> 1223 <field name="Single Program Flow" start="114" end="114" type="uint" /> 1224 <field name="Denorm Mode" start="115" end="115" type="uint"> 1225 <value name="Ftz" value="0" /> 1226 <value name="SetByKernel" value="1" /> 1227 </field> 1228 <field name="Number of Threads in GPGPU Thread Group" start="128" end="137" type="uint" /> 1229 <field name="Shared Local Memory Size" start="144" end="148" type="uint" /> 1230 <field name="Barrier Enable" start="149" end="149" type="bool" /> 1231 <field name="Rounding Mode" start="150" end="151" type="uint"> 1232 <value name="RTNE" value="0" /> 1233 <value name="RU" value="1" /> 1234 <value name="RD" value="2" /> 1235 <value name="RTZ" value="3" /> 1236 </field> 1237 <field name="Preferred SLM Allocation Size" start="152" end="155" type="uint" /> 1238 <field name="Number of Barriers" start="156" end="158" type="uint" /> 1239 <field name="Indirect Data Length" start="160" end="176" type="uint" /> 1240 <field name="L3 Prefetch Disable" start="177" end="177" type="bool" /> 1241 <field name="Emit Local ID X" start="178" end="178" type="bool" /> 1242 <field name="Emit Inline Parameter" start="179" end="179" type="bool" /> 1243 <field name="Systolic Mode Enable" start="180" end="180" type="bool" /> 1244 <field name="Accesses UAV" start="181" end="181" type="bool" /> 1245 <field name="XP0 Required" start="182" end="182" type="uint" /> 1246 <field name="Message SIMD" start="188" end="189" type="uint"> 1247 <value name="SIMD8" value="0" /> 1248 <value name="SIMD16" value="1" /> 1249 <value name="SIMD32" value="2" /> 1250 </field> 1251 <field name="SIMD Size" start="190" end="191" type="uint"> 1252 <value name="SIMD8" value="0" /> 1253 <value name="SIMD16" value="1" /> 1254 <value name="SIMD32" value="2" /> 1255 </field> 1256 <field name="Execution Mask" start="192" end="223" type="uint" /> 1257 </instruction> 1258 <instruction name="3DSTATE_TASK_SHADER_DATA" bias="2" length="10"> 1259 <field name="DWord Length" start="0" end="7" type="uint" default="8" /> 1260 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="126" /> 1261 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1262 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1263 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1264 <field name="Indirect Data Start Address" start="38" end="63" type="offset" /> 1265 <group count="8" start="64" size="32"> 1266 <field name="Inline Data" start="0" end="31" type="uint" /> 1267 </group> 1268 </instruction> 1269 <instruction name="3DSTATE_TBIMR_TILE_PASS_INFO" bias="2" length="4"> 1270 <field name="DWord Length" start="0" end="7" type="uint" default="2" /> 1271 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="110" /> 1272 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1273 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1274 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1275 <field name="Tile Rectangle Height" start="32" end="46" type="uint" /> 1276 <field name="Tile Rectangle Width" start="48" end="62" type="uint" /> 1277 <field name="Vertical Tile Count" start="64" end="79" type="uint" /> 1278 <field name="Horizontal Tile Count" start="80" end="95" type="uint" /> 1279 <field name="Walk Pattern" start="96" end="96" type="uint" /> 1280 <field name="Tile Box Check" start="98" end="98" type="uint" /> 1281 <field name="TBIMR Batch Size" start="99" end="101" type="uint" /> 1282 </instruction> 1283 <instruction name="3DSTATE_TE" bias="2" length="4" engine="render"> 1284 <field name="DWord Length" start="0" end="7" type="uint" default="2" /> 1285 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="28" /> 1286 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1287 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1288 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1289 <field name="TE Enable" start="32" end="32" type="bool" /> 1290 <field name="TE Mode" start="33" end="34" type="uint"> 1291 <value name="HW_TESS" value="0" /> 1292 </field> 1293 <field name="TE Domain" start="36" end="37" type="uint"> 1294 <value name="QUAD" value="0" /> 1295 <value name="TRI" value="1" /> 1296 <value name="ISOLINE" value="2" /> 1297 </field> 1298 <field name="Output Topology" start="40" end="41" type="uint" prefix="OUTPUT"> 1299 <value name="POINT" value="0" /> 1300 <value name="LINE" value="1" /> 1301 <value name="TRI_CW" value="2" /> 1302 <value name="TRI_CCW" value="3" /> 1303 </field> 1304 <field name="Partitioning" start="44" end="45" type="uint"> 1305 <value name="INTEGER" value="0" /> 1306 <value name="ODD_FRACTIONAL" value="1" /> 1307 <value name="EVEN_FRACTIONAL" value="2" /> 1308 </field> 1309 <field name="Tessellation Distribution Mode" start="46" end="47" type="uint"> 1310 <value name="TEDMODE_OFF" value="0" /> 1311 <value name="TEDMODE_RR_STRICT" value="1" /> 1312 <value name="TEDMODE_RR_FREE" value="2" /> 1313 </field> 1314 <field name="Tessellation Distribution Level" start="49" end="50" type="uint"> 1315 <value name="TEDLEVEL_PATCH" value="0" /> 1316 </field> 1317 <field name="Small Patch Threshold" start="56" end="57" type="uint"> 1318 <value name="SPT_8_TRIANGLES" value="0" /> 1319 <value name="SPT_16_TRIANGLES" value="1" /> 1320 <value name="SPT_32_TRIANGLES" value="2" /> 1321 <value name="SPT_64_TRIANGLES" value="3" /> 1322 </field> 1323 <field name="Target Block Size" start="58" end="61" type="uint"> 1324 <value name="64_TRIANGLES" value="0" /> 1325 <value name="96_TRIANGLES" value="1" /> 1326 <value name="128_TRIANGLES" value="2" /> 1327 <value name="192_TRIANGLES" value="3" /> 1328 <value name="256_TRIANGLES" value="4" /> 1329 <value name="384_TRIANGLES" value="5" /> 1330 <value name="512_TRIANGLES" value="6" /> 1331 <value name="768_TRIANGLES" value="7" /> 1332 <value name="1K_TRIANGLES" value="8" /> 1333 <value name="1.5K_TRIANGLES" value="9" /> 1334 <value name="2K_TRIANGLES" value="10" /> 1335 <value name="3K_TRIANGLES" value="11" /> 1336 <value name="4K_TRIANGLES" value="12" /> 1337 <value name="6K_TRIANGLES" value="13" /> 1338 <value name="8K_TRIANGLES" value="14" /> 1339 <value name="12K_TRIANGLES" value="15" /> 1340 </field> 1341 <field name="Local BOP Accumulator Threshold" start="62" end="63" type="uint"> 1342 <value name="MULTIPLIER_0" value="0" /> 1343 <value name="MULTIPLIER_1" value="1" /> 1344 <value name="MULTIPLIER_2" value="2" /> 1345 <value name="MULTIPLIER_3" value="3" /> 1346 </field> 1347 <field name="Maximum Tessellation Factor Odd" start="64" end="95" type="float" /> 1348 <field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float" /> 1349 </instruction> 1350 <instruction name="3DSTATE_URB_ALLOC_MESH" bias="2" length="3"> 1351 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 1352 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="127" /> 1353 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1354 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1355 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1356 <field name="MESH URB Entry Allocation Size" start="32" end="41" type="uint" /> 1357 <field name="MESH URB Starting Address Slice0" start="42" end="49" type="uint" /> 1358 <field name="MESH URB Starting Address SliceN" start="53" end="60" type="uint" /> 1359 <field name="MESH Number of URB Entries Slice0" start="64" end="79" type="uint" /> 1360 <field name="MESH Number of URB Entries SliceN" start="80" end="95" type="uint" /> 1361 </instruction> 1362 <instruction name="3DSTATE_URB_ALLOC_TASK" bias="2" length="3"> 1363 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 1364 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="128" /> 1365 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1366 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1367 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1368 <field name="TASK URB Entry Allocation Size" start="32" end="41" type="uint" /> 1369 <field name="TASK URB Starting Address Slice0" start="42" end="49" type="uint" /> 1370 <field name="TASK URB Starting Address SliceN" start="53" end="60" type="uint" /> 1371 <field name="TASK Number of URB Entries Slice0" start="64" end="79" type="uint" /> 1372 <field name="TASK Number of URB Entries SliceN" start="80" end="95" type="uint" /> 1373 </instruction> 1374 <instruction name="3DSTATE_VF" bias="2" length="2" engine="render"> 1375 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 1376 <field name="Indexed Draw Cut Index Enable" start="8" end="8" type="bool" /> 1377 <field name="Component Packing Enable" start="9" end="9" type="bool" /> 1378 <field name="Sequential Draw Cut Index Enable" start="10" end="10" type="bool" /> 1379 <field name="VertexID Offset Enable" start="11" end="11" type="bool" /> 1380 <field name="Geometry Distribution Enable" start="12" end="12" type="bool" /> 1381 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="12" /> 1382 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1383 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1384 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1385 <field name="Cut Index" start="32" end="63" type="uint" /> 1386 </instruction> 1387 <instruction name="3DSTATE_VFG" bias="2" length="4"> 1388 <field name="DWord Length" start="0" end="7" type="uint" default="2" /> 1389 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="87" /> 1390 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1391 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1392 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1393 <field name="Distribution Granularity" start="32" end="33" type="uint"> 1394 <value name="Batch Level Granularity" value="0" /> 1395 <value name="Instance Level Granularity" value="1" /> 1396 <value name="Draw Level Granularity" value="2" /> 1397 </field> 1398 <field name="Granularity Threshold Disable" start="34" end="34" type="bool" /> 1399 <field name="List Cut Index Enable" start="35" end="35" type="bool" /> 1400 <field name="Distribution Mode" start="36" end="36" type="uint"> 1401 <value name="RR_STRICT" value="0" /> 1402 <value name="RR_FREE" value="1" /> 1403 </field> 1404 <field name="List 1 Batch Size Scale" start="64" end="66" type="uint" /> 1405 <field name="List 2 Batch Size Scale" start="72" end="74" type="uint" /> 1406 <field name="List 3 Batch Size Scale" start="80" end="82" type="uint" /> 1407 <field name="List N Batch Size Scale" start="88" end="90" type="uint" /> 1408 <field name="Strip Batch Size Scale" start="96" end="98" type="uint" /> 1409 <field name="Patch Batch Size Scale" start="104" end="106" type="uint" /> 1410 <field name="Patch Batch Size Multiplier" start="112" end="116" type="uint" /> 1411 </instruction> 1412 <instruction name="3DSTATE_VF_SGVS_2" bias="2" length="3" engine="render"> 1413 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 1414 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="86" /> 1415 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1416 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1417 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1418 <field name="XP0 Element Offset" start="32" end="37" type="uint" /> 1419 <field name="XP0 Source Select" start="44" end="44" type="uint"> 1420 <value name="VERTEX_LOCATION" value="1" /> 1421 <value name="XP0_PARAMETER" value="0" /> 1422 </field> 1423 <field name="XP0 Component Number" start="45" end="46" type="uint"> 1424 <value name="COMP_0" value="0" /> 1425 <value name="COMP_1" value="1" /> 1426 <value name="COMP_2" value="2" /> 1427 <value name="COMP_3" value="3" /> 1428 </field> 1429 <field name="XP0 Enable" start="47" end="47" type="uint" /> 1430 <field name="XP1 Element Offset" start="48" end="53" type="uint" /> 1431 <field name="XP1 Source Select" start="60" end="60" type="uint"> 1432 <value name="Starting Instance Location" value="1" /> 1433 <value name="XP1_PARAMETER" value="0" /> 1434 </field> 1435 <field name="XP1 Component Number" start="61" end="62" type="uint"> 1436 <value name="COMP_0" value="0" /> 1437 <value name="COMP_1" value="1" /> 1438 <value name="COMP_2" value="2" /> 1439 <value name="COMP_3" value="3" /> 1440 </field> 1441 <field name="XP1 Enable" start="63" end="63" type="uint" /> 1442 <field name="XP2 Element Offset" start="64" end="69" type="uint" /> 1443 <field name="XP2 Component Number" start="77" end="78" type="uint"> 1444 <value name="COMP_0" value="0" /> 1445 <value name="COMP_1" value="1" /> 1446 <value name="COMP_2" value="2" /> 1447 <value name="COMP_3" value="3" /> 1448 </field> 1449 <field name="XP2 Enable" start="79" end="79" type="uint" /> 1450 </instruction> 1451 <instruction name="3DSTATE_VS" bias="2" length="9" engine="render"> 1452 <field name="DWord Length" start="0" end="7" type="uint" default="7" /> 1453 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16" /> 1454 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1455 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1456 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1457 <field name="Kernel Start Pointer" start="38" end="95" type="offset" /> 1458 <field name="Software Exception Enable" start="103" end="103" type="bool" /> 1459 <field name="Accesses UAV" start="108" end="108" type="bool" /> 1460 <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" /> 1461 <field name="Floating Point Mode" start="112" end="112" type="uint"> 1462 <value name="IEEE-754" value="0" /> 1463 <value name="Alternate" value="1" /> 1464 </field> 1465 <field name="Thread Dispatch Priority" start="113" end="113" type="uint"> 1466 <value name="High" value="1" /> 1467 </field> 1468 <field name="Binding Table Entry Count" start="114" end="121" type="uint" /> 1469 <field name="Sampler Count" start="123" end="125" type="uint"> 1470 <value name="No Samplers" value="0" /> 1471 <value name="1-4 Samplers" value="1" /> 1472 <value name="5-8 Samplers" value="2" /> 1473 <value name="9-12 Samplers" value="3" /> 1474 <value name="13-16 Samplers" value="4" /> 1475 </field> 1476 <field name="Vector Mask Enable" start="126" end="126" type="bool" /> 1477 <field name="Scratch Space Buffer" start="138" end="159" type="uint" /> 1478 <field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint" /> 1479 <field name="Vertex URB Entry Read Length" start="203" end="208" type="uint" /> 1480 <field name="Dispatch GRF Start Register For URB Data" start="212" end="216" type="uint" /> 1481 <field name="Enable" start="224" end="224" type="bool" /> 1482 <field name="Vertex Cache Disable" start="225" end="225" type="bool" /> 1483 <field name="SIMD8 Dispatch Enable" start="226" end="226" type="bool" /> 1484 <field name="SIMD8 Single Instance Dispatch Enable" start="233" end="233" type="bool" /> 1485 <field name="Statistics Enable" start="234" end="234" type="bool" /> 1486 <field name="Maximum Number of Threads" start="246" end="255" type="uint" /> 1487 <field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint" /> 1488 <field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint" /> 1489 <field name="Vertex URB Entry Output Length" start="272" end="276" type="uint" /> 1490 <field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint" /> 1491 </instruction> 1492 <instruction name="3DSTATE_WM" bias="2" length="2" engine="render"> 1493 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 1494 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="20" /> 1495 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1496 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1497 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1498 <field name="Force Kill Pixel Enable" start="32" end="33" type="uint"> 