1 /******************************************************************************* 2 Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. 3 4 Permission is hereby granted, free of charge, to any person obtaining a 5 copy of this software and associated documentation files (the "Software"), 6 to deal in the Software without restriction, including without limitation 7 the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 and/or sell copies of the Software, and to permit persons to whom the 9 Software is furnished to do so, subject to the following conditions: 10 11 The above copyright notice and this permission notice shall be included in 12 all copies or substantial portions of the Software. 13 14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20 DEALINGS IN THE SOFTWARE. 21 22 *******************************************************************************/ 23 24 #ifndef _cl_kepler_c_h_ 25 #define _cl_kepler_c_h_ 26 27 /* AUTO GENERATED FILE -- DO NOT EDIT */ 28 /* Command: ../../class/bin/sw_header.pl kepler_c */ 29 30 #include "nvtypes.h" 31 32 #define KEPLER_C 0xA297 33 34 #define NVA297_SET_OBJECT 0x0000 35 #define NVA297_SET_OBJECT_CLASS_ID 15:0 36 #define NVA297_SET_OBJECT_ENGINE_ID 20:16 37 38 #define NVA297_NO_OPERATION 0x0100 39 #define NVA297_NO_OPERATION_V 31:0 40 41 #define NVA297_SET_NOTIFY_A 0x0104 42 #define NVA297_SET_NOTIFY_A_ADDRESS_UPPER 7:0 43 44 #define NVA297_SET_NOTIFY_B 0x0108 45 #define NVA297_SET_NOTIFY_B_ADDRESS_LOWER 31:0 46 47 #define NVA297_NOTIFY 0x010c 48 #define NVA297_NOTIFY_TYPE 31:0 49 #define NVA297_NOTIFY_TYPE_WRITE_ONLY 0x00000000 50 #define NVA297_NOTIFY_TYPE_WRITE_THEN_AWAKEN 0x00000001 51 52 #define NVA297_WAIT_FOR_IDLE 0x0110 53 #define NVA297_WAIT_FOR_IDLE_V 31:0 54 55 #define NVA297_LOAD_MME_INSTRUCTION_RAM_POINTER 0x0114 56 #define NVA297_LOAD_MME_INSTRUCTION_RAM_POINTER_V 31:0 57 58 #define NVA297_LOAD_MME_INSTRUCTION_RAM 0x0118 59 #define NVA297_LOAD_MME_INSTRUCTION_RAM_V 31:0 60 61 #define NVA297_LOAD_MME_START_ADDRESS_RAM_POINTER 0x011c 62 #define NVA297_LOAD_MME_START_ADDRESS_RAM_POINTER_V 31:0 63 64 #define NVA297_LOAD_MME_START_ADDRESS_RAM 0x0120 65 #define NVA297_LOAD_MME_START_ADDRESS_RAM_V 31:0 66 67 #define NVA297_SET_MME_SHADOW_RAM_CONTROL 0x0124 68 #define NVA297_SET_MME_SHADOW_RAM_CONTROL_MODE 1:0 69 #define NVA297_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_TRACK 0x00000000 70 #define NVA297_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_TRACK_WITH_FILTER 0x00000001 71 #define NVA297_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_PASSTHROUGH 0x00000002 72 #define NVA297_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_REPLAY 0x00000003 73 74 #define NVA297_PEER_SEMAPHORE_RELEASE_OFFSET_UPPER 0x0128 75 #define NVA297_PEER_SEMAPHORE_RELEASE_OFFSET_UPPER_V 7:0 76 77 #define NVA297_PEER_SEMAPHORE_RELEASE_OFFSET 0x012c 78 #define NVA297_PEER_SEMAPHORE_RELEASE_OFFSET_V 31:0 79 80 #define NVA297_SET_GLOBAL_RENDER_ENABLE_A 0x0130 81 #define NVA297_SET_GLOBAL_RENDER_ENABLE_A_OFFSET_UPPER 7:0 82 83 #define NVA297_SET_GLOBAL_RENDER_ENABLE_B 0x0134 84 #define NVA297_SET_GLOBAL_RENDER_ENABLE_B_OFFSET_LOWER 31:0 85 86 #define NVA297_SET_GLOBAL_RENDER_ENABLE_C 0x0138 87 #define NVA297_SET_GLOBAL_RENDER_ENABLE_C_MODE 2:0 88 #define NVA297_SET_GLOBAL_RENDER_ENABLE_C_MODE_FALSE 0x00000000 89 #define NVA297_SET_GLOBAL_RENDER_ENABLE_C_MODE_TRUE 0x00000001 90 #define NVA297_SET_GLOBAL_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002 91 #define NVA297_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003 92 #define NVA297_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004 93 94 #define NVA297_SEND_GO_IDLE 0x013c 95 #define NVA297_SEND_GO_IDLE_V 31:0 96 97 #define NVA297_PM_TRIGGER 0x0140 98 #define NVA297_PM_TRIGGER_V 31:0 99 100 #define NVA297_PM_TRIGGER_WFI 0x0144 101 #define NVA297_PM_TRIGGER_WFI_V 31:0 102 103 #define NVA297_SET_INSTRUMENTATION_METHOD_HEADER 0x0150 104 #define NVA297_SET_INSTRUMENTATION_METHOD_HEADER_V 31:0 105 106 #define NVA297_SET_INSTRUMENTATION_METHOD_DATA 0x0154 107 #define NVA297_SET_INSTRUMENTATION_METHOD_DATA_V 31:0 108 109 #define NVA297_LINE_LENGTH_IN 0x0180 110 #define NVA297_LINE_LENGTH_IN_VALUE 31:0 111 112 #define NVA297_LINE_COUNT 0x0184 113 #define NVA297_LINE_COUNT_VALUE 31:0 114 115 #define NVA297_OFFSET_OUT_UPPER 0x0188 116 #define NVA297_OFFSET_OUT_UPPER_VALUE 7:0 117 118 #define NVA297_OFFSET_OUT 0x018c 119 #define NVA297_OFFSET_OUT_VALUE 31:0 120 121 #define NVA297_PITCH_OUT 0x0190 122 #define NVA297_PITCH_OUT_VALUE 31:0 123 124 #define NVA297_SET_DST_BLOCK_SIZE 0x0194 125 #define NVA297_SET_DST_BLOCK_SIZE_WIDTH 3:0 126 #define NVA297_SET_DST_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000 127 #define NVA297_SET_DST_BLOCK_SIZE_HEIGHT 7:4 128 #define NVA297_SET_DST_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000 129 #define NVA297_SET_DST_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001 130 #define NVA297_SET_DST_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002 131 #define NVA297_SET_DST_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003 132 #define NVA297_SET_DST_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004 133 #define NVA297_SET_DST_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005 134 #define NVA297_SET_DST_BLOCK_SIZE_DEPTH 11:8 135 #define NVA297_SET_DST_BLOCK_SIZE_DEPTH_ONE_GOB 0x00000000 136 #define NVA297_SET_DST_BLOCK_SIZE_DEPTH_TWO_GOBS 0x00000001 137 #define NVA297_SET_DST_BLOCK_SIZE_DEPTH_FOUR_GOBS 0x00000002 138 #define NVA297_SET_DST_BLOCK_SIZE_DEPTH_EIGHT_GOBS 0x00000003 139 #define NVA297_SET_DST_BLOCK_SIZE_DEPTH_SIXTEEN_GOBS 0x00000004 140 #define NVA297_SET_DST_BLOCK_SIZE_DEPTH_THIRTYTWO_GOBS 0x00000005 141 142 #define NVA297_SET_DST_WIDTH 0x0198 143 #define NVA297_SET_DST_WIDTH_V 31:0 144 145 #define NVA297_SET_DST_HEIGHT 0x019c 146 #define NVA297_SET_DST_HEIGHT_V 31:0 147 148 #define NVA297_SET_DST_DEPTH 0x01a0 149 #define NVA297_SET_DST_DEPTH_V 31:0 150 151 #define NVA297_SET_DST_LAYER 0x01a4 152 #define NVA297_SET_DST_LAYER_V 31:0 153 154 #define NVA297_SET_DST_ORIGIN_BYTES_X 0x01a8 155 #define NVA297_SET_DST_ORIGIN_BYTES_X_V 19:0 156 157 #define NVA297_SET_DST_ORIGIN_SAMPLES_Y 0x01ac 158 #define NVA297_SET_DST_ORIGIN_SAMPLES_Y_V 15:0 159 160 #define NVA297_LAUNCH_DMA 0x01b0 161 #define NVA297_LAUNCH_DMA_DST_MEMORY_LAYOUT 0:0 162 #define NVA297_LAUNCH_DMA_DST_MEMORY_LAYOUT_BLOCKLINEAR 0x00000000 163 #define NVA297_LAUNCH_DMA_DST_MEMORY_LAYOUT_PITCH 0x00000001 164 #define NVA297_LAUNCH_DMA_COMPLETION_TYPE 5:4 165 #define NVA297_LAUNCH_DMA_COMPLETION_TYPE_FLUSH_DISABLE 0x00000000 166 #define NVA297_LAUNCH_DMA_COMPLETION_TYPE_FLUSH_ONLY 0x00000001 167 #define NVA297_LAUNCH_DMA_COMPLETION_TYPE_RELEASE_SEMAPHORE 0x00000002 168 #define NVA297_LAUNCH_DMA_INTERRUPT_TYPE 9:8 169 #define NVA297_LAUNCH_DMA_INTERRUPT_TYPE_NONE 0x00000000 170 #define NVA297_LAUNCH_DMA_INTERRUPT_TYPE_INTERRUPT 0x00000001 171 #define NVA297_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE 12:12 172 #define NVA297_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE_FOUR_WORDS 0x00000000 173 #define NVA297_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE_ONE_WORD 0x00000001 174 #define NVA297_LAUNCH_DMA_REDUCTION_ENABLE 1:1 175 #define NVA297_LAUNCH_DMA_REDUCTION_ENABLE_FALSE 0x00000000 176 #define NVA297_LAUNCH_DMA_REDUCTION_ENABLE_TRUE 0x00000001 177 #define NVA297_LAUNCH_DMA_REDUCTION_OP 15:13 178 #define NVA297_LAUNCH_DMA_REDUCTION_OP_RED_ADD 0x00000000 179 #define NVA297_LAUNCH_DMA_REDUCTION_OP_RED_MIN 0x00000001 180 #define NVA297_LAUNCH_DMA_REDUCTION_OP_RED_MAX 0x00000002 181 #define NVA297_LAUNCH_DMA_REDUCTION_OP_RED_INC 0x00000003 182 #define NVA297_LAUNCH_DMA_REDUCTION_OP_RED_DEC 0x00000004 183 #define NVA297_LAUNCH_DMA_REDUCTION_OP_RED_AND 0x00000005 184 #define NVA297_LAUNCH_DMA_REDUCTION_OP_RED_OR 0x00000006 185 #define NVA297_LAUNCH_DMA_REDUCTION_OP_RED_XOR 0x00000007 186 #define NVA297_LAUNCH_DMA_REDUCTION_FORMAT 3:2 187 #define NVA297_LAUNCH_DMA_REDUCTION_FORMAT_UNSIGNED_32 0x00000000 188 #define NVA297_LAUNCH_DMA_REDUCTION_FORMAT_SIGNED_32 0x00000001 189 #define NVA297_LAUNCH_DMA_SYSMEMBAR_DISABLE 6:6 190 #define NVA297_LAUNCH_DMA_SYSMEMBAR_DISABLE_FALSE 0x00000000 191 #define NVA297_LAUNCH_DMA_SYSMEMBAR_DISABLE_TRUE 0x00000001 192 193 #define NVA297_LOAD_INLINE_DATA 0x01b4 194 #define NVA297_LOAD_INLINE_DATA_V 31:0 195 196 #define NVA297_SET_I2M_SEMAPHORE_A 0x01dc 197 #define NVA297_SET_I2M_SEMAPHORE_A_OFFSET_UPPER 7:0 198 199 #define NVA297_SET_I2M_SEMAPHORE_B 0x01e0 200 #define NVA297_SET_I2M_SEMAPHORE_B_OFFSET_LOWER 31:0 201 202 #define NVA297_SET_I2M_SEMAPHORE_C 0x01e4 203 #define NVA297_SET_I2M_SEMAPHORE_C_PAYLOAD 31:0 204 205 #define NVA297_SET_I2M_SPARE_NOOP00 0x01f0 206 #define NVA297_SET_I2M_SPARE_NOOP00_V 31:0 207 208 #define NVA297_SET_I2M_SPARE_NOOP01 0x01f4 209 #define NVA297_SET_I2M_SPARE_NOOP01_V 31:0 210 211 #define NVA297_SET_I2M_SPARE_NOOP02 0x01f8 212 #define NVA297_SET_I2M_SPARE_NOOP02_V 31:0 213 214 #define NVA297_SET_I2M_SPARE_NOOP03 0x01fc 215 #define NVA297_SET_I2M_SPARE_NOOP03_V 31:0 216 217 #define NVA297_RUN_DS_NOW 0x0200 218 #define NVA297_RUN_DS_NOW_V 31:0 219 220 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS 0x0204 221 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD 4:0 222 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD_INSTANTANEOUS 0x00000000 223 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__16 0x00000001 224 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__32 0x00000002 225 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__64 0x00000003 226 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__128 0x00000004 227 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__256 0x00000005 228 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__512 0x00000006 229 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__1024 0x00000007 230 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__2048 0x00000008 231 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__4096 0x00000009 232 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__8192 0x0000000A 233 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__16384 0x0000000B 234 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__32768 0x0000000C 235 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__65536 0x0000000D 236 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__131072 0x0000000E 237 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__262144 0x0000000F 238 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__524288 0x00000010 239 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__1048576 0x00000011 240 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__2097152 0x00000012 241 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__4194304 0x00000013 242 #define NVA297_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD_LATEZ_ALWAYS 0x0000001F 243 244 #define NVA297_SET_RASTER_PIPE_SYNC_CONTROL 0x0208 245 #define NVA297_SET_RASTER_PIPE_SYNC_CONTROL_PRIM_AREA_THRESHOLD 21:0 246 #define NVA297_SET_RASTER_PIPE_SYNC_CONTROL_ENABLE 24:24 247 #define NVA297_SET_RASTER_PIPE_SYNC_CONTROL_ENABLE_FALSE 0x00000000 248 #define NVA297_SET_RASTER_PIPE_SYNC_CONTROL_ENABLE_TRUE 0x00000001 249 250 #define NVA297_SET_ALIASED_LINE_WIDTH_ENABLE 0x020c 251 #define NVA297_SET_ALIASED_LINE_WIDTH_ENABLE_V 0:0 252 #define NVA297_SET_ALIASED_LINE_WIDTH_ENABLE_V_FALSE 0x00000000 253 #define NVA297_SET_ALIASED_LINE_WIDTH_ENABLE_V_TRUE 0x00000001 254 255 #define NVA297_SET_API_MANDATED_EARLY_Z 0x0210 256 #define NVA297_SET_API_MANDATED_EARLY_Z_ENABLE 0:0 257 #define NVA297_SET_API_MANDATED_EARLY_Z_ENABLE_FALSE 0x00000000 258 #define NVA297_SET_API_MANDATED_EARLY_Z_ENABLE_TRUE 0x00000001 259 260 #define NVA297_SET_GS_DM_FIFO 0x0214 261 #define NVA297_SET_GS_DM_FIFO_SIZE_RASTER_ON 12:0 262 #define NVA297_SET_GS_DM_FIFO_SIZE_RASTER_OFF 28:16 263 #define NVA297_SET_GS_DM_FIFO_SPILL_ENABLED 31:31 264 #define NVA297_SET_GS_DM_FIFO_SPILL_ENABLED_FALSE 0x00000000 265 #define NVA297_SET_GS_DM_FIFO_SPILL_ENABLED_TRUE 0x00000001 266 267 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS 0x0218 268 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY 5:4 269 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY_EVICT_FIRST 0x00000000 270 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 271 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY_EVICT_LAST 0x00000002 272 273 #define NVA297_INVALIDATE_SHADER_CACHES 0x021c 274 #define NVA297_INVALIDATE_SHADER_CACHES_INSTRUCTION 0:0 275 #define NVA297_INVALIDATE_SHADER_CACHES_INSTRUCTION_FALSE 0x00000000 276 #define NVA297_INVALIDATE_SHADER_CACHES_INSTRUCTION_TRUE 0x00000001 277 #define NVA297_INVALIDATE_SHADER_CACHES_DATA 4:4 278 #define NVA297_INVALIDATE_SHADER_CACHES_DATA_FALSE 0x00000000 279 #define NVA297_INVALIDATE_SHADER_CACHES_DATA_TRUE 0x00000001 280 #define NVA297_INVALIDATE_SHADER_CACHES_CONSTANT 12:12 281 #define NVA297_INVALIDATE_SHADER_CACHES_CONSTANT_FALSE 0x00000000 282 #define NVA297_INVALIDATE_SHADER_CACHES_CONSTANT_TRUE 0x00000001 283 #define NVA297_INVALIDATE_SHADER_CACHES_LOCKS 1:1 284 #define NVA297_INVALIDATE_SHADER_CACHES_LOCKS_FALSE 0x00000000 285 #define NVA297_INVALIDATE_SHADER_CACHES_LOCKS_TRUE 0x00000001 286 #define NVA297_INVALIDATE_SHADER_CACHES_FLUSH_DATA 2:2 287 #define NVA297_INVALIDATE_SHADER_CACHES_FLUSH_DATA_FALSE 0x00000000 288 #define NVA297_INVALIDATE_SHADER_CACHES_FLUSH_DATA_TRUE 0x00000001 289 290 #define NVA297_SET_VAB_VERTEX3F(i) (0x0220+(i)*4) 291 #define NVA297_SET_VAB_VERTEX3F_V 31:0 292 293 #define NVA297_SET_VAB_VERTEX4F(i) (0x0230+(i)*4) 294 #define NVA297_SET_VAB_VERTEX4F_V 31:0 295 296 #define NVA297_SET_VAB_NORMAL3F(i) (0x0240+(i)*4) 297 #define NVA297_SET_VAB_NORMAL3F_V 31:0 298 299 #define NVA297_SET_VAB_COLOR3F(i) (0x0250+(i)*4) 300 #define NVA297_SET_VAB_COLOR3F_V 31:0 301 302 #define NVA297_SET_VAB_COLOR4F(i) (0x0260+(i)*4) 303 #define NVA297_SET_VAB_COLOR4F_V 31:0 304 305 #define NVA297_SET_VAB_COLOR4UB(i) (0x0270+(i)*4) 306 #define NVA297_SET_VAB_COLOR4UB_V 31:0 307 308 #define NVA297_SET_VAB_TEX_COORD1F(i) (0x0280+(i)*4) 309 #define NVA297_SET_VAB_TEX_COORD1F_V 31:0 310 311 #define NVA297_SET_VAB_TEX_COORD2F(i) (0x0290+(i)*4) 312 #define NVA297_SET_VAB_TEX_COORD2F_V 31:0 313 314 #define NVA297_SET_VAB_TEX_COORD3F(i) (0x02a0+(i)*4) 315 #define NVA297_SET_VAB_TEX_COORD3F_V 31:0 316 317 #define NVA297_SET_VAB_TEX_COORD4F(i) (0x02b0+(i)*4) 318 #define NVA297_SET_VAB_TEX_COORD4F_V 31:0 319 320 #define NVA297_SET_GLOBAL_LOAD_VIA_TEXTURE 0x02c4 321 #define NVA297_SET_GLOBAL_LOAD_VIA_TEXTURE_ENABLE 0:0 322 #define NVA297_SET_GLOBAL_LOAD_VIA_TEXTURE_ENABLE_FALSE 0x00000000 323 #define NVA297_SET_GLOBAL_LOAD_VIA_TEXTURE_ENABLE_TRUE 0x00000001 324 #define NVA297_SET_GLOBAL_LOAD_VIA_TEXTURE_HEADER_INDEX 23:4 325 326 #define NVA297_INCREMENT_SYNC_POINT 0x02c8 327 #define NVA297_INCREMENT_SYNC_POINT_INDEX 11:0 328 #define NVA297_INCREMENT_SYNC_POINT_CLEAN_L2 16:16 329 #define NVA297_INCREMENT_SYNC_POINT_CLEAN_L2_FALSE 0x00000000 330 #define NVA297_INCREMENT_SYNC_POINT_CLEAN_L2_TRUE 0x00000001 331 #define NVA297_INCREMENT_SYNC_POINT_CONDITION 20:20 332 #define NVA297_INCREMENT_SYNC_POINT_CONDITION_STREAM_OUT_WRITES_DONE 0x00000000 333 #define NVA297_INCREMENT_SYNC_POINT_CONDITION_ROP_WRITES_DONE 0x00000001 334 335 #define NVA297_SET_TASK_CIRCULAR_BUFFER_THROTTLE 0x02cc 336 #define NVA297_SET_TASK_CIRCULAR_BUFFER_THROTTLE_TASK_COUNT 21:0 337 338 #define NVA297_SET_PRIM_CIRCULAR_BUFFER_THROTTLE 0x02d0 339 #define NVA297_SET_PRIM_CIRCULAR_BUFFER_THROTTLE_PRIM_AREA 21:0 340 341 #define NVA297_FLUSH_AND_INVALIDATE_ROP_MINI_CACHE 0x02d4 342 #define NVA297_FLUSH_AND_INVALIDATE_ROP_MINI_CACHE_V 0:0 343 344 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE 0x02d8 345 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE_WIDTH 3:0 346 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000 347 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT 7:4 348 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000 349 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001 350 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002 351 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003 352 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004 353 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005 354 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE_DEPTH 11:8 355 #define NVA297_SET_SURFACE_CLIP_ID_BLOCK_SIZE_DEPTH_ONE_GOB 0x00000000 356 357 #define NVA297_SET_ALPHA_CIRCULAR_BUFFER_SIZE 0x02dc 358 #define NVA297_SET_ALPHA_CIRCULAR_BUFFER_SIZE_CACHE_LINES_PER_SM 9:0 359 360 #define NVA297_DECOMPRESS_SURFACE 0x02e0 361 #define NVA297_DECOMPRESS_SURFACE_MRT_SELECT 2:0 362 #define NVA297_DECOMPRESS_SURFACE_RT_ARRAY_INDEX 19:4 363 364 #define NVA297_SET_ZCULL_ROP_BYPASS 0x02e4 365 #define NVA297_SET_ZCULL_ROP_BYPASS_ENABLE 0:0 366 #define NVA297_SET_ZCULL_ROP_BYPASS_ENABLE_FALSE 0x00000000 367 #define NVA297_SET_ZCULL_ROP_BYPASS_ENABLE_TRUE 0x00000001 368 #define NVA297_SET_ZCULL_ROP_BYPASS_NO_STALL 4:4 369 #define NVA297_SET_ZCULL_ROP_BYPASS_NO_STALL_FALSE 0x00000000 370 #define NVA297_SET_ZCULL_ROP_BYPASS_NO_STALL_TRUE 0x00000001 371 #define NVA297_SET_ZCULL_ROP_BYPASS_CULL_EVERYTHING 8:8 372 #define NVA297_SET_ZCULL_ROP_BYPASS_CULL_EVERYTHING_FALSE 0x00000000 373 #define NVA297_SET_ZCULL_ROP_BYPASS_CULL_EVERYTHING_TRUE 0x00000001 374 #define NVA297_SET_ZCULL_ROP_BYPASS_THRESHOLD 15:12 375 376 #define NVA297_SET_ZCULL_SUBREGION 0x02e8 377 #define NVA297_SET_ZCULL_SUBREGION_ENABLE 0:0 378 #define NVA297_SET_ZCULL_SUBREGION_ENABLE_FALSE 0x00000000 379 #define NVA297_SET_ZCULL_SUBREGION_ENABLE_TRUE 0x00000001 380 #define NVA297_SET_ZCULL_SUBREGION_NORMALIZED_ALIQUOTS 27:4 381 382 #define NVA297_SET_RASTER_BOUNDING_BOX 0x02ec 383 #define NVA297_SET_RASTER_BOUNDING_BOX_MODE 0:0 384 #define NVA297_SET_RASTER_BOUNDING_BOX_MODE_BOUNDING_BOX 0x00000000 385 #define NVA297_SET_RASTER_BOUNDING_BOX_MODE_FULL_VIEWPORT 0x00000001 386 #define NVA297_SET_RASTER_BOUNDING_BOX_PAD 11:4 387 388 #define NVA297_PEER_SEMAPHORE_RELEASE 0x02f0 389 #define NVA297_PEER_SEMAPHORE_RELEASE_V 31:0 390 391 #define NVA297_SET_ITERATED_BLEND_OPTIMIZATION 0x02f4 392 #define NVA297_SET_ITERATED_BLEND_OPTIMIZATION_NOOP 1:0 393 #define NVA297_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_NEVER 0x00000000 394 #define NVA297_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_SOURCE_RGBA_0000 0x00000001 395 #define NVA297_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_SOURCE_ALPHA_0 0x00000002 396 #define NVA297_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_SOURCE_RGBA_0001 0x00000003 397 398 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION 0x02f8 399 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_SUBREGION_ID 7:0 400 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_ALIQUOTS 23:8 401 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT 27:24 402 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16X2_4X4 0x00000000 403 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_16X16_4X4 0x00000001 404 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16_4X2 0x00000002 405 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16_2X4 0x00000003 406 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X8_4X4 0x00000004 407 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_8X8_4X2 0x00000005 408 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_8X8_2X4 0x00000006 409 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16_4X8 0x00000007 410 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_4X8_2X2 0x00000008 411 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_16X8_4X2 0x00000009 412 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_16X8_2X4 0x0000000A 413 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_8X8_2X2 0x0000000B 414 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_4X8_1X1 0x0000000C 415 #define NVA297_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_NONE 0x0000000F 416 417 #define NVA297_ASSIGN_ZCULL_SUBREGIONS 0x02fc 418 #define NVA297_ASSIGN_ZCULL_SUBREGIONS_ALGORITHM 1:0 419 #define NVA297_ASSIGN_ZCULL_SUBREGIONS_ALGORITHM_Static 0x00000000 420 #define NVA297_ASSIGN_ZCULL_SUBREGIONS_ALGORITHM_Adaptive 0x00000001 421 422 #define NVA297_SET_PS_OUTPUT_SAMPLE_MASK_USAGE 0x0300 423 #define NVA297_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_ENABLE 0:0 424 #define NVA297_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_ENABLE_FALSE 0x00000000 425 #define NVA297_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_ENABLE_TRUE 0x00000001 426 #define NVA297_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_QUALIFY_BY_ANTI_ALIAS_ENABLE 1:1 427 #define NVA297_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_QUALIFY_BY_ANTI_ALIAS_ENABLE_DISABLE 0x00000000 428 #define NVA297_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_QUALIFY_BY_ANTI_ALIAS_ENABLE_ENABLE 0x00000001 429 430 #define NVA297_DRAW_ZERO_INDEX 0x0304 431 #define NVA297_DRAW_ZERO_INDEX_COUNT 31:0 432 433 #define NVA297_SET_L1_CONFIGURATION 0x0308 434 #define NVA297_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY 2:0 435 #define NVA297_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_16KB 0x00000001 436 #define NVA297_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_48KB 0x00000003 437 438 #define NVA297_SET_RENDER_ENABLE_CONTROL 0x030c 439 #define NVA297_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER 0:0 440 #define NVA297_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER_FALSE 0x00000000 441 #define NVA297_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER_TRUE 0x00000001 442 443 #define NVA297_SET_SPA_VERSION 0x0310 444 #define NVA297_SET_SPA_VERSION_MINOR 7:0 445 #define NVA297_SET_SPA_VERSION_MAJOR 15:8 446 447 #define NVA297_SET_IEEE_CLEAN_UPDATE 0x0314 448 #define NVA297_SET_IEEE_CLEAN_UPDATE_ENABLE 0:0 449 #define NVA297_SET_IEEE_CLEAN_UPDATE_ENABLE_FALSE 0x00000000 450 #define NVA297_SET_IEEE_CLEAN_UPDATE_ENABLE_TRUE 0x00000001 451 452 #define NVA297_SET_SNAP_GRID_LINE 0x0318 453 #define NVA297_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL 3:0 454 #define NVA297_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__2X2 0x00000001 455 #define NVA297_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__4X4 0x00000002 456 #define NVA297_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__8X8 0x00000003 457 #define NVA297_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__16X16 0x00000004 458 #define NVA297_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__32X32 0x00000005 459 #define NVA297_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__64X64 0x00000006 460 #define NVA297_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__128X128 0x00000007 461 #define NVA297_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__256X256 0x00000008 462 #define NVA297_SET_SNAP_GRID_LINE_ROUNDING_MODE 8:8 463 #define NVA297_SET_SNAP_GRID_LINE_ROUNDING_MODE_RTNE 0x00000000 464 #define NVA297_SET_SNAP_GRID_LINE_ROUNDING_MODE_TESLA 0x00000001 465 466 #define NVA297_SET_SNAP_GRID_NON_LINE 0x031c 467 #define NVA297_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL 3:0 468 #define NVA297_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__2X2 0x00000001 469 #define NVA297_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__4X4 0x00000002 470 #define NVA297_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__8X8 0x00000003 471 #define NVA297_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__16X16 0x00000004 472 #define NVA297_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__32X32 0x00000005 473 #define NVA297_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__64X64 0x00000006 474 #define NVA297_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__128X128 0x00000007 475 #define NVA297_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__256X256 0x00000008 476 #define NVA297_SET_SNAP_GRID_NON_LINE_ROUNDING_MODE 8:8 477 #define NVA297_SET_SNAP_GRID_NON_LINE_ROUNDING_MODE_RTNE 0x00000000 478 #define NVA297_SET_SNAP_GRID_NON_LINE_ROUNDING_MODE_TESLA 0x00000001 479 480 #define NVA297_SET_TESSELLATION_PARAMETERS 0x0320 481 #define NVA297_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE 1:0 482 #define NVA297_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE_ISOLINE 0x00000000 483 #define NVA297_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE_TRIANGLE 0x00000001 484 #define NVA297_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE_QUAD 0x00000002 485 #define NVA297_SET_TESSELLATION_PARAMETERS_SPACING 5:4 486 #define NVA297_SET_TESSELLATION_PARAMETERS_SPACING_INTEGER 0x00000000 487 #define NVA297_SET_TESSELLATION_PARAMETERS_SPACING_FRACTIONAL_ODD 0x00000001 488 #define NVA297_SET_TESSELLATION_PARAMETERS_SPACING_FRACTIONAL_EVEN 0x00000002 489 #define NVA297_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES 9:8 490 #define NVA297_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_POINTS 0x00000000 491 #define NVA297_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_LINES 0x00000001 492 #define NVA297_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_TRIANGLES_CW 0x00000002 493 #define NVA297_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_TRIANGLES_CCW 0x00000003 494 495 #define NVA297_SET_TESSELLATION_LOD_U0_OR_DENSITY 0x0324 496 #define NVA297_SET_TESSELLATION_LOD_U0_OR_DENSITY_V 31:0 497 498 #define NVA297_SET_TESSELLATION_LOD_V0_OR_DETAIL 0x0328 499 #define NVA297_SET_TESSELLATION_LOD_V0_OR_DETAIL_V 31:0 500 501 #define NVA297_SET_TESSELLATION_LOD_U1_OR_W0 0x032c 502 #define NVA297_SET_TESSELLATION_LOD_U1_OR_W0_V 31:0 503 504 #define NVA297_SET_TESSELLATION_LOD_V1 0x0330 505 #define NVA297_SET_TESSELLATION_LOD_V1_V 31:0 506 507 #define NVA297_SET_TG_LOD_INTERIOR_U 0x0334 508 #define NVA297_SET_TG_LOD_INTERIOR_U_V 31:0 509 510 #define NVA297_SET_TG_LOD_INTERIOR_V 0x0338 511 #define NVA297_SET_TG_LOD_INTERIOR_V_V 31:0 512 513 #define NVA297_RESERVED_TG07 0x033c 514 #define NVA297_RESERVED_TG07_V 0:0 515 516 #define NVA297_RESERVED_TG08 0x0340 517 #define NVA297_RESERVED_TG08_V 0:0 518 519 #define NVA297_RESERVED_TG09 0x0344 520 #define NVA297_RESERVED_TG09_V 0:0 521 522 #define NVA297_RESERVED_TG10 0x0348 523 #define NVA297_RESERVED_TG10_V 0:0 524 525 #define NVA297_RESERVED_TG11 0x034c 526 #define NVA297_RESERVED_TG11_V 0:0 527 528 #define NVA297_RESERVED_TG12 0x0350 529 #define NVA297_RESERVED_TG12_V 0:0 530 531 #define NVA297_RESERVED_TG13 0x0354 532 #define NVA297_RESERVED_TG13_V 0:0 533 534 #define NVA297_RESERVED_TG14 0x0358 535 #define NVA297_RESERVED_TG14_V 0:0 536 537 #define NVA297_RESERVED_TG15 0x035c 538 #define NVA297_RESERVED_TG15_V 0:0 539 540 #define NVA297_SET_SUBTILING_PERF_KNOB_A 0x0360 541 #define NVA297_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_SPM_REGISTER_FILE_PER_SUBTILE 7:0 542 #define NVA297_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_SPM_PIXEL_OUTPUT_BUFFER_PER_SUBTILE 15:8 543 #define NVA297_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_SPM_TRIANGLE_RAM_PER_SUBTILE 23:16 544 #define NVA297_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_MAX_QUADS_PER_SUBTILE 31:24 545 546 #define NVA297_SET_SUBTILING_PERF_KNOB_B 0x0364 547 #define NVA297_SET_SUBTILING_PERF_KNOB_B_FRACTION_OF_MAX_PRIMITIVES_PER_SUBTILE 7:0 548 549 #define NVA297_SET_SUBTILING_PERF_KNOB_C 0x0368 550 #define NVA297_SET_SUBTILING_PERF_KNOB_C_RESERVED 0:0 551 552 #define NVA297_SET_ZCULL_SUBREGION_TO_REPORT 0x036c 553 #define NVA297_SET_ZCULL_SUBREGION_TO_REPORT_ENABLE 0:0 554 #define NVA297_SET_ZCULL_SUBREGION_TO_REPORT_ENABLE_FALSE 0x00000000 555 #define NVA297_SET_ZCULL_SUBREGION_TO_REPORT_ENABLE_TRUE 0x00000001 556 #define NVA297_SET_ZCULL_SUBREGION_TO_REPORT_SUBREGION_ID 