1499 <value name="ForceOff" value="1" /> 1500 <value name="ForceON" value="2" /> 1501 </field> 1502 <field name="Point Rasterization Rule" start="34" end="34" type="uint"> 1503 <value name="RASTRULE_UPPER_LEFT" value="0" /> 1504 <value name="RASTRULE_UPPER_RIGHT" value="1" /> 1505 </field> 1506 <field name="Line Stipple Enable" start="35" end="35" type="bool" /> 1507 <field name="Polygon Stipple Enable" start="36" end="36" type="bool" /> 1508 <field name="Line Antialiasing Region Width" start="38" end="39" type="uint"> 1509 <value name="0.5 pixels" value="0" /> 1510 <value name="1.0 pixels" value="1" /> 1511 <value name="2.0 pixels" value="2" /> 1512 <value name="4.0 pixels" value="3" /> 1513 </field> 1514 <field name="Line End Cap Antialiasing Region Width" start="40" end="41" type="uint"> 1515 <value name="0.5 pixels" value="0" /> 1516 <value name="1.0 pixels" value="1" /> 1517 <value name="2.0 pixels" value="2" /> 1518 <value name="4.0 pixels" value="3" /> 1519 </field> 1520 <field name="Barycentric Interpolation Mode" start="43" end="48" type="uint"> 1521 <value name="BIM_PERSPECTIVE_PIXEL" value="1" /> 1522 <value name="BIM_PERSPECTIVE_CENTROID" value="2" /> 1523 <value name="BIM_PERSPECTIVE_SAMPLE" value="4" /> 1524 <value name="BIM_LINEAR_PIXEL" value="8" /> 1525 <value name="BIM_LINEAR_CENTROID" value="16" /> 1526 <value name="BIM_LINEAR_SAMPLE" value="32" /> 1527 </field> 1528 <field name="Position ZW Interpolation Mode" start="49" end="50" type="uint"> 1529 <value name="INTERP_PIXEL" value="0" /> 1530 <value name="INTERP_CENTROID" value="2" /> 1531 <value name="INTERP_SAMPLE" value="3" /> 1532 </field> 1533 <field name="Force Thread Dispatch Enable" start="51" end="52" type="uint"> 1534 <value name="ForceOff" value="1" /> 1535 <value name="ForceON" value="2" /> 1536 </field> 1537 <field name="Early Depth/Stencil Control" start="53" end="54" type="uint"> 1538 <value name="EDSC_NORMAL" value="0" /> 1539 <value name="EDSC_PSEXEC" value="1" /> 1540 <value name="EDSC_PREPS" value="2" /> 1541 </field> 1542 <field name="Walker Direction" start="55" end="55" type="uint" default="0"> 1543 <value name="Snake Walk" value="0" /> 1544 <value name="Z Walk" value="1" /> 1545 </field> 1546 <field name="Walking Granularity" start="56" end="57" type="uint" default="2"> 1547 <value name="16x16 granularity" value="0" /> 1548 <value name="32x32 granularity" value="1" /> 1549 <value name="64x64 granularity" value="2" /> 1550 </field> 1551 <field name="Legacy Diamond Line Rasterization" start="58" end="58" type="bool" /> 1552 <field name="Legacy Hierarchical Depth Buffer Resolve Enable" start="59" end="59" type="bool" /> 1553 <field name="Legacy Depth Buffer Resolve Enable" start="60" end="60" type="bool" /> 1554 <field name="Legacy Depth Buffer Clear Enable" start="62" end="62" type="bool" /> 1555 <field name="Statistics Enable" start="63" end="63" type="bool" /> 1556 </instruction> 1557 <instruction name="3DSTATE_WM_HZ_OP" bias="2" length="6" engine="render"> 1558 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 1559 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="82" /> 1560 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1561 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1562 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1563 <field name="Number of Multisamples" start="45" end="47" type="uint" /> 1564 <field name="Stencil Clear Value" start="48" end="55" type="uint" /> 1565 <field name="Stencil Buffer Resolve Enable" start="56" end="56" type="bool" /> 1566 <field name="Full Surface Depth and Stencil Clear" start="57" end="57" type="bool" /> 1567 <field name="Pixel Position Offset Enable" start="58" end="58" type="bool" /> 1568 <field name="Hierarchical Depth Buffer Resolve Enable" start="59" end="59" type="bool" /> 1569 <field name="Depth Buffer Resolve Enable" start="60" end="60" type="bool" /> 1570 <field name="Scissor Rectangle Enable" start="61" end="61" type="bool" /> 1571 <field name="Depth Buffer Clear Enable" start="62" end="62" type="bool" /> 1572 <field name="Stencil Buffer Clear Enable" start="63" end="63" type="bool" /> 1573 <field name="Clear Rectangle X Min" start="64" end="79" type="uint" /> 1574 <field name="Clear Rectangle Y Min" start="80" end="95" type="uint" /> 1575 <field name="Clear Rectangle X Max" start="96" end="111" type="uint" /> 1576 <field name="Clear Rectangle Y Max" start="112" end="127" type="uint" /> 1577 <field name="Sample Mask" start="128" end="143" type="uint" /> 1578 </instruction> 1579 <instruction name="CFE_STATE" bias="2" length="6"> 1580 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 1581 <field name="CFE SubOpcode Variant" start="16" end="17" type="uint" default="0" /> 1582 <field name="CFE SubOpcode" start="18" end="23" type="uint" default="0" /> 1583 <field name="Compute Command Opcode" start="24" end="26" type="uint" default="2" /> 1584 <field name="Pipeline" start="27" end="28" type="uint" default="2" /> 1585 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1586 <field name="Scratch Space Buffer" start="42" end="63" type="uint" /> 1587 <field name="Number of Walkers" start="99" end="101" type="uint" /> 1588 <field name="Fused EU Dispatch" start="102" end="102" type="bool" /> 1589 <field name="Single Slice Dispatch CCS Mode" start="109" end="109" type="bool" /> 1590 <field name="Over Dispatch Control" start="110" end="111" type="uint"> 1591 <value name="Over Dispatch None" value="0" /> 1592 <value name="Over Dispatch Low" value="1" /> 1593 <value name="Over Dispatch Normal" value="2" /> 1594 <value name="Over Dispatch High" value="3" /> 1595 </field> 1596 <field name="Maximum Number of Threads" start="112" end="127" type="uint" /> 1597 </instruction> 1598 <instruction name="COMPUTE_WALKER" bias="2" length="39"> 1599 <field name="DWord Length" start="0" end="7" type="uint" default="37" /> 1600 <field name="Predicate Enable" start="8" end="8" type="bool" /> 1601 <field name="Workload Partition Enable" start="9" end="9" type="bool" /> 1602 <field name="Indirect Parameter Enable" start="10" end="10" type="bool" /> 1603 <field name="Systolic Mode Enable" start="14" end="14" type="bool" /> 1604 <field name="CFE SubOpcode Variant" start="16" end="17" type="uint" default="0" /> 1605 <field name="CFE SubOpcode" start="18" end="23" type="uint" default="2" /> 1606 <field name="Compute Command Opcode" start="24" end="26" type="uint" default="2" /> 1607 <field name="Pipeline" start="27" end="28" type="uint" default="2" /> 1608 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1609 <field name="body" start="32" end="1248" type="COMPUTE_WALKER_BODY" /> 1610 </instruction> 1611 <instruction name="EXECUTE_INDIRECT_DISPATCH" bias="2" length="44"> 1612 <field name="DWord Length" start="0" end="7" type="uint" default="42" /> 1613 <field name="Predicate Enable" start="8" end="8" type="bool" /> 1614 <field name="MOCS" start="12" end="15" type="uint" nonzero="true" /> 1615 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" /> 1616 <field name="3D Command Opcode" start="24" end="26" type="uint" default="4" /> 1617 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1618 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1619 <field name="Max Count" start="32" end="63" type="uint" /> 1620 <field name="Count Buffer Indirect Enable" start="64" end="64" type="bool" /> 1621 <field name="Count Buffer Address" start="66" end="127" type="address" /> 1622 <field name="Argument Buffer Start Address" start="130" end="191" type="address" /> 1623 <field name="COMPUTE_WALKER_BODY" start="192" end="1407" type="COMPUTE_WALKER_BODY" /> 1624 </instruction> 1625 <instruction name="EXECUTE_INDIRECT_DRAW" bias="2" length="6" engine="render"> 1626 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 1627 <field name="Predicate Enable" start="8" end="8" type="bool" /> 1628 <field name="TBIMR Enabled" start="9" end="9" type="uint" /> 1629 <field name="Argument Format" start="10" end="11" type="uint" prefix="XI"> 1630 <value name="DRAW" value="0" /> 1631 <value name="DRAWINDEXED" value="1" /> 1632 <value name="MESH_3D" value="2" /> 1633 <value name="MESH_1D" value="3" /> 1634 </field> 1635 <field name="MOCS" start="12" end="15" type="uint" nonzero="true" /> 1636 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 1637 <field name="3D Command Opcode" start="24" end="26" type="uint" default="4" /> 1638 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1639 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1640 <field name="Max Count" start="32" end="63" type="uint" /> 1641 <field name="Count Buffer Indirect Enable" start="64" end="64" type="bool" /> 1642 <field name="Count Buffer Address" start="66" end="127" type="address" /> 1643 <field name="Argument Buffer Start Address" start="130" end="191" type="address" /> 1644 </instruction> 1645 <instruction name="HCP_FQM_STATE" bias="2" length="34" engine="video"> 1646 <field name="DWord Length" start="0" end="11" type="uint" default="32" /> 1647 <field name="SubOpcode" start="16" end="22" type="uint" default="5" /> 1648 <field name="Media Command Opcode" start="23" end="26" type="uint" default="7" /> 1649 <field name="Pipeline" start="27" end="28" type="uint" default="2" /> 1650 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1651 <field name="Intra/Inter" start="32" end="32" type="uint"> 1652 <value name="Intra" value="0" /> 1653 <value name="Inter" value="1" /> 1654 </field> 1655 <field name="SizeID" start="33" end="34" type="uint" prefix="SZ"> 1656 <value name="4x4" value="0" /> 1657 <value name="8x8" value="1" /> 1658 <value name="16x16" value="2" /> 1659 <value name="32x32" value="3" /> 1660 </field> 1661 <field name="Color Component" start="35" end="36" type="uint"> 1662 <value name="Luma" value="0" /> 1663 <value name="Chroma Cb" value="1" /> 1664 <value name="Chroma Cr" value="2" /> 1665 </field> 1666 <field name="FQM DC Value" start="48" end="63" type="uint" /> 1667 <group count="128" start="64" size="8"> 1668 <field name="Quantizer Matrix 8x8" start="0" end="7" type="uint" /> 1669 </group> 1670 </instruction> 1671 <instruction name="MI_FLUSH_DW" bias="2" length="5" engine="blitter|compute|video"> 1672 <field name="DWord Length" start="0" end="5" type="uint" default="3" /> 1673 <field name="Video Pipeline Cache Invalidate" start="7" end="7" type="bool" /> 1674 <field name="Notify Enable" start="8" end="8" type="bool" /> 1675 <field name="Flush LLC" start="9" end="9" type="bool" /> 1676 <field name="Post-Sync Operation" start="14" end="15" type="uint" /> 1677 <field name="Flush CCS" start="16" end="16" type="bool" /> 1678 <field name="TLB Invalidate" start="18" end="18" type="bool" /> 1679 <field name="Store Data Index" start="21" end="21" type="uint" /> 1680 <field name="MI Command Opcode" start="23" end="28" type="uint" default="38" /> 1681 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 1682 <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT"> 1683 <value name="PPGTT" value="0" /> 1684 <value name="GGTT" value="1" /> 1685 </field> 1686 <field name="Address" start="35" end="79" type="address" /> 1687 <field name="Immediate Data" start="96" end="159" type="uint" /> 1688 </instruction> 1689 <instruction name="MI_MATH" bias="2"> 1690 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 1691 <field name="MOCS" start="8" end="14" type="uint" nonzero="true" /> 1692 <field name="Predication Enable" start="15" end="15" type="bool" /> 1693 <field name="MI Command Opcode" start="23" end="28" type="uint" default="26" /> 1694 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 1695 <group count="0" start="32" size="32"> 1696 <field name="Instruction" start="0" end="31" type="MI_MATH_ALU_INSTRUCTION" /> 1697 </group> 1698 </instruction> 1699 <instruction name="MI_REPORT_PERF_COUNT" bias="2" length="4" engine="render|compute"> 1700 <field name="DWord Length" start="0" end="5" type="uint" default="2" /> 1701 <field name="MI Command Opcode" start="23" end="28" type="uint" default="40" /> 1702 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 1703 <field name="Use Global GTT" start="32" end="32" type="bool" /> 1704 <field name="Core Mode Enable" start="36" end="36" type="uint" /> 1705 <field name="Memory Address" start="38" end="95" type="address" /> 1706 <field name="Report ID" start="96" end="127" type="uint" /> 1707 </instruction> 1708 <instruction name="MI_SET_PREDICATE" bias="1" length="1"> 1709 <field name="Predicate Enable" start="0" end="3" type="uint"> 1710 <value name="NOOP Never" value="0" /> 1711 <value name="NOOP On Result2 Clear" value="1" /> 1712 <value name="NOOP On Result2 Set" value="2" /> 1713 <value name="NOOP On Result Clear" value="3" /> 1714 <value name="NOOP On Result Set" value="4" /> 1715 <value name="NOOP Always" value="15" /> 1716 </field> 1717 <field name="MI Command Opcode" start="23" end="28" type="uint" default="1" /> 1718 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 1719 </instruction> 1720 <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render|compute"> 1721 <field name="Pipeline Selection" start="0" end="1" type="uint"> 1722 <value name="3D" value="0" /> 1723 <value name="Media" value="1" /> 1724 <value name="GPGPU" value="2" /> 1725 </field> 1726 <field name="Media Sampler DOP Clock Gate Enable" start="4" end="4" type="bool" /> 1727 <field name="Force Media Awake" start="5" end="5" type="bool" /> 1728 <field name="Systolic Mode Enable" start="7" end="7" type="bool" /> 1729 <field name="Mask Bits" start="8" end="15" type="uint" /> 1730 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4" /> 1731 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 1732 <field name="Command SubType" start="27" end="28" type="uint" default="1" /> 1733 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1734 </instruction> 1735 <instruction name="PIPE_CONTROL" bias="2" length="6" engine="render|compute"> 1736 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 1737 <field name="HDC Pipeline Flush Enable" start="9" end="9" type="bool" /> 1738 <field name="L3 Read Only Cache Invalidation Enable" start="10" end="10" type="bool" /> 1739 <field name="Untyped Data Port Cache Flush Enable" start="11" end="11" type="bool" /> 1740 <field name="CCS Flush Enable" start="13" end="13" type="bool" /> 1741 <field name="Workload Partition ID Offset Enable" start="14" end="14" type="bool" /> 1742 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 1743 <field name="3D Command Opcode" start="24" end="26" type="uint" default="2" /> 1744 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1745 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1746 <field name="Depth Cache Flush Enable" start="32" end="32" type="bool" /> 1747 <field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool" /> 1748 <field name="State Cache Invalidation Enable" start="34" end="34" type="bool" /> 1749 <field name="Constant Cache Invalidation Enable" start="35" end="35" type="bool" /> 1750 <field name="VF Cache Invalidation Enable" start="36" end="36" type="bool" /> 1751 <field name="DC Flush Enable" start="37" end="37" type="bool" /> 1752 <field name="Protected Memory Application ID" start="38" end="38" type="bool" /> 1753 <field name="Pipe Control Flush Enable" start="39" end="39" type="bool" /> 1754 <field name="Notify Enable" start="40" end="40" type="bool" /> 1755 <field name="Indirect State Pointers Disable" start="41" end="41" type="bool" /> 1756 <field name="Texture Cache Invalidation Enable" start="42" end="42" type="bool" /> 