11:4 557 558 #define NVA297_SET_ZCULL_SUBREGION_REPORT_TYPE 0x0370 559 #define NVA297_SET_ZCULL_SUBREGION_REPORT_TYPE_ENABLE 0:0 560 #define NVA297_SET_ZCULL_SUBREGION_REPORT_TYPE_ENABLE_FALSE 0x00000000 561 #define NVA297_SET_ZCULL_SUBREGION_REPORT_TYPE_ENABLE_TRUE 0x00000001 562 #define NVA297_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE 6:4 563 #define NVA297_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_DEPTH_TEST 0x00000000 564 #define NVA297_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_DEPTH_TEST_NO_ACCEPT 0x00000001 565 #define NVA297_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_DEPTH_TEST_LATE_Z 0x00000002 566 #define NVA297_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_STENCIL_TEST 0x00000003 567 568 #define NVA297_SET_BALANCED_PRIMITIVE_WORKLOAD 0x0374 569 #define NVA297_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_UNPARTITIONED_MODE 0:0 570 #define NVA297_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_UNPARTITIONED_MODE_FALSE 0x00000000 571 #define NVA297_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_UNPARTITIONED_MODE_TRUE 0x00000001 572 #define NVA297_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_TIMESLICED_MODE 4:4 573 #define NVA297_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_TIMESLICED_MODE_FALSE 0x00000000 574 #define NVA297_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_TIMESLICED_MODE_TRUE 0x00000001 575 576 #define NVA297_SET_MAX_PATCHES_PER_BATCH 0x0378 577 #define NVA297_SET_MAX_PATCHES_PER_BATCH_V 5:0 578 579 #define NVA297_SET_RASTER_ENABLE 0x037c 580 #define NVA297_SET_RASTER_ENABLE_V 0:0 581 #define NVA297_SET_RASTER_ENABLE_V_FALSE 0x00000000 582 #define NVA297_SET_RASTER_ENABLE_V_TRUE 0x00000001 583 584 #define NVA297_SET_STREAM_OUT_BUFFER_ENABLE(j) (0x0380+(j)*32) 585 #define NVA297_SET_STREAM_OUT_BUFFER_ENABLE_V 0:0 586 #define NVA297_SET_STREAM_OUT_BUFFER_ENABLE_V_FALSE 0x00000000 587 #define NVA297_SET_STREAM_OUT_BUFFER_ENABLE_V_TRUE 0x00000001 588 589 #define NVA297_SET_STREAM_OUT_BUFFER_ADDRESS_A(j) (0x0384+(j)*32) 590 #define NVA297_SET_STREAM_OUT_BUFFER_ADDRESS_A_UPPER 7:0 591 592 #define NVA297_SET_STREAM_OUT_BUFFER_ADDRESS_B(j) (0x0388+(j)*32) 593 #define NVA297_SET_STREAM_OUT_BUFFER_ADDRESS_B_LOWER 31:0 594 595 #define NVA297_SET_STREAM_OUT_BUFFER_SIZE(j) (0x038c+(j)*32) 596 #define NVA297_SET_STREAM_OUT_BUFFER_SIZE_BYTES 31:0 597 598 #define NVA297_SET_STREAM_OUT_BUFFER_LOAD_WRITE_POINTER(j) (0x0390+(j)*32) 599 #define NVA297_SET_STREAM_OUT_BUFFER_LOAD_WRITE_POINTER_START_OFFSET 31:0 600 601 #define NVA297_SET_VAB_DATA_TYPELESS(i) (0x0400+(i)*4) 602 #define NVA297_SET_VAB_DATA_TYPELESS_V 31:0 603 604 #define NVA297_SET_STREAM_OUT_CONTROL_STREAM(j) (0x0700+(j)*16) 605 #define NVA297_SET_STREAM_OUT_CONTROL_STREAM_SELECT 1:0 606 607 #define NVA297_SET_STREAM_OUT_CONTROL_COMPONENT_COUNT(j) (0x0704+(j)*16) 608 #define NVA297_SET_STREAM_OUT_CONTROL_COMPONENT_COUNT_MAX 7:0 609 610 #define NVA297_SET_STREAM_OUT_CONTROL_STRIDE(j) (0x0708+(j)*16) 611 #define NVA297_SET_STREAM_OUT_CONTROL_STRIDE_BYTES 31:0 612 613 #define NVA297_SET_RASTER_INPUT 0x0740 614 #define NVA297_SET_RASTER_INPUT_STREAM_SELECT 1:0 615 616 #define NVA297_SET_STREAM_OUTPUT 0x0744 617 #define NVA297_SET_STREAM_OUTPUT_ENABLE 0:0 618 #define NVA297_SET_STREAM_OUTPUT_ENABLE_FALSE 0x00000000 619 #define NVA297_SET_STREAM_OUTPUT_ENABLE_TRUE 0x00000001 620 621 #define NVA297_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE 0x0748 622 #define NVA297_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE_ENABLE 0:0 623 #define NVA297_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE_ENABLE_FALSE 0x00000000 624 #define NVA297_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE_ENABLE_TRUE 0x00000001 625 626 #define NVA297_SET_ALPHA_FRACTION 0x074c 627 #define NVA297_SET_ALPHA_FRACTION_V 7:0 628 629 #define NVA297_SET_HYBRID_ANTI_ALIAS_CONTROL 0x0754 630 #define NVA297_SET_HYBRID_ANTI_ALIAS_CONTROL_PASSES 3:0 631 #define NVA297_SET_HYBRID_ANTI_ALIAS_CONTROL_CENTROID 4:4 632 #define NVA297_SET_HYBRID_ANTI_ALIAS_CONTROL_CENTROID_PER_FRAGMENT 0x00000000 633 #define NVA297_SET_HYBRID_ANTI_ALIAS_CONTROL_CENTROID_PER_PASS 0x00000001 634 635 #define NVA297_SET_MAX_TI_WARPS_PER_BATCH 0x075c 636 #define NVA297_SET_MAX_TI_WARPS_PER_BATCH_V 5:0 637 638 #define NVA297_SET_SHADER_LOCAL_MEMORY_WINDOW 0x077c 639 #define NVA297_SET_SHADER_LOCAL_MEMORY_WINDOW_BASE_ADDRESS 31:0 640 641 #define NVA297_SET_SHADER_LOCAL_MEMORY_A 0x0790 642 #define NVA297_SET_SHADER_LOCAL_MEMORY_A_ADDRESS_UPPER 7:0 643 644 #define NVA297_SET_SHADER_LOCAL_MEMORY_B 0x0794 645 #define NVA297_SET_SHADER_LOCAL_MEMORY_B_ADDRESS_LOWER 31:0 646 647 #define NVA297_SET_SHADER_LOCAL_MEMORY_C 0x0798 648 #define NVA297_SET_SHADER_LOCAL_MEMORY_C_SIZE_UPPER 5:0 649 650 #define NVA297_SET_SHADER_LOCAL_MEMORY_D 0x079c 651 #define NVA297_SET_SHADER_LOCAL_MEMORY_D_SIZE_LOWER 31:0 652 653 #define NVA297_SET_SHADER_LOCAL_MEMORY_E 0x07a0 654 #define NVA297_SET_SHADER_LOCAL_MEMORY_E_DEFAULT_SIZE_PER_WARP 25:0 655 656 #define NVA297_SET_COLOR_ZERO_BANDWIDTH_CLEAR 0x07a4 657 #define NVA297_SET_COLOR_ZERO_BANDWIDTH_CLEAR_SLOT_DISABLE_MASK 14:0 658 659 #define NVA297_SET_Z_ZERO_BANDWIDTH_CLEAR 0x07a8 660 #define NVA297_SET_Z_ZERO_BANDWIDTH_CLEAR_SLOT_DISABLE_MASK 14:0 661 662 #define NVA297_SET_ISBE_SAVE_RESTORE_PROGRAM 0x07ac 663 #define NVA297_SET_ISBE_SAVE_RESTORE_PROGRAM_OFFSET 31:0 664 665 #define NVA297_SET_VAB_VERTEX2F(i) (0x07b0+(i)*4) 666 #define NVA297_SET_VAB_VERTEX2F_V 31:0 667 668 #define NVA297_SET_ZCULL_REGION_SIZE_A 0x07c0 669 #define NVA297_SET_ZCULL_REGION_SIZE_A_WIDTH 15:0 670 671 #define NVA297_SET_ZCULL_REGION_SIZE_B 0x07c4 672 #define NVA297_SET_ZCULL_REGION_SIZE_B_HEIGHT 15:0 673 674 #define NVA297_SET_ZCULL_REGION_SIZE_C 0x07c8 675 #define NVA297_SET_ZCULL_REGION_SIZE_C_DEPTH 15:0 676 677 #define NVA297_SET_ZCULL_REGION_PIXEL_OFFSET_C 0x07cc 678 #define NVA297_SET_ZCULL_REGION_PIXEL_OFFSET_C_DEPTH 15:0 679 680 #define NVA297_SET_CULL_BEFORE_FETCH 0x07dc 681 #define NVA297_SET_CULL_BEFORE_FETCH_FETCH_STREAMS_ONCE 0:0 682 #define NVA297_SET_CULL_BEFORE_FETCH_FETCH_STREAMS_ONCE_FALSE 0x00000000 683 #define NVA297_SET_CULL_BEFORE_FETCH_FETCH_STREAMS_ONCE_TRUE 0x00000001 684 685 #define NVA297_SET_ZCULL_REGION_LOCATION 0x07e0 686 #define NVA297_SET_ZCULL_REGION_LOCATION_START_ALIQUOT 15:0 687 #define NVA297_SET_ZCULL_REGION_LOCATION_ALIQUOT_COUNT 31:16 688 689 #define NVA297_SET_ZCULL_REGION_ALIQUOTS 0x07e4 690 #define NVA297_SET_ZCULL_REGION_ALIQUOTS_PER_LAYER 15:0 691 692 #define NVA297_SET_ZCULL_STORAGE_A 0x07e8 693 #define NVA297_SET_ZCULL_STORAGE_A_ADDRESS_UPPER 7:0 694 695 #define NVA297_SET_ZCULL_STORAGE_B 0x07ec 696 #define NVA297_SET_ZCULL_STORAGE_B_ADDRESS_LOWER 31:0 697 698 #define NVA297_SET_ZCULL_STORAGE_C 0x07f0 699 #define NVA297_SET_ZCULL_STORAGE_C_LIMIT_ADDRESS_UPPER 7:0 700 701 #define NVA297_SET_ZCULL_STORAGE_D 0x07f4 702 #define NVA297_SET_ZCULL_STORAGE_D_LIMIT_ADDRESS_LOWER 31:0 703 704 #define NVA297_SET_ZT_READ_ONLY 0x07f8 705 #define NVA297_SET_ZT_READ_ONLY_ENABLE_Z 0:0 706 #define NVA297_SET_ZT_READ_ONLY_ENABLE_Z_FALSE 0x00000000 707 #define NVA297_SET_ZT_READ_ONLY_ENABLE_Z_TRUE 0x00000001 708 #define NVA297_SET_ZT_READ_ONLY_ENABLE_STENCIL 4:4 709 #define NVA297_SET_ZT_READ_ONLY_ENABLE_STENCIL_FALSE 0x00000000 710 #define NVA297_SET_ZT_READ_ONLY_ENABLE_STENCIL_TRUE 0x00000001 711 712 #define NVA297_SET_TEXTURE_INSTRUCTION_OPERAND 0x07fc 713 #define NVA297_SET_TEXTURE_INSTRUCTION_OPERAND_ORDERING 0:0 714 #define NVA297_SET_TEXTURE_INSTRUCTION_OPERAND_ORDERING_FERMI_ORDER 0x00000000 715 #define NVA297_SET_TEXTURE_INSTRUCTION_OPERAND_ORDERING_KEPLER_ORDER 0x00000001 716 717 #define NVA297_SET_COLOR_TARGET_A(j) (0x0800+(j)*64) 718 #define NVA297_SET_COLOR_TARGET_A_OFFSET_UPPER 7:0 719 720 #define NVA297_SET_COLOR_TARGET_B(j) (0x0804+(j)*64) 721 #define NVA297_SET_COLOR_TARGET_B_OFFSET_LOWER 31:0 722 723 #define NVA297_SET_COLOR_TARGET_WIDTH(j) (0x0808+(j)*64) 724 #define NVA297_SET_COLOR_TARGET_WIDTH_V 27:0 725 726 #define NVA297_SET_COLOR_TARGET_HEIGHT(j) (0x080c+(j)*64) 727 #define NVA297_SET_COLOR_TARGET_HEIGHT_V 16:0 728 729 #define NVA297_SET_COLOR_TARGET_FORMAT(j) (0x0810+(j)*64) 730 #define NVA297_SET_COLOR_TARGET_FORMAT_V 7:0 731 #define NVA297_SET_COLOR_TARGET_FORMAT_V_DISABLED 0x00000000 732 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RF32_GF32_BF32_AF32 0x000000C0 733 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RS32_GS32_BS32_AS32 0x000000C1 734 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RU32_GU32_BU32_AU32 0x000000C2 735 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RF32_GF32_BF32_X32 0x000000C3 736 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RS32_GS32_BS32_X32 0x000000C4 737 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RU32_GU32_BU32_X32 0x000000C5 738 #define NVA297_SET_COLOR_TARGET_FORMAT_V_R16_G16_B16_A16 0x000000C6 739 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RN16_GN16_BN16_AN16 0x000000C7 740 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RS16_GS16_BS16_AS16 0x000000C8 741 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RU16_GU16_BU16_AU16 0x000000C9 742 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RF16_GF16_BF16_AF16 0x000000CA 743 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RF32_GF32 0x000000CB 744 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RS32_GS32 0x000000CC 745 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RU32_GU32 0x000000CD 746 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RF16_GF16_BF16_X16 0x000000CE 747 #define NVA297_SET_COLOR_TARGET_FORMAT_V_A8R8G8B8 0x000000CF 748 #define NVA297_SET_COLOR_TARGET_FORMAT_V_A8RL8GL8BL8 0x000000D0 749 #define NVA297_SET_COLOR_TARGET_FORMAT_V_A2B10G10R10 0x000000D1 750 #define NVA297_SET_COLOR_TARGET_FORMAT_V_AU2BU10GU10RU10 0x000000D2 751 #define NVA297_SET_COLOR_TARGET_FORMAT_V_A8B8G8R8 0x000000D5 752 #define NVA297_SET_COLOR_TARGET_FORMAT_V_A8BL8GL8RL8 0x000000D6 753 #define NVA297_SET_COLOR_TARGET_FORMAT_V_AN8BN8GN8RN8 0x000000D7 754 #define NVA297_SET_COLOR_TARGET_FORMAT_V_AS8BS8GS8RS8 0x000000D8 755 #define NVA297_SET_COLOR_TARGET_FORMAT_V_AU8BU8GU8RU8 0x000000D9 756 #define NVA297_SET_COLOR_TARGET_FORMAT_V_R16_G16 0x000000DA 757 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RN16_GN16 0x000000DB 758 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RS16_GS16 0x000000DC 759 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RU16_GU16 0x000000DD 760 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RF16_GF16 0x000000DE 761 #define NVA297_SET_COLOR_TARGET_FORMAT_V_A2R10G10B10 0x000000DF 762 #define NVA297_SET_COLOR_TARGET_FORMAT_V_BF10GF11RF11 0x000000E0 763 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RS32 0x000000E3 764 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RU32 0x000000E4 765 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RF32 0x000000E5 766 #define NVA297_SET_COLOR_TARGET_FORMAT_V_X8R8G8B8 0x000000E6 767 #define NVA297_SET_COLOR_TARGET_FORMAT_V_X8RL8GL8BL8 0x000000E7 768 #define NVA297_SET_COLOR_TARGET_FORMAT_V_R5G6B5 0x000000E8 769 #define NVA297_SET_COLOR_TARGET_FORMAT_V_A1R5G5B5 0x000000E9 770 #define NVA297_SET_COLOR_TARGET_FORMAT_V_G8R8 0x000000EA 771 #define NVA297_SET_COLOR_TARGET_FORMAT_V_GN8RN8 0x000000EB 772 #define NVA297_SET_COLOR_TARGET_FORMAT_V_GS8RS8 0x000000EC 773 #define NVA297_SET_COLOR_TARGET_FORMAT_V_GU8RU8 0x000000ED 774 #define NVA297_SET_COLOR_TARGET_FORMAT_V_R16 0x000000EE 775 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RN16 0x000000EF 776 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RS16 0x000000F0 777 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RU16 0x000000F1 778 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RF16 0x000000F2 779 #define NVA297_SET_COLOR_TARGET_FORMAT_V_R8 0x000000F3 780 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RN8 0x000000F4 781 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RS8 0x000000F5 782 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RU8 0x000000F6 783 #define NVA297_SET_COLOR_TARGET_FORMAT_V_A8 0x000000F7 784 #define NVA297_SET_COLOR_TARGET_FORMAT_V_X1R5G5B5 0x000000F8 785 #define NVA297_SET_COLOR_TARGET_FORMAT_V_X8B8G8R8 0x000000F9 786 #define NVA297_SET_COLOR_TARGET_FORMAT_V_X8BL8GL8RL8 0x000000FA 787 #define NVA297_SET_COLOR_TARGET_FORMAT_V_Z1R5G5B5 0x000000FB 788 #define NVA297_SET_COLOR_TARGET_FORMAT_V_O1R5G5B5 0x000000FC 789 #define NVA297_SET_COLOR_TARGET_FORMAT_V_Z8R8G8B8 0x000000FD 790 #define NVA297_SET_COLOR_TARGET_FORMAT_V_O8R8G8B8 0x000000FE 791 #define NVA297_SET_COLOR_TARGET_FORMAT_V_R32 0x000000FF 792 #define NVA297_SET_COLOR_TARGET_FORMAT_V_A16 0x00000040 793 #define NVA297_SET_COLOR_TARGET_FORMAT_V_AF16 0x00000041 794 #define NVA297_SET_COLOR_TARGET_FORMAT_V_AF32 0x00000042 795 #define NVA297_SET_COLOR_TARGET_FORMAT_V_A8R8 0x00000043 796 #define NVA297_SET_COLOR_TARGET_FORMAT_V_R16_A16 0x00000044 797 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RF16_AF16 0x00000045 798 #define NVA297_SET_COLOR_TARGET_FORMAT_V_RF32_AF32 0x00000046 799 #define NVA297_SET_COLOR_TARGET_FORMAT_V_B8G8R8A8 0x00000047 800 801 #define NVA297_SET_COLOR_TARGET_MEMORY(j) (0x0814+(j)*64) 802 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_WIDTH 3:0 803 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_WIDTH_ONE_GOB 0x00000000 804 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT 7:4 805 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_ONE_GOB 0x00000000 806 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_TWO_GOBS 0x00000001 807 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_FOUR_GOBS 0x00000002 808 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_EIGHT_GOBS 0x00000003 809 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_SIXTEEN_GOBS 0x00000004 810 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_THIRTYTWO_GOBS 0x00000005 811 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH 11:8 812 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_ONE_GOB 0x00000000 813 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_TWO_GOBS 0x00000001 814 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_FOUR_GOBS 0x00000002 815 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_EIGHT_GOBS 0x00000003 816 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_SIXTEEN_GOBS 0x00000004 817 #define NVA297_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_THIRTYTWO_GOBS 0x00000005 818 #define NVA297_SET_COLOR_TARGET_MEMORY_LAYOUT 12:12 819 #define NVA297_SET_COLOR_TARGET_MEMORY_LAYOUT_BLOCKLINEAR 0x00000000 820 #define NVA297_SET_COLOR_TARGET_MEMORY_LAYOUT_PITCH 0x00000001 821 #define NVA297_SET_COLOR_TARGET_MEMORY_THIRD_DIMENSION_CONTROL 16:16 822 #define NVA297_SET_COLOR_TARGET_MEMORY_THIRD_DIMENSION_CONTROL_THIRD_DIMENSION_DEFINES_ARRAY_SIZE 0x00000000 823 #define NVA297_SET_COLOR_TARGET_MEMORY_THIRD_DIMENSION_CONTROL_THIRD_DIMENSION_DEFINES_DEPTH_SIZE 0x00000001 824 825 #define NVA297_SET_COLOR_TARGET_THIRD_DIMENSION(j) (0x0818+(j)*64) 826 #define NVA297_SET_COLOR_TARGET_THIRD_DIMENSION_V 27:0 827 828 #define NVA297_SET_COLOR_TARGET_ARRAY_PITCH(j) (0x081c+(j)*64) 829 #define NVA297_SET_COLOR_TARGET_ARRAY_PITCH_V 31:0 830 831 #define NVA297_SET_COLOR_TARGET_LAYER(j) (0x0820+(j)*64) 832 #define NVA297_SET_COLOR_TARGET_LAYER_OFFSET 15:0 833 834 #define NVA297_SET_COLOR_TARGET_MARK(j) (0x0824+(j)*64) 835 #define NVA297_SET_COLOR_TARGET_MARK_IEEE_CLEAN 0:0 836 #define NVA297_SET_COLOR_TARGET_MARK_IEEE_CLEAN_FALSE 0x00000000 837 #define NVA297_SET_COLOR_TARGET_MARK_IEEE_CLEAN_TRUE 0x00000001 838 839 #define NVA297_SET_VIEWPORT_SCALE_X(j) (0x0a00+(j)*32) 840 #define NVA297_SET_VIEWPORT_SCALE_X_V 31:0 841 842 #define NVA297_SET_VIEWPORT_SCALE_Y(j) (0x0a04+(j)*32) 843 #define NVA297_SET_VIEWPORT_SCALE_Y_V 31:0 844 845 #define NVA297_SET_VIEWPORT_SCALE_Z(j) (0x0a08+(j)*32) 846 #define NVA297_SET_VIEWPORT_SCALE_Z_V 31:0 847 848 #define NVA297_SET_VIEWPORT_OFFSET_X(j) (0x0a0c+(j)*32) 849 #define NVA297_SET_VIEWPORT_OFFSET_X_V 31:0 850 851 #define NVA297_SET_VIEWPORT_OFFSET_Y(j) (0x0a10+(j)*32) 852 #define NVA297_SET_VIEWPORT_OFFSET_Y_V 31:0 853 854 #define NVA297_SET_VIEWPORT_OFFSET_Z(j) (0x0a14+(j)*32) 855 #define NVA297_SET_VIEWPORT_OFFSET_Z_V 31:0 856 857 #define NVA297_SET_VIEWPORT_CLIP_HORIZONTAL(j) (0x0c00+(j)*16) 858 #define NVA297_SET_VIEWPORT_CLIP_HORIZONTAL_X0 15:0 859 #define NVA297_SET_VIEWPORT_CLIP_HORIZONTAL_WIDTH 31:16 860 861 #define NVA297_SET_VIEWPORT_CLIP_VERTICAL(j) (0x0c04+(j)*16) 862 #define NVA297_SET_VIEWPORT_CLIP_VERTICAL_Y0 15:0 863 #define NVA297_SET_VIEWPORT_CLIP_VERTICAL_HEIGHT 31:16 864 865 #define NVA297_SET_VIEWPORT_CLIP_MIN_Z(j) (0x0c08+(j)*16) 866 #define NVA297_SET_VIEWPORT_CLIP_MIN_Z_V 31:0 867 868 #define NVA297_SET_VIEWPORT_CLIP_MAX_Z(j) (0x0c0c+(j)*16) 869 #define NVA297_SET_VIEWPORT_CLIP_MAX_Z_V 31:0 870 871 #define NVA297_SET_WINDOW_CLIP_HORIZONTAL(j) (0x0d00+(j)*8) 872 #define NVA297_SET_WINDOW_CLIP_HORIZONTAL_XMIN 15:0 873 #define NVA297_SET_WINDOW_CLIP_HORIZONTAL_XMAX 31:16 874 875 #define NVA297_SET_WINDOW_CLIP_VERTICAL(j) (0x0d04+(j)*8) 876 #define NVA297_SET_WINDOW_CLIP_VERTICAL_YMIN 15:0 877 #define NVA297_SET_WINDOW_CLIP_VERTICAL_YMAX 31:16 878 879 #define NVA297_SET_CLIP_ID_EXTENT_X(j) (0x0d40+(j)*8) 880 #define NVA297_SET_CLIP_ID_EXTENT_X_MINX 15:0 881 #define NVA297_SET_CLIP_ID_EXTENT_X_WIDTH 31:16 882 883 #define NVA297_SET_CLIP_ID_EXTENT_Y(j) (0x0d44+(j)*8) 884 #define NVA297_SET_CLIP_ID_EXTENT_Y_MINY 15:0 885 #define NVA297_SET_CLIP_ID_EXTENT_Y_HEIGHT 31:16 886 887 #define NVA297_SET_MAX_STREAM_OUTPUT_GS_INSTANCES_PER_TASK 0x0d60 888 #define NVA297_SET_MAX_STREAM_OUTPUT_GS_INSTANCES_PER_TASK_V 10:0 889 890 #define NVA297_SET_API_VISIBLE_CALL_LIMIT 0x0d64 891 #define NVA297_SET_API_VISIBLE_CALL_LIMIT_V 3:0 892 #define NVA297_SET_API_VISIBLE_CALL_LIMIT_V__0 0x00000000 893 #define NVA297_SET_API_VISIBLE_CALL_LIMIT_V__1 0x00000001 894 #define NVA297_SET_API_VISIBLE_CALL_LIMIT_V__2 0x00000002 895 #define NVA297_SET_API_VISIBLE_CALL_LIMIT_V__4 0x00000003 896 #define NVA297_SET_API_VISIBLE_CALL_LIMIT_V__8 0x00000004 897 #define NVA297_SET_API_VISIBLE_CALL_LIMIT_V__16 0x00000005 898 #define NVA297_SET_API_VISIBLE_CALL_LIMIT_V__32 0x00000006 899 #define NVA297_SET_API_VISIBLE_CALL_LIMIT_V__64 0x00000007 900 #define NVA297_SET_API_VISIBLE_CALL_LIMIT_V__128 0x00000008 901 #define NVA297_SET_API_VISIBLE_CALL_LIMIT_V_NO_CHECK 0x0000000F 902 903 #define NVA297_SET_STATISTICS_COUNTER 0x0d68 904 #define NVA297_SET_STATISTICS_COUNTER_DA_VERTICES_GENERATED_ENABLE 0:0 905 #define NVA297_SET_STATISTICS_COUNTER_DA_VERTICES_GENERATED_ENABLE_FALSE 0x00000000 906 #define NVA297_SET_STATISTICS_COUNTER_DA_VERTICES_GENERATED_ENABLE_TRUE 0x00000001 907 #define NVA297_SET_STATISTICS_COUNTER_DA_PRIMITIVES_GENERATED_ENABLE 1:1 908 #define NVA297_SET_STATISTICS_COUNTER_DA_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 909 #define NVA297_SET_STATISTICS_COUNTER_DA_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 910 #define NVA297_SET_STATISTICS_COUNTER_VS_INVOCATIONS_ENABLE 2:2 911 #define NVA297_SET_STATISTICS_COUNTER_VS_INVOCATIONS_ENABLE_FALSE 0x00000000 912 #define NVA297_SET_STATISTICS_COUNTER_VS_INVOCATIONS_ENABLE_TRUE 0x00000001 913 #define NVA297_SET_STATISTICS_COUNTER_GS_INVOCATIONS_ENABLE 3:3 914 #define NVA297_SET_STATISTICS_COUNTER_GS_INVOCATIONS_ENABLE_FALSE 0x00000000 915 #define NVA297_SET_STATISTICS_COUNTER_GS_INVOCATIONS_ENABLE_TRUE 0x00000001 916 #define NVA297_SET_STATISTICS_COUNTER_GS_PRIMITIVES_GENERATED_ENABLE 4:4 917 #define NVA297_SET_STATISTICS_COUNTER_GS_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 918 #define NVA297_SET_STATISTICS_COUNTER_GS_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 919 #define NVA297_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_SUCCEEDED_ENABLE 5:5 920 #define NVA297_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_SUCCEEDED_ENABLE_FALSE 0x00000000 921 #define NVA297_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_SUCCEEDED_ENABLE_TRUE 0x00000001 922 #define NVA297_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_NEEDED_ENABLE 6:6 923 #define NVA297_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_NEEDED_ENABLE_FALSE 0x00000000 924 #define NVA297_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_NEEDED_ENABLE_TRUE 0x00000001 925 #define NVA297_SET_STATISTICS_COUNTER_CLIPPER_INVOCATIONS_ENABLE 7:7 926 #define NVA297_SET_STATISTICS_COUNTER_CLIPPER_INVOCATIONS_ENABLE_FALSE 0x00000000 927 #define NVA297_SET_STATISTICS_COUNTER_CLIPPER_INVOCATIONS_ENABLE_TRUE 0x00000001 928 #define NVA297_SET_STATISTICS_COUNTER_CLIPPER_PRIMITIVES_GENERATED_ENABLE 8:8 929 #define NVA297_SET_STATISTICS_COUNTER_CLIPPER_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 930 #define NVA297_SET_STATISTICS_COUNTER_CLIPPER_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 931 #define NVA297_SET_STATISTICS_COUNTER_PS_INVOCATIONS_ENABLE 9:9 932 #define NVA297_SET_STATISTICS_COUNTER_PS_INVOCATIONS_ENABLE_FALSE 0x00000000 933 #define NVA297_SET_STATISTICS_COUNTER_PS_INVOCATIONS_ENABLE_TRUE 0x00000001 934 #define NVA297_SET_STATISTICS_COUNTER_TI_INVOCATIONS_ENABLE 11:11 935 #define NVA297_SET_STATISTICS_COUNTER_TI_INVOCATIONS_ENABLE_FALSE 0x00000000 936 #define NVA297_SET_STATISTICS_COUNTER_TI_INVOCATIONS_ENABLE_TRUE 0x00000001 937 #define NVA297_SET_STATISTICS_COUNTER_TS_INVOCATIONS_ENABLE 12:12 938 #define NVA297_SET_STATISTICS_COUNTER_TS_INVOCATIONS_ENABLE_FALSE 0x00000000 939 #define NVA297_SET_STATISTICS_COUNTER_TS_INVOCATIONS_ENABLE_TRUE 0x00000001 940 #define NVA297_SET_STATISTICS_COUNTER_TS_PRIMITIVES_GENERATED_ENABLE 13:13 941 #define NVA297_SET_STATISTICS_COUNTER_TS_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 942 #define NVA297_SET_STATISTICS_COUNTER_TS_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 943 #define NVA297_SET_STATISTICS_COUNTER_TOTAL_STREAMING_PRIMITIVES_NEEDED_SUCCEEDED_ENABLE 14:14 944 #define NVA297_SET_STATISTICS_COUNTER_TOTAL_STREAMING_PRIMITIVES_NEEDED_SUCCEEDED_ENABLE_FALSE 0x00000000 945 #define NVA297_SET_STATISTICS_COUNTER_TOTAL_STREAMING_PRIMITIVES_NEEDED_SUCCEEDED_ENABLE_TRUE 0x00000001 946 #define NVA297_SET_STATISTICS_COUNTER_VTG_PRIMITIVES_OUT_ENABLE 10:10 947 #define NVA297_SET_STATISTICS_COUNTER_VTG_PRIMITIVES_OUT_ENABLE_FALSE 0x00000000 948 #define NVA297_SET_STATISTICS_COUNTER_VTG_PRIMITIVES_OUT_ENABLE_TRUE 0x00000001 949 #define NVA297_SET_STATISTICS_COUNTER_ALPHA_BETA_CLOCKS_ENABLE 15:15 950 #define NVA297_SET_STATISTICS_COUNTER_ALPHA_BETA_CLOCKS_ENABLE_FALSE 0x00000000 951 #define NVA297_SET_STATISTICS_COUNTER_ALPHA_BETA_CLOCKS_ENABLE_TRUE 0x00000001 952 953 #define NVA297_SET_CLEAR_RECT_HORIZONTAL 0x0d6c 954 #define NVA297_SET_CLEAR_RECT_HORIZONTAL_XMIN 15:0 955 #define NVA297_SET_CLEAR_RECT_HORIZONTAL_XMAX 31:16 956 957 #define NVA297_SET_CLEAR_RECT_VERTICAL 0x0d70 958 #define NVA297_SET_CLEAR_RECT_VERTICAL_YMIN 15:0 959 #define NVA297_SET_CLEAR_RECT_VERTICAL_YMAX 31:16 960 961 #define NVA297_SET_VERTEX_ARRAY_START 0x0d74 962 #define NVA297_SET_VERTEX_ARRAY_START_V 31:0 963 964 #define NVA297_DRAW_VERTEX_ARRAY 0x0d78 965 #define NVA297_DRAW_VERTEX_ARRAY_COUNT 31:0 966 967 #define NVA297_SET_VIEWPORT_Z_CLIP 0x0d7c 968 #define NVA297_SET_VIEWPORT_Z_CLIP_RANGE 0:0 969 #define NVA297_SET_VIEWPORT_Z_CLIP_RANGE_NEGATIVE_W_TO_POSITIVE_W 0x00000000 970 #define NVA297_SET_VIEWPORT_Z_CLIP_RANGE_ZERO_TO_POSITIVE_W 0x00000001 971 972 #define NVA297_SET_COLOR_CLEAR_VALUE(i) (0x0d80+(i)*4) 973 #define NVA297_SET_COLOR_CLEAR_VALUE_V 31:0 974 975 #define NVA297_SET_Z_CLEAR_VALUE 0x0d90 976 #define NVA297_SET_Z_CLEAR_VALUE_V 31:0 977 978 #define NVA297_SET_SHADER_CACHE_CONTROL 0x0d94 979 #define NVA297_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE 0:0 980 #define NVA297_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_FALSE 0x00000000 981 #define NVA297_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_TRUE 0x00000001 982 983 #define NVA297_FORCE_TRANSITION_TO_BETA 0x0d98 984 #define NVA297_FORCE_TRANSITION_TO_BETA_V 0:0 985 986 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_ENABLE 0x0d9c 987 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_ENABLE_V 0:0 988 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_ENABLE_V_FALSE 0x00000000 989 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_ENABLE_V_TRUE 0x00000001 990 991 #define NVA297_SET_STENCIL_CLEAR_VALUE 0x0da0 992 #define NVA297_SET_STENCIL_CLEAR_VALUE_V 7:0 993 994 #define NVA297_INVALIDATE_SHADER_CACHES_NO_WFI 0x0da4 995 #define NVA297_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION 0:0 996 #define NVA297_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_FALSE 0x00000000 997 #define NVA297_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_TRUE 0x00000001 998 #define NVA297_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA 4:4 999 #define NVA297_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_FALSE 0x00000000 1000 #define NVA297_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_TRUE 0x00000001 1001 #define NVA297_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT 12:12 1002 #define NVA297_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_FALSE 0x00000000 1003 #define NVA297_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_TRUE 0x00000001 1004 1005 #define NVA297_SET_ZCULL_SERIALIZATION 0x0da8 1006 #define NVA297_SET_ZCULL_SERIALIZATION_ENABLE 0:0 1007 #define NVA297_SET_ZCULL_SERIALIZATION_ENABLE_FALSE 0x00000000 1008 #define NVA297_SET_ZCULL_SERIALIZATION_ENABLE_TRUE 0x00000001 1009 #define NVA297_SET_ZCULL_SERIALIZATION_APPLIED 5:4 1010 #define NVA297_SET_ZCULL_SERIALIZATION_APPLIED_ALWAYS 0x00000000 1011 #define NVA297_SET_ZCULL_SERIALIZATION_APPLIED_LATE_Z 0x00000001 1012 #define NVA297_SET_ZCULL_SERIALIZATION_APPLIED_OUT_OF_GAMUT_Z 0x00000002 1013 #define NVA297_SET_ZCULL_SERIALIZATION_APPLIED_LATE_Z_OR_OUT_OF_GAMUT_Z 0x00000003 1014 1015 #define NVA297_SET_FRONT_POLYGON_MODE 0x0dac 1016 #define NVA297_SET_FRONT_POLYGON_MODE_V 31:0 1017 #define NVA297_SET_FRONT_POLYGON_MODE_V_POINT 0x00001B00 1018 #define NVA297_SET_FRONT_POLYGON_MODE_V_LINE 0x00001B01 1019 #define NVA297_SET_FRONT_POLYGON_MODE_V_FILL 0x00001B02 1020 1021 #define NVA297_SET_BACK_POLYGON_MODE 0x0db0 1022 #define NVA297_SET_BACK_POLYGON_MODE_V 31:0 1023 #define NVA297_SET_BACK_POLYGON_MODE_V_POINT 0x00001B00 1024 #define NVA297_SET_BACK_POLYGON_MODE_V_LINE 0x00001B01 1025 #define NVA297_SET_BACK_POLYGON_MODE_V_FILL 0x00001B02 1026 1027 #define NVA297_SET_POLY_SMOOTH 0x0db4 1028 #define NVA297_SET_POLY_SMOOTH_ENABLE 0:0 1029 #define NVA297_SET_POLY_SMOOTH_ENABLE_FALSE 0x00000000 1030 #define NVA297_SET_POLY_SMOOTH_ENABLE_TRUE 0x00000001 1031 1032 #define NVA297_SET_ZT_MARK 0x0db8 1033 #define NVA297_SET_ZT_MARK_IEEE_CLEAN 0:0 1034 #define NVA297_SET_ZT_MARK_IEEE_CLEAN_FALSE 0x00000000 1035 #define NVA297_SET_ZT_MARK_IEEE_CLEAN_TRUE 0x00000001 1036 1037 #define NVA297_SET_ZCULL_DIR_FORMAT 0x0dbc 1038 #define NVA297_SET_ZCULL_DIR_FORMAT_ZDIR 15:0 1039 #define NVA297_SET_ZCULL_DIR_FORMAT_ZDIR_LESS 0x00000000 1040 #define NVA297_SET_ZCULL_DIR_FORMAT_ZDIR_GREATER 0x00000001 1041 #define NVA297_SET_ZCULL_DIR_FORMAT_ZFORMAT 31:16 1042 #define NVA297_SET_ZCULL_DIR_FORMAT_ZFORMAT_MSB 0x00000000 1043 #define NVA297_SET_ZCULL_DIR_FORMAT_ZFORMAT_FP 0x00000001 1044 #define NVA297_SET_ZCULL_DIR_FORMAT_ZFORMAT_ZTRICK 0x00000002 1045 #define NVA297_SET_ZCULL_DIR_FORMAT_ZFORMAT_ZF32_1 0x00000003 1046 1047 #define NVA297_SET_POLY_OFFSET_POINT 0x0dc0 1048 #define NVA297_SET_POLY_OFFSET_POINT_ENABLE 0:0 1049 #define NVA297_SET_POLY_OFFSET_POINT_ENABLE_FALSE 0x00000000 1050 #define NVA297_SET_POLY_OFFSET_POINT_ENABLE_TRUE 0x00000001 1051 1052 #define NVA297_SET_POLY_OFFSET_LINE 0x0dc4 1053 #define