1757 <field name="Instruction Cache Invalidate Enable" start="43" end="43" type="bool" /> 1758 <field name="Render Target Cache Flush Enable" start="44" end="44" type="bool" /> 1759 <field name="Depth Stall Enable" start="45" end="45" type="bool" /> 1760 <field name="Post Sync Operation" start="46" end="47" type="uint"> 1761 <value name="No Write" value="0" /> 1762 <value name="Write Immediate Data" value="1" /> 1763 <value name="Write PS Depth Count" value="2" /> 1764 <value name="Write Timestamp" value="3" /> 1765 </field> 1766 <field name="Generic Media State Clear" start="48" end="48" type="bool" /> 1767 <field name="PSS Stall Sync Enable" start="49" end="49" type="bool" /> 1768 <field name="TLB Invalidate" start="50" end="50" type="bool" /> 1769 <field name="Depth Stall Sync Enable" start="51" end="51" type="bool" /> 1770 <field name="Command Streamer Stall Enable" start="52" end="52" type="bool" /> 1771 <field name="Store Data Index" start="53" end="53" type="uint" /> 1772 <field name="Protected Memory Enable" start="54" end="54" type="bool" /> 1773 <field name="LRI Post Sync Operation" start="55" end="55" type="uint"> 1774 <value name="No LRI Operation" value="0" /> 1775 <value name="MMIO Write Immediate Data" value="1" /> 1776 </field> 1777 <field name="Destination Address Type" start="56" end="56" type="uint" prefix="DAT"> 1778 <value name="PPGTT" value="0" /> 1779 <value name="GGTT" value="1" /> 1780 </field> 1781 <field name="AMFS Flush Enable" start="57" end="57" type="bool" /> 1782 <field name="Flush LLC" start="58" end="58" type="bool" /> 1783 <field name="Protected Memory Disable" start="59" end="59" type="bool" /> 1784 <field name="Tile Cache Flush Enable" start="60" end="60" type="bool" /> 1785 <field name="Command Cache Invalidate Enable" start="61" end="61" type="bool" /> 1786 <field name="L3 Fabric Flush" start="62" end="62" type="bool" /> 1787 <field name="TBIMR Force Batch Closure" start="63" end="63" type="uint"> 1788 <value name="No Batch Closure" value="0" /> 1789 <value name="Close Batch" value="1" /> 1790 </field> 1791 <field name="Address" start="66" end="111" type="address" /> 1792 <field name="Immediate Data" start="128" end="191" type="uint" /> 1793 </instruction> 1794 <instruction name="STATE_BASE_ADDRESS" bias="2" length="22" engine="render|compute"> 1795 <field name="DWord Length" start="0" end="7" type="uint" default="20" /> 1796 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" /> 1797 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 1798 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 1799 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1800 <field name="General State Base Address Modify Enable" start="32" end="32" type="bool" /> 1801 <field name="General State MOCS" start="36" end="42" type="uint" nonzero="true" /> 1802 <field name="General State Base Address" start="44" end="95" type="address" /> 1803 <field name="Stateless Data Port Access MOCS" start="112" end="118" type="uint" nonzero="true" /> 1804 <field name="L1 Cache Control" start="119" end="121" type="uint" prefix="L1CC"> 1805 <value name="WBP" value="0" dont_use="1" /> 1806 <value name="UC" value="1" dont_use="1" /> 1807 <value name="WB" value="2" /> 1808 <value name="WT" value="3" /> 1809 <value name="WS" value="4" /> 1810 </field> 1811 <field name="Surface State Base Address Modify Enable" start="128" end="128" type="bool" /> 1812 <field name="Surface State MOCS" start="132" end="138" type="uint" nonzero="true" /> 1813 <field name="Surface State Base Address" start="140" end="191" type="address" /> 1814 <field name="Dynamic State Base Address Modify Enable" start="192" end="192" type="bool" /> 1815 <field name="Dynamic State MOCS" start="196" end="202" type="uint" nonzero="true" /> 1816 <field name="Dynamic State Base Address" start="204" end="255" type="address" /> 1817 <field name="Indirect Object Base Address Modify Enable" start="256" end="256" type="bool" /> 1818 <field name="Indirect Object MOCS" start="260" end="266" type="uint" nonzero="true" /> 1819 <field name="Indirect Object Base Address" start="268" end="319" type="address" /> 1820 <field name="Instruction Base Address Modify Enable" start="320" end="320" type="bool" /> 1821 <field name="Instruction MOCS" start="324" end="330" type="uint" nonzero="true" /> 1822 <field name="Instruction Base Address" start="332" end="383" type="address" /> 1823 <field name="General State Buffer Size Modify Enable" start="384" end="384" type="bool" /> 1824 <field name="General State Buffer Size" start="396" end="415" type="uint" /> 1825 <field name="Dynamic State Buffer Size Modify Enable" start="416" end="416" type="bool" /> 1826 <field name="Dynamic State Buffer Size" start="428" end="447" type="uint" /> 1827 <field name="Indirect Object Buffer Size Modify Enable" start="448" end="448" type="bool" /> 1828 <field name="Indirect Object Buffer Size" start="460" end="479" type="uint" /> 1829 <field name="Instruction Buffer size Modify Enable" start="480" end="480" type="bool" /> 1830 <field name="Instruction Buffer Size" start="492" end="511" type="uint" /> 1831 <field name="Bindless Surface State Base Address Modify Enable" start="512" end="512" type="bool" /> 1832 <field name="Bindless Surface State MOCS" start="516" end="522" type="uint" nonzero="true" /> 1833 <field name="Bindless Surface State Base Address" start="524" end="575" type="address" /> 1834 <field name="Bindless Surface State Size" start="576" end="607" type="uint" /> 1835 <field name="Bindless Sampler State Base Address Modify Enable" start="608" end="608" type="bool" /> 1836 <field name="Bindless Sampler State MOCS" start="612" end="618" type="uint" nonzero="true" /> 1837 <field name="Bindless Sampler State Base Address" start="620" end="671" type="address" /> 1838 <field name="Bindless Sampler State Buffer Size" start="684" end="703" type="uint" /> 1839 </instruction> 1840 <instruction name="STATE_COMPUTE_MODE" bias="2" length="2" engine="render|compute"> 1841 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 1842 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5" /> 1843 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 1844 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 1845 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1846 <field name="Z Pass Async Compute Thread Limit" start="32" end="34" type="uint" prefix="ZPACTL"> 1847 <value name="Max 60" value="0" /> 1848 <value name="Max 64" value="1" /> 1849 <value name="Max 56" value="2" /> 1850 <value name="Max 48" value="3" /> 1851 </field> 1852 <field name="Force Non-Coherent DG2" start="35" end="36" type="uint"> 1853 <value name="Force Disabled" value="0" /> 1854 <value name="Force CPU Non-Coherent" value="1" /> 1855 <value name="Force GPU Non-Coherent" value="2" /> 1856 </field> 1857 <field name="Z Async Throttle settings" start="35" end="36" type="uint" prefix="ZATS"> 1858 <value name="Defer to Pixel Async Compute Thread Limit" value="0" /> 1859 <value name="Max 32" value="1" /> 1860 <value name="Max 40" value="2" /> 1861 <value name="Max 48" value="3" /> 1862 </field> 1863 <field name="Fast Clear Disabled on Compressed Surface" start="37" end="37" type="bool" /> 1864 <field name="Disable SLM Read Merge Optimization" start="38" end="38" type="bool" /> 1865 <field name="Pixel Async Compute Thread Limit" start="39" end="41" type="uint" prefix="PACTL"> 1866 <value name="Disabled" value="0" /> 1867 <value name="Max 2" value="1" /> 1868 <value name="Max 8" value="2" /> 1869 <value name="Max 16" value="3" /> 1870 <value name="Max 24" value="4" /> 1871 <value name="Max 32" value="5" /> 1872 <value name="Max 40" value="6" /> 1873 <value name="Max 48" value="7" /> 1874 </field> 1875 <field name="Disable Atomic on Clear