NVA297_SET_POLY_OFFSET_LINE_ENABLE 0:0 1054 #define NVA297_SET_POLY_OFFSET_LINE_ENABLE_FALSE 0x00000000 1055 #define NVA297_SET_POLY_OFFSET_LINE_ENABLE_TRUE 0x00000001 1056 1057 #define NVA297_SET_POLY_OFFSET_FILL 0x0dc8 1058 #define NVA297_SET_POLY_OFFSET_FILL_ENABLE 0:0 1059 #define NVA297_SET_POLY_OFFSET_FILL_ENABLE_FALSE 0x00000000 1060 #define NVA297_SET_POLY_OFFSET_FILL_ENABLE_TRUE 0x00000001 1061 1062 #define NVA297_SET_PATCH 0x0dcc 1063 #define NVA297_SET_PATCH_SIZE 7:0 1064 1065 #define NVA297_SET_ITERATED_BLEND 0x0dd0 1066 #define NVA297_SET_ITERATED_BLEND_ENABLE 0:0 1067 #define NVA297_SET_ITERATED_BLEND_ENABLE_FALSE 0x00000000 1068 #define NVA297_SET_ITERATED_BLEND_ENABLE_TRUE 0x00000001 1069 #define NVA297_SET_ITERATED_BLEND_ALPHA_ENABLE 1:1 1070 #define NVA297_SET_ITERATED_BLEND_ALPHA_ENABLE_FALSE 0x00000000 1071 #define NVA297_SET_ITERATED_BLEND_ALPHA_ENABLE_TRUE 0x00000001 1072 1073 #define NVA297_SET_ITERATED_BLEND_PASS 0x0dd4 1074 #define NVA297_SET_ITERATED_BLEND_PASS_COUNT 7:0 1075 1076 #define NVA297_SET_ZCULL_CRITERION 0x0dd8 1077 #define NVA297_SET_ZCULL_CRITERION_SFUNC 7:0 1078 #define NVA297_SET_ZCULL_CRITERION_SFUNC_NEVER 0x00000000 1079 #define NVA297_SET_ZCULL_CRITERION_SFUNC_LESS 0x00000001 1080 #define NVA297_SET_ZCULL_CRITERION_SFUNC_EQUAL 0x00000002 1081 #define NVA297_SET_ZCULL_CRITERION_SFUNC_LEQUAL 0x00000003 1082 #define NVA297_SET_ZCULL_CRITERION_SFUNC_GREATER 0x00000004 1083 #define NVA297_SET_ZCULL_CRITERION_SFUNC_NOTEQUAL 0x00000005 1084 #define NVA297_SET_ZCULL_CRITERION_SFUNC_GEQUAL 0x00000006 1085 #define NVA297_SET_ZCULL_CRITERION_SFUNC_ALWAYS 0x00000007 1086 #define NVA297_SET_ZCULL_CRITERION_NO_INVALIDATE 8:8 1087 #define NVA297_SET_ZCULL_CRITERION_NO_INVALIDATE_FALSE 0x00000000 1088 #define NVA297_SET_ZCULL_CRITERION_NO_INVALIDATE_TRUE 0x00000001 1089 #define NVA297_SET_ZCULL_CRITERION_FORCE_MATCH 9:9 1090 #define NVA297_SET_ZCULL_CRITERION_FORCE_MATCH_FALSE 0x00000000 1091 #define NVA297_SET_ZCULL_CRITERION_FORCE_MATCH_TRUE 0x00000001 1092 #define NVA297_SET_ZCULL_CRITERION_SREF 23:16 1093 #define NVA297_SET_ZCULL_CRITERION_SMASK 31:24 1094 1095 #define NVA297_SET_SM_QUADRANT_SELECTION_CONTROL 0x0ddc 1096 #define NVA297_SET_SM_QUADRANT_SELECTION_CONTROL_MAX_PIXEL_WARPS 7:0 1097 1098 #define NVA297_SET_SM_TIMEOUT_INTERVAL 0x0de4 1099 #define NVA297_SET_SM_TIMEOUT_INTERVAL_COUNTER_BIT 5:0 1100 1101 #define NVA297_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY 0x0de8 1102 #define NVA297_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY_ENABLE 0:0 1103 #define NVA297_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY_ENABLE_FALSE 0x00000000 1104 #define NVA297_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY_ENABLE_TRUE 0x00000001 1105 1106 #define NVA297_SET_DRAW_INLINE_VERTEX_VAB_UPDATE 0x0dec 1107 #define NVA297_SET_DRAW_INLINE_VERTEX_VAB_UPDATE_ENABLE 0:0 1108 #define NVA297_SET_DRAW_INLINE_VERTEX_VAB_UPDATE_ENABLE_FALSE 0x00000000 1109 #define NVA297_SET_DRAW_INLINE_VERTEX_VAB_UPDATE_ENABLE_TRUE 0x00000001 1110 1111 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_POINTER 0x0df0 1112 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_POINTER_V 7:0 1113 1114 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION 0x0df4 1115 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC 2:0 1116 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_FALSE 0x00000000 1117 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_TRUE 0x00000001 1118 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_EQ 0x00000002 1119 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_NE 0x00000003 1120 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_LT 0x00000004 1121 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_LE 0x00000005 1122 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_GT 0x00000006 1123 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_GE 0x00000007 1124 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION 5:3 1125 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_ADD_PRODUCTS 0x00000000 1126 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_SUB_PRODUCTS 0x00000001 1127 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_MIN 0x00000002 1128 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_MAX 0x00000003 1129 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_RCP 0x00000004 1130 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_ADD 0x00000005 1131 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_SUBTRACT 0x00000006 1132 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT 8:6 1133 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT0 0x00000000 1134 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT1 0x00000001 1135 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT2 0x00000002 1136 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT3 0x00000003 1137 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT4 0x00000004 1138 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT5 0x00000005 1139 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT6 0x00000006 1140 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT7 0x00000007 1141 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT 11:9 1142 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_SRC_RGB 0x00000000 1143 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_DEST_RGB 0x00000001 1144 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_SRC_AAA 0x00000002 1145 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_DEST_AAA 0x00000003 1146 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_TEMP0_RGB 0x00000004 1147 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_TEMP1_RGB 0x00000005 1148 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_TEMP2_RGB 0x00000006 1149 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_PBR_RGB 0x00000007 1150 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT 15:12 1151 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ZERO 0x00000000 1152 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ONE 0x00000001 1153 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_SRC_RGB 0x00000002 1154 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_SRC_AAA 0x00000003 1155 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ONE_MINUS_SRC_AAA 0x00000004 1156 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_DEST_RGB 0x00000005 1157 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_DEST_AAA 0x00000006 1158 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ONE_MINUS_DEST_AAA 0x00000007 1159 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_TEMP0_RGB 0x00000009 1160 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_TEMP1_RGB 0x0000000A 1161 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_TEMP2_RGB 0x0000000B 1162 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_PBR_RGB 0x0000000C 1163 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_CONSTANT_RGB 0x0000000D 1164 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ZERO_A_TIMES_B 0x0000000E 1165 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT 18:16 1166 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_SRC_RGB 0x00000000 1167 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_DEST_RGB 0x00000001 1168 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_SRC_AAA 0x00000002 1169 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_DEST_AAA 0x00000003 1170 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_TEMP0_RGB 0x00000004 1171 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_TEMP1_RGB 0x00000005 1172 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_TEMP2_RGB 0x00000006 1173 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_PBR_RGB 0x00000007 1174 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT 22:19 1175 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ZERO 0x00000000 1176 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ONE 0x00000001 1177 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_SRC_RGB 0x00000002 1178 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_SRC_AAA 0x00000003 1179 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ONE_MINUS_SRC_AAA 0x00000004 1180 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_DEST_RGB 0x00000005 1181 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_DEST_AAA 0x00000006 1182 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ONE_MINUS_DEST_AAA 0x00000007 1183 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_TEMP0_RGB 0x00000009 1184 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_TEMP1_RGB 0x0000000A 1185 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_TEMP2_RGB 0x0000000B 1186 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_PBR_RGB 0x0000000C 1187 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_CONSTANT_RGB 0x0000000D 1188 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ZERO_C_TIMES_D 0x0000000E 1189 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE 25:23 1190 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_RGB 0x00000000 1191 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_GBR 0x00000001 1192 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_RRR 0x00000002 1193 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_GGG 0x00000003 1194 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_BBB 0x00000004 1195 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_R_TO_A 0x00000005 1196 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK 27:26 1197 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_RGB 0x00000000 1198 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_R_ONLY 0x00000001 1199 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_G_ONLY 0x00000002 1200 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_B_ONLY 0x00000003 1201 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT 29:28 1202 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_TEMP0 0x00000000 1203 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_TEMP1 0x00000001 1204 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_TEMP2 0x00000002 1205 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_NONE 0x00000003 1206 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_SET_CC 31:31 1207 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_SET_CC_FALSE 0x00000000 1208 #define NVA297_LOAD_ITERATED_BLEND_INSTRUCTION_SET_CC_TRUE 0x00000001 1209 1210 #define NVA297_SET_WINDOW_OFFSET_X 0x0df8 1211 #define NVA297_SET_WINDOW_OFFSET_X_V 16:0 1212 1213 #define NVA297_SET_WINDOW_OFFSET_Y 0x0dfc 1214 #define NVA297_SET_WINDOW_OFFSET_Y_V 17:0 1215 1216 #define NVA297_SET_SCISSOR_ENABLE(j) (0x0e00+(j)*16) 1217 #define NVA297_SET_SCISSOR_ENABLE_V 0:0 1218 #define NVA297_SET_SCISSOR_ENABLE_V_FALSE 0x00000000 1219 #define NVA297_SET_SCISSOR_ENABLE_V_TRUE 0x00000001 1220 1221 #define NVA297_SET_SCISSOR_HORIZONTAL(j) (0x0e04+(j)*16) 1222 #define NVA297_SET_SCISSOR_HORIZONTAL_XMIN 15:0 1223 #define NVA297_SET_SCISSOR_HORIZONTAL_XMAX 31:16 1224 1225 #define NVA297_SET_SCISSOR_VERTICAL(j) (0x0e08+(j)*16) 1226 #define NVA297_SET_SCISSOR_VERTICAL_YMIN 15:0 1227 #define NVA297_SET_SCISSOR_VERTICAL_YMAX 31:16 1228 1229 #define NVA297_SET_VAB_NORMAL3S(i) (0x0f00+(i)*4) 1230 #define NVA297_SET_VAB_NORMAL3S_V 31:0 1231 1232 #define NVA297_SET_CONSTANT_COLOR_RENDERING 0x0f40 1233 #define NVA297_SET_CONSTANT_COLOR_RENDERING_ENABLE 0:0 1234 #define NVA297_SET_CONSTANT_COLOR_RENDERING_ENABLE_FALSE 0x00000000 1235 #define NVA297_SET_CONSTANT_COLOR_RENDERING_ENABLE_TRUE 0x00000001 1236 1237 #define NVA297_SET_CONSTANT_COLOR_RENDERING_RED 0x0f44 1238 #define NVA297_SET_CONSTANT_COLOR_RENDERING_RED_V 31:0 1239 1240 #define NVA297_SET_CONSTANT_COLOR_RENDERING_GREEN 0x0f48 1241 #define NVA297_SET_CONSTANT_COLOR_RENDERING_GREEN_V 31:0 1242 1243 #define NVA297_SET_CONSTANT_COLOR_RENDERING_BLUE 0x0f4c 1244 #define NVA297_SET_CONSTANT_COLOR_RENDERING_BLUE_V 31:0 1245 1246 #define NVA297_SET_CONSTANT_COLOR_RENDERING_ALPHA 0x0f50 1247 #define NVA297_SET_CONSTANT_COLOR_RENDERING_ALPHA_V 31:0 1248 1249 #define NVA297_SET_BACK_STENCIL_FUNC_REF 0x0f54 1250 #define NVA297_SET_BACK_STENCIL_FUNC_REF_V 7:0 1251 1252 #define NVA297_SET_BACK_STENCIL_MASK 0x0f58 1253 #define NVA297_SET_BACK_STENCIL_MASK_V 7:0 1254 1255 #define NVA297_SET_BACK_STENCIL_FUNC_MASK 0x0f5c 1256 #define NVA297_SET_BACK_STENCIL_FUNC_MASK_V 7:0 1257 1258 #define NVA297_SET_VERTEX_STREAM_SUBSTITUTE_A 0x0f84 1259 #define NVA297_SET_VERTEX_STREAM_SUBSTITUTE_A_ADDRESS_UPPER 7:0 1260 1261 #define NVA297_SET_VERTEX_STREAM_SUBSTITUTE_B 0x0f88 1262 #define NVA297_SET_VERTEX_STREAM_SUBSTITUTE_B_ADDRESS_LOWER 31:0 1263 1264 #define NVA297_SET_LINE_MODE_POLYGON_CLIP 0x0f8c 1265 #define NVA297_SET_LINE_MODE_POLYGON_CLIP_GENERATED_EDGE 0:0 1266 #define NVA297_SET_LINE_MODE_POLYGON_CLIP_GENERATED_EDGE_DRAW_LINE 0x00000000 1267 #define NVA297_SET_LINE_MODE_POLYGON_CLIP_GENERATED_EDGE_DO_NOT_DRAW_LINE 0x00000001 1268 1269 #define NVA297_SET_SINGLE_CT_WRITE_CONTROL 0x0f90 1270 #define NVA297_SET_SINGLE_CT_WRITE_CONTROL_ENABLE 0:0 1271 #define NVA297_SET_SINGLE_CT_WRITE_CONTROL_ENABLE_FALSE 0x00000000 1272 #define NVA297_SET_SINGLE_CT_WRITE_CONTROL_ENABLE_TRUE 0x00000001 1273 1274 #define NVA297_SET_VTG_WARP_WATERMARKS 0x0f98 1275 #define NVA297_SET_VTG_WARP_WATERMARKS_LOW 15:0 1276 #define NVA297_SET_VTG_WARP_WATERMARKS_HIGH 31:16 1277 1278 #define NVA297_SET_DEPTH_BOUNDS_MIN 0x0f9c 1279 #define NVA297_SET_DEPTH_BOUNDS_MIN_V 31:0 1280 1281 #define NVA297_SET_DEPTH_BOUNDS_MAX 0x0fa0 1282 #define NVA297_SET_DEPTH_BOUNDS_MAX_V 31:0 1283 1284 #define NVA297_SET_CT_MRT_ENABLE 0x0fac 1285 #define NVA297_SET_CT_MRT_ENABLE_V 0:0 1286 #define NVA297_SET_CT_MRT_ENABLE_V_FALSE 0x00000000 1287 #define NVA297_SET_CT_MRT_ENABLE_V_TRUE 0x00000001 1288 1289 #define NVA297_SET_NONMULTISAMPLED_Z 0x0fb0 1290 #define NVA297_SET_NONMULTISAMPLED_Z_V 0:0 1291 #define NVA297_SET_NONMULTISAMPLED_Z_V_PER_SAMPLE 0x00000000 1292 #define NVA297_SET_NONMULTISAMPLED_Z_V_AT_PIXEL_CENTER 0x00000001 1293 1294 #define NVA297_SET_SAMPLE_MASK_X0_Y0 0x0fbc 1295 #define NVA297_SET_SAMPLE_MASK_X0_Y0_V 15:0 1296 1297 #define NVA297_SET_SAMPLE_MASK_X1_Y0 0x0fc0 1298 #define NVA297_SET_SAMPLE_MASK_X1_Y0_V 15:0 1299 1300 #define NVA297_SET_SAMPLE_MASK_X0_Y1 0x0fc4 1301 #define NVA297_SET_SAMPLE_MASK_X0_Y1_V 15:0 1302 1303 #define NVA297_SET_SAMPLE_MASK_X1_Y1 0x0fc8 1304 #define NVA297_SET_SAMPLE_MASK_X1_Y1_V 15:0 1305 1306 #define NVA297_SET_SURFACE_CLIP_ID_MEMORY_A 0x0fcc 1307 #define NVA297_SET_SURFACE_CLIP_ID_MEMORY_A_OFFSET_UPPER 7:0 1308 1309 #define NVA297_SET_SURFACE_CLIP_ID_MEMORY_B 0x0fd0 1310 #define NVA297_SET_SURFACE_CLIP_ID_MEMORY_B_OFFSET_LOWER 31:0 1311 1312 #define NVA297_SET_BLEND_OPT_CONTROL 0x0fdc 1313 #define NVA297_SET_BLEND_OPT_CONTROL_ALLOW_FLOAT_PIXEL_KILLS 0:0 1314 #define NVA297_SET_BLEND_OPT_CONTROL_ALLOW_FLOAT_PIXEL_KILLS_FALSE 0x00000000 1315 #define NVA297_SET_BLEND_OPT_CONTROL_ALLOW_FLOAT_PIXEL_KILLS_TRUE 0x00000001 1316 1317 #define NVA297_SET_ZT_A 0x0fe0 1318 #define NVA297_SET_ZT_A_OFFSET_UPPER 7:0 1319 1320 #define NVA297_SET_ZT_B 0x0fe4 1321 #define NVA297_SET_ZT_B_OFFSET_LOWER 31:0 1322 1323 #define NVA297_SET_ZT_FORMAT 0x0fe8 1324 #define NVA297_SET_ZT_FORMAT_V 4:0 1325 #define NVA297_SET_ZT_FORMAT_V_Z16 0x00000013 1326 #define NVA297_SET_ZT_FORMAT_V_Z24S8 0x00000014 1327 #define NVA297_SET_ZT_FORMAT_V_X8Z24 0x00000015 1328 #define NVA297_SET_ZT_FORMAT_V_S8Z24 0x00000016 1329 #define NVA297_SET_ZT_FORMAT_V_V8Z24 0x00000018 1330 #define NVA297_SET_ZT_FORMAT_V_ZF32 0x0000000A 1331 #define NVA297_SET_ZT_FORMAT_V_ZF32_X24S8 0x00000019 1332 #define NVA297_SET_ZT_FORMAT_V_X8Z24_X16V8S8 0x0000001D 1333 #define NVA297_SET_ZT_FORMAT_V_ZF32_X16V8X8 0x0000001E 1334 #define NVA297_SET_ZT_FORMAT_V_ZF32_X16V8S8 0x0000001F 1335 1336 #define NVA297_SET_ZT_BLOCK_SIZE 0x0fec 1337 #define NVA297_SET_ZT_BLOCK_SIZE_WIDTH 3:0 1338 #define NVA297_SET_ZT_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000 1339 #define NVA297_SET_ZT_BLOCK_SIZE_HEIGHT 7:4 1340 #define NVA297_SET_ZT_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000 1341 #define NVA297_SET_ZT_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001 1342 #define NVA297_SET_ZT_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002 1343 #define NVA297_SET_ZT_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003 1344 #define NVA297_SET_ZT_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004 1345 #define NVA297_SET_ZT_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005 1346 #define NVA297_SET_ZT_BLOCK_SIZE_DEPTH 11:8 1347 #define NVA297_SET_ZT_BLOCK_SIZE_DEPTH_ONE_GOB 0x00000000 1348 1349 #define NVA297_SET_ZT_ARRAY_PITCH 0x0ff0 1350 #define NVA297_SET_ZT_ARRAY_PITCH_V 31:0 1351 1352 #define NVA297_SET_SURFACE_CLIP_HORIZONTAL 0x0ff4 1353 #define NVA297_SET_SURFACE_CLIP_HORIZONTAL_X 15:0 1354 #define NVA297_SET_SURFACE_CLIP_HORIZONTAL_WIDTH 31:16 1355 1356 #define NVA297_SET_SURFACE_CLIP_VERTICAL 0x0ff8 1357 #define NVA297_SET_SURFACE_CLIP_VERTICAL_Y 15:0 1358 #define NVA297_SET_SURFACE_CLIP_VERTICAL_HEIGHT 31:16 1359 1360 #define NVA297_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS 0x1000 1361 #define NVA297_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_SYSTEM_MEMORY_VOLATILE 0:0 1362 #define NVA297_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_SYSTEM_MEMORY_VOLATILE_FALSE 0x00000000 1363 #define NVA297_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_SYSTEM_MEMORY_VOLATILE_TRUE 0x00000001 1364 #define NVA297_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY 5:4 1365 #define NVA297_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY_EVICT_FIRST 0x00000000 1366 #define NVA297_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 1367 #define NVA297_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY_EVICT_LAST 0x00000002 1368 1369 #define NVA297_SET_TESSELLATION_CUT_HEIGHT 0x1008 1370 #define NVA297_SET_TESSELLATION_CUT_HEIGHT_V 4:0 1371 1372 #define NVA297_SET_MAX_GS_INSTANCES_PER_TASK 0x100c 1373 #define NVA297_SET_MAX_GS_INSTANCES_PER_TASK_V 10:0 1374 1375 #define NVA297_SET_MAX_GS_OUTPUT_VERTICES_PER_TASK 0x1010 1376 #define NVA297_SET_MAX_GS_OUTPUT_VERTICES_PER_TASK_V 15:0 1377 1378 #define NVA297_SET_GS_OUTPUT_CB_STORAGE_MULTIPLIER 0x1018 1379 #define NVA297_SET_GS_OUTPUT_CB_STORAGE_MULTIPLIER_V 9:0 1380 1381 #define NVA297_SET_BETA_CB_STORAGE_CONSTRAINT 0x101c 1382 #define NVA297_SET_BETA_CB_STORAGE_CONSTRAINT_ENABLE 0:0 1383 #define NVA297_SET_BETA_CB_STORAGE_CONSTRAINT_ENABLE_FALSE 0x00000000 1384 #define NVA297_SET_BETA_CB_STORAGE_CONSTRAINT_ENABLE_TRUE 0x00000001 1385 1386 #define NVA297_SET_TI_OUTPUT_CB_STORAGE_MULTIPLIER 0x1020 1387 #define NVA297_SET_TI_OUTPUT_CB_STORAGE_MULTIPLIER_V 9:0 1388 1389 #define NVA297_SET_ALPHA_CB_STORAGE_CONSTRAINT 0x1024 1390 #define NVA297_SET_ALPHA_CB_STORAGE_CONSTRAINT_ENABLE 0:0 1391 #define NVA297_SET_ALPHA_CB_STORAGE_CONSTRAINT_ENABLE_FALSE 0x00000000 1392 #define NVA297_SET_ALPHA_CB_STORAGE_CONSTRAINT_ENABLE_TRUE 0x00000001 1393 1394 #define NVA297_SET_SPARE_NOOP01 0x1044 1395 #define NVA297_SET_SPARE_NOOP01_V 31:0 1396 1397 #define NVA297_SET_SPARE_NOOP02 0x1048 1398 #define NVA297_SET_SPARE_NOOP02_V 31:0 1399 1400 #define NVA297_SET_SPARE_NOOP03 0x104c 1401 #define NVA297_SET_SPARE_NOOP03_V 31:0 1402 1403 #define NVA297_SET_SPARE_NOOP04 0x1050 1404 #define NVA297_SET_SPARE_NOOP04_V 31:0 1405 1406 #define NVA297_SET_SPARE_NOOP05 0x1054 1407 #define NVA297_SET_SPARE_NOOP05_V 31:0 1408 1409 #define NVA297_SET_SPARE_NOOP06 0x1058 1410 #define NVA297_SET_SPARE_NOOP06_V 31:0 1411 1412 #define NVA297_SET_SPARE_NOOP07 0x105c 1413 #define NVA297_SET_SPARE_NOOP07_V 31:0 1414 1415 #define NVA297_SET_SPARE_NOOP08 0x1060 1416 #define NVA297_SET_SPARE_NOOP08_V 31:0 1417 1418 #define NVA297_SET_SPARE_NOOP09 0x1064 1419 #define NVA297_SET_SPARE_NOOP09_V 31:0 1420 1421 #define NVA297_SET_SPARE_NOOP10 0x1068 1422 #define NVA297_SET_SPARE_NOOP10_V 31:0 1423 1424 #define NVA297_SET_SPARE_NOOP11 0x106c 1425 #define NVA297_SET_SPARE_NOOP11_V 31:0 1426 1427 #define NVA297_SET_SPARE_NOOP12 0x1070 1428 #define NVA297_SET_SPARE_NOOP12_V 31:0 1429 1430 #define NVA297_SET_SPARE_NOOP13 0x1074 1431 #define NVA297_SET_SPARE_NOOP13_V 31:0 1432 1433 #define NVA297_SET_SPARE_NOOP14 0x1078 1434 #define NVA297_SET_SPARE_NOOP14_V 31:0 1435 1436 #define NVA297_SET_SPARE_NOOP15 0x107c 1437 #define NVA297_SET_SPARE_NOOP15_V 31:0 1438 1439 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_UNORM8 0x10cc 1440 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_UNORM8_ALL_COVERED_ALL_HIT_ONCE 7:0 1441 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_UNORM8_ALL_COVERED 23:16 1442 1443 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_UNORM10 0x10e0 1444 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_UNORM10_ALL_COVERED_ALL_HIT_ONCE 7:0 1445 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_UNORM10_ALL_COVERED 23:16 1446 1447 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_UNORM16 0x10e4 1448 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_UNORM16_ALL_COVERED_ALL_HIT_ONCE 7:0 1449 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_UNORM16_ALL_COVERED 23:16 1450 1451 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_FP11 0x10e8 1452 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_FP11_ALL_COVERED_ALL_HIT_ONCE 5:0 1453 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_FP11_ALL_COVERED 21:16 1454 1455 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_FP16 0x10ec 1456 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_FP16_ALL_COVERED_ALL_HIT_ONCE 7:0 1457 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_FP16_ALL_COVERED 23:16 1458 1459 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_SRGB8 0x10f0 1460 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_SRGB8_ALL_COVERED_ALL_HIT_ONCE 7:0 1461 #define NVA297_SET_REDUCE_COLOR_THRESHOLDS_SRGB8_ALL_COVERED 23:16 1462 1463 #define NVA297_UNBIND_ALL 0x10f4 1464 #define NVA297_UNBIND_ALL_CONSTANT_BUFFERS 8:8 1465 #define NVA297_UNBIND_ALL_CONSTANT_BUFFERS_FALSE 0x00000000 1466 #define NVA297_UNBIND_ALL_CONSTANT_BUFFERS_TRUE 0x00000001 1467 1468 #define NVA297_SET_CLEAR_SURFACE_CONTROL 0x10f8 1469 #define NVA297_SET_CLEAR_SURFACE_CONTROL_RESPECT_STENCIL_MASK 0:0 1470 #define NVA297_SET_CLEAR_SURFACE_CONTROL_RESPECT_STENCIL_MASK_FALSE 0x00000000 1471 #define NVA297_SET_CLEAR_SURFACE_CONTROL_RESPECT_STENCIL_MASK_TRUE 0x00000001 1472 #define NVA297_SET_CLEAR_SURFACE_CONTROL_USE_CLEAR_RECT 4:4 1473 #define NVA297_SET_CLEAR_SURFACE_CONTROL_USE_CLEAR_RECT_FALSE 0x00000000 1474 #define NVA297_SET_CLEAR_SURFACE_CONTROL_USE_CLEAR_RECT_TRUE 0x00000001 1475 #define NVA297_SET_CLEAR_SURFACE_CONTROL_USE_SCISSOR0 8:8 1476 #define NVA297_SET_CLEAR_SURFACE_CONTROL_USE_SCISSOR0_FALSE 0x00000000 1477 #define NVA297_SET_CLEAR_SURFACE_CONTROL_USE_SCISSOR0_TRUE 0x00000001 1478 #define NVA297_SET_CLEAR_SURFACE_CONTROL_USE_VIEWPORT_CLIP0 12:12 1479 #define NVA297_SET_CLEAR_SURFACE_CONTROL_USE_VIEWPORT_CLIP0_FALSE 0x00000000 1480 #define NVA297_SET_CLEAR_SURFACE_CONTROL_USE_VIEWPORT_CLIP0_TRUE 0x00000001 1481 1482 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS 0x10fc 1483 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY 5:4 1484 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY_EVICT_FIRST 0x00000000 1485 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 1486 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY_EVICT_LAST 0x00000002 1487 1488 #define NVA297_NO_OPERATION_DATA_HI 0x110c 1489 #define NVA297_NO_OPERATION_DATA_HI_V 31:0 1490 1491 #define NVA297_SET_DEPTH_BIAS_CONTROL 0x1110 1492 #define NVA297_SET_DEPTH_BIAS_CONTROL_DEPTH_FORMAT_DEPENDENT 0:0 1493 #define NVA297_SET_DEPTH_BIAS_CONTROL_DEPTH_FORMAT_DEPENDENT_FALSE 0x00000000 1494 #define NVA297_SET_DEPTH_BIAS_CONTROL_DEPTH_FORMAT_DEPENDENT_TRUE 0x00000001 1495 1496 #define NVA297_PM_TRIGGER_END 0x1114 1497 #define NVA297_PM_TRIGGER_END_V 31:0 1498 1499 #define NVA297_SET_VERTEX_ID_BASE 0x1118 1500 #define NVA297_SET_VERTEX_ID_BASE_V 31:0 1501 1502 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A(i) (0x1120+(i)*4) 1503 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP0 0:0 1504 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP0_FALSE 0x00000000 1505 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP0_TRUE 0x00000001 1506 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP1 1:1 1507 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP1_FALSE 0x00000000 1508 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP1_TRUE 0x00000001 1509 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP2 2:2 1510 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP2_FALSE 0x00000000 1511 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP2_TRUE 0x00000001 1512 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP3 3:3 1513 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP3_FALSE 0x00000000 1514 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP3_TRUE 0x00000001 1515 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP0 4:4 1516 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP0_FALSE 0x00000000 1517 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP0_TRUE 0x00000001 1518 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP1 5:5 1519 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP1_FALSE 0x00000000 1520 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP1_TRUE 0x00000001 1521 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP2 6:6 1522 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP2_FALSE 0x00000000 1523 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP2_TRUE 0x00000001 1524 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP3 7:7 1525 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP3_FALSE 0x00000000 1526 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP3_TRUE 0x00000001 1527 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP0 8:8 1528 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP0_FALSE 0x00000000 1529 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP0_TRUE 0x00000001 1530 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP1 9:9 1531 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP1_FALSE 0x00000000 1532 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP1_TRUE 0x00000001 1533 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP2 10:10 1534 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP2_FALSE 0x00000000 1535 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP2_TRUE 0x00000001 1536 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP3 11:11 1537 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP3_FALSE 0x00000000 1538 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP3_TRUE 0x00000001 1539 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP0 12:12 1540 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP0_FALSE 0x00000000 1541 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP0_TRUE 0x00000001 1542 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP1 13:13 1543 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP1_FALSE 0x00000000 1544 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP1_TRUE 0x00000001 1545 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP2 14:14 1546 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP2_FALSE 0x00000000 1547 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP2_TRUE 0x00000001 1548 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP3 15:15 1549 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP3_FALSE 0x00000000 1550 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP3_TRUE 0x00000001 1551 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP0 16:16 1552 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP0_FALSE 0x00000000 1553 