Data" start="43" end="43" type="bool" /> 1876 <field name="Disable L1 Invalidate for non-L1-cacheable Writes" start="45" end="45" type="bool" /> 1877 <field name="Large GRF Mode" start="47" end="47" type="bool" /> 1878 <field name="Z Pass Async Compute Thread Limit Mask" start="48" end="50" type="uint" /> 1879 <field name="Mask1" start="48" end="63" type="uint" /> 1880 <field name="Force Non-Coherent DG2 Mask" start="51" end="52" type="uint" /> 1881 <field name="Z Async Throttle settings Mask" start="51" end="52" type="uint" /> 1882 <field name="Fast Clear Disabled on Compressed Surface Mask" start="53" end="53" type="bool" /> 1883 <field name="Disable SLM Read Merge Optimization Mask" start="54" end="54" type="bool" /> 1884 <field name="Pixel Async Compute Thread Limit Mask" start="55" end="57" type="uint" /> 1885 <field name="Disable Atomic on Clear Data Mask" start="59" end="59" type="bool" /> 1886 <field name="Disable L1 Invalidate for non-L1-cacheable Writes Mask" start="61" end="61" type="bool" /> 1887 <field name="Large GRF Mode Mask" start="63" end="63" type="bool" /> 1888 </instruction> 1889 <instruction name="STATE_SIP" bias="2" length="3" engine="render|compute"> 1890 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 1891 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2" /> 1892 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 1893 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 1894 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1895 <field name="System Instruction Pointer" start="36" end="95" type="offset" /> 1896 </instruction> 1897 <instruction name="XY_BLOCK_COPY_BLT" bias="2" length="22" engine="blitter"> 1898 <field name="DWord Length" start="0" end="7" type="uint" default="20" /> 1899 <field name="Special Mode of Operation" start="12" end="13" type="uint"> 1900 <value name="NONE" value="0" /> 1901 <value name="FULL_RESOLVE" value="1" /> 1902 <value name="PARTIAL_RESOLVE" value="2" /> 1903 </field> 1904 <field name="Color Depth" start="19" end="21" type="uint" prefix="XY_BPP"> 1905 <value name="8_BIT" value="0" /> 1906 <value name="16_BIT" value="1" /> 1907 <value name="32_BIT" value="2" /> 1908 <value name="64_BIT" value="3" /> 1909 <value name="96_BIT" value="4" /> 1910 <value name="128_BIT" value="5" /> 1911 </field> 1912 <field name="Opcode" start="22" end="28" type="uint" default="0x41" /> 1913 <field name="Client" start="29" end="31" type="uint" default="2" /> 1914 <field name="Destination Pitch" start="32" end="49" type="uint" /> 1915 <field name="Destination Auxiliary Surface Mode" start="50" end="52" type="uint" prefix="XY_AUX"> 1916 <value name="NONE" value="0" /> 1917 <value name="CCS_E" value="5" /> 1918 </field> 1919 <field name="Destination MOCS" start="53" end="59" type="uint" nonzero="true" /> 1920 <field name="Destination Control Surface Type" start="60" end="60" type="uint" /> 1921 <field name="Destination Compression Enable" start="61" end="61" type="bool" /> 1922 <field name="Destination Tiling" start="62" end="63" type="uint" prefix="XY_TILE"> 1923 <value name="LINEAR" value="0" /> 1924 <value name="X" value="1" /> 1925 <value name="4" value="2" /> 1926 <value name="64" value="3" /> 1927 </field> 1928 <field name="Destination X1" start="64" end="79" type="int" /> 1929 <field name="Destination Y1" start="80" end="95" type="int" /> 1930 <field name="Destination X2" start="96" end="111" type="int" /> 1931 <field name="Destination Y2" start="112" end="127" type="int" /> 1932 <field name="Destination Base Address" start="128" end="191" type="address" /> 1933 <field name="Destination X Offset" start="192" end="205" type="uint" /> 1934 <field name="Destination Y Offset" start="208" end="221" type="uint" /> 1935 <field name="Destination Target Memory" start="223" end="223" type="uint" prefix="XY_MEM"> 1936 <value name="LOCAL" value="0" /> 1937 <value name="SYSTEM" value="1" /> 1938 </field> 1939 <field name="Source X1" start="224" end="239" type="int" /> 1940 <field name="Source Y1" start="240" end="255" type="int" /> 1941 <field name="Source Pitch" start="256" end="273" type="uint" /> 1942 <field name="Source Auxiliary Surface Mode" start="274" end="276" type="uint" prefix="XY"> 1943 <value name="NONE" value="0" /> 1944 <value name="CCS_E" value="5" /> 1945 </field> 1946 <field name="Source MOCS" start="277" end="283" type="uint" nonzero="true" /> 1947 <field name="Source Control Surface Type" start="284" end="284" type="uint" /> 1948 <field name="Source Compression Enable" start="285" end="285" type="bool" /> 1949 <field name="Source Tiling" start="286" end="287" type="uint" prefix="XY_TILE"> 1950 <value name="LINEAR" value="0" /> 1951 <value name="X" value="1" /> 1952 <value name="4" value="2" /> 1953 <value name="64" value="3" /> 1954 </field> 1955 <field name="Source Base Address" start="288" end="351" type="address" /> 1956 <field name="Source X Offset" start="352" end="365" type="uint" /> 1957 <field name="Source Y Offset" start="368" end="381" type="uint" /> 1958 <field name="Source Target Memory" start="383" end="383" type="uint" prefix="XY_MEM"> 1959 <value name="LOCAL" value="0" /> 1960 <value name="SYSTEM" value="1" /> 1961 </field> 1962 <field name="Source Compression Format" start="384" end="388" type="uint" /> 1963 <field name="Source Clear Value Enable" start="389" end="389" type="bool" /> 1964 <field name="Source Clear Address" start="390" end="431" type="address" /> 1965 <field name="Destination Compression Format" start="448" end="452" type="uint" /> 1966 <field name="Destination Clear Value Enable" start="453" end="453" type="bool" /> 1967 <field name="Destination Clear Address" start="454" end="495" type="address" /> 1968 <field name="Destination Surface Height" start="512" end="525" type="uint" /> 1969 <field name="Destination Surface Width" start="526" end="539" type="uint" /> 1970 <field name="Destination Surface Type" start="541" end="543" type="uint" prefix="XY_SURFTYPE"> 1971 <value name="1D" value="0" /> 1972 <value name="2D" value="1" /> 1973 <value name="3D" value="2" /> 1974 <value name="CUBE" value="3" /> 1975 </field> 1976 <field name="Destination LOD" start="544" end="547" type="uint" /> 1977 <field name="Destination Surface QPitch" start="548" end="562" type="uint" /> 1978 <field name="Destination Surface Depth" start="565" end="575" type="uint" /> 1979 <field name="Destination Horizontal Align" start="576" end="577" type="uint"> 1980 <value name="HALIGN_16" value="0" /> 1981 <value name="HALIGN_32" value="1" /> 1982 <value name="HALIGN_64" value="2" /> 1983 <value name="HALIGN_128" value="3" /> 1984 </field> 1985 <field name="Destination Vertical Align" start="579" end="580" type="uint"> 1986 <value name="VALIGN_4" value="1" /> 1987 <value name="VALIGN_8" value="2" /> 1988 <value name="VALIGN_16" value="3" /> 1989 </field> 1990 <field name="Destination Mip Tail Start LOD" start="584" end="587" type="uint" /> 1991 <field name="Destination Depth/Stencil Resource" start="594" end="594" type="bool" /> 1992 <field name="Destination Array Index" start="597" end="607" type="uint" /> 1993 <field name="Source Surface Height" start="608" end="621" type="uint" /> 1994 <field name="Source Surface Width" start="622" end="635" type="uint" /> 1995 <field name="Source Surface Type" start="637" end="639" type="uint" prefix="XY_SURFTYPE"> 1996 <value name="1D" value="0" /> 1997 <value name="2D" value="1" /> 1998 <value name="3D" value="2" /> 1999 <value name="CUBE" value="3" /> 2000 </field> 2001 <field name="Source LOD" start="640" end="643" type="uint" /> 2002 <field name="Source Surface QPitch" start="644" end="658" type="uint" /> 2003 <field name="Source Surface Depth" start="661" end="671" type="uint" /> 2004 <field name="Source Horizontal