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP0_TRUE 0x00000001 1554 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP1 17:17 1555 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP1_FALSE 0x00000000 1556 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP1_TRUE 0x00000001 1557 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP2 18:18 1558 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP2_FALSE 0x00000000 1559 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP2_TRUE 0x00000001 1560 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP3 19:19 1561 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP3_FALSE 0x00000000 1562 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP3_TRUE 0x00000001 1563 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP0 20:20 1564 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP0_FALSE 0x00000000 1565 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP0_TRUE 0x00000001 1566 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP1 21:21 1567 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP1_FALSE 0x00000000 1568 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP1_TRUE 0x00000001 1569 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP2 22:22 1570 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP2_FALSE 0x00000000 1571 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP2_TRUE 0x00000001 1572 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP3 23:23 1573 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP3_FALSE 0x00000000 1574 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP3_TRUE 0x00000001 1575 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP0 24:24 1576 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP0_FALSE 0x00000000 1577 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP0_TRUE 0x00000001 1578 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP1 25:25 1579 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP1_FALSE 0x00000000 1580 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP1_TRUE 0x00000001 1581 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP2 26:26 1582 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP2_FALSE 0x00000000 1583 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP2_TRUE 0x00000001 1584 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP3 27:27 1585 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP3_FALSE 0x00000000 1586 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP3_TRUE 0x00000001 1587 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP0 28:28 1588 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP0_FALSE 0x00000000 1589 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP0_TRUE 0x00000001 1590 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP1 29:29 1591 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP1_FALSE 0x00000000 1592 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP1_TRUE 0x00000001 1593 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP2 30:30 1594 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP2_FALSE 0x00000000 1595 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP2_TRUE 0x00000001 1596 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP3 31:31 1597 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP3_FALSE 0x00000000 1598 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP3_TRUE 0x00000001 1599 1600 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B(i) (0x1128+(i)*4) 1601 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP0 0:0 1602 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP0_FALSE 0x00000000 1603 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP0_TRUE 0x00000001 1604 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP1 1:1 1605 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP1_FALSE 0x00000000 1606 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP1_TRUE 0x00000001 1607 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP2 2:2 1608 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP2_FALSE 0x00000000 1609 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP2_TRUE 0x00000001 1610 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP3 3:3 1611 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP3_FALSE 0x00000000 1612 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP3_TRUE 0x00000001 1613 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP0 4:4 1614 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP0_FALSE 0x00000000 1615 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP0_TRUE 0x00000001 1616 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP1 5:5 1617 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP1_FALSE 0x00000000 1618 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP1_TRUE 0x00000001 1619 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP2 6:6 1620 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP2_FALSE 0x00000000 1621 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP2_TRUE 0x00000001 1622 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP3 7:7 1623 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP3_FALSE 0x00000000 1624 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP3_TRUE 0x00000001 1625 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP0 8:8 1626 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP0_FALSE 0x00000000 1627 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP0_TRUE 0x00000001 1628 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP1 9:9 1629 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP1_FALSE 0x00000000 1630 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP1_TRUE 0x00000001 1631 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP2 10:10 1632 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP2_FALSE 0x00000000 1633 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP2_TRUE 0x00000001 1634 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP3 11:11 1635 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP3_FALSE 0x00000000 1636 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP3_TRUE 0x00000001 1637 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP0 12:12 1638 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP0_FALSE 0x00000000 1639 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP0_TRUE 0x00000001 1640 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP1 13:13 1641 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP1_FALSE 0x00000000 1642 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP1_TRUE 0x00000001 1643 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP2 14:14 1644 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP2_FALSE 0x00000000 1645 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP2_TRUE 0x00000001 1646 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP3 15:15 1647 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP3_FALSE 0x00000000 1648 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP3_TRUE 0x00000001 1649 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP0 16:16 1650 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP0_FALSE 0x00000000 1651 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP0_TRUE 0x00000001 1652 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP1 17:17 1653 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP1_FALSE 0x00000000 1654 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP1_TRUE 0x00000001 1655 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP2 18:18 1656 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP2_FALSE 0x00000000 1657 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP2_TRUE 0x00000001 1658 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP3 19:19 1659 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP3_FALSE 0x00000000 1660 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP3_TRUE 0x00000001 1661 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP0 20:20 1662 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP0_FALSE 0x00000000 1663 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP0_TRUE 0x00000001 1664 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP1 21:21 1665 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP1_FALSE 0x00000000 1666 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP1_TRUE 0x00000001 1667 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP2 22:22 1668 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP2_FALSE 0x00000000 1669 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP2_TRUE 0x00000001 1670 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP3 23:23 1671 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP3_FALSE 0x00000000 1672 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP3_TRUE 0x00000001 1673 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP0 24:24 1674 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP0_FALSE 0x00000000 1675 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP0_TRUE 0x00000001 1676 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP1 25:25 1677 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP1_FALSE 0x00000000 1678 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP1_TRUE 0x00000001 1679 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP2 26:26 1680 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP2_FALSE 0x00000000 1681 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP2_TRUE 0x00000001 1682 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP3 27:27 1683 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP3_FALSE 0x00000000 1684 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP3_TRUE 0x00000001 1685 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP0 28:28 1686 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP0_FALSE 0x00000000 1687 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP0_TRUE 0x00000001 1688 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP1 29:29 1689 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP1_FALSE 0x00000000 1690 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP1_TRUE 0x00000001 1691 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP2 30:30 1692 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP2_FALSE 0x00000000 1693 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP2_TRUE 0x00000001 1694 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP3 31:31 1695 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP3_FALSE 0x00000000 1696 #define NVA297_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP3_TRUE 0x00000001 1697 1698 #define NVA297_SET_BLEND_PER_FORMAT_ENABLE 0x1140 1699 #define NVA297_SET_BLEND_PER_FORMAT_ENABLE_SNORM8_UNORM16_SNORM16 4:4 1700 #define NVA297_SET_BLEND_PER_FORMAT_ENABLE_SNORM8_UNORM16_SNORM16_FALSE 0x00000000 1701 #define NVA297_SET_BLEND_PER_FORMAT_ENABLE_SNORM8_UNORM16_SNORM16_TRUE 0x00000001 1702 1703 #define NVA297_FLUSH_PENDING_WRITES 0x1144 1704 #define NVA297_FLUSH_PENDING_WRITES_SM_DOES_GLOBAL_STORE 0:0 1705 1706 #define NVA297_SET_VAB_DATA_CONTROL 0x114c 1707 #define NVA297_SET_VAB_DATA_CONTROL_VAB_INDEX 7:0 1708 #define NVA297_SET_VAB_DATA_CONTROL_COMPONENT_COUNT 10:8 1709 #define NVA297_SET_VAB_DATA_CONTROL_COMPONENT_BYTE_WIDTH 14:12 1710 #define NVA297_SET_VAB_DATA_CONTROL_FORMAT 18:16 1711 #define NVA297_SET_VAB_DATA_CONTROL_FORMAT_UNUSED_ENUM_DO_NOT_USE_BECAUSE_IT_WILL_GO_AWAY 0x00000000 1712 #define NVA297_SET_VAB_DATA_CONTROL_FORMAT_NUM_SNORM 0x00000001 1713 #define NVA297_SET_VAB_DATA_CONTROL_FORMAT_NUM_UNORM 0x00000002 1714 #define NVA297_SET_VAB_DATA_CONTROL_FORMAT_NUM_SINT 0x00000003 1715 #define NVA297_SET_VAB_DATA_CONTROL_FORMAT_NUM_UINT 0x00000004 1716 #define NVA297_SET_VAB_DATA_CONTROL_FORMAT_NUM_USCALED 0x00000005 1717 #define NVA297_SET_VAB_DATA_CONTROL_FORMAT_NUM_SSCALED 0x00000006 1718 #define NVA297_SET_VAB_DATA_CONTROL_FORMAT_NUM_FLOAT 0x00000007 1719 1720 #define NVA297_SET_VAB_DATA(i) (0x1150+(i)*4) 1721 #define NVA297_SET_VAB_DATA_V 31:0 1722 1723 #define NVA297_SET_VERTEX_ATTRIBUTE_A(i) (0x1160+(i)*4) 1724 #define NVA297_SET_VERTEX_ATTRIBUTE_A_STREAM 4:0 1725 #define NVA297_SET_VERTEX_ATTRIBUTE_A_SOURCE 6:6 1726 #define NVA297_SET_VERTEX_ATTRIBUTE_A_SOURCE_ACTIVE 0x00000000 1727 #define NVA297_SET_VERTEX_ATTRIBUTE_A_SOURCE_INACTIVE 0x00000001 1728 #define NVA297_SET_VERTEX_ATTRIBUTE_A_OFFSET 20:7 1729 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS 26:21 1730 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32_G32_B32_A32 0x00000001 1731 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32_G32_B32 0x00000002 1732 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16_G16_B16_A16 0x00000003 1733 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32_G32 0x00000004 1734 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16_G16_B16 0x00000005 1735 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_A8B8G8R8 0x0000002F 1736 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8_G8_B8_A8 0x0000000A 1737 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_X8B8G8R8 0x00000033 1738 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_A2B10G10R10 0x00000030 1739 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_B10G11R11 0x00000031 1740 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16_G16 0x0000000F 1741 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32 0x00000012 1742 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8_G8_B8 0x00000013 1743 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_G8R8 0x00000032 1744 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8_G8 0x00000018 1745 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16 0x0000001B 1746 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8 0x0000001D 1747 #define NVA297_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_A8 0x00000034 1748 #define NVA297_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE 29:27 1749 #define NVA297_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_UNUSED_ENUM_DO_NOT_USE_BECAUSE_IT_WILL_GO_AWAY 0x00000000 1750 #define NVA297_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_SNORM 0x00000001 1751 #define NVA297_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_UNORM 0x00000002 1752 #define NVA297_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_SINT 0x00000003 1753 #define NVA297_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_UINT 0x00000004 1754 #define NVA297_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_USCALED 0x00000005 1755 #define NVA297_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_SSCALED 0x00000006 1756 #define NVA297_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_FLOAT 0x00000007 1757 #define NVA297_SET_VERTEX_ATTRIBUTE_A_SWAP_R_AND_B 31:31 1758 #define NVA297_SET_VERTEX_ATTRIBUTE_A_SWAP_R_AND_B_FALSE 0x00000000 1759 #define NVA297_SET_VERTEX_ATTRIBUTE_A_SWAP_R_AND_B_TRUE 0x00000001 1760 1761 #define NVA297_SET_VERTEX_ATTRIBUTE_B(i) (0x11a0+(i)*4) 1762 #define NVA297_SET_VERTEX_ATTRIBUTE_B_STREAM 4:0 1763 #define NVA297_SET_VERTEX_ATTRIBUTE_B_SOURCE 6:6 1764 #define NVA297_SET_VERTEX_ATTRIBUTE_B_SOURCE_ACTIVE 0x00000000 1765 #define NVA297_SET_VERTEX_ATTRIBUTE_B_SOURCE_INACTIVE 0x00000001 1766 #define NVA297_SET_VERTEX_ATTRIBUTE_B_OFFSET 20:7 1767 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS 26:21 1768 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32_G32_B32_A32 0x00000001 1769 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32_G32_B32 0x00000002 1770 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16_G16_B16_A16 0x00000003 1771 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32_G32 0x00000004 1772 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16_G16_B16 0x00000005 1773 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_A8B8G8R8 0x0000002F 1774 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8_G8_B8_A8 0x0000000A 1775 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_X8B8G8R8 0x00000033 1776 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_A2B10G10R10 0x00000030 1777 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_B10G11R11 0x00000031 1778 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16_G16 0x0000000F 1779 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32 0x00000012 1780 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8_G8_B8 0x00000013 1781 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_G8R8 0x00000032 1782 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8_G8 0x00000018 1783 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16 0x0000001B 1784 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8 0x0000001D 1785 #define NVA297_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_A8 0x00000034 1786 #define NVA297_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE 29:27 1787 #define NVA297_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_UNUSED_ENUM_DO_NOT_USE_BECAUSE_IT_WILL_GO_AWAY 0x00000000 1788 #define NVA297_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_SNORM 0x00000001 1789 #define NVA297_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_UNORM 0x00000002 1790 #define NVA297_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_SINT 0x00000003 1791 #define NVA297_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_UINT 0x00000004 1792 #define NVA297_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_USCALED 0x00000005 1793 #define NVA297_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_SSCALED 0x00000006 1794 #define NVA297_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_FLOAT 0x00000007 1795 #define NVA297_SET_VERTEX_ATTRIBUTE_B_SWAP_R_AND_B 31:31 1796 #define NVA297_SET_VERTEX_ATTRIBUTE_B_SWAP_R_AND_B_FALSE 0x00000000 1797 #define NVA297_SET_VERTEX_ATTRIBUTE_B_SWAP_R_AND_B_TRUE 0x00000001 1798 1799 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST 0x1214 1800 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_START_INDEX 15:0 1801 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 1802 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 1803 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 1804 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 1805 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 1806 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 1807 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 1808 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 1809 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 1810 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 1811 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 1812 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 1813 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 1814 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 1815 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 1816 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 1817 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 1818 1819 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT 0x1218 1820 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_START_INDEX 15:0 1821 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 1822 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 1823 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 1824 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 1825 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 1826 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 1827 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 1828 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 1829 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 1830 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 1831 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 1832 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 1833 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 1834 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 1835 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 1836 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 1837 #define NVA297_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 1838 1839 #define NVA297_SET_CT_SELECT 0x121c 1840 #define NVA297_SET_CT_SELECT_TARGET_COUNT 3:0 1841 #define NVA297_SET_CT_SELECT_TARGET0 6:4 1842 #define NVA297_SET_CT_SELECT_TARGET1 9:7 1843 #define NVA297_SET_CT_SELECT_TARGET2 12:10 1844 #define NVA297_SET_CT_SELECT_TARGET3 15:13 1845 #define NVA297_SET_CT_SELECT_TARGET4 18:16 1846 #define NVA297_SET_CT_SELECT_TARGET5 21:19 1847 #define NVA297_SET_CT_SELECT_TARGET6 24:22 1848 #define NVA297_SET_CT_SELECT_TARGET7 27:25 1849 1850 #define NVA297_SET_COMPRESSION_THRESHOLD 0x1220 1851 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES 3:0 1852 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__0 0x00000000 1853 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__1 0x00000001 1854 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__2 0x00000002 1855 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__4 0x00000003 1856 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__8 0x00000004 1857 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__16 0x00000005 1858 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__32 0x00000006 1859 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__64 0x00000007 1860 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__128 0x00000008 1861 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__256 0x00000009 1862 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__512 0x0000000A 1863 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__1024 0x0000000B 1864 #define NVA297_SET_COMPRESSION_THRESHOLD_SAMPLES__2048 0x0000000C 1865 1866 #define NVA297_SET_ZT_SIZE_A 0x1228 1867 #define NVA297_SET_ZT_SIZE_A_WIDTH 27:0 1868 1869 #define NVA297_SET_ZT_SIZE_B 0x122c 1870 #define NVA297_SET_ZT_SIZE_B_HEIGHT 16:0 1871 1872 #define NVA297_SET_ZT_SIZE_C 0x1230 1873 #define NVA297_SET_ZT_SIZE_C_THIRD_DIMENSION 15:0 1874 #define NVA297_SET_ZT_SIZE_C_CONTROL 16:16 1875 #define NVA297_SET_ZT_SIZE_C_CONTROL_THIRD_DIMENSION_DEFINES_ARRAY_SIZE 0x00000000 1876 #define NVA297_SET_ZT_SIZE_C_CONTROL_ARRAY_SIZE_IS_ONE 0x00000001 1877 1878 #define NVA297_SET_SAMPLER_BINDING 0x1234 1879 #define NVA297_SET_SAMPLER_BINDING_V 0:0 1880 #define NVA297_SET_SAMPLER_BINDING_V_INDEPENDENTLY 0x00000000 1881 #define NVA297_SET_SAMPLER_BINDING_V_VIA_HEADER_BINDING 0x00000001 1882 1883 #define NVA297_DRAW_AUTO 0x123c 1884 #define NVA297_DRAW_AUTO_BYTE_COUNT 31:0 1885 1886 #define NVA297_SET_CIRCULAR_BUFFER_SIZE 0x1280 1887 #define NVA297_SET_CIRCULAR_BUFFER_SIZE_CACHE_LINES_PER_SM 9:0 1888 1889 #define NVA297_SET_VTG_REGISTER_WATERMARKS 0x1284 1890 #define NVA297_SET_VTG_REGISTER_WATERMARKS_LOW 15:0 1891 #define NVA297_SET_VTG_REGISTER_WATERMARKS_HIGH 31:16 1892 1893 #define NVA297_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI 0x1288 1894 #define NVA297_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES 0:0 1895 #define NVA297_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ALL 0x00000000 1896 #define NVA297_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ONE 0x00000001 1897 #define NVA297_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_TAG 25:4 1898 1899 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS 0x1290 1900 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY 5:4 1901 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY_EVICT_FIRST 0x00000000 1902 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 1903 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY_EVICT_LAST 0x00000002 1904 1905 #define NVA297_SET_DA_PRIMITIVE_RESTART_INDEX_TOPOLOGY_CHANGE 0x12a4 1906 #define NVA297_SET_DA_PRIMITIVE_RESTART_INDEX_TOPOLOGY_CHANGE_V 31:0 1907 1908 #define NVA297_SET_SHADER_SCHEDULING 0x12ac 1909 #define NVA297_SET_SHADER_SCHEDULING_MODE 0:0 1910 #define NVA297_SET_SHADER_SCHEDULING_MODE_OLDEST_THREAD_FIRST 0x00000000 1911 #define NVA297_SET_SHADER_SCHEDULING_MODE_ROUND_ROBIN 0x00000001 1912 1913 #define NVA297_CLEAR_ZCULL_REGION 0x12c8 1914 #define NVA297_CLEAR_ZCULL_REGION_Z_ENABLE 0:0 1915 #define NVA297_CLEAR_ZCULL_REGION_Z_ENABLE_FALSE 0x00000000 1916 #define NVA297_CLEAR_ZCULL_REGION_Z_ENABLE_TRUE 0x00000001 1917 #define NVA297_CLEAR_ZCULL_REGION_STENCIL_ENABLE 4:4 1918 #define NVA297_CLEAR_ZCULL_REGION_STENCIL_ENABLE_FALSE 0x00000000 1919 #define NVA297_CLEAR_ZCULL_REGION_STENCIL_ENABLE_TRUE 0x00000001 1920 #define NVA297_CLEAR_ZCULL_REGION_USE_CLEAR_RECT 1:1 1921 #define NVA297_CLEAR_ZCULL_REGION_USE_CLEAR_RECT_FALSE 0x00000000 1922 #define NVA297_CLEAR_ZCULL_REGION_USE_CLEAR_RECT_TRUE 0x00000001 1923 #define NVA297_CLEAR_ZCULL_REGION_USE_RT_ARRAY_INDEX 2:2 1924 #define NVA297_CLEAR_ZCULL_REGION_USE_RT_ARRAY_INDEX_FALSE 0x00000000 1925 #define NVA297_CLEAR_ZCULL_REGION_USE_RT_ARRAY_INDEX_TRUE 0x00000001 1926 #define NVA297_CLEAR_ZCULL_REGION_RT_ARRAY_INDEX 20:5 1927 #define NVA297_CLEAR_ZCULL_REGION_MAKE_CONSERVATIVE 3:3 1928 #define NVA297_CLEAR_ZCULL_REGION_MAKE_CONSERVATIVE_FALSE 0x00000000 1929 #define NVA297_CLEAR_ZCULL_REGION_MAKE_CONSERVATIVE_TRUE 0x00000001 1930 1931 #define NVA297_SET_DEPTH_TEST 0x12cc 1932 #define NVA297_SET_DEPTH_TEST_ENABLE 0:0 1933 #define NVA297_SET_DEPTH_TEST_ENABLE_FALSE 0x00000000 1934 #define NVA297_SET_DEPTH_TEST_ENABLE_TRUE 0x00000001 1935 1936 #define NVA297_SET_FILL_MODE 0x12d0 1937 #define NVA297_SET_FILL_MODE_V 31:0 1938 #define NVA297_SET_FILL_MODE_V_POINT 0x00000001 1939 #define NVA297_SET_FILL_MODE_V_WIREFRAME 0x00000002 1940 #define NVA297_SET_FILL_MODE_V_SOLID 0x00000003 1941 1942 #define NVA297_SET_SHADE_MODE 0x12d4 1943 #define NVA297_SET_SHADE_MODE_V 31:0 1944 #define NVA297_SET_SHADE_MODE_V_FLAT 0x00000001 1945 #define NVA297_SET_SHADE_MODE_V_GOURAUD 0x00000002 1946 #define NVA297_SET_SHADE_MODE_V_OGL_FLAT 0x00001D00 1947 #define NVA297_SET_SHADE_MODE_V_OGL_SMOOTH 0x00001D01 1948 1949 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS 0x12d8 1950 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY 5:4 1951 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_FIRST 0x00000000 1952 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 1953 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_LAST 0x00000002 1954 1955 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS 0x12dc 1956 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY 5:4 1957 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_FIRST 0x00000000 1958 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 1959 #define NVA297_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_LAST 0x00000002 1960 1961 #define NVA297_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL 0x12e0 1962 #define NVA297_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT 3:0 1963 #define NVA297_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT_PIXELS_1X1 0x00000000 1964 #define NVA297_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT_PIXELS_2X2 0x00000001 1965 #define NVA297_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT_PIXELS_1X1_VIRTUAL_SAMPLES 0x00000002 1966 1967 #define NVA297_SET_BLEND_STATE_PER_TARGET 0x12e4 1968 #define NVA297_SET_BLEND_STATE_PER_TARGET_ENABLE 0:0 1969 #define NVA297_SET_BLEND_STATE_PER_TARGET_ENABLE_FALSE 0x00000000 1970 #define NVA297_SET_BLEND_STATE_PER_TARGET_ENABLE_TRUE 0x00000001 1971 1972 #define NVA297_SET_DEPTH_WRITE 0x12e8 1973 #define NVA297_SET_DEPTH_WRITE_ENABLE 0:0 1974 #define NVA297_SET_DEPTH_WRITE_ENABLE_FALSE 0x00000000 1975 #define NVA297_SET_DEPTH_WRITE_ENABLE_TRUE 0x00000001 1976 1977 #define NVA297_SET_ALPHA_TEST 0x12ec 1978 #define NVA297_SET_ALPHA_TEST_ENABLE 0:0 1979 #define NVA297_SET_ALPHA_TEST_ENABLE_FALSE 0x00000000 1980 #define NVA297_SET_ALPHA_TEST_ENABLE_TRUE 0x00000001 1981 1982 #define NVA297_SET_INLINE_INDEX4X8_ALIGN 0x1300 1983 #define NVA297_SET_INLINE_INDEX4X8_ALIGN_COUNT 29:0 1984 #define NVA297_SET_INLINE_INDEX4X8_ALIGN_START 31:30 1985 1986 #define NVA297_DRAW_INLINE_INDEX4X8 0x1304 1987 #define NVA297_DRAW_INLINE_INDEX4X8_INDEX0 7:0 1988 #define NVA297_DRAW_INLINE_INDEX4X8_INDEX1 15:8 1989 #define NVA297_DRAW_INLINE_INDEX4X8_INDEX2 23:16 1990 #define NVA297_DRAW_INLINE_INDEX4X8_INDEX3 31:24 1991 1992 #define NVA297_D3D_SET_CULL_MODE 0x1308 1993 #define NVA297_D3D_SET_CULL_MODE_V 31:0 1994 #define NVA297_D3D_SET_CULL_MODE_V_NONE 0x00000001 1995 #define NVA297_D3D_SET_CULL_MODE_V_CW 0x00000002 1996 #define NVA297_D3D_SET_CULL_MODE_V_CCW 0x00000003 1997 1998 #define NVA297_SET_DEPTH_FUNC 0x130c 1999 #define NVA297_SET_DEPTH_FUNC_V 31:0 2000 #define NVA297_SET_DEPTH_FUNC_V_OGL_NEVER 0x00000200 2001 #define NVA297_SET_DEPTH_FUNC_V_OGL_LESS 0x00000201 2002 #define NVA297_SET_DEPTH_FUNC_V_OGL_EQUAL 0x00000202 2003 #define NVA297_SET_DEPTH_FUNC_V_OGL_LEQUAL 0x00000203 2004 #define NVA297_SET_DEPTH_FUNC_V_OGL_GREATER 0x00000204 2005 #define NVA297_SET_DEPTH_FUNC_V_OGL_NOTEQUAL 0x00000205 2006 #define NVA297_SET_DEPTH_FUNC_V_OGL_GEQUAL 0x00000206 2007 #define NVA297_SET_DEPTH_FUNC_V_OGL_ALWAYS 0x00000207 2008 #define NVA297_SET_DEPTH_FUNC_V_D3D_NEVER 0x00000001 2009 #define NVA297_SET_DEPTH_FUNC_V_D3D_LESS 0x00000002 2010 #define NVA297_SET_DEPTH_FUNC_V_D3D_EQUAL 0x00000003 2011 #define NVA297_SET_DEPTH_FUNC_V_D3D_LESSEQUAL 0x00000004 2012 #define NVA297_SET_DEPTH_FUNC_V_D3D_GREATER 0x00000005 2013 #define NVA297_SET_DEPTH_FUNC_V_D3D_NOTEQUAL 0x00000006 2014 #define NVA297_SET_DEPTH_FUNC_V_D3D_GREATEREQUAL 0x00000007 2015 #define NVA297_SET_DEPTH_FUNC_V_D3D_ALWAYS 0x00000008 2016 2017 #define NVA297_SET_ALPHA_REF 0x1310 2018 #define NVA297_SET_ALPHA_REF_V 31:0 2019 2020 #define NVA297_SET_ALPHA_FUNC 0x1314 2021 #define NVA297_SET_ALPHA_FUNC_V 31:0 2022 #define NVA297_SET_ALPHA_FUNC_V_OGL_NEVER 0x00000200 2023 #define NVA297_SET_ALPHA_FUNC_V_OGL_LESS 0x00000201 2024 #define NVA297_SET_ALPHA_FUNC_V_OGL_EQUAL 0x00000202 2025 #define NVA297_SET_ALPHA_FUNC_V_OGL_LEQUAL 0x00000203 2026 #define NVA297_SET_ALPHA_FUNC_V_OGL_GREATER 0x00000204 2027 #define NVA297_SET_ALPHA_FUNC_V_OGL_NOTEQUAL 0x00000205 2028 #define NVA297_SET_ALPHA_FUNC_V_OGL_GEQUAL 0x00000206 2029 #define NVA297_SET_ALPHA_FUNC_V_OGL_ALWAYS 0x00000207 2030 #define NVA297_SET_ALPHA_FUNC_V_D3D_NEVER 0x00000001 2031 #define NVA297_SET_ALPHA_FUNC_V_D3D_LESS 0x00000002 2032 #define NVA297_SET_ALPHA_FUNC_V_D3D_EQUAL 0x00000003 2033 #define NVA297_SET_ALPHA_FUNC_V_D3D_LESSEQUAL 0x00000004 2034 #define NVA297_SET_ALPHA_FUNC_V_D3D_GREATER 0x00000005 2035 #define NVA297_SET_ALPHA_FUNC_V_D3D_NOTEQUAL 0x00000006 2036 #define NVA297_SET_ALPHA_FUNC_V_D3D_GREATEREQUAL 0x00000007 2037 #define NVA297_SET_ALPHA_FUNC_V_D3D_ALWAYS 0x00000008 2038 2039 #define NVA297_SET_DRAW_AUTO_STRIDE 0x1318 2040 #define NVA297_SET_DRAW_AUTO_STRIDE_V 11:0 2041 2042 #define NVA297_SET_BLEND_CONST_RED 0x131c 2043 #define NVA297_SET_BLEND_CONST_RED_V 31:0 2044 2045 #define NVA297_SET_BLEND_CONST_GREEN 0x1320 2046 #define NVA297_SET_BLEND_CONST_GREEN_V 31:0 2047 2048 #define NVA297_SET_BLEND_CONST_BLUE 0x1324 2049 #define NVA297_SET_BLEND_CONST_BLUE_V 31:0 2050 2051 #define NVA297_SET_BLEND_CONST_ALPHA 0x1328 2052 #define NVA297_SET_BLEND_CONST_ALPHA_V 31:0 2053 2054 #define NVA297_INVALIDATE_SAMPLER_CACHE 0x1330 2055 #define NVA297_INVALIDATE_SAMPLER_CACHE_LINES 0:0 2056 #define NVA297_INVALIDATE_SAMPLER_CACHE_LINES_ALL 0x00000000 2057 #define NVA297_INVALIDATE_SAMPLER_CACHE_LINES_ONE 0x00000001 2058 #define NVA297_INVALIDATE_SAMPLER_CACHE_TAG 25:4 2059 2060 #define NVA297_INVALIDATE_TEXTURE_HEADER_CACHE 0x1334 2061 #define NVA297_INVALIDATE_TEXTURE_HEADER_CACHE_LINES 0:0 2062 #define NVA297_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ALL 0x00000000 2063 #define NVA297_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ONE 0x00000001 2064 #define NVA297_INVALIDATE_TEXTURE_HEADER_CACHE_TAG 25:4 2065 2066 #define NVA297_INVALIDATE_TEXTURE_DATA_CACHE 0x1338 2067 #define NVA297_INVALIDATE_TEXTURE_DATA_CACHE_LINES 0:0 2068 #define NVA297_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ALL 0x00000000 2069 #define NVA297_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ONE 0x00000001 2070 #define NVA297_INVALIDATE_TEXTURE_DATA_CACHE_TAG 25:4 2071 2072 #define NVA297_SET_BLEND_SEPARATE_FOR_ALPHA 0x133c 2073 #define NVA297_SET_BLEND_SEPARATE_FOR_ALPHA_ENABLE 0:0 2074 #define NVA297_SET_BLEND_SEPARATE_FOR_ALPHA_ENABLE_FALSE 0x00000000 2075 #define NVA297_SET_BLEND_SEPARATE_FOR_ALPHA_ENABLE_TRUE 0x00000001 2076 2077 #define NVA297_SET_BLEND_COLOR_OP 0x1340 2078 #define NVA297_SET_BLEND_COLOR_OP_V 31:0 2079 #define NVA297_SET_BLEND_COLOR_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 2080 #define NVA297_SET_BLEND_COLOR_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 2081 #define NVA297_SET_BLEND_COLOR_OP_V_OGL_FUNC_ADD 0x00008006 2082 #define NVA297_SET_BLEND_COLOR_OP_V_OGL_MIN 0x00008007 2083 #define NVA297_SET_BLEND_COLOR_OP_V_OGL_MAX 0x00008008 2084 #define NVA297_SET_BLEND_COLOR_OP_V_D3D_ADD 0x00000001 2085 #define NVA297_SET_BLEND_COLOR_OP_V_D3D_SUBTRACT 0x00000002 2086 #define NVA297_SET_BLEND_COLOR_OP_V_D3D_REVSUBTRACT 0x00000003 2087 #define NVA297_SET_BLEND_COLOR_OP_V_D3D_MIN 0x00000004 2088 #define NVA297_SET_BLEND_COLOR_OP_V_D3D_MAX 0x00000005 2089 2090 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF 0x1344 2091 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V 31:0 2092 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ZERO 0x00004000 2093 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE 0x00004001 2094 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 2095 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2096 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 2097 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2098 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 2099 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2100 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 2101 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2102 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2103 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2104 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2105 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2106 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2107 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 2108 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2109 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2110 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2111 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_ZERO 0x00000001 2112 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_ONE 0x00000002 2113 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 2114 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2115 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 2116 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 2117 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 2118 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 2119 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 2120 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2121 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2122 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 2123 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 2124 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2125 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2126 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 2127 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2128 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 2129 #define NVA297_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2130 2131 #define NVA297_SET_BLEND_COLOR_DEST_COEFF 0x1348 2132 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V 31:0 2133 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ZERO 0x00004000 2134 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE 0x00004001 2135 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 2136 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2137 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 2138 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2139 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 2140 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2141 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 2142 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2143 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2144 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2145 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2146 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2147 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2148 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 2149 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2150 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2151 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2152 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_ZERO 0x00000001 2153 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_ONE 0x00000002 2154 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 2155 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2156 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 2157 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 2158 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 2159 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 2160 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 2161 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2162 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2163 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2164 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2165 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 2166 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2167 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 2168 #define NVA297_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2169 2170 #define NVA297_SET_BLEND_ALPHA_OP 0x134c 2171 #define NVA297_SET_BLEND_ALPHA_OP_V 31:0 2172 #define NVA297_SET_BLEND_ALPHA_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 2173 #define NVA297_SET_BLEND_ALPHA_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 2174 #define NVA297_SET_BLEND_ALPHA_OP_V_OGL_FUNC_ADD 0x00008006 2175 #define NVA297_SET_BLEND_ALPHA_OP_V_OGL_MIN 0x00008007 2176 #define NVA297_SET_BLEND_ALPHA_OP_V_OGL_MAX 0x00008008 2177 #define NVA297_SET_BLEND_ALPHA_OP_V_D3D_ADD 0x00000001 2178 #define NVA297_SET_BLEND_ALPHA_OP_V_D3D_SUBTRACT 0x00000002 2179 #define NVA297_SET_BLEND_ALPHA_OP_V_D3D_REVSUBTRACT 0x00000003 2180 #define NVA297_SET_BLEND_ALPHA_OP_V_D3D_MIN 0x00000004 2181 #define NVA297_SET_BLEND_ALPHA_OP_V_D3D_MAX 0x00000005 2182 2183 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF 0x1350 2184 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V 31:0 2185 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ZERO 0x00004000 2186 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE 0x00004001 2187 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 2188 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2189 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 2190 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2191 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 2192 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2193 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 2194 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2195 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2196 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2197 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2198 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2199 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2200 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 2201 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2202 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2203 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2204 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_ZERO 0x00000001 2205 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_ONE 0x00000002 2206 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 2207 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2208 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 2209 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 2210 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 2211 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 2212 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 2213 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2214 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2215 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 2216 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 2217 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2218 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2219 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 2220 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2221 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 2222 #define NVA297_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2223 2224 #define NVA297_SET_GLOBAL_COLOR_KEY 0x1354 2225 #define NVA297_SET_GLOBAL_COLOR_KEY_ENABLE 0:0 2226 #define NVA297_SET_GLOBAL_COLOR_KEY_ENABLE_FALSE 0x00000000 2227 #define NVA297_SET_GLOBAL_COLOR_KEY_ENABLE_TRUE 0x00000001 2228 2229 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF 0x1358 2230 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V 31:0 2231 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ZERO 0x00004000 2232 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE 0x00004001 2233 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 2234 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2235 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 2236 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2237 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 2238 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2239 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 2240 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2241 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2242 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2243 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2244 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2245 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2246 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 2247 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2248 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2249 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2250 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_ZERO 0x00000001 2251 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_ONE 0x00000002 2252 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 2253 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2254 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 2255 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 2256 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 2257 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 2258 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 2259 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2260 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2261 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2262 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2263 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 2264 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2265 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 2266 #define NVA297_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2267 2268 #define NVA297_SET_SINGLE_ROP_CONTROL 0x135c 2269 #define NVA297_SET_SINGLE_ROP_CONTROL_ENABLE 0:0 2270 #define NVA297_SET_SINGLE_ROP_CONTROL_ENABLE_FALSE 0x00000000 2271 #define NVA297_SET_SINGLE_ROP_CONTROL_ENABLE_TRUE 0x00000001 2272 2273 #define NVA297_SET_BLEND(i) (0x1360+(i)*4) 2274 #define NVA297_SET_BLEND_ENABLE 0:0 2275 #define NVA297_SET_BLEND_ENABLE_FALSE 0x00000000 2276 #define NVA297_SET_BLEND_ENABLE_TRUE 0x00000001 2277 2278 #define NVA297_SET_STENCIL_TEST 0x1380 2279 #define NVA297_SET_STENCIL_TEST_ENABLE 0:0 2280 #define NVA297_SET_STENCIL_TEST_ENABLE_FALSE 0x00000000 2281 #define NVA297_SET_STENCIL_TEST_ENABLE_TRUE 0x00000001 2282 2283 #define NVA297_SET_STENCIL_OP_FAIL 0x1384 2284 #define NVA297_SET_STENCIL_OP_FAIL_V 31:0 2285 #define NVA297_SET_STENCIL_OP_FAIL_V_OGL_KEEP 0x00001E00 2286 #define NVA297_SET_STENCIL_OP_FAIL_V_OGL_ZERO 0x00000000 2287 #define NVA297_SET_STENCIL_OP_FAIL_V_OGL_REPLACE 0x00001E01 2288 #define NVA297_SET_STENCIL_OP_FAIL_V_OGL_INCRSAT 0x00001E02 2289 #define NVA297_SET_STENCIL_OP_FAIL_V_OGL_DECRSAT 0x00001E03 2290 #define NVA297_SET_STENCIL_OP_FAIL_V_OGL_INVERT 0x0000150A 2291 #define NVA297_SET_STENCIL_OP_FAIL_V_OGL_INCR 0x00008507 2292 #define NVA297_SET_STENCIL_OP_FAIL_V_OGL_DECR 0x00008508 2293 #define NVA297_SET_STENCIL_OP_FAIL_V_D3D_KEEP 0x00000001 2294 #define NVA297_SET_STENCIL_OP_FAIL_V_D3D_ZERO 0x00000002 2295 #define NVA297_SET_STENCIL_OP_FAIL_V_D3D_REPLACE 0x00000003 2296 #define NVA297_SET_STENCIL_OP_FAIL_V_D3D_INCRSAT 0x00000004 2297 #define NVA297_SET_STENCIL_OP_FAIL_V_D3D_DECRSAT 0x00000005 2298 #define NVA297_SET_STENCIL_OP_FAIL_V_D3D_INVERT 0x00000006 2299 #define NVA297_SET_STENCIL_OP_FAIL_V_D3D_INCR 0x00000007 2300 #define NVA297_SET_STENCIL_OP_FAIL_V_D3D_DECR 0x00000008 2301 2302 #define NVA297_SET_STENCIL_OP_ZFAIL 0x1388 2303 #define NVA297_SET_STENCIL_OP_ZFAIL_V 31:0 2304 #define NVA297_SET_STENCIL_OP_ZFAIL_V_OGL_KEEP 0x00001E00 2305 #define NVA297_SET_STENCIL_OP_ZFAIL_V_OGL_ZERO 0x00000000 2306 #define NVA297_SET_STENCIL_OP_ZFAIL_V_OGL_REPLACE 0x00001E01 2307 #define NVA297_SET_STENCIL_OP_ZFAIL_V_OGL_INCRSAT 0x00001E02 2308 #define NVA297_SET_STENCIL_OP_ZFAIL_V_OGL_DECRSAT 0x00001E03 2309 #define NVA297_SET_STENCIL_OP_ZFAIL_V_OGL_INVERT 0x0000150A 2310 #define NVA297_SET_STENCIL_OP_ZFAIL_V_OGL_INCR 0x00008507 2311 #define NVA297_SET_STENCIL_OP_ZFAIL_V_OGL_DECR 0x00008508 2312 #define NVA297_SET_STENCIL_OP_ZFAIL_V_D3D_KEEP 0x00000001 2313 #define NVA297_SET_STENCIL_OP_ZFAIL_V_D3D_ZERO 0x00000002 2314 #define NVA297_SET_STENCIL_OP_ZFAIL_V_D3D_REPLACE 0x00000003 2315 #define NVA297_SET_STENCIL_OP_ZFAIL_V_D3D_INCRSAT 0x00000004 2316 #define NVA297_SET_STENCIL_OP_ZFAIL_V_D3D_DECRSAT 0x00000005 2317 #define NVA297_SET_STENCIL_OP_ZFAIL_V_D3D_INVERT 0x00000006 2318 #define NVA297_SET_STENCIL_OP_ZFAIL_V_D3D_INCR 0x00000007 2319 #define NVA297_SET_STENCIL_OP_ZFAIL_V_D3D_DECR 0x00000008 2320 2321 #define NVA297_SET_STENCIL_OP_ZPASS 0x138c 2322 #define NVA297_SET_STENCIL_OP_ZPASS_V 31:0 2323 #define NVA297_SET_STENCIL_OP_ZPASS_V_OGL_KEEP 0x00001E00 2324 #define NVA297_SET_STENCIL_OP_ZPASS_V_OGL_ZERO 0x00000000 2325 #define NVA297_SET_STENCIL_OP_ZPASS_V_OGL_REPLACE 0x00001E01 2326 #define NVA297_SET_STENCIL_OP_ZPASS_V_OGL_INCRSAT 0x00001E02 2327 #define NVA297_SET_STENCIL_OP_ZPASS_V_OGL_DECRSAT 0x00001E03 2328 #define NVA297_SET_STENCIL_OP_ZPASS_V_OGL_INVERT 0x0000150A 2329 #define NVA297_SET_STENCIL_OP_ZPASS_V_OGL_INCR 0x00008507 2330 #define NVA297_SET_STENCIL_OP_ZPASS_V_OGL_DECR 0x00008508 2331 #define NVA297_SET_STENCIL_OP_ZPASS_V_D3D_KEEP 0x00000001 2332 #define NVA297_SET_STENCIL_OP_ZPASS_V_D3D_ZERO 0x00000002 2333 #define NVA297_SET_STENCIL_OP_ZPASS_V_D3D_REPLACE 0x00000003 2334 #define NVA297_SET_STENCIL_OP_ZPASS_V_D3D_INCRSAT 0x00000004 2335 #define NVA297_SET_STENCIL_OP_ZPASS_V_D3D_DECRSAT 0x00000005 2336 #define NVA297_SET_STENCIL_OP_ZPASS_V_D3D_INVERT 0x00000006 2337 #define NVA297_SET_STENCIL_OP_ZPASS_V_D3D_INCR 0x00000007 2338 #define NVA297_SET_STENCIL_OP_ZPASS_V_D3D_DECR 0x00000008 2339 2340 #define NVA297_SET_STENCIL_FUNC 0x1390 2341 #define NVA297_SET_STENCIL_FUNC_V 31:0 2342 #define NVA297_SET_STENCIL_FUNC_V_OGL_NEVER 0x00000200 2343 #define NVA297_SET_STENCIL_FUNC_V_OGL_LESS 0x00000201 2344 #define NVA297_SET_STENCIL_FUNC_V_OGL_EQUAL 0x00000202 2345 #define NVA297_SET_STENCIL_FUNC_V_OGL_LEQUAL 0x00000203 2346 #define NVA297_SET_STENCIL_FUNC_V_OGL_GREATER 0x00000204 2347 #define NVA297_SET_STENCIL_FUNC_V_OGL_NOTEQUAL 0x00000205 2348 #define NVA297_SET_STENCIL_FUNC_V_OGL_GEQUAL 0x00000206 2349 #define NVA297_SET_STENCIL_FUNC_V_OGL_ALWAYS 0x00000207 2350 #define NVA297_SET_STENCIL_FUNC_V_D3D_NEVER 0x00000001 2351 #define NVA297_SET_STENCIL_FUNC_V_D3D_LESS 0x00000002 2352 #define NVA297_SET_STENCIL_FUNC_V_D3D_EQUAL 0x00000003 2353 #define NVA297_SET_STENCIL_FUNC_V_D3D_LESSEQUAL 0x00000004 2354 #define NVA297_SET_STENCIL_FUNC_V_D3D_GREATER 0x00000005 2355 #define NVA297_SET_STENCIL_FUNC_V_D3D_NOTEQUAL 0x00000006 2356 #define NVA297_SET_STENCIL_FUNC_V_D3D_GREATEREQUAL 0x00000007 2357 #define NVA297_SET_STENCIL_FUNC_V_D3D_ALWAYS 0x00000008 2358 2359 #define NVA297_SET_STENCIL_FUNC_REF 0x1394 2360 #define NVA297_SET_STENCIL_FUNC_REF_V 7:0 2361 2362 #define NVA297_SET_STENCIL_FUNC_MASK 0x1398 2363 #define NVA297_SET_STENCIL_FUNC_MASK_V 7:0 2364 2365 #define NVA297_SET_STENCIL_MASK 0x139c 2366 #define NVA297_SET_STENCIL_MASK_V 7:0 2367 2368 #define NVA297_SET_DRAW_AUTO_START 0x13a4 2369 #define NVA297_SET_DRAW_AUTO_START_BYTE_COUNT 31:0 2370 2371 #define NVA297_SET_PS_SATURATE 0x13a8 2372 #define NVA297_SET_PS_SATURATE_OUTPUT0 0:0 2373 #define NVA297_SET_PS_SATURATE_OUTPUT0_FALSE 0x00000000 2374 #define NVA297_SET_PS_SATURATE_OUTPUT0_TRUE 0x00000001 2375 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE0 1:1 2376 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE0_ZERO_TO_PLUS_ONE 0x00000000 2377 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE0_MINUS_ONE_TO_PLUS_ONE 0x00000001 2378 #define NVA297_SET_PS_SATURATE_OUTPUT1 4:4 2379 #define NVA297_SET_PS_SATURATE_OUTPUT1_FALSE 0x00000000 2380 #define NVA297_SET_PS_SATURATE_OUTPUT1_TRUE 0x00000001 2381 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE1 5:5 2382 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE1_ZERO_TO_PLUS_ONE 0x00000000 2383 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE1_MINUS_ONE_TO_PLUS_ONE 0x00000001 2384 #define NVA297_SET_PS_SATURATE_OUTPUT2 8:8 2385 #define NVA297_SET_PS_SATURATE_OUTPUT2_FALSE 0x00000000 2386 #define NVA297_SET_PS_SATURATE_OUTPUT2_TRUE 0x00000001 2387 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE2 9:9 2388 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE2_ZERO_TO_PLUS_ONE 0x00000000 2389 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE2_MINUS_ONE_TO_PLUS_ONE 0x00000001 2390 #define NVA297_SET_PS_SATURATE_OUTPUT3 12:12 2391 #define NVA297_SET_PS_SATURATE_OUTPUT3_FALSE 0x00000000 2392 #define NVA297_SET_PS_SATURATE_OUTPUT3_TRUE 0x00000001 2393 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE3 13:13 2394 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE3_ZERO_TO_PLUS_ONE 0x00000000 2395 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE3_MINUS_ONE_TO_PLUS_ONE 0x00000001 2396 #define NVA297_SET_PS_SATURATE_OUTPUT4 16:16 2397 #define NVA297_SET_PS_SATURATE_OUTPUT4_FALSE 0x00000000 2398 #define NVA297_SET_PS_SATURATE_OUTPUT4_TRUE 0x00000001 2399 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE4 17:17 2400 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE4_ZERO_TO_PLUS_ONE 0x00000000 2401 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE4_MINUS_ONE_TO_PLUS_ONE 0x00000001 2402 #define NVA297_SET_PS_SATURATE_OUTPUT5 20:20 2403 #define NVA297_SET_PS_SATURATE_OUTPUT5_FALSE 0x00000000 2404 #define NVA297_SET_PS_SATURATE_OUTPUT5_TRUE 0x00000001 2405 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE5 21:21 2406 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE5_ZERO_TO_PLUS_ONE 0x00000000 2407 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE5_MINUS_ONE_TO_PLUS_ONE 0x00000001 2408 #define NVA297_SET_PS_SATURATE_OUTPUT6 24:24 2409 #define NVA297_SET_PS_SATURATE_OUTPUT6_FALSE 0x00000000 2410 #define NVA297_SET_PS_SATURATE_OUTPUT6_TRUE 0x00000001 2411 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE6 25:25 2412 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE6_ZERO_TO_PLUS_ONE 0x00000000 2413 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE6_MINUS_ONE_TO_PLUS_ONE 0x00000001 2414 #define NVA297_SET_PS_SATURATE_OUTPUT7 28:28 2415 #define NVA297_SET_PS_SATURATE_OUTPUT7_FALSE 0x00000000 2416 #define NVA297_SET_PS_SATURATE_OUTPUT7_TRUE 0x00000001 2417 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE7 29:29 2418 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE7_ZERO_TO_PLUS_ONE 0x00000000 2419 #define NVA297_SET_PS_SATURATE_CLAMP_RANGE7_MINUS_ONE_TO_PLUS_ONE 0x00000001 2420 2421 #define NVA297_SET_WINDOW_ORIGIN 0x13ac 2422 #define NVA297_SET_WINDOW_ORIGIN_MODE 0:0 2423 #define NVA297_SET_WINDOW_ORIGIN_MODE_UPPER_LEFT 0x00000000 2424 #define NVA297_SET_WINDOW_ORIGIN_MODE_LOWER_LEFT 0x00000001 2425 #define NVA297_SET_WINDOW_ORIGIN_FLIP_Y 4:4 2426 #define NVA297_SET_WINDOW_ORIGIN_FLIP_Y_FALSE 0x00000000 2427 #define NVA297_SET_WINDOW_ORIGIN_FLIP_Y_TRUE 0x00000001 2428 2429 #define NVA297_SET_LINE_WIDTH_FLOAT 0x13b0 2430 #define NVA297_SET_LINE_WIDTH_FLOAT_V 31:0 2431 2432 #define NVA297_SET_ALIASED_LINE_WIDTH_FLOAT 0x13b4 2433 #define NVA297_SET_ALIASED_LINE_WIDTH_FLOAT_V 31:0 2434 2435 #define NVA297_SET_LINE_MULTISAMPLE_OVERRIDE 0x1418 2436 #define NVA297_SET_LINE_MULTISAMPLE_OVERRIDE_ENABLE 0:0 2437 #define NVA297_SET_LINE_MULTISAMPLE_OVERRIDE_ENABLE_FALSE 0x00000000 2438 #define NVA297_SET_LINE_MULTISAMPLE_OVERRIDE_ENABLE_TRUE 0x00000001 2439 2440 #define NVA297_SET_ALPHA_HYSTERESIS 0x1420 2441 #define NVA297_SET_ALPHA_HYSTERESIS_ROUNDS_OF_ALPHA 7:0 2442 2443 #define NVA297_INVALIDATE_SAMPLER_CACHE_NO_WFI 0x1424 2444 #define NVA297_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES 0:0 2445 #define NVA297_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ALL 0x00000000 2446 #define NVA297_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ONE 0x00000001 2447 #define NVA297_INVALIDATE_SAMPLER_CACHE_NO_WFI_TAG 25:4 2448 2449 #define NVA297_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI 0x1428 2450 #define NVA297_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES 0:0 2451 #define NVA297_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ALL 0x00000000 2452 #define NVA297_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ONE 0x00000001 2453 #define NVA297_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_TAG 25:4 2454 2455 #define NVA297_INVALIDATE_DA_DMA_CACHE 0x142c 2456 #define NVA297_INVALIDATE_DA_DMA_CACHE_V 0:0 2457 2458 #define NVA297_SET_GLOBAL_BASE_VERTEX_INDEX 0x1434 2459 #define NVA297_SET_GLOBAL_BASE_VERTEX_INDEX_V 31:0 2460 2461 #define NVA297_SET_GLOBAL_BASE_INSTANCE_INDEX 0x1438 2462 #define NVA297_SET_GLOBAL_BASE_INSTANCE_INDEX_V 31:0 2463 2464 #define NVA297_SET_PS_WARP_WATERMARKS 0x1450 2465 #define NVA297_SET_PS_WARP_WATERMARKS_LOW 15:0 2466 #define NVA297_SET_PS_WARP_WATERMARKS_HIGH 31:16 2467 2468 #define NVA297_SET_PS_REGISTER_WATERMARKS 0x1454 2469 #define NVA297_SET_PS_REGISTER_WATERMARKS_LOW 15:0 2470 #define NVA297_SET_PS_REGISTER_WATERMARKS_HIGH 31:16 2471 2472 #define NVA297_STORE_ZCULL 0x1464 2473 #define NVA297_STORE_ZCULL_V 0:0 2474 2475 #define NVA297_SET_ITERATED_BLEND_CONSTANT_RED(j) (0x1480+(j)*16) 2476 #define NVA297_SET_ITERATED_BLEND_CONSTANT_RED_V 15:0 2477 2478 #define NVA297_SET_ITERATED_BLEND_CONSTANT_GREEN(j) (0x1484+(j)*16) 2479 #define NVA297_SET_ITERATED_BLEND_CONSTANT_GREEN_V 15:0 2480 2481 #define NVA297_SET_ITERATED_BLEND_CONSTANT_BLUE(j) (0x1488+(j)*16) 2482 #define NVA297_SET_ITERATED_BLEND_CONSTANT_BLUE_V 15:0 2483 2484 #define NVA297_LOAD_ZCULL 0x1500 2485 #define NVA297_LOAD_ZCULL_V 0:0 2486 2487 #define