Align" start="672" end="673" type="uint"> 2005 <value name="HALIGN_16" value="0" /> 2006 <value name="HALIGN_32" value="1" /> 2007 <value name="HALIGN_64" value="2" /> 2008 <value name="HALIGN_128" value="3" /> 2009 </field> 2010 <field name="Source Vertical Align" start="675" end="676" type="uint"> 2011 <value name="VALIGN_4" value="1" /> 2012 <value name="VALIGN_8" value="2" /> 2013 <value name="VALIGN_16" value="3" /> 2014 </field> 2015 <field name="Source Mip Tail Start LOD" start="680" end="683" type="uint" /> 2016 <field name="Source Depth/Stencil Resource" start="690" end="690" type="bool" /> 2017 <field name="Source Array Index" start="693" end="703" type="uint" /> 2018 </instruction> 2019 <instruction name="XY_FAST_COLOR_BLT" bias="2" length="16" engine="blitter"> 2020 <field name="DWord Length" start="0" end="7" type="uint" default="14" /> 2021 <field name="Special Mode of Operation" start="12" end="13" type="uint"> 2022 <value name="NONE" value="0" /> 2023 <value name="FAST_CLEAR_1" value="1" /> 2024 <value name="FAST_CLEAR_0" value="2" /> 2025 </field> 2026 <field name="Color Depth" start="19" end="21" type="uint" prefix="XY_BPP"> 2027 <value name="8_BIT" value="0" /> 2028 <value name="16_BIT" value="1" /> 2029 <value name="32_BIT" value="2" /> 2030 <value name="64_BIT" value="3" /> 2031 <value name="96_BIT" value="4" /> 2032 <value name="128_BIT" value="5" /> 2033 </field> 2034 <field name="Opcode" start="22" end="28" type="uint" default="0x44" /> 2035 <field name="Client" start="29" end="31" type="uint" default="2" /> 2036 <field name="Destination Pitch" start="32" end="49" type="uint" /> 2037 <field name="Destination Auxiliary Surface Mode" start="50" end="52" type="uint" prefix="XY_AUX"> 2038 <value name="NONE" value="0" /> 2039 <value name="CCS_E" value="5" /> 2040 </field> 2041 <field name="Destination MOCS" start="53" end="59" type="uint" nonzero="true" /> 2042 <field name="Destination Control Surface Type" start="60" end="60" type="uint" /> 2043 <field name="Destination Compression Enable" start="61" end="61" type="bool" /> 2044 <field name="Destination Tiling" start="62" end="63" type="uint" prefix="XY_TILE"> 2045 <value name="LINEAR" value="0" /> 2046 <value name="X" value="1" /> 2047 <value name="4" value="2" /> 2048 <value name="64" value="3" /> 2049 </field> 2050 <field name="Destination X1" start="64" end="79" type="int" /> 2051 <field name="Destination Y1" start="80" end="95" type="int" /> 2052 <field name="Destination X2" start="96" end="111" type="int" /> 2053 <field name="Destination Y2" start="112" end="127" type="int" /> 2054 <field name="Destination Base Address" start="128" end="191" type="address" /> 2055 <field name="Destination X Offset" start="192" end="205" type="uint" /> 2056 <field name="Destination Y Offset" start="208" end="221" type="uint" /> 2057 <field name="Destination Target Memory" start="223" end="223" type="uint" prefix="XY_MEM"> 2058 <value name="LOCAL" value="0" /> 2059 <value name="SYSTEM" value="1" /> 2060 </field> 2061 <group count="4" start="224" size="32"> 2062 <field name="Fill Color" start="0" end="31" type="uint" /> 2063 </group> 2064 <field name="Destination Compression Format" start="352" end="356" type="uint" /> 2065 <field name="Destination Clear Value Enable" start="357" end="357" type="bool" /> 2066 <field name="Destination Clear Address" start="358" end="399" type="address" /> 2067 <field name="Destination Surface Height" start="416" end="429" type="uint" /> 2068 <field name="Destination Surface Width" start="430" end="443" type="uint" /> 2069 <field name="Destination Surface Type" start="445" end="447" type="uint" prefix="XY_SURFTYPE"> 2070 <value name="1D" value="0" /> 2071 <value name="2D" value="1" /> 2072 <value name="3D" value="2" /> 2073 <value name="CUBE" value="3" /> 2074 </field> 2075 <field name="Destination LOD" start="448" end="451" type="uint" /> 2076 <field name="Destination Surface QPitch" start="452" end="466" type="uint" /> 2077 <field name="Destination Surface Depth" start="469" end="479" type="uint" /> 2078 <field name="Destination Horizontal Align" start="480" end="481" type="uint"> 2079 <value name="HALIGN_16" value="0" /> 2080 <value name="HALIGN_32" value="1" /> 2081 <value name="HALIGN_64" value="2" /> 2082 <value name="HALIGN_128" value="3" /> 2083 </field> 2084 <field name="Destination Vertical Align" start="483" end="484" type="uint"> 2085 <value name="VALIGN_4" value="1" /> 2086 <value name="VALIGN_8" value="2" /> 2087 <value name="VALIGN_16" value="3" /> 2088 </field> 2089 <field name="Destination Mip Tail Start LOD" start="488" end="491" type="uint" /> 2090 <field name="Destination Depth/Stencil Resource" start="498" end="498" type="bool" /> 2091 <field name="Destination Array Index" start="501" end="511" type="uint" /> 2092 </instruction> 2093 <register name="BCS_AUX_TABLE_BASE_ADDR" length="2" num="0x4240"> 2094 <field name="Address" start="0" end="63" type="uint" /> 2095 </register> 2096 <register name="BCS_CCS_AUX_INV" length="1" num="0x4248"> 2097 <field name="Aux Inv" start="0" end="0" type="bool" /> 2098 </register> 2099 <register name="CCS_INSTDONE" length="1" num="0x1206c"> 2100 <field name="Ring Enable" start="0" end="0" type="bool" /> 2101 <field name="VFE Done" start="16" end="16" type="bool" /> 2102 <field name="TSG Done" start="17" end="17" type="bool" /> 2103 <field name="CS Done" start="21" end="21" type="bool" /> 2104 </register> 2105 <register name="CHICKEN_RASTER_1" length="1" num="0x6204"> 2106 <field name="AA Line Quality Fix" start="5" end="5" type="bool" /> 2107 <field name="AA Line Quality Fix Mask" start="21" end="21" type="bool" /> 2108 </register> 2109 <register name="CHICKEN_RASTER_2" length="1" num="0x6208"> 2110 <field name="TBIMR Batch Size Override" start="1" end="1" type="bool" /> 2111 <field name="TBIMR Open Batch Enable" start="4" end="4" type="bool" /> 2112 <field name="TBIMR Fast Clip" start="5" end="5" type="bool" /> 2113 <field name="TBIMR Batch Size Override Mask" start="17" end="17" type="bool" /> 2114 <field name="TBIMR Open Batch Enable Mask" start="20" end="20" type="bool" /> 2115 <field name="TBIMR Fast Clip Mask" start="21" end="21" type="bool" /> 2116 </register> 2117 <register name="COMMON_SLICE_CHICKEN1" length="1" num="0x7010"> 2118 <field name="HIZ Plane Optimization disable bit" start="9" end="9" type="bool" /> 2119 <field name="HIZ Plane Optimization disable bit Mask" start="25" end="25" type="bool" /> 2120 </register> 2121 <register name="INSTDONE_GEOM" length="1" num="0x666c"> 2122 <field name="VFL Done" start="1" end="1" type="bool" /> 2123 <field name="VS Done" start="2" end="2" type="bool" /> 2124 <field name="HS Done" start="3" end="3" type="bool" /> 2125 <field name="TE Done" start="4" end="4" type="bool" /> 2126 <field name="DS Done" start="5" end="5" type="bool" /> 2127 <field name="GS Done" start="6" end="6" type="bool" /> 2128 <field name="SOL Done" start="7" end="7" type="bool" /> 2129 <field name="CL Done" start="8" end="8" type="bool" /> 2130 <field name="SF Done" start="9" end="9" type="bool" /> 2131 <field name="TDG1 Done" start="11" end="11" type="bool" /> 2132 <field name="URBM Done" start="13" end="13" type="bool" /> 2133 <field name="SVG Done" start="14" end="14" type="bool" /> 2134 <field name="TSG0 Done" start="17" end="17" type="bool" /> 2135 <field name="SDE Done" start="22" end="22" type="bool" /> 2136 </register> 2137 <register name="L3SQCREG5" length="1" num="0xB158"> 2138 <field name="L3 Cache Partial Write Merge Timer Initial Value" start="0" end="9" type="uint" /> 2139 <field name="Compressible Partial Write Merge Enable" start="21" end="21" type="uint" /> 2140 <field name="Coherent Partial Write Merge Enable" start="22" end="22" type="uint" /> 2141 <field name="Cross-Tile Partial Write Merge Enable" start="23" end="23" type="uint" /> 2142 </register> 2143 <register name="MESH_INVOCATION_COUNT" length="2" num="0x26E0"> 2144 <field name="MESH Invocation Counter" start="0" end="63" type="uint" /> 2145 </register> 2146 <register name="MESH_PRIMITIVE_COUNT" length="2" num="0x26D8"> 2147 <field name="MESH Primitive Counter" start="0" end="63" type="uint" /> 2148 </register> 2149 <register name="ROW_INSTDONE" length="1" num="0xe164"> 2150 <field name="BC Done" start="0" end="0" type="bool" /> 2151 <field name="PSD Done" start="1" end="1" type="bool" /> 2152 <field name="TDP Done" start="2" end="2" type="bool" /> 2153 <field name="DAPR Done" start="3" end="3" type="bool" /> 2154 <field name="CPSS Done" start="4" end="4" type="bool" /> 2155 <field name="RT DONE RENDER" start="5" end="5" type="bool" /> 2156 <field name="TDL Done" start="6" end="6" type="bool" /> 2157 <field name="EU00 done SS1" start="7" end="7" type="bool" /> 2158 <field name="EU01 done SS1" start="8" end="8" type="bool" /> 2159 <field name="EU02 done SS1" start="9" end="9" type="bool" /> 2160 <field name="EU03 done SS1" start="10" end="10" type="bool" /> 2161 <field name="MA0 done SS1" start="11" end="11" type="bool" /> 2162 <field name="IC Done" start="12" end="12" type="bool" /> 2163 <field name="BTD DONE RENDER" start="13" end="13" type="bool" /> 2164 <field name="RT DONE COMPUTE" start="14" end="14" type="bool" /> 2165 <field name="MA0 Done SS0" start="15" end="15" type="bool" /> 2166 <field name="EU00 Done SS0" start="16" end="16" type="bool" /> 2167 <field name="EU01 Done SS0" start="17" end="17" type="bool" /> 2168 <field name="EU02 Done SS0" start="18" end="18" type="bool" /> 2169 <field name="EU03 Done SS0" start="19" end="19" type="bool" /> 2170 <field name="BTD DONE COMPUTE" start="20" end="20" type="bool" /> 2171 <field name="EU10 Done SS0" start="21" end="21" type="bool" /> 2172 <field name="EU11 Done SS0" start="22" end="22" type="bool" /> 2173 <field name="EU12 Done SS0" start="23" end="23" type="bool" /> 2174 <field name="EU13 Done SS0" start="24" end="24" type="bool" /> 2175 <field name="TSL Done" start="26" end="26" type="bool" /> 2176 <field name="EU10 Done SS1" start="27" end="27" type="bool" /> 2177 <field name="EU11 Done SS1" start="28" end="28" type="bool" /> 2178 <field name="EU12 Done SS1" start="29" end="29" type="bool" /> 2179 <field name="EU13 Done SS1" start="30" end="30" type="bool" /> 2180 </register> 2181 <register name="SAMPLER_INSTDONE" length="1" num="0xe160"> 2182 <field name="SI Done" start="0" end="0" type="bool" /> 2183 <field name="SVSM ADAPTER Done" start="1" end="1" type="bool" /> 2184 <field name="SVSM ARB Done" start="2" end="2" type="bool" /> 2185 <field name="SVSM Done" start="3" end="3" type="bool" /> 2186 <field name="PL Done" start="4" end="4" type="bool" /> 2187 <field name="DG Done" start="5" end="5" type="bool" /> 2188 <field name="SSLA Done" start="6" end="6" type="bool" /> 2189 <field name="ST ARB Done" start="7" end="7" type="bool" /> 2190 <field name="ST Done" start="8" end="8" type="bool" /> 2191 <field name="FT Done" start="9" end="9" type="bool" /> 2192 <field name="MT Done" start="11" end="11" type="bool" /> 2193 <field name="DM Done" start="12" end="12" type="bool" /> 2194 <field name="BDM Done" start="13" end="13" type="bool" /> 2195 <field name="SC Done" start="14" end="14" type="bool" /> 2196 <field name="FL Done" start="15" end="15" type="bool" /> 2197 <field name="SO Done" start="16" end="16" type="bool" /> 2198 <field name="LSC L1BANK0 Idle" start="18" end="18" type="bool" /> 2199 <field name="LSC L1BANK1 Idle" start="19" end="19" type="bool" /> 2200 <field name="LSC L1BANK2 Idle" start="20" end="20" type="bool" /> 2201 <field name="LSC L1BANK3 Idle" start="21" end="21" type="bool" /> 2202 <field name="LSC SEQ0 Idle" start="22" end="22" type="bool" /> 2203 <field name="LSC SEQ1 Idle" start="23" end="23" type="bool" /> 2204 <field name="LSC SEQ2 Idle" start="24" end="24" type="bool" /> 2205 <field name="LSC SEQ3 Idle" start="25" end="25" type="bool" /> 2206 <field name="LSC SEQ INTF Idle" start="26" end="26" type="bool" /> 2207 <field name="LSC L3 INTF Idle" start="27" end="27" type="bool" /> 2208 <field name="VMEM SOARB0 Done" start="28" end="28" type="bool" /> 2209 <field name="VMEM SOARB1 Done" start="29" end="29" type="bool" /> 2210 <field name="VMEM L3REQARB0 Done" start="30" end="30" type="bool" /> 2211 <field name="VMEM L3REQARB1 Done" start="31" end="31" type="bool" /> 2212 </register> 2213 <register name="SC_INSTDONE" length="1" num="0x7100"> 2214 <field name="SVL Done" start="0" end="0" type="bool" /> 2215 <field name="WMFE Done" start="1" end="1" type="bool" /> 2216 <field name="WMBE Done" start="2" end="2" type="bool" /> 2217 <field name="HIZ Done" start="3" end="3" type="bool" /> 2218 <field name="IZFE Done" start="5" end="5" type="bool" /> 2219 <field name="SBE Done" start="6" end="6" type="bool" /> 2220 <field name="RCC Done" start="9" end="9" type="bool" /> 2221 <field name="RCPBE Done" start="10" end="10" type="bool" /> 2222 <field name="RCPFE Done" start="11" end="11" type="bool" /> 2223 <field name="DAPB Done" start="12" end="12" type="bool" /> 2224 <field name="DAPRBE Done" start="13" end="13" type="bool" /> 2225 <field name="SARB Done" start="15" end="15" type="bool" /> 2226 <field name="DC0 Done" start="16" end="16" type="bool" /> 2227 <field name="DC1 Done" start="17" end="17" type="bool" /> 2228 <field name="DC2 Done" start="18" end="18" type="bool" /> 2229 <field name="DC3 Done" start="19" end="19" type="bool" /> 2230 <field name="GW0 Done" start="20" end="20" type="bool" /> 2231 <field name="GW1 Done" start="21" end="21" type="bool" /> 2232 <field name="GW2 Done" start="22" end="22" type="bool" /> 2233 <field name="GW3 Done" start="23" end="23" type="bool" /> 2234 <field name="TDC Done" start="24" end="24" type="bool" /> 2235 <field name="SFBE Done" start="25" end="25" type="bool" /> 2236 <field name="PSS Done" start="26" end="26" type="bool" /> 2237 <field name="AMFS Done" start="27" end="27" type="bool" /> 2238 </register> 2239 <register name="SC_INSTDONE_EXTRA" length="1" num="0x7104"> 2240 <field name="RCC1 Done" start="9" end="9" type="bool" /> 2241 <field name="RCPBE1 Done" start="10" end="10" type="bool" /> 2242 <field name="RCPFE1 Done" start="11" end="11" type="bool" /> 2243 <field name="DAPB1 Done" start="12" end="12" type="bool" /> 2244 <field name="DAPRBE1 Done" start="13" end="13" type="bool" /> 2245 <field name="DC4 Done" start="16" end="16" type="bool" /> 2246 <field name="DC5 Done" start="17" end="17" type="bool" /> 2247 <field name="DC6 Done" start="18" end="18" type="bool" /> 2248 <field name="DC7 Done" start="19" end="19" type="bool" /> 2249 <field name="GW4 Done" start="20" end="20" type="bool" /> 2250 <field name="GW5 Done" start="21" end="21" type="bool" /> 2251 <field name="GW6 Done" start="22" end="22" type="bool" /> 2252 <field name="GW7 Done" start="23" end="23" type="bool" /> 2253 <field name="TDC1 Done" start="24" end="24" type="bool" /> 2254 <field name="PSS Done" start="26" end="26" type="bool" /> 2255 </register> 2256 <register name="SC_INSTDONE_EXTRA2" length="1" num="0x7108"> 2257 <field name="RCC2 Done" start="9" end="9" type="bool" /> 2258 <field name="RCPBE2 Done" start="10" end="10" type="bool" /> 2259 <field name="RCPFE2 Done" start="11" end="11" type="bool" /> 2260 <field name="DAPB2 Done" start="12" end="12" type="bool" /> 2261 <field name="DAPRBE2 Done" start="13" end="13" type="bool" /> 2262 </register> 2263 <register name="TASK_INVOCATION_COUNT" length="2" num="0x26E8"> 2264 <field name="TASK Invocation Counter" start="0" end="63" type="uint" /> 2265 </register> 2266</genxml> 2267