NVA297_SET_SURFACE_CLIP_ID_HEIGHT 0x1504 2488 #define NVA297_SET_SURFACE_CLIP_ID_HEIGHT_V 31:0 2489 2490 #define NVA297_SET_CLIP_ID_CLEAR_RECT_HORIZONTAL 0x1508 2491 #define NVA297_SET_CLIP_ID_CLEAR_RECT_HORIZONTAL_XMIN 15:0 2492 #define NVA297_SET_CLIP_ID_CLEAR_RECT_HORIZONTAL_XMAX 31:16 2493 2494 #define NVA297_SET_CLIP_ID_CLEAR_RECT_VERTICAL 0x150c 2495 #define NVA297_SET_CLIP_ID_CLEAR_RECT_VERTICAL_YMIN 15:0 2496 #define NVA297_SET_CLIP_ID_CLEAR_RECT_VERTICAL_YMAX 31:16 2497 2498 #define NVA297_SET_USER_CLIP_ENABLE 0x1510 2499 #define NVA297_SET_USER_CLIP_ENABLE_PLANE0 0:0 2500 #define NVA297_SET_USER_CLIP_ENABLE_PLANE0_FALSE 0x00000000 2501 #define NVA297_SET_USER_CLIP_ENABLE_PLANE0_TRUE 0x00000001 2502 #define NVA297_SET_USER_CLIP_ENABLE_PLANE1 1:1 2503 #define NVA297_SET_USER_CLIP_ENABLE_PLANE1_FALSE 0x00000000 2504 #define NVA297_SET_USER_CLIP_ENABLE_PLANE1_TRUE 0x00000001 2505 #define NVA297_SET_USER_CLIP_ENABLE_PLANE2 2:2 2506 #define NVA297_SET_USER_CLIP_ENABLE_PLANE2_FALSE 0x00000000 2507 #define NVA297_SET_USER_CLIP_ENABLE_PLANE2_TRUE 0x00000001 2508 #define NVA297_SET_USER_CLIP_ENABLE_PLANE3 3:3 2509 #define NVA297_SET_USER_CLIP_ENABLE_PLANE3_FALSE 0x00000000 2510 #define NVA297_SET_USER_CLIP_ENABLE_PLANE3_TRUE 0x00000001 2511 #define NVA297_SET_USER_CLIP_ENABLE_PLANE4 4:4 2512 #define NVA297_SET_USER_CLIP_ENABLE_PLANE4_FALSE 0x00000000 2513 #define NVA297_SET_USER_CLIP_ENABLE_PLANE4_TRUE 0x00000001 2514 #define NVA297_SET_USER_CLIP_ENABLE_PLANE5 5:5 2515 #define NVA297_SET_USER_CLIP_ENABLE_PLANE5_FALSE 0x00000000 2516 #define NVA297_SET_USER_CLIP_ENABLE_PLANE5_TRUE 0x00000001 2517 #define NVA297_SET_USER_CLIP_ENABLE_PLANE6 6:6 2518 #define NVA297_SET_USER_CLIP_ENABLE_PLANE6_FALSE 0x00000000 2519 #define NVA297_SET_USER_CLIP_ENABLE_PLANE6_TRUE 0x00000001 2520 #define NVA297_SET_USER_CLIP_ENABLE_PLANE7 7:7 2521 #define NVA297_SET_USER_CLIP_ENABLE_PLANE7_FALSE 0x00000000 2522 #define NVA297_SET_USER_CLIP_ENABLE_PLANE7_TRUE 0x00000001 2523 2524 #define NVA297_SET_ZPASS_PIXEL_COUNT 0x1514 2525 #define NVA297_SET_ZPASS_PIXEL_COUNT_ENABLE 0:0 2526 #define NVA297_SET_ZPASS_PIXEL_COUNT_ENABLE_FALSE 0x00000000 2527 #define NVA297_SET_ZPASS_PIXEL_COUNT_ENABLE_TRUE 0x00000001 2528 2529 #define NVA297_SET_POINT_SIZE 0x1518 2530 #define NVA297_SET_POINT_SIZE_V 31:0 2531 2532 #define NVA297_SET_ZCULL_STATS 0x151c 2533 #define NVA297_SET_ZCULL_STATS_ENABLE 0:0 2534 #define NVA297_SET_ZCULL_STATS_ENABLE_FALSE 0x00000000 2535 #define NVA297_SET_ZCULL_STATS_ENABLE_TRUE 0x00000001 2536 2537 #define NVA297_SET_POINT_SPRITE 0x1520 2538 #define NVA297_SET_POINT_SPRITE_ENABLE 0:0 2539 #define NVA297_SET_POINT_SPRITE_ENABLE_FALSE 0x00000000 2540 #define NVA297_SET_POINT_SPRITE_ENABLE_TRUE 0x00000001 2541 2542 #define NVA297_SET_SHADER_EXCEPTIONS 0x1528 2543 #define NVA297_SET_SHADER_EXCEPTIONS_ENABLE 0:0 2544 #define NVA297_SET_SHADER_EXCEPTIONS_ENABLE_FALSE 0x00000000 2545 #define NVA297_SET_SHADER_EXCEPTIONS_ENABLE_TRUE 0x00000001 2546 2547 #define NVA297_CLEAR_REPORT_VALUE 0x1530 2548 #define NVA297_CLEAR_REPORT_VALUE_TYPE 4:0 2549 #define NVA297_CLEAR_REPORT_VALUE_TYPE_DA_VERTICES_GENERATED 0x00000012 2550 #define NVA297_CLEAR_REPORT_VALUE_TYPE_DA_PRIMITIVES_GENERATED 0x00000013 2551 #define NVA297_CLEAR_REPORT_VALUE_TYPE_VS_INVOCATIONS 0x00000015 2552 #define NVA297_CLEAR_REPORT_VALUE_TYPE_TI_INVOCATIONS 0x00000016 2553 #define NVA297_CLEAR_REPORT_VALUE_TYPE_TS_INVOCATIONS 0x00000017 2554 #define NVA297_CLEAR_REPORT_VALUE_TYPE_TS_PRIMITIVES_GENERATED 0x00000018 2555 #define NVA297_CLEAR_REPORT_VALUE_TYPE_GS_INVOCATIONS 0x0000001A 2556 #define NVA297_CLEAR_REPORT_VALUE_TYPE_GS_PRIMITIVES_GENERATED 0x0000001B 2557 #define NVA297_CLEAR_REPORT_VALUE_TYPE_VTG_PRIMITIVES_OUT 0x0000001F 2558 #define NVA297_CLEAR_REPORT_VALUE_TYPE_STREAMING_PRIMITIVES_SUCCEEDED 0x00000010 2559 #define NVA297_CLEAR_REPORT_VALUE_TYPE_STREAMING_PRIMITIVES_NEEDED 0x00000011 2560 #define NVA297_CLEAR_REPORT_VALUE_TYPE_TOTAL_STREAMING_PRIMITIVES_NEEDED_MINUS_SUCCEEDED 0x00000003 2561 #define NVA297_CLEAR_REPORT_VALUE_TYPE_CLIPPER_INVOCATIONS 0x0000001C 2562 #define NVA297_CLEAR_REPORT_VALUE_TYPE_CLIPPER_PRIMITIVES_GENERATED 0x0000001D 2563 #define NVA297_CLEAR_REPORT_VALUE_TYPE_ZCULL_STATS 0x00000002 2564 #define NVA297_CLEAR_REPORT_VALUE_TYPE_PS_INVOCATIONS 0x0000001E 2565 #define NVA297_CLEAR_REPORT_VALUE_TYPE_ZPASS_PIXEL_CNT 0x00000001 2566 #define NVA297_CLEAR_REPORT_VALUE_TYPE_ALPHA_BETA_CLOCKS 0x00000004 2567 2568 #define NVA297_SET_ANTI_ALIAS_ENABLE 0x1534 2569 #define NVA297_SET_ANTI_ALIAS_ENABLE_V 0:0 2570 #define NVA297_SET_ANTI_ALIAS_ENABLE_V_FALSE 0x00000000 2571 #define NVA297_SET_ANTI_ALIAS_ENABLE_V_TRUE 0x00000001 2572 2573 #define NVA297_SET_ZT_SELECT 0x1538 2574 #define NVA297_SET_ZT_SELECT_TARGET_COUNT 0:0 2575 2576 #define NVA297_SET_ANTI_ALIAS_ALPHA_CONTROL 0x153c 2577 #define NVA297_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_COVERAGE 0:0 2578 #define NVA297_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_COVERAGE_DISABLE 0x00000000 2579 #define NVA297_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_COVERAGE_ENABLE 0x00000001 2580 #define NVA297_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_ONE 4:4 2581 #define NVA297_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_ONE_DISABLE 0x00000000 2582 #define NVA297_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_ONE_ENABLE 0x00000001 2583 2584 #define NVA297_SET_RENDER_ENABLE_A 0x1550 2585 #define NVA297_SET_RENDER_ENABLE_A_OFFSET_UPPER 7:0 2586 2587 #define NVA297_SET_RENDER_ENABLE_B 0x1554 2588 #define NVA297_SET_RENDER_ENABLE_B_OFFSET_LOWER 31:0 2589 2590 #define NVA297_SET_RENDER_ENABLE_C 0x1558 2591 #define NVA297_SET_RENDER_ENABLE_C_MODE 2:0 2592 #define NVA297_SET_RENDER_ENABLE_C_MODE_FALSE 0x00000000 2593 #define NVA297_SET_RENDER_ENABLE_C_MODE_TRUE 0x00000001 2594 #define NVA297_SET_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002 2595 #define NVA297_SET_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003 2596 #define NVA297_SET_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004 2597 2598 #define NVA297_SET_TEX_SAMPLER_POOL_A 0x155c 2599 #define NVA297_SET_TEX_SAMPLER_POOL_A_OFFSET_UPPER 7:0 2600 2601 #define NVA297_SET_TEX_SAMPLER_POOL_B 0x1560 2602 #define NVA297_SET_TEX_SAMPLER_POOL_B_OFFSET_LOWER 31:0 2603 2604 #define NVA297_SET_TEX_SAMPLER_POOL_C 0x1564 2605 #define NVA297_SET_TEX_SAMPLER_POOL_C_MAXIMUM_INDEX 19:0 2606 2607 #define NVA297_SET_SLOPE_SCALE_DEPTH_BIAS 0x156c 2608 #define NVA297_SET_SLOPE_SCALE_DEPTH_BIAS_V 31:0 2609 2610 #define NVA297_SET_ANTI_ALIASED_LINE 0x1570 2611 #define NVA297_SET_ANTI_ALIASED_LINE_ENABLE 0:0 2612 #define NVA297_SET_ANTI_ALIASED_LINE_ENABLE_FALSE 0x00000000 2613 #define NVA297_SET_ANTI_ALIASED_LINE_ENABLE_TRUE 0x00000001 2614 2615 #define NVA297_SET_TEX_HEADER_POOL_A 0x1574 2616 #define NVA297_SET_TEX_HEADER_POOL_A_OFFSET_UPPER 7:0 2617 2618 #define NVA297_SET_TEX_HEADER_POOL_B 0x1578 2619 #define NVA297_SET_TEX_HEADER_POOL_B_OFFSET_LOWER 31:0 2620 2621 #define NVA297_SET_TEX_HEADER_POOL_C 0x157c 2622 #define NVA297_SET_TEX_HEADER_POOL_C_MAXIMUM_INDEX 21:0 2623 2624 #define NVA297_SET_ACTIVE_ZCULL_REGION 0x1590 2625 #define NVA297_SET_ACTIVE_ZCULL_REGION_ID 5:0 2626 2627 #define NVA297_SET_TWO_SIDED_STENCIL_TEST 0x1594 2628 #define NVA297_SET_TWO_SIDED_STENCIL_TEST_ENABLE 0:0 2629 #define NVA297_SET_TWO_SIDED_STENCIL_TEST_ENABLE_FALSE 0x00000000 2630 #define NVA297_SET_TWO_SIDED_STENCIL_TEST_ENABLE_TRUE 0x00000001 2631 2632 #define NVA297_SET_BACK_STENCIL_OP_FAIL 0x1598 2633 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V 31:0 2634 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_OGL_KEEP 0x00001E00 2635 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_OGL_ZERO 0x00000000 2636 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_OGL_REPLACE 0x00001E01 2637 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_OGL_INCRSAT 0x00001E02 2638 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_OGL_DECRSAT 0x00001E03 2639 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_OGL_INVERT 0x0000150A 2640 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_OGL_INCR 0x00008507 2641 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_OGL_DECR 0x00008508 2642 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_D3D_KEEP 0x00000001 2643 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_D3D_ZERO 0x00000002 2644 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_D3D_REPLACE 0x00000003 2645 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_D3D_INCRSAT 0x00000004 2646 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_D3D_DECRSAT 0x00000005 2647 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_D3D_INVERT 0x00000006 2648 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_D3D_INCR 0x00000007 2649 #define NVA297_SET_BACK_STENCIL_OP_FAIL_V_D3D_DECR 0x00000008 2650 2651 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL 0x159c 2652 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V 31:0 2653 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_KEEP 0x00001E00 2654 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_ZERO 0x00000000 2655 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_REPLACE 0x00001E01 2656 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_INCRSAT 0x00001E02 2657 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_DECRSAT 0x00001E03 2658 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_INVERT 0x0000150A 2659 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_INCR 0x00008507 2660 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_DECR 0x00008508 2661 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_KEEP 0x00000001 2662 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_ZERO 0x00000002 2663 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_REPLACE 0x00000003 2664 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_INCRSAT 0x00000004 2665 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_DECRSAT 0x00000005 2666 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_INVERT 0x00000006 2667 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_INCR 0x00000007 2668 #define NVA297_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_DECR 0x00000008 2669 2670 #define NVA297_SET_BACK_STENCIL_OP_ZPASS 0x15a0 2671 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V 31:0 2672 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_OGL_KEEP 0x00001E00 2673 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_OGL_ZERO 0x00000000 2674 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_OGL_REPLACE 0x00001E01 2675 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_OGL_INCRSAT 0x00001E02 2676 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_OGL_DECRSAT 0x00001E03 2677 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_OGL_INVERT 0x0000150A 2678 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_OGL_INCR 0x00008507 2679 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_OGL_DECR 0x00008508 2680 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_D3D_KEEP 0x00000001 2681 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_D3D_ZERO 0x00000002 2682 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_D3D_REPLACE 0x00000003 2683 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_D3D_INCRSAT 0x00000004 2684 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_D3D_DECRSAT 0x00000005 2685 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_D3D_INVERT 0x00000006 2686 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_D3D_INCR 0x00000007 2687 #define NVA297_SET_BACK_STENCIL_OP_ZPASS_V_D3D_DECR 0x00000008 2688 2689 #define NVA297_SET_BACK_STENCIL_FUNC 0x15a4 2690 #define NVA297_SET_BACK_STENCIL_FUNC_V 31:0 2691 #define NVA297_SET_BACK_STENCIL_FUNC_V_OGL_NEVER 0x00000200 2692 #define NVA297_SET_BACK_STENCIL_FUNC_V_OGL_LESS 0x00000201 2693 #define NVA297_SET_BACK_STENCIL_FUNC_V_OGL_EQUAL 0x00000202 2694 #define NVA297_SET_BACK_STENCIL_FUNC_V_OGL_LEQUAL 0x00000203 2695 #define NVA297_SET_BACK_STENCIL_FUNC_V_OGL_GREATER 0x00000204 2696 #define NVA297_SET_BACK_STENCIL_FUNC_V_OGL_NOTEQUAL 0x00000205 2697 #define NVA297_SET_BACK_STENCIL_FUNC_V_OGL_GEQUAL 0x00000206 2698 #define NVA297_SET_BACK_STENCIL_FUNC_V_OGL_ALWAYS 0x00000207 2699 #define NVA297_SET_BACK_STENCIL_FUNC_V_D3D_NEVER 0x00000001 2700 #define NVA297_SET_BACK_STENCIL_FUNC_V_D3D_LESS 0x00000002 2701 #define NVA297_SET_BACK_STENCIL_FUNC_V_D3D_EQUAL 0x00000003 2702 #define NVA297_SET_BACK_STENCIL_FUNC_V_D3D_LESSEQUAL 0x00000004 2703 #define NVA297_SET_BACK_STENCIL_FUNC_V_D3D_GREATER 0x00000005 2704 #define NVA297_SET_BACK_STENCIL_FUNC_V_D3D_NOTEQUAL 0x00000006 2705 #define NVA297_SET_BACK_STENCIL_FUNC_V_D3D_GREATEREQUAL 0x00000007 2706 #define NVA297_SET_BACK_STENCIL_FUNC_V_D3D_ALWAYS 0x00000008 2707 2708 #define NVA297_SET_SRGB_WRITE 0x15b8 2709 #define NVA297_SET_SRGB_WRITE_ENABLE 0:0 2710 #define NVA297_SET_SRGB_WRITE_ENABLE_FALSE 0x00000000 2711 #define NVA297_SET_SRGB_WRITE_ENABLE_TRUE 0x00000001 2712 2713 #define NVA297_SET_DEPTH_BIAS 0x15bc 2714 #define NVA297_SET_DEPTH_BIAS_V 31:0 2715 2716 #define NVA297_SET_ZCULL_REGION_FORMAT 0x15c8 2717 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE 3:0 2718 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X4 0x00000000 2719 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_ZS_4X4 0x00000001 2720 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X2 0x00000002 2721 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_Z_2X4 0x00000003 2722 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_Z_16X8_4X4 0x00000004 2723 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_Z_8X8_4X2 0x00000005 2724 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_Z_8X8_2X4 0x00000006 2725 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_Z_16X16_4X8 0x00000007 2726 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X8_2X2 0x00000008 2727 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_ZS_16X8_4X2 0x00000009 2728 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_ZS_16X8_2X4 0x0000000A 2729 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_ZS_8X8_2X2 0x0000000B 2730 #define NVA297_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X8_1X1 0x0000000C 2731 2732 #define NVA297_SET_RT_LAYER 0x15cc 2733 #define NVA297_SET_RT_LAYER_V 15:0 2734 #define NVA297_SET_RT_LAYER_CONTROL 16:16 2735 #define NVA297_SET_RT_LAYER_CONTROL_V_SELECTS_LAYER 0x00000000 2736 #define NVA297_SET_RT_LAYER_CONTROL_GEOMETRY_SHADER_SELECTS_LAYER 0x00000001 2737 2738 #define NVA297_SET_ANTI_ALIAS 0x15d0 2739 #define NVA297_SET_ANTI_ALIAS_SAMPLES 3:0 2740 #define NVA297_SET_ANTI_ALIAS_SAMPLES_MODE_1X1 0x00000000 2741 #define NVA297_SET_ANTI_ALIAS_SAMPLES_MODE_2X1 0x00000001 2742 #define NVA297_SET_ANTI_ALIAS_SAMPLES_MODE_2X2 0x00000002 2743 #define NVA297_SET_ANTI_ALIAS_SAMPLES_MODE_4X2 0x00000003 2744 #define NVA297_SET_ANTI_ALIAS_SAMPLES_MODE_4X2_D3D 0x00000004 2745 #define NVA297_SET_ANTI_ALIAS_SAMPLES_MODE_2X1_D3D 0x00000005 2746 #define NVA297_SET_ANTI_ALIAS_SAMPLES_MODE_4X4 0x00000006 2747 #define NVA297_SET_ANTI_ALIAS_SAMPLES_MODE_2X2_VC_4 0x00000008 2748 #define NVA297_SET_ANTI_ALIAS_SAMPLES_MODE_2X2_VC_12 0x00000009 2749 #define NVA297_SET_ANTI_ALIAS_SAMPLES_MODE_4X2_VC_8 0x0000000A 2750 #define NVA297_SET_ANTI_ALIAS_SAMPLES_MODE_4X2_VC_24 0x0000000B 2751 2752 #define NVA297_SET_EDGE_FLAG 0x15e4 2753 #define NVA297_SET_EDGE_FLAG_V 0:0 2754 #define NVA297_SET_EDGE_FLAG_V_FALSE 0x00000000 2755 #define NVA297_SET_EDGE_FLAG_V_TRUE 0x00000001 2756 2757 #define NVA297_DRAW_INLINE_INDEX 0x15e8 2758 #define NVA297_DRAW_INLINE_INDEX_V 31:0 2759 2760 #define NVA297_SET_INLINE_INDEX2X16_ALIGN 0x15ec 2761 #define NVA297_SET_INLINE_INDEX2X16_ALIGN_COUNT 30:0 2762 #define NVA297_SET_INLINE_INDEX2X16_ALIGN_START_ODD 31:31 2763 #define NVA297_SET_INLINE_INDEX2X16_ALIGN_START_ODD_FALSE 0x00000000 2764 #define NVA297_SET_INLINE_INDEX2X16_ALIGN_START_ODD_TRUE 0x00000001 2765 2766 #define NVA297_DRAW_INLINE_INDEX2X16 0x15f0 2767 #define NVA297_DRAW_INLINE_INDEX2X16_EVEN 15:0 2768 #define NVA297_DRAW_INLINE_INDEX2X16_ODD 31:16 2769 2770 #define NVA297_SET_VERTEX_GLOBAL_BASE_OFFSET_A 0x15f4 2771 #define NVA297_SET_VERTEX_GLOBAL_BASE_OFFSET_A_UPPER 7:0 2772 2773 #define NVA297_SET_VERTEX_GLOBAL_BASE_OFFSET_B 0x15f8 2774 #define NVA297_SET_VERTEX_GLOBAL_BASE_OFFSET_B_LOWER 31:0 2775 2776 #define NVA297_SET_ZCULL_REGION_PIXEL_OFFSET_A 0x15fc 2777 #define NVA297_SET_ZCULL_REGION_PIXEL_OFFSET_A_WIDTH 15:0 2778 2779 #define NVA297_SET_ZCULL_REGION_PIXEL_OFFSET_B 0x1600 2780 #define NVA297_SET_ZCULL_REGION_PIXEL_OFFSET_B_HEIGHT 15:0 2781 2782 #define NVA297_SET_POINT_SPRITE_SELECT 0x1604 2783 #define NVA297_SET_POINT_SPRITE_SELECT_RMODE 1:0 2784 #define NVA297_SET_POINT_SPRITE_SELECT_RMODE_ZERO 0x00000000 2785 #define NVA297_SET_POINT_SPRITE_SELECT_RMODE_FROM_R 0x00000001 2786 #define NVA297_SET_POINT_SPRITE_SELECT_RMODE_FROM_S 0x00000002 2787 #define NVA297_SET_POINT_SPRITE_SELECT_ORIGIN 2:2 2788 #define NVA297_SET_POINT_SPRITE_SELECT_ORIGIN_BOTTOM 0x00000000 2789 #define NVA297_SET_POINT_SPRITE_SELECT_ORIGIN_TOP 0x00000001 2790 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE0 3:3 2791 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE0_PASSTHROUGH 0x00000000 2792 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE0_GENERATE 0x00000001 2793 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE1 4:4 2794 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE1_PASSTHROUGH 0x00000000 2795 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE1_GENERATE 0x00000001 2796 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE2 5:5 2797 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE2_PASSTHROUGH 0x00000000 2798 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE2_GENERATE 0x00000001 2799 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE3 6:6 2800 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE3_PASSTHROUGH 0x00000000 2801 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE3_GENERATE 0x00000001 2802 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE4 7:7 2803 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE4_PASSTHROUGH 0x00000000 2804 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE4_GENERATE 0x00000001 2805 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE5 8:8 2806 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE5_PASSTHROUGH 0x00000000 2807 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE5_GENERATE 0x00000001 2808 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE6 9:9 2809 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE6_PASSTHROUGH 0x00000000 2810 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE6_GENERATE 0x00000001 2811 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE7 10:10 2812 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE7_PASSTHROUGH 0x00000000 2813 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE7_GENERATE 0x00000001 2814 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE8 11:11 2815 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE8_PASSTHROUGH 0x00000000 2816 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE8_GENERATE 0x00000001 2817 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE9 12:12 2818 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE9_PASSTHROUGH 0x00000000 2819 #define NVA297_SET_POINT_SPRITE_SELECT_TEXTURE9_GENERATE 0x00000001 2820 2821 #define NVA297_SET_PROGRAM_REGION_A 0x1608 2822 #define NVA297_SET_PROGRAM_REGION_A_ADDRESS_UPPER 7:0 2823 2824 #define NVA297_SET_PROGRAM_REGION_B 0x160c 2825 #define NVA297_SET_PROGRAM_REGION_B_ADDRESS_LOWER 31:0 2826 2827 #define NVA297_SET_ATTRIBUTE_DEFAULT 0x1610 2828 #define NVA297_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_DIFFUSE 0:0 2829 #define NVA297_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_DIFFUSE_VECTOR_0001 0x00000000 2830 #define NVA297_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_DIFFUSE_VECTOR_1111 0x00000001 2831 #define NVA297_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_SPECULAR 1:1 2832 #define NVA297_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_SPECULAR_VECTOR_0000 0x00000000 2833 #define NVA297_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_SPECULAR_VECTOR_0001 0x00000001 2834 #define NVA297_SET_ATTRIBUTE_DEFAULT_GENERIC_VECTOR 2:2 2835 #define NVA297_SET_ATTRIBUTE_DEFAULT_GENERIC_VECTOR_VECTOR_0000 0x00000000 2836 #define NVA297_SET_ATTRIBUTE_DEFAULT_GENERIC_VECTOR_VECTOR_0001 0x00000001 2837 #define NVA297_SET_ATTRIBUTE_DEFAULT_FIXED_FNC_TEXTURE 3:3 2838 #define NVA297_SET_ATTRIBUTE_DEFAULT_FIXED_FNC_TEXTURE_VECTOR_0000 0x00000000 2839 #define NVA297_SET_ATTRIBUTE_DEFAULT_FIXED_FNC_TEXTURE_VECTOR_0001 0x00000001 2840 #define NVA297_SET_ATTRIBUTE_DEFAULT_DX9_COLOR0 4:4 2841 #define NVA297_SET_ATTRIBUTE_DEFAULT_DX9_COLOR0_VECTOR_0001 0x00000000 2842 #define NVA297_SET_ATTRIBUTE_DEFAULT_DX9_COLOR0_VECTOR_1111 0x00000001 2843 #define NVA297_SET_ATTRIBUTE_DEFAULT_DX9_COLOR1_TO_COLOR15 5:5 2844 #define NVA297_SET_ATTRIBUTE_DEFAULT_DX9_COLOR1_TO_COLOR15_VECTOR_0000 0x00000000 2845 #define NVA297_SET_ATTRIBUTE_DEFAULT_DX9_COLOR1_TO_COLOR15_VECTOR_0001 0x00000001 2846 2847 #define NVA297_END 0x1614 2848 #define NVA297_END_V 0:0 2849 2850 #define NVA297_BEGIN 0x1618 2851 #define NVA297_BEGIN_OP 15:0 2852 #define NVA297_BEGIN_OP_POINTS 0x00000000 2853 #define NVA297_BEGIN_OP_LINES 0x00000001 2854 #define NVA297_BEGIN_OP_LINE_LOOP 0x00000002 2855 #define NVA297_BEGIN_OP_LINE_STRIP 0x00000003 2856 #define NVA297_BEGIN_OP_TRIANGLES 0x00000004 2857 #define NVA297_BEGIN_OP_TRIANGLE_STRIP 0x00000005 2858 #define NVA297_BEGIN_OP_TRIANGLE_FAN 0x00000006 2859 #define NVA297_BEGIN_OP_QUADS 0x00000007 2860 #define NVA297_BEGIN_OP_QUAD_STRIP 0x00000008 2861 #define NVA297_BEGIN_OP_POLYGON 0x00000009 2862 #define NVA297_BEGIN_OP_LINELIST_ADJCY 0x0000000A 2863 #define NVA297_BEGIN_OP_LINESTRIP_ADJCY 0x0000000B 2864 #define NVA297_BEGIN_OP_TRIANGLELIST_ADJCY 0x0000000C 2865 #define NVA297_BEGIN_OP_TRIANGLESTRIP_ADJCY 0x0000000D 2866 #define NVA297_BEGIN_OP_PATCH 0x0000000E 2867 #define NVA297_BEGIN_PRIMITIVE_ID 24:24 2868 #define NVA297_BEGIN_PRIMITIVE_ID_FIRST 0x00000000 2869 #define NVA297_BEGIN_PRIMITIVE_ID_UNCHANGED 0x00000001 2870 #define NVA297_BEGIN_INSTANCE_ID 27:26 2871 #define NVA297_BEGIN_INSTANCE_ID_FIRST 0x00000000 2872 #define NVA297_BEGIN_INSTANCE_ID_SUBSEQUENT 0x00000001 2873 #define NVA297_BEGIN_INSTANCE_ID_UNCHANGED 0x00000002 2874 #define NVA297_BEGIN_SPLIT_MODE 30:29 2875 #define NVA297_BEGIN_SPLIT_MODE_NORMAL_BEGIN_NORMAL_END 0x00000000 2876 #define NVA297_BEGIN_SPLIT_MODE_NORMAL_BEGIN_OPEN_END 0x00000001 2877 #define NVA297_BEGIN_SPLIT_MODE_OPEN_BEGIN_OPEN_END 0x00000002 2878 #define NVA297_BEGIN_SPLIT_MODE_OPEN_BEGIN_NORMAL_END 0x00000003 2879 2880 #define NVA297_SET_VERTEX_ID_COPY 0x161c 2881 #define NVA297_SET_VERTEX_ID_COPY_ENABLE 0:0 2882 #define NVA297_SET_VERTEX_ID_COPY_ENABLE_FALSE 0x00000000 2883 #define NVA297_SET_VERTEX_ID_COPY_ENABLE_TRUE 0x00000001 2884 #define NVA297_SET_VERTEX_ID_COPY_ATTRIBUTE_SLOT 11:4 2885 2886 #define NVA297_ADD_TO_PRIMITIVE_ID 0x1620 2887 #define NVA297_ADD_TO_PRIMITIVE_ID_V 31:0 2888 2889 #define NVA297_LOAD_PRIMITIVE_ID 0x1624 2890 #define NVA297_LOAD_PRIMITIVE_ID_V 31:0 2891 2892 #define NVA297_SET_SHADER_BASED_CULL 0x162c 2893 #define NVA297_SET_SHADER_BASED_CULL_BATCH_CULL_ENABLE 1:1 2894 #define NVA297_SET_SHADER_BASED_CULL_BATCH_CULL_ENABLE_FALSE 0x00000000 2895 #define NVA297_SET_SHADER_BASED_CULL_BATCH_CULL_ENABLE_TRUE 0x00000001 2896 #define NVA297_SET_SHADER_BASED_CULL_BEFORE_FETCH_ENABLE 0:0 2897 #define NVA297_SET_SHADER_BASED_CULL_BEFORE_FETCH_ENABLE_FALSE 0x00000000 2898 #define NVA297_SET_SHADER_BASED_CULL_BEFORE_FETCH_ENABLE_TRUE 0x00000001 2899 2900 #define NVA297_SET_CLASS_VERSION 0x1638 2901 #define NVA297_SET_CLASS_VERSION_CURRENT 15:0 2902 #define NVA297_SET_CLASS_VERSION_OLDEST_SUPPORTED 31:16 2903 2904 #define NVA297_SET_VAB_PAGE 0x163c 2905 #define NVA297_SET_VAB_PAGE_READ_SELECT 0:0 2906 #define NVA297_SET_VAB_PAGE_READ_SELECT_PAGES_0_AND_1 0x00000000 2907 #define NVA297_SET_VAB_PAGE_READ_SELECT_PAGES_0_AND_2 0x00000001 2908 2909 #define NVA297_DRAW_INLINE_VERTEX 0x1640 2910 #define NVA297_DRAW_INLINE_VERTEX_V 31:0 2911 2912 #define NVA297_SET_DA_PRIMITIVE_RESTART 0x1644 2913 #define NVA297_SET_DA_PRIMITIVE_RESTART_ENABLE 0:0 2914 #define NVA297_SET_DA_PRIMITIVE_RESTART_ENABLE_FALSE 0x00000000 2915 #define NVA297_SET_DA_PRIMITIVE_RESTART_ENABLE_TRUE 0x00000001 2916 2917 #define NVA297_SET_DA_PRIMITIVE_RESTART_INDEX 0x1648 2918 #define NVA297_SET_DA_PRIMITIVE_RESTART_INDEX_V 31:0 2919 2920 #define NVA297_SET_DA_OUTPUT 0x164c 2921 #define NVA297_SET_DA_OUTPUT_VERTEX_ID_USES_ARRAY_START 12:12 2922 #define NVA297_SET_DA_OUTPUT_VERTEX_ID_USES_ARRAY_START_FALSE 0x00000000 2923 #define NVA297_SET_DA_OUTPUT_VERTEX_ID_USES_ARRAY_START_TRUE 0x00000001 2924 2925 #define NVA297_SET_ANTI_ALIASED_POINT 0x1658 2926 #define NVA297_SET_ANTI_ALIASED_POINT_ENABLE 0:0 2927 #define NVA297_SET_ANTI_ALIASED_POINT_ENABLE_FALSE 0x00000000 2928 #define NVA297_SET_ANTI_ALIASED_POINT_ENABLE_TRUE 0x00000001 2929 2930 #define NVA297_SET_POINT_CENTER_MODE 0x165c 2931 #define NVA297_SET_POINT_CENTER_MODE_V 31:0 2932 #define NVA297_SET_POINT_CENTER_MODE_V_OGL 0x00000000 2933 #define NVA297_SET_POINT_CENTER_MODE_V_D3D 0x00000001 2934 2935 #define NVA297_SET_LINE_SMOOTH_PARAMETERS 0x1668 2936 #define NVA297_SET_LINE_SMOOTH_PARAMETERS_FALLOFF 31:0 2937 #define NVA297_SET_LINE_SMOOTH_PARAMETERS_FALLOFF__1_00 0x00000000 2938 #define NVA297_SET_LINE_SMOOTH_PARAMETERS_FALLOFF__1_33 0x00000001 2939 #define NVA297_SET_LINE_SMOOTH_PARAMETERS_FALLOFF__1_60 0x00000002 2940 2941 #define NVA297_SET_LINE_STIPPLE 0x166c 2942 #define NVA297_SET_LINE_STIPPLE_ENABLE 0:0 2943 #define NVA297_SET_LINE_STIPPLE_ENABLE_FALSE 0x00000000 2944 #define NVA297_SET_LINE_STIPPLE_ENABLE_TRUE 0x00000001 2945 2946 #define NVA297_SET_LINE_SMOOTH_EDGE_TABLE(i) (0x1670+(i)*4) 2947 #define NVA297_SET_LINE_SMOOTH_EDGE_TABLE_V0 7:0 2948 #define NVA297_SET_LINE_SMOOTH_EDGE_TABLE_V1 15:8 2949 #define NVA297_SET_LINE_SMOOTH_EDGE_TABLE_V2 23:16 2950 #define NVA297_SET_LINE_SMOOTH_EDGE_TABLE_V3 31:24 2951 2952 #define NVA297_SET_LINE_STIPPLE_PARAMETERS 0x1680 2953 #define NVA297_SET_LINE_STIPPLE_PARAMETERS_FACTOR 7:0 2954 #define NVA297_SET_LINE_STIPPLE_PARAMETERS_PATTERN 23:8 2955 2956 #define NVA297_SET_PROVOKING_VERTEX 0x1684 2957 #define NVA297_SET_PROVOKING_VERTEX_V 0:0 2958 #define NVA297_SET_PROVOKING_VERTEX_V_FIRST 0x00000000 2959 #define NVA297_SET_PROVOKING_VERTEX_V_LAST 0x00000001 2960 2961 #define NVA297_SET_TWO_SIDED_LIGHT 0x1688 2962 #define NVA297_SET_TWO_SIDED_LIGHT_ENABLE 0:0 2963 #define NVA297_SET_TWO_SIDED_LIGHT_ENABLE_FALSE 0x00000000 2964 #define NVA297_SET_TWO_SIDED_LIGHT_ENABLE_TRUE 0x00000001 2965 2966 #define NVA297_SET_POLYGON_STIPPLE 0x168c 2967 #define NVA297_SET_POLYGON_STIPPLE_ENABLE 0:0 2968 #define NVA297_SET_POLYGON_STIPPLE_ENABLE_FALSE 0x00000000 2969 #define NVA297_SET_POLYGON_STIPPLE_ENABLE_TRUE 0x00000001 2970 2971 #define NVA297_SET_SHADER_CONTROL 0x1690 2972 #define NVA297_SET_SHADER_CONTROL_DEFAULT_PARTIAL 0:0 2973 #define NVA297_SET_SHADER_CONTROL_DEFAULT_PARTIAL_ZERO 0x00000000 2974 #define NVA297_SET_SHADER_CONTROL_DEFAULT_PARTIAL_INFINITY 0x00000001 2975 #define NVA297_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR 1:1 2976 #define NVA297_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR_LEGACY 0x00000000 2977 #define NVA297_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR_FP64_COMPATIBLE 0x00000001 2978 #define NVA297_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR 2:2 2979 #define NVA297_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR_PASS_ZERO 0x00000000 2980 #define NVA297_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR_PASS_INDEFINITE 0x00000001 2981 2982 #define NVA297_LAUNCH_VERTEX 0x169c 2983 #define NVA297_LAUNCH_VERTEX_V 0:0 2984 2985 #define NVA297_CHECK_CLASS_VERSION 0x16a0 2986 #define NVA297_CHECK_CLASS_VERSION_CURRENT 15:0 2987 #define NVA297_CHECK_CLASS_VERSION_OLDEST_SUPPORTED 31:16 2988 2989 #define NVA297_SET_SPH_VERSION 0x16a4 2990 #define NVA297_SET_SPH_VERSION_CURRENT 15:0 2991 #define NVA297_SET_SPH_VERSION_OLDEST_SUPPORTED 31:16 2992 2993 #define NVA297_CHECK_SPH_VERSION 0x16a8 2994 #define NVA297_CHECK_SPH_VERSION_CURRENT 15:0 2995 #define NVA297_CHECK_SPH_VERSION_OLDEST_SUPPORTED 31:16 2996 2997 #define NVA297_SET_ALPHA_TO_COVERAGE_OVERRIDE 0x16b4 2998 #define NVA297_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_ANTI_ALIAS_ENABLE 0:0 2999 #define NVA297_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_ANTI_ALIAS_ENABLE_DISABLE 0x00000000 3000 #define NVA297_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_ANTI_ALIAS_ENABLE_ENABLE 0x00000001 3001 #define NVA297_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_PS_SAMPLE_MASK_OUTPUT 1:1 3002 #define NVA297_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_PS_SAMPLE_MASK_OUTPUT_DISABLE 0x00000000 3003 #define NVA297_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_PS_SAMPLE_MASK_OUTPUT_ENABLE 0x00000001 3004 3005 #define NVA297_SET_POLYGON_STIPPLE_PATTERN(i) (0x1700+(i)*4) 3006 #define NVA297_SET_POLYGON_STIPPLE_PATTERN_V 31:0 3007 3008 #define NVA297_SET_AAM_VERSION 0x1790 3009 #define NVA297_SET_AAM_VERSION_CURRENT 15:0 3010 #define NVA297_SET_AAM_VERSION_OLDEST_SUPPORTED 31:16 3011 3012 #define NVA297_CHECK_AAM_VERSION 0x1794 3013 #define NVA297_CHECK_AAM_VERSION_CURRENT 15:0 3014 #define NVA297_CHECK_AAM_VERSION_OLDEST_SUPPORTED 31:16 3015 3016 #define NVA297_SET_ZT_LAYER 0x179c 3017 #define NVA297_SET_ZT_LAYER_OFFSET 15:0 3018 3019 #define NVA297_SET_VAB_MEMORY_AREA_A 0x17bc 3020 #define NVA297_SET_VAB_MEMORY_AREA_A_OFFSET_UPPER 7:0 3021 3022 #define NVA297_SET_VAB_MEMORY_AREA_B 0x17c0 3023 #define NVA297_SET_VAB_MEMORY_AREA_B_OFFSET_LOWER 31:0 3024 3025 #define NVA297_SET_VAB_MEMORY_AREA_C 0x17c4 3026 #define NVA297_SET_VAB_MEMORY_AREA_C_SIZE 1:0 3027 #define NVA297_SET_VAB_MEMORY_AREA_C_SIZE_BYTES_64K 0x00000001 3028 #define NVA297_SET_VAB_MEMORY_AREA_C_SIZE_BYTES_128K 0x00000002 3029 #define NVA297_SET_VAB_MEMORY_AREA_C_SIZE_BYTES_256K 0x00000003 3030 3031 #define NVA297_SET_INDEX_BUFFER_A 0x17c8 3032 #define NVA297_SET_INDEX_BUFFER_A_ADDRESS_UPPER 7:0 3033 3034 #define NVA297_SET_INDEX_BUFFER_B 0x17cc 3035 #define NVA297_SET_INDEX_BUFFER_B_ADDRESS_LOWER 31:0 3036 3037 #define NVA297_SET_INDEX_BUFFER_C 0x17d0 3038 #define NVA297_SET_INDEX_BUFFER_C_LIMIT_ADDRESS_UPPER 7:0 3039 3040 #define NVA297_SET_INDEX_BUFFER_D 0x17d4 3041 #define NVA297_SET_INDEX_BUFFER_D_LIMIT_ADDRESS_LOWER 31:0 3042 3043 #define NVA297_SET_INDEX_BUFFER_E 0x17d8 3044 #define NVA297_SET_INDEX_BUFFER_E_INDEX_SIZE 1:0 3045 #define NVA297_SET_INDEX_BUFFER_E_INDEX_SIZE_ONE_BYTE 0x00000000 3046 #define NVA297_SET_INDEX_BUFFER_E_INDEX_SIZE_TWO_BYTES 0x00000001 3047 #define NVA297_SET_INDEX_BUFFER_E_INDEX_SIZE_FOUR_BYTES 0x00000002 3048 3049 #define NVA297_SET_INDEX_BUFFER_F 0x17dc 3050 #define NVA297_SET_INDEX_BUFFER_F_FIRST 31:0 3051 3052 #define NVA297_DRAW_INDEX_BUFFER 0x17e0 3053 #define NVA297_DRAW_INDEX_BUFFER_COUNT 31:0 3054 3055 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST 0x17e4 3056 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_FIRST 15:0 3057 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 3058 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 3059 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 3060 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 3061 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 3062 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 3063 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 3064 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3065 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 3066 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 3067 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 3068 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 3069 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3070 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3071 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3072 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3073 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 3074 3075 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST 0x17e8 3076 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_FIRST 15:0 3077 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 3078 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 3079 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 3080 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 3081 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 3082 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 3083 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 3084 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3085 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 3086 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 3087 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 3088 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 3089 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3090 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3091 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3092 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3093 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 3094 3095 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST 0x17ec 3096 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_FIRST 15:0 3097 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 3098 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 3099 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 3100 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 3101 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 3102 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 3103 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 3104 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3105 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 3106 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 3107 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 3108 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 3109 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3110 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3111 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3112 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3113 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 3114 3115 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT 0x17f0 3116 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_FIRST 15:0 3117 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 3118 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 3119 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 3120 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 3121 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 3122 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 3123 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 3124 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3125 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 3126 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 3127 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 3128 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 3129 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3130 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3131 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3132 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3133 #define NVA297_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 3134 3135 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT 0x17f4 3136 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_FIRST 15:0 3137 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 3138 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 3139 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 3140 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 3141 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 3142 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 3143 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 3144 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3145 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 3146 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 3147 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 3148 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 3149 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3150 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3151 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3152 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3153 #define NVA297_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 3154 3155 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT 0x17f8 3156 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_FIRST 15:0 3157 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 3158 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 3159 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 3160 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 3161 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 3162 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 3163 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 3164 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3165 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 3166 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 3167 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 3168 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 3169 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3170 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3171 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3172 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3173 #define NVA297_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 3174 3175 #define NVA297_SET_DEPTH_BIAS_CLAMP 0x187c 3176 #define NVA297_SET_DEPTH_BIAS_CLAMP_V 31:0 3177 3178 #define NVA297_SET_VERTEX_STREAM_INSTANCE_A(i) (0x1880+(i)*4) 3179 #define NVA297_SET_VERTEX_STREAM_INSTANCE_A_IS_INSTANCED 0:0 3180 #define NVA297_SET_VERTEX_STREAM_INSTANCE_A_IS_INSTANCED_FALSE 0x00000000 3181 #define NVA297_SET_VERTEX_STREAM_INSTANCE_A_IS_INSTANCED_TRUE 0x00000001 3182 3183 #define NVA297_SET_VERTEX_STREAM_INSTANCE_B(i) (0x18c0+(i)*4) 3184 #define NVA297_SET_VERTEX_STREAM_INSTANCE_B_IS_INSTANCED 0:0 3185 #define NVA297_SET_VERTEX_STREAM_INSTANCE_B_IS_INSTANCED_FALSE 0x00000000 3186 #define NVA297_SET_VERTEX_STREAM_INSTANCE_B_IS_INSTANCED_TRUE 0x00000001 3187 3188 #define NVA297_SET_ATTRIBUTE_POINT_SIZE 0x1910 3189 #define NVA297_SET_ATTRIBUTE_POINT_SIZE_ENABLE 0:0 3190 #define NVA297_SET_ATTRIBUTE_POINT_SIZE_ENABLE_FALSE 0x00000000 3191 #define NVA297_SET_ATTRIBUTE_POINT_SIZE_ENABLE_TRUE 0x00000001 3192 #define NVA297_SET_ATTRIBUTE_POINT_SIZE_SLOT 11:4 3193 3194 #define NVA297_OGL_SET_CULL 0x1918 3195 #define NVA297_OGL_SET_CULL_ENABLE 0:0 3196 #define NVA297_OGL_SET_CULL_ENABLE_FALSE 0x00000000 3197 #define NVA297_OGL_SET_CULL_ENABLE_TRUE 0x00000001 3198 3199 #define NVA297_OGL_SET_FRONT_FACE 0x191c 3200 #define NVA297_OGL_SET_FRONT_FACE_V 31:0 3201 #define NVA297_OGL_SET_FRONT_FACE_V_CW 0x00000900 3202 #define NVA297_OGL_SET_FRONT_FACE_V_CCW 0x00000901 3203 3204 #define NVA297_OGL_SET_CULL_FACE 0x1920 3205 #define NVA297_OGL_SET_CULL_FACE_V 31:0 3206 #define NVA297_OGL_SET_CULL_FACE_V_FRONT 0x00000404 3207 #define NVA297_OGL_SET_CULL_FACE_V_BACK 0x00000405 3208 #define NVA297_OGL_SET_CULL_FACE_V_FRONT_AND_BACK 0x00000408 3209 3210 #define NVA297_SET_VIEWPORT_PIXEL 0x1924 3211 #define NVA297_SET_VIEWPORT_PIXEL_CENTER 0:0 3212 #define NVA297_SET_VIEWPORT_PIXEL_CENTER_AT_HALF_INTEGERS 0x00000000 3213 #define NVA297_SET_VIEWPORT_PIXEL_CENTER_AT_INTEGERS 0x00000001 3214 3215 #define NVA297_SET_VIEWPORT_SCALE_OFFSET 0x192c 3216 #define NVA297_SET_VIEWPORT_SCALE_OFFSET_ENABLE 0:0 3217 #define NVA297_SET_VIEWPORT_SCALE_OFFSET_ENABLE_FALSE 0x00000000 3218 #define NVA297_SET_VIEWPORT_SCALE_OFFSET_ENABLE_TRUE 0x00000001 3219 3220 #define NVA297_INVALIDATE_CONSTANT_BUFFER_CACHE 0x1930 3221 #define NVA297_INVALIDATE_CONSTANT_BUFFER_CACHE_THRU_L2 0:0 3222 #define NVA297_INVALIDATE_CONSTANT_BUFFER_CACHE_THRU_L2_FALSE 0x00000000 3223 #define NVA297_INVALIDATE_CONSTANT_BUFFER_CACHE_THRU_L2_TRUE 0x00000001 3224 3225 #define NVA297_SET_VIEWPORT_CLIP_CONTROL 0x193c 3226 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_MIN_Z_ZERO_MAX_Z_ONE 0:0 3227 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_MIN_Z_ZERO_MAX_Z_ONE_FALSE 0x00000000 3228 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_MIN_Z_ZERO_MAX_Z_ONE_TRUE 0x00000001 3229 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MIN_Z 3:3 3230 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MIN_Z_CLIP 0x00000000 3231 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MIN_Z_CLAMP 0x00000001 3232 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MAX_Z 4:4 3233 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MAX_Z_CLIP 0x00000000 3234 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MAX_Z_CLAMP 0x00000001 3235 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND 7:7 3236 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_SCALE_256 0x00000000 3237 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_SCALE_1 0x00000001 3238 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_LINE_POINT_CULL_GUARDBAND 10:10 3239 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_LINE_POINT_CULL_GUARDBAND_SCALE_256 0x00000000 3240 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_LINE_POINT_CULL_GUARDBAND_SCALE_1 0x00000001 3241 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP 13:11 3242 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_WZERO_CLIP 0x00000000 3243 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_PASSTHRU 0x00000001 3244 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_FRUSTUM_XY_CLIP 0x00000002 3245 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_FRUSTUM_XYZ_CLIP 0x00000003 3246 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_WZERO_CLIP_NO_Z_CULL 0x00000004 3247 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_FRUSTUM_Z_CLIP 0x00000005 3248 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z 2:1 3249 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z_SAME_AS_XY_GUARDBAND 0x00000000 3250 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z_SCALE_256 0x00000001 3251 #define NVA297_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z_SCALE_1 0x00000002 3252 3253 #define NVA297_SET_USER_CLIP_OP 0x1940 3254 #define NVA297_SET_USER_CLIP_OP_PLANE0 0:0 3255 #define NVA297_SET_USER_CLIP_OP_PLANE0_CLIP 0x00000000 3256 #define NVA297_SET_USER_CLIP_OP_PLANE0_CULL 0x00000001 3257 #define NVA297_SET_USER_CLIP_OP_PLANE1 4:4 3258 #define NVA297_SET_USER_CLIP_OP_PLANE1_CLIP 0x00000000 3259 #define NVA297_SET_USER_CLIP_OP_PLANE1_CULL 0x00000001 3260 #define NVA297_SET_USER_CLIP_OP_PLANE2 8:8 3261 #define NVA297_SET_USER_CLIP_OP_PLANE2_CLIP 0x00000000 3262 #define NVA297_SET_USER_CLIP_OP_PLANE2_CULL 0x00000001 3263 #define NVA297_SET_USER_CLIP_OP_PLANE3 12:12 3264 #define NVA297_SET_USER_CLIP_OP_PLANE3_CLIP 0x00000000 3265 #define NVA297_SET_USER_CLIP_OP_PLANE3_CULL 0x00000001 3266 #define NVA297_SET_USER_CLIP_OP_PLANE4 16:16 3267 #define NVA297_SET_USER_CLIP_OP_PLANE4_CLIP 0x00000000 3268 #define NVA297_SET_USER_CLIP_OP_PLANE4_CULL 0x00000001 3269 #define NVA297_SET_USER_CLIP_OP_PLANE5 20:20 3270 #define NVA297_SET_USER_CLIP_OP_PLANE5_CLIP 0x00000000 3271 #define NVA297_SET_USER_CLIP_OP_PLANE5_CULL 0x00000001 3272 #define NVA297_SET_USER_CLIP_OP_PLANE6 24:24 3273 #define NVA297_SET_USER_CLIP_OP_PLANE6_CLIP 0x00000000 3274 #define NVA297_SET_USER_CLIP_OP_PLANE6_CULL 0x00000001 3275 #define NVA297_SET_USER_CLIP_OP_PLANE7 28:28 3276 #define NVA297_SET_USER_CLIP_OP_PLANE7_CLIP 0x00000000 3277 #define NVA297_SET_USER_CLIP_OP_PLANE7_CULL 0x00000001 3278 3279 #define NVA297_SET_RENDER_ENABLE_OVERRIDE 0x1944 3280 #define NVA297_SET_RENDER_ENABLE_OVERRIDE_MODE 1:0 3281 #define NVA297_SET_RENDER_ENABLE_OVERRIDE_MODE_USE_RENDER_ENABLE 0x00000000 3282 #define NVA297_SET_RENDER_ENABLE_OVERRIDE_MODE_ALWAYS_RENDER 0x00000001 3283 #define NVA297_SET_RENDER_ENABLE_OVERRIDE_MODE_NEVER_RENDER 0x00000002 3284 3285 #define NVA297_SET_PRIMITIVE_TOPOLOGY_CONTROL 0x1948 3286 #define NVA297_SET_PRIMITIVE_TOPOLOGY_CONTROL_OVERRIDE 0:0 3287 #define NVA297_SET_PRIMITIVE_TOPOLOGY_CONTROL_OVERRIDE_USE_TOPOLOGY_IN_BEGIN_METHODS 0x00000000 3288 #define NVA297_SET_PRIMITIVE_TOPOLOGY_CONTROL_OVERRIDE_USE_SEPARATE_TOPOLOGY_STATE 0x00000001 3289 3290 #define NVA297_SET_WINDOW_CLIP_ENABLE 0x194c 3291 #define NVA297_SET_WINDOW_CLIP_ENABLE_V 0:0 3292 #define NVA297_SET_WINDOW_CLIP_ENABLE_V_FALSE 0x00000000 3293 #define NVA297_SET_WINDOW_CLIP_ENABLE_V_TRUE 0x00000001 3294 3295 #define NVA297_SET_WINDOW_CLIP_TYPE 0x1950 3296 #define NVA297_SET_WINDOW_CLIP_TYPE_V 1:0 3297 #define NVA297_SET_WINDOW_CLIP_TYPE_V_INCLUSIVE 0x00000000 3298 #define NVA297_SET_WINDOW_CLIP_TYPE_V_EXCLUSIVE 0x00000001 3299 #define NVA297_SET_WINDOW_CLIP_TYPE_V_CLIPALL 0x00000002 3300 3301 #define NVA297_INVALIDATE_ZCULL 0x1958 3302 #define NVA297_INVALIDATE_ZCULL_V 31:0 3303 #define NVA297_INVALIDATE_ZCULL_V_INVALIDATE 0x00000000 3304 3305 #define NVA297_SET_ZCULL 0x1968 3306 #define NVA297_SET_ZCULL_Z_ENABLE 0:0 3307 #define NVA297_SET_ZCULL_Z_ENABLE_FALSE 0x00000000 3308 #define NVA297_SET_ZCULL_Z_ENABLE_TRUE 0x00000001 3309 #define NVA297_SET_ZCULL_STENCIL_ENABLE 4:4 3310 #define NVA297_SET_ZCULL_STENCIL_ENABLE_FALSE 0x00000000 3311 #define NVA297_SET_ZCULL_STENCIL_ENABLE_TRUE 0x00000001 3312 3313 #define NVA297_SET_ZCULL_BOUNDS 0x196c 3314 #define NVA297_SET_ZCULL_BOUNDS_Z_MIN_UNBOUNDED_ENABLE 0:0 3315 #define NVA297_SET_ZCULL_BOUNDS_Z_MIN_UNBOUNDED_ENABLE_FALSE 0x00000000 3316 #define NVA297_SET_ZCULL_BOUNDS_Z_MIN_UNBOUNDED_ENABLE_TRUE 0x00000001 3317 #define NVA297_SET_ZCULL_BOUNDS_Z_MAX_UNBOUNDED_ENABLE 4:4 3318 #define NVA297_SET_ZCULL_BOUNDS_Z_MAX_UNBOUNDED_ENABLE_FALSE 0x00000000 3319 #define NVA297_SET_ZCULL_BOUNDS_Z_MAX_UNBOUNDED_ENABLE_TRUE 0x00000001 3320 3321 #define NVA297_SET_PRIMITIVE_TOPOLOGY 0x1970 3322 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V 15:0 3323 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_POINTLIST 0x00000001 3324 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LINELIST 0x00000002 3325 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LINESTRIP 0x00000003 3326 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLELIST 0x00000004 3327 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLESTRIP 0x00000005 3328 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LINELIST_ADJCY 0x0000000A 3329 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LINESTRIP_ADJCY 0x0000000B 3330 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLELIST_ADJCY 0x0000000C 3331 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLESTRIP_ADJCY 0x0000000D 3332 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_PATCHLIST 0x0000000E 3333 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_POINTS 0x00001001 3334 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDLINELIST 0x00001002 3335 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLELIST 0x00001003 3336 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_LINELIST 0x0000100F 3337 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_LINESTRIP 0x00001010 3338 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDLINESTRIP 0x00001011 3339 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLELIST 0x00001012 3340 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLESTRIP 0x00001013 3341 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLESTRIP 0x00001014 3342 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLEFAN 0x00001015 3343 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLEFAN 0x00001016 3344 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLEFAN_IMM 0x00001017 3345 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_LINELIST_IMM 0x00001018 3346 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLELIST2 0x0000101A 3347 #define NVA297_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDLINELIST2 0x0000101B 3348 3349 #define NVA297_ZCULL_SYNC 0x1978 3350 #define NVA297_ZCULL_SYNC_V 31:0 3351 3352 #define NVA297_SET_CLIP_ID_TEST 0x197c 3353 #define NVA297_SET_CLIP_ID_TEST_ENABLE 0:0 3354 #define NVA297_SET_CLIP_ID_TEST_ENABLE_FALSE 0x00000000 3355 #define NVA297_SET_CLIP_ID_TEST_ENABLE_TRUE 0x00000001 3356 3357 #define NVA297_SET_SURFACE_CLIP_ID_WIDTH 0x1980 3358 #define NVA297_SET_SURFACE_CLIP_ID_WIDTH_V 31:0 3359 3360 #define NVA297_SET_CLIP_ID 0x1984 3361 #define NVA297_SET_CLIP_ID_V 31:0 3362 3363 #define NVA297_SET_DEPTH_BOUNDS_TEST 0x19bc 3364 #define NVA297_SET_DEPTH_BOUNDS_TEST_ENABLE 0:0 3365 #define NVA297_SET_DEPTH_BOUNDS_TEST_ENABLE_FALSE 0x00000000 3366 #define NVA297_SET_DEPTH_BOUNDS_TEST_ENABLE_TRUE 0x00000001 3367 3368 #define NVA297_SET_BLEND_FLOAT_OPTION 0x19c0 3369 #define NVA297_SET_BLEND_FLOAT_OPTION_ZERO_TIMES_ANYTHING_IS_ZERO 0:0 3370 #define NVA297_SET_BLEND_FLOAT_OPTION_ZERO_TIMES_ANYTHING_IS_ZERO_FALSE 0x00000000 3371 #define NVA297_SET_BLEND_FLOAT_OPTION_ZERO_TIMES_ANYTHING_IS_ZERO_TRUE 0x00000001 3372 3373 #define NVA297_SET_LOGIC_OP 0x19c4 3374 #define NVA297_SET_LOGIC_OP_ENABLE 0:0 3375 #define NVA297_SET_LOGIC_OP_ENABLE_FALSE 0x00000000 3376 #define NVA297_SET_LOGIC_OP_ENABLE_TRUE 0x00000001 3377 3378 #define NVA297_SET_LOGIC_OP_FUNC 0x19c8 3379 #define NVA297_SET_LOGIC_OP_FUNC_V 31:0 3380 #define NVA297_SET_LOGIC_OP_FUNC_V_CLEAR 0x00001500 3381 #define NVA297_SET_LOGIC_OP_FUNC_V_AND 0x00001501 3382 #define NVA297_SET_LOGIC_OP_FUNC_V_AND_REVERSE 0x00001502 3383 #define NVA297_SET_LOGIC_OP_FUNC_V_COPY 0x00001503 3384 #define NVA297_SET_LOGIC_OP_FUNC_V_AND_INVERTED 0x00001504 3385 #define NVA297_SET_LOGIC_OP_FUNC_V_NOOP 0x00001505 3386 #define NVA297_SET_LOGIC_OP_FUNC_V_XOR 0x00001506 3387 #define NVA297_SET_LOGIC_OP_FUNC_V_OR 0x00001507 3388 #define NVA297_SET_LOGIC_OP_FUNC_V_NOR 0x00001508 3389 #define NVA297_SET_LOGIC_OP_FUNC_V_EQUIV 0x00001509 3390 #define NVA297_SET_LOGIC_OP_FUNC_V_INVERT 0x0000150A 3391 #define NVA297_SET_LOGIC_OP_FUNC_V_OR_REVERSE 0x0000150B 3392 #define NVA297_SET_LOGIC_OP_FUNC_V_COPY_INVERTED 0x0000150C 3393 #define NVA297_SET_LOGIC_OP_FUNC_V_OR_INVERTED 0x0000150D 3394 #define NVA297_SET_LOGIC_OP_FUNC_V_NAND 0x0000150E 3395 #define NVA297_SET_LOGIC_OP_FUNC_V_SET 0x0000150F 3396 3397 #define NVA297_SET_Z_COMPRESSION 0x19cc 3398 #define NVA297_SET_Z_COMPRESSION_ENABLE 0:0 3399 #define NVA297_SET_Z_COMPRESSION_ENABLE_FALSE 0x00000000 3400 #define NVA297_SET_Z_COMPRESSION_ENABLE_TRUE 0x00000001 3401 3402 #define NVA297_CLEAR_SURFACE 0x19d0 3403 #define NVA297_CLEAR_SURFACE_Z_ENABLE 0:0 3404 #define NVA297_CLEAR_SURFACE_Z_ENABLE_FALSE 0x00000000 3405 #define NVA297_CLEAR_SURFACE_Z_ENABLE_TRUE 0x00000001 3406 #define NVA297_CLEAR_SURFACE_STENCIL_ENABLE 1:1 3407 #define NVA297_CLEAR_SURFACE_STENCIL_ENABLE_FALSE 0x00000000 3408 #define NVA297_CLEAR_SURFACE_STENCIL_ENABLE_TRUE 0x00000001 3409 #define NVA297_CLEAR_SURFACE_R_ENABLE 2:2 3410 #define NVA297_CLEAR_SURFACE_R_ENABLE_FALSE 0x00000000 3411 #define NVA297_CLEAR_SURFACE_R_ENABLE_TRUE 0x00000001 3412 #define NVA297_CLEAR_SURFACE_G_ENABLE 3:3 3413 #define NVA297_CLEAR_SURFACE_G_ENABLE_FALSE 0x00000000 3414 #define NVA297_CLEAR_SURFACE_G_ENABLE_TRUE 0x00000001 3415 #define NVA297_CLEAR_SURFACE_B_ENABLE 4:4 3416 #define NVA297_CLEAR_SURFACE_B_ENABLE_FALSE 0x00000000 3417 #define NVA297_CLEAR_SURFACE_B_ENABLE_TRUE 0x00000001 3418 #define NVA297_CLEAR_SURFACE_A_ENABLE 5:5 3419 #define NVA297_CLEAR_SURFACE_A_ENABLE_FALSE 0x00000000 3420 #define NVA297_CLEAR_SURFACE_A_ENABLE_TRUE 0x00000001 3421 #define NVA297_CLEAR_SURFACE_MRT_SELECT 9:6 3422 #define NVA297_CLEAR_SURFACE_RT_ARRAY_INDEX 25:10 3423 3424 #define NVA297_CLEAR_CLIP_ID_SURFACE 0x19d4 3425 #define NVA297_CLEAR_CLIP_ID_SURFACE_V 31:0 3426 3427 #define NVA297_SET_COLOR_COMPRESSION(i) (0x19e0+(i)*4) 3428 #define NVA297_SET_COLOR_COMPRESSION_ENABLE 0:0 3429 #define NVA297_SET_COLOR_COMPRESSION_ENABLE_FALSE 0x00000000 3430 #define NVA297_SET_COLOR_COMPRESSION_ENABLE_TRUE 0x00000001 3431 3432 #define NVA297_SET_CT_WRITE(i) (0x1a00+(i)*4) 3433 #define NVA297_SET_CT_WRITE_R_ENABLE 0:0 3434 #define NVA297_SET_CT_WRITE_R_ENABLE_FALSE 0x00000000 3435 #define NVA297_SET_CT_WRITE_R_ENABLE_TRUE 0x00000001 3436 #define NVA297_SET_CT_WRITE_G_ENABLE 4:4 3437 #define NVA297_SET_CT_WRITE_G_ENABLE_FALSE 0x00000000 3438 #define NVA297_SET_CT_WRITE_G_ENABLE_TRUE 0x00000001 3439 #define NVA297_SET_CT_WRITE_B_ENABLE 8:8 3440 #define NVA297_SET_CT_WRITE_B_ENABLE_FALSE 0x00000000 3441 #define NVA297_SET_CT_WRITE_B_ENABLE_TRUE 0x00000001 3442 #define NVA297_SET_CT_WRITE_A_ENABLE 12:12 3443 #define NVA297_SET_CT_WRITE_A_ENABLE_FALSE 0x00000000 3444 #define NVA297_SET_CT_WRITE_A_ENABLE_TRUE 0x00000001 3445 3446 #define NVA297_PIPE_NOP 0x1a2c 3447 #define NVA297_PIPE_NOP_V 31:0 3448 3449 #define NVA297_SET_SPARE00 0x1a30 3450 #define NVA297_SET_SPARE00_V 31:0 3451 3452 #define NVA297_SET_SPARE01 0x1a34 3453 #define NVA297_SET_SPARE01_V 31:0 3454 3455 #define NVA297_SET_SPARE02 0x1a38 3456 #define NVA297_SET_SPARE02_V 31:0 3457 3458 #define NVA297_SET_SPARE03 0x1a3c 3459 #define NVA297_SET_SPARE03_V 31:0 3460 3461 #define NVA297_SET_REPORT_SEMAPHORE_A 0x1b00 3462 #define NVA297_SET_REPORT_SEMAPHORE_A_OFFSET_UPPER 7:0 3463 3464 #define NVA297_SET_REPORT_SEMAPHORE_B 0x1b04 3465 #define NVA297_SET_REPORT_SEMAPHORE_B_OFFSET_LOWER 31:0 3466 3467 #define NVA297_SET_REPORT_SEMAPHORE_C 0x1b08 3468 #define NVA297_SET_REPORT_SEMAPHORE_C_PAYLOAD 31:0 3469 3470 #define NVA297_SET_REPORT_SEMAPHORE_D 0x1b0c 3471 #define NVA297_SET_REPORT_SEMAPHORE_D_OPERATION 1:0 3472 #define NVA297_SET_REPORT_SEMAPHORE_D_OPERATION_RELEASE 0x00000000 3473 #define NVA297_SET_REPORT_SEMAPHORE_D_OPERATION_ACQUIRE 0x00000001 3474 #define NVA297_SET_REPORT_SEMAPHORE_D_OPERATION_REPORT_ONLY 0x00000002 3475 #define NVA297_SET_REPORT_SEMAPHORE_D_OPERATION_TRAP 0x00000003 3476 #define NVA297_SET_REPORT_SEMAPHORE_D_RELEASE 4:4 3477 #define NVA297_SET_REPORT_SEMAPHORE_D_RELEASE_AFTER_ALL_PRECEEDING_READS_COMPLETE 0x00000000 3478 #define NVA297_SET_REPORT_SEMAPHORE_D_RELEASE_AFTER_ALL_PRECEEDING_WRITES_COMPLETE 0x00000001 3479 #define NVA297_SET_REPORT_SEMAPHORE_D_ACQUIRE 8:8 3480 #define NVA297_SET_REPORT_SEMAPHORE_D_ACQUIRE_BEFORE_ANY_FOLLOWING_WRITES_START 0x00000000 3481 #define NVA297_SET_REPORT_SEMAPHORE_D_ACQUIRE_BEFORE_ANY_FOLLOWING_READS_START 0x00000001 3482 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION 15:12 3483 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_NONE 0x00000000 3484 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_DATA_ASSEMBLER 0x00000001 3485 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_VERTEX_SHADER 0x00000002 3486 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_TESSELATION_INIT_SHADER 0x00000008 3487 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_TESSELATION_SHADER 0x00000009 3488 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_GEOMETRY_SHADER 0x00000006 3489 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_STREAMING_OUTPUT 0x00000005 3490 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_VPC 0x00000004 3491 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_ZCULL 0x00000007 3492 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_PIXEL_SHADER 0x0000000A 3493 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_DEPTH_TEST 0x0000000C 3494 #define NVA297_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_ALL 0x0000000F 3495 #define NVA297_SET_REPORT_SEMAPHORE_D_COMPARISON 16:16 3496 #define NVA297_SET_REPORT_SEMAPHORE_D_COMPARISON_EQ 0x00000000 3497 #define NVA297_SET_REPORT_SEMAPHORE_D_COMPARISON_GE 0x00000001 3498 #define NVA297_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE 20:20 3499 #define NVA297_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_FALSE 0x00000000 3500 #define NVA297_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_TRUE 0x00000001 3501 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT 27:23 3502 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_NONE 0x00000000 3503 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_DA_VERTICES_GENERATED 0x00000001 3504 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_DA_PRIMITIVES_GENERATED 0x00000003 3505 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_VS_INVOCATIONS 0x00000005 3506 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_TI_INVOCATIONS 0x0000001B 3507 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_TS_INVOCATIONS 0x0000001D 3508 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_TS_PRIMITIVES_GENERATED 0x0000001F 3509 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_GS_INVOCATIONS 0x00000007 3510 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_GS_PRIMITIVES_GENERATED 0x00000009 3511 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_ALPHA_BETA_CLOCKS 0x00000004 3512 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_VTG_PRIMITIVES_OUT 0x00000012 3513 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_TOTAL_STREAMING_PRIMITIVES_NEEDED_MINUS_SUCCEEDED 0x0000001E 3514 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_PRIMITIVES_SUCCEEDED 0x0000000B 3515 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_PRIMITIVES_NEEDED 0x0000000D 3516 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_PRIMITIVES_NEEDED_MINUS_SUCCEEDED 0x00000006 3517 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_BYTE_COUNT 0x0000001A 3518 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_CLIPPER_INVOCATIONS 0x0000000F 3519 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_CLIPPER_PRIMITIVES_GENERATED 0x00000011 3520 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS0 0x0000000A 3521 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS1 0x0000000C 3522 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS2 0x0000000E 3523 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS3 0x00000010 3524 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_PS_INVOCATIONS 0x00000013 3525 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_ZPASS_PIXEL_CNT 0x00000002 3526 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_ZPASS_PIXEL_CNT64 0x00000015 3527 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_IEEE_CLEAN_COLOR_TARGET 0x00000018 3528 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_IEEE_CLEAN_ZETA_TARGET 0x00000019 3529 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_BOUNDING_RECTANGLE 0x0000001C 3530 #define NVA297_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE 28:28 3531 #define NVA297_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_FOUR_WORDS 0x00000000 3532 #define NVA297_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_ONE_WORD 0x00000001 3533 #define NVA297_SET_REPORT_SEMAPHORE_D_SUB_REPORT 7:5 3534 #define NVA297_SET_REPORT_SEMAPHORE_D_REPORT_DWORD_NUMBER 21:21 3535 #define NVA297_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE 2:2 3536 #define NVA297_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_FALSE 0x00000000 3537 #define NVA297_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_TRUE 0x00000001 3538 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE 3:3 3539 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE_FALSE 0x00000000 3540 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE_TRUE 0x00000001 3541 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_OP 11:9 3542 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_ADD 0x00000000 3543 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_MIN 0x00000001 3544 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_MAX 0x00000002 3545 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_INC 0x00000003 3546 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_DEC 0x00000004 3547 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_AND 0x00000005 3548 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_OR 0x00000006 3549 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_XOR 0x00000007 3550 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT 18:17 3551 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT_UNSIGNED_32 0x00000000 3552 #define NVA297_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT_SIGNED_32 0x00000001 3553 3554 #define NVA297_SET_VERTEX_STREAM_A_FORMAT(j) (0x1c00+(j)*16) 3555 #define NVA297_SET_VERTEX_STREAM_A_FORMAT_STRIDE 11:0 3556 #define NVA297_SET_VERTEX_STREAM_A_FORMAT_ENABLE 12:12 3557 #define NVA297_SET_VERTEX_STREAM_A_FORMAT_ENABLE_FALSE 0x00000000 3558 #define NVA297_SET_VERTEX_STREAM_A_FORMAT_ENABLE_TRUE 0x00000001 3559 3560 #define NVA297_SET_VERTEX_STREAM_A_LOCATION_A(j) (0x1c04+(j)*16) 3561 #define NVA297_SET_VERTEX_STREAM_A_LOCATION_A_OFFSET_UPPER 7:0 3562 3563 #define NVA297_SET_VERTEX_STREAM_A_LOCATION_B(j) (0x1c08+(j)*16) 3564 #define NVA297_SET_VERTEX_STREAM_A_LOCATION_B_OFFSET_LOWER 31:0 3565 3566 #define NVA297_SET_VERTEX_STREAM_A_FREQUENCY(j) (0x1c0c+(j)*16) 3567 #define NVA297_SET_VERTEX_STREAM_A_FREQUENCY_V 31:0 3568 3569 #define NVA297_SET_VERTEX_STREAM_B_FORMAT(j) (0x1d00+(j)*16) 3570 #define NVA297_SET_VERTEX_STREAM_B_FORMAT_STRIDE 11:0 3571 #define NVA297_SET_VERTEX_STREAM_B_FORMAT_ENABLE 12:12 3572 #define NVA297_SET_VERTEX_STREAM_B_FORMAT_ENABLE_FALSE 0x00000000 3573 #define NVA297_SET_VERTEX_STREAM_B_FORMAT_ENABLE_TRUE 0x00000001 3574 3575 #define NVA297_SET_VERTEX_STREAM_B_LOCATION_A(j) (0x1d04+(j)*16) 3576 #define NVA297_SET_VERTEX_STREAM_B_LOCATION_A_OFFSET_UPPER 7:0 3577 3578 #define NVA297_SET_VERTEX_STREAM_B_LOCATION_B(j) (0x1d08+(j)*16) 3579 #define NVA297_SET_VERTEX_STREAM_B_LOCATION_B_OFFSET_LOWER 31:0 3580 3581 #define NVA297_SET_VERTEX_STREAM_B_FREQUENCY(j) (0x1d0c+(j)*16) 3582 #define NVA297_SET_VERTEX_STREAM_B_FREQUENCY_V 31:0 3583 3584 #define NVA297_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA(j) (0x1e00+(j)*32) 3585 #define NVA297_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA_ENABLE 0:0 3586 #define NVA297_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA_ENABLE_FALSE 0x00000000 3587 #define NVA297_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA_ENABLE_TRUE 0x00000001 3588 3589 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP(j) (0x1e04+(j)*32) 3590 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP_V 31:0 3591 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 3592 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 3593 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_FUNC_ADD 0x00008006 3594 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_MIN 0x00008007 3595 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_MAX 0x00008008 3596 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_ADD 0x00000001 3597 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_SUBTRACT 0x00000002 3598 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_REVSUBTRACT 0x00000003 3599 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_MIN 0x00000004 3600 #define NVA297_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_MAX 0x00000005 3601 3602 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF(j) (0x1e08+(j)*32) 3603 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V 31:0 3604 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ZERO 0x00004000 3605 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE 0x00004001 3606 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 3607 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3608 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 3609 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3610 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 3611 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3612 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 3613 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3614 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3615 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3616 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3617 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3618 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3619 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 3620 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3621 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3622 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3623 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_ZERO 0x00000001 3624 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_ONE 0x00000002 3625 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 3626 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3627 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 3628 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 3629 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 3630 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 3631 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 3632 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3633 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3634 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 3635 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 3636 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3637 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3638 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 3639 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3640 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 3641 #define NVA297_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3642 3643 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF(j) (0x1e0c+(j)*32) 3644 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V 31:0 3645 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ZERO 0x00004000 3646 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE 0x00004001 3647 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 3648 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3649 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 3650 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3651 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 3652 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3653 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 3654 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3655 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3656 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3657 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3658 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3659 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3660 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 3661 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3662 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3663 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3664 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_ZERO 0x00000001 3665 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_ONE 0x00000002 3666 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 3667 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3668 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 3669 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 3670 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 3671 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 3672 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 3673 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3674 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3675 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3676 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3677 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 3678 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3679 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 3680 #define NVA297_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3681 3682 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP(j) (0x1e10+(j)*32) 3683 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP_V 31:0 3684 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 3685 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 3686 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_FUNC_ADD 0x00008006 3687 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_MIN 0x00008007 3688 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_MAX 0x00008008 3689 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_ADD 0x00000001 3690 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_SUBTRACT 0x00000002 3691 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_REVSUBTRACT 0x00000003 3692 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_MIN 0x00000004 3693 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_MAX 0x00000005 3694 3695 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF(j) (0x1e14+(j)*32) 3696 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V 31:0 3697 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ZERO 0x00004000 3698 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE 0x00004001 3699 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 3700 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3701 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 3702 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3703 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 3704 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3705 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 3706 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3707 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3708 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3709 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3710 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3711 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3712 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 3713 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3714 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3715 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3716 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_ZERO 0x00000001 3717 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_ONE 0x00000002 3718 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 3719 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3720 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 3721 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 3722 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 3723 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 3724 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 3725 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3726 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3727 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 3728 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 3729 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3730 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3731 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 3732 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3733 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 3734 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3735 3736 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF(j) (0x1e18+(j)*32) 3737 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V 31:0 3738 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ZERO 0x00004000 3739 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE 0x00004001 3740 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 3741 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3742 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 3743 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3744 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 3745 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3746 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 3747 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3748 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3749 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3750 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3751 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3752 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3753 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 3754 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3755 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3756 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3757 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_ZERO 0x00000001 3758 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_ONE 0x00000002 3759 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 3760 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3761 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 3762 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 3763 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 3764 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 3765 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 3766 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3767 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3768 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3769 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3770 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 3771 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3772 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 3773 #define NVA297_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3774 3775 #define NVA297_SET_VERTEX_STREAM_LIMIT_A_A(j) (0x1f00+(j)*8) 3776 #define NVA297_SET_VERTEX_STREAM_LIMIT_A_A_UPPER 7:0 3777 3778 #define NVA297_SET_VERTEX_STREAM_LIMIT_A_B(j) (0x1f04+(j)*8) 3779 #define NVA297_SET_VERTEX_STREAM_LIMIT_A_B_LOWER 31:0 3780 3781 #define NVA297_SET_VERTEX_STREAM_LIMIT_B_A(j) (0x1f80+(j)*8) 3782 #define NVA297_SET_VERTEX_STREAM_LIMIT_B_A_UPPER 7:0 3783 3784 #define NVA297_SET_VERTEX_STREAM_LIMIT_B_B(j) (0x1f84+(j)*8) 3785 #define NVA297_SET_VERTEX_STREAM_LIMIT_B_B_LOWER 31:0 3786 3787 #define NVA297_SET_PIPELINE_SHADER(j) (0x2000+(j)*64) 3788 #define NVA297_SET_PIPELINE_SHADER_ENABLE 0:0 3789 #define NVA297_SET_PIPELINE_SHADER_ENABLE_FALSE 0x00000000 3790 #define NVA297_SET_PIPELINE_SHADER_ENABLE_TRUE 0x00000001 3791 #define NVA297_SET_PIPELINE_SHADER_TYPE 7:4 3792 #define NVA297_SET_PIPELINE_SHADER_TYPE_VERTEX_CULL_BEFORE_FETCH 0x00000000 3793 #define NVA297_SET_PIPELINE_SHADER_TYPE_VERTEX 0x00000001 3794 #define NVA297_SET_PIPELINE_SHADER_TYPE_TESSELLATION_INIT 0x00000002 3795 #define NVA297_SET_PIPELINE_SHADER_TYPE_TESSELLATION 0x00000003 3796 #define NVA297_SET_PIPELINE_SHADER_TYPE_GEOMETRY 0x00000004 3797 #define NVA297_SET_PIPELINE_SHADER_TYPE_PIXEL 0x00000005 3798 3799 #define NVA297_SET_PIPELINE_PROGRAM(j) (0x2004+(j)*64) 3800 #define NVA297_SET_PIPELINE_PROGRAM_OFFSET 31:0 3801 3802 #define NVA297_SET_PIPELINE_RESERVED_A(j) (0x2008+(j)*64) 3803 #define NVA297_SET_PIPELINE_RESERVED_A_V 0:0 3804 3805 #define NVA297_SET_PIPELINE_REGISTER_COUNT(j) (0x200c+(j)*64) 3806 #define NVA297_SET_PIPELINE_REGISTER_COUNT_V 7:0 3807 3808 #define NVA297_SET_PIPELINE_BINDING(j) (0x2010+(j)*64) 3809 #define NVA297_SET_PIPELINE_BINDING_GROUP 2:0 3810 3811 #define NVA297_SET_PIPELINE_RESERVED_B(j) (0x2014+(j)*64) 3812 #define NVA297_SET_PIPELINE_RESERVED_B_V 0:0 3813 3814 #define NVA297_SET_PIPELINE_RESERVED_C(j) (0x2018+(j)*64) 3815 #define NVA297_SET_PIPELINE_RESERVED_C_V 0:0 3816 3817 #define NVA297_SET_PIPELINE_RESERVED_D(j) (0x201c+(j)*64) 3818 #define NVA297_SET_PIPELINE_RESERVED_D_V 0:0 3819 3820 #define NVA297_SET_PIPELINE_RESERVED_E(j) (0x2020+(j)*64) 3821 #define NVA297_SET_PIPELINE_RESERVED_E_V 0:0 3822 3823 #define NVA297_SET_FALCON00 0x2300 3824 #define NVA297_SET_FALCON00_V 31:0 3825 3826 #define NVA297_SET_FALCON01 0x2304 3827 #define NVA297_SET_FALCON01_V 31:0 3828 3829 #define NVA297_SET_FALCON02 0x2308 3830 #define NVA297_SET_FALCON02_V 31:0 3831 3832 #define NVA297_SET_FALCON03 0x230c 3833 #define NVA297_SET_FALCON03_V 31:0 3834 3835 #define NVA297_SET_FALCON04 0x2310 3836 #define NVA297_SET_FALCON04_V 31:0 3837 3838 #define NVA297_SET_FALCON05 0x2314 3839 #define NVA297_SET_FALCON05_V 31:0 3840 3841 #define NVA297_SET_FALCON06 0x2318 3842 #define NVA297_SET_FALCON06_V 31:0 3843 3844 #define NVA297_SET_FALCON07 0x231c 3845 #define NVA297_SET_FALCON07_V 31:0 3846 3847 #define NVA297_SET_FALCON08 0x2320 3848 #define NVA297_SET_FALCON08_V 31:0 3849 3850 #define NVA297_SET_FALCON09 0x2324 3851 #define NVA297_SET_FALCON09_V 31:0 3852 3853 #define NVA297_SET_FALCON10 0x2328 3854 #define NVA297_SET_FALCON10_V 31:0 3855 3856 #define NVA297_SET_FALCON11 0x232c 3857 #define NVA297_SET_FALCON11_V 31:0 3858 3859 #define NVA297_SET_FALCON12 0x2330 3860 #define NVA297_SET_FALCON12_V 31:0 3861 3862 #define NVA297_SET_FALCON13 0x2334 3863 #define NVA297_SET_FALCON13_V 31:0 3864 3865 #define NVA297_SET_FALCON14 0x2338 3866 #define NVA297_SET_FALCON14_V 31:0 3867 3868 #define NVA297_SET_FALCON15 0x233c 3869 #define NVA297_SET_FALCON15_V 31:0 3870 3871 #define NVA297_SET_FALCON16 0x2340 3872 #define NVA297_SET_FALCON16_V 31:0 3873 3874 #define NVA297_SET_FALCON17 0x2344 3875 #define NVA297_SET_FALCON17_V 31:0 3876 3877 #define NVA297_SET_FALCON18 0x2348 3878 #define NVA297_SET_FALCON18_V 31:0 3879 3880 #define NVA297_SET_FALCON19 0x234c 3881 #define NVA297_SET_FALCON19_V 31:0 3882 3883 #define NVA297_SET_FALCON20 0x2350 3884 #define NVA297_SET_FALCON20_V 31:0 3885 3886 #define NVA297_SET_FALCON21 0x2354 3887 #define NVA297_SET_FALCON21_V 31:0 3888 3889 #define NVA297_SET_FALCON22 0x2358 3890 #define NVA297_SET_FALCON22_V 31:0 3891 3892 #define NVA297_SET_FALCON23 0x235c 3893 #define NVA297_SET_FALCON23_V 31:0 3894 3895 #define NVA297_SET_FALCON24 0x2360 3896 #define NVA297_SET_FALCON24_V 31:0 3897 3898 #define NVA297_SET_FALCON25 0x2364 3899 #define NVA297_SET_FALCON25_V 31:0 3900 3901 #define NVA297_SET_FALCON26 0x2368 3902 #define NVA297_SET_FALCON26_V 31:0 3903 3904 #define NVA297_SET_FALCON27 0x236c 3905 #define NVA297_SET_FALCON27_V 31:0 3906 3907 #define NVA297_SET_FALCON28 0x2370 3908 #define NVA297_SET_FALCON28_V 31:0 3909 3910 #define NVA297_SET_FALCON29 0x2374 3911 #define NVA297_SET_FALCON29_V 31:0 3912 3913 #define NVA297_SET_FALCON30 0x2378 3914 #define NVA297_SET_FALCON30_V 31:0 3915 3916 #define NVA297_SET_FALCON31 0x237c 3917 #define NVA297_SET_FALCON31_V 31:0 3918 3919 #define NVA297_SET_CONSTANT_BUFFER_SELECTOR_A 0x2380 3920 #define NVA297_SET_CONSTANT_BUFFER_SELECTOR_A_SIZE 16:0 3921 3922 #define NVA297_SET_CONSTANT_BUFFER_SELECTOR_B 0x2384 3923 #define NVA297_SET_CONSTANT_BUFFER_SELECTOR_B_ADDRESS_UPPER 7:0 3924 3925 #define NVA297_SET_CONSTANT_BUFFER_SELECTOR_C 0x2388 3926 #define NVA297_SET_CONSTANT_BUFFER_SELECTOR_C_ADDRESS_LOWER 31:0 3927 3928 #define NVA297_LOAD_CONSTANT_BUFFER_OFFSET 0x238c 3929 #define NVA297_LOAD_CONSTANT_BUFFER_OFFSET_V 15:0 3930 3931 #define NVA297_LOAD_CONSTANT_BUFFER(i) (0x2390+(i)*4) 3932 #define NVA297_LOAD_CONSTANT_BUFFER_V 31:0 3933 3934 #define NVA297_BIND_GROUP_RESERVED_A(j) (0x2400+(j)*32) 3935 #define NVA297_BIND_GROUP_RESERVED_A_V 0:0 3936 3937 #define NVA297_BIND_GROUP_RESERVED_B(j) (0x2404+(j)*32) 3938 #define NVA297_BIND_GROUP_RESERVED_B_V 0:0 3939 3940 #define NVA297_BIND_GROUP_RESERVED_C(j) (0x2408+(j)*32) 3941 #define NVA297_BIND_GROUP_RESERVED_C_V 0:0 3942 3943 #define NVA297_BIND_GROUP_RESERVED_D(j) (0x240c+(j)*32) 3944 #define NVA297_BIND_GROUP_RESERVED_D_V 0:0 3945 3946 #define NVA297_BIND_GROUP_CONSTANT_BUFFER(j) (0x2410+(j)*32) 3947 #define NVA297_BIND_GROUP_CONSTANT_BUFFER_VALID 0:0 3948 #define NVA297_BIND_GROUP_CONSTANT_BUFFER_VALID_FALSE 0x00000000 3949 #define NVA297_BIND_GROUP_CONSTANT_BUFFER_VALID_TRUE 0x00000001 3950 #define NVA297_BIND_GROUP_CONSTANT_BUFFER_SHADER_SLOT 8:4 3951 3952 #define NVA297_SET_COLOR_CLAMP 0x2600 3953 #define NVA297_SET_COLOR_CLAMP_ENABLE 0:0 3954 #define NVA297_SET_COLOR_CLAMP_ENABLE_FALSE 0x00000000 3955 #define NVA297_SET_COLOR_CLAMP_ENABLE_TRUE 0x00000001 3956 3957 #define NVA297_NOOP_X_X_X_SET_VALVE 0x2604 3958 #define NVA297_NOOP_X_X_X_SET_VALVE_HIGHER_PRIORITY 0:0 3959 #define NVA297_NOOP_X_X_X_SET_VALVE_HIGHER_PRIORITY_COMPUTE 0x00000000 3960 #define NVA297_NOOP_X_X_X_SET_VALVE_HIGHER_PRIORITY_GRAPHICS 0x00000001 3961 3962 #define NVA297_SET_BINDLESS_TEXTURE 0x2608 3963 #define NVA297_SET_BINDLESS_TEXTURE_CONSTANT_BUFFER_SLOT_SELECT 4:0 3964 3965 #define NVA297_SET_TRAP_HANDLER 0x260c 3966 #define NVA297_SET_TRAP_HANDLER_OFFSET 31:0 3967 3968 #define NVA297_SET_STREAM_OUT_LAYOUT_SELECT(i,j) (0x2800+(i)*128+(j)*4) 3969 #define NVA297_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER00 7:0 3970 #define NVA297_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER01 15:8 3971 #define NVA297_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER02 23:16 3972 #define NVA297_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER03 31:24 3973 3974 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_VALUE(i) (0x335c+(i)*4) 3975 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_VALUE_V 31:0 3976 3977 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_EVENT(i) (0x337c+(i)*4) 3978 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_EVENT_EVENT 7:0 3979 3980 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A(i) (0x339c+(i)*4) 3981 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT0 1:0 3982 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT0 4:2 3983 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT1 6:5 3984 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT1 9:7 3985 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT2 11:10 3986 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT2 14:12 3987 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT3 16:15 3988 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT3 19:17 3989 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT4 21:20 3990 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT4 24:22 3991 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT5 26:25 3992 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT5 29:27 3993 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_SPARE 31:30 3994 3995 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B(i) (0x33bc+(i)*4) 3996 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_EDGE 0:0 3997 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_MODE 2:1 3998 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_WINDOWED 3:3 3999 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_FUNC 19:4 4000 4001 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL 0x33dc 4002 #define NVA297_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL_MASK 7:0 4003 4004 #define NVA297_SET_MME_SHADOW_SCRATCH(i) (0x3400+(i)*4) 4005 #define NVA297_SET_MME_SHADOW_SCRATCH_V 31:0 4006 4007 #define NVA297_CALL_MME_MACRO(j) (0x3800+(j)*8) 4008 #define NVA297_CALL_MME_MACRO_V 31:0 4009 4010 #define NVA297_CALL_MME_DATA(j) (0x3804+(j)*8) 4011 #define NVA297_CALL_MME_DATA_V 31:0 4012 4013 #endif /* _cl_kepler_c_h_ */ 4014