• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1------------------------------------------------------------------------------
2--                                                                          --
3--                       GNAT ncurses Binding Samples                       --
4--                                                                          --
5--                                 ncurses                                  --
6--                                                                          --
7--                                 B O D Y                                  --
8--                                                                          --
9------------------------------------------------------------------------------
10-- Copyright 2020 Thomas E. Dickey                                          --
11-- Copyright 2000,2006 Free Software Foundation, Inc.                       --
12--                                                                          --
13-- Permission is hereby granted, free of charge, to any person obtaining a  --
14-- copy of this software and associated documentation files (the            --
15-- "Software"), to deal in the Software without restriction, including      --
16-- without limitation the rights to use, copy, modify, merge, publish,      --
17-- distribute, distribute with modifications, sublicense, and/or sell       --
18-- copies of the Software, and to permit persons to whom the Software is    --
19-- furnished to do so, subject to the following conditions:                 --
20--                                                                          --
21-- The above copyright notice and this permission notice shall be included  --
22-- in all copies or substantial portions of the Software.                   --
23--                                                                          --
24-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS  --
25-- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF               --
26-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.   --
27-- IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,   --
28-- DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR    --
29-- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR    --
30-- THE USE OR OTHER DEALINGS IN THE SOFTWARE.                               --
31--                                                                          --
32-- Except as contained in this notice, the name(s) of the above copyright   --
33-- holders shall not be used in advertising or otherwise to promote the     --
34-- sale, use or other dealings in this Software without prior written       --
35-- authorization.                                                           --
36------------------------------------------------------------------------------
37--  Author: Eugene V. Melaragno <aldomel@ix.netcom.com> 2000
38--  Version Control
39--  $Revision: 1.3 $
40--  $Date: 2020/02/02 23:34:34 $
41--  Binding Version 01.00
42------------------------------------------------------------------------------
43with Terminal_Interface.Curses; use Terminal_Interface.Curses;
44with ncurses2.util; use ncurses2.util;
45
46--  Graphic-rendition test (adapted from vttest)
47
48procedure ncurses2.test_sgr_attributes is
49
50   procedure xAdd (l : Line_Position; c : Column_Position; s : String);
51
52   procedure xAdd (l : Line_Position; c : Column_Position; s : String) is
53   begin
54      Add (Line => l, Column => c, Str => s);
55   end xAdd;
56
57   normal, current : Attributed_Character;
58begin
59   for pass in reverse Boolean loop
60      if pass then
61         normal := (Ch => ' ', Attr => Normal_Video, Color => 0);
62      else
63         normal := (Ch => ' ', Attr =>
64                      (Reverse_Video => True, others => False), Color => 0);
65      end if;
66
67      --  Use non-default colors if possible to exercise bce a little
68      if Has_Colors then
69         Init_Pair (1, White, Blue);
70         normal.Color := 1;
71      end if;
72      Set_Background (Ch => normal);
73      Erase;
74      xAdd (1, 20, "Graphic rendition test pattern:");
75
76      xAdd (4, 1, "vanilla");
77
78      current := normal;
79      current.Attr.Bold_Character := not current.Attr.Bold_Character;
80      Set_Background (Ch => current);
81      xAdd (4, 40, "bold");
82
83      current := normal;
84      current.Attr.Under_Line := not current.Attr.Under_Line;
85      Set_Background (Ch => current);
86      xAdd (6, 6, "underline");
87
88      current := normal;
89      current.Attr.Bold_Character  := not current.Attr.Bold_Character;
90      current.Attr.Under_Line := not current.Attr.Under_Line;
91      Set_Background (Ch => current);
92      xAdd (6, 45, "bold underline");
93
94      current := normal;
95      current.Attr.Blink := not current.Attr.Blink;
96      Set_Background (Ch => current);
97      xAdd (8, 1, "blink");
98
99      current := normal;
100      current.Attr.Blink  := not current.Attr.Blink;
101      current.Attr.Bold_Character := not current.Attr.Bold_Character;
102      Set_Background (Ch => current);
103      xAdd (8, 40, "bold blink");
104
105      current := normal;
106      current.Attr.Under_Line  := not current.Attr.Under_Line;
107      current.Attr.Blink := not current.Attr.Blink;
108      Set_Background (Ch => current);
109      xAdd (10, 6, "underline blink");
110
111      current := normal;
112      current.Attr.Bold_Character  := not current.Attr.Bold_Character;
113      current.Attr.Under_Line  := not current.Attr.Under_Line;
114      current.Attr.Blink := not current.Attr.Blink;
115      Set_Background (Ch => current);
116      xAdd (10, 45, "bold underline blink");
117
118      current := normal;
119      current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
120      Set_Background (Ch => current);
121      xAdd (12, 1, "negative");
122
123      current := normal;
124      current.Attr.Bold_Character  := not current.Attr.Bold_Character;
125      current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
126      Set_Background (Ch => current);
127      xAdd (12, 40, "bold negative");
128
129      current := normal;
130      current.Attr.Under_Line  := not current.Attr.Under_Line;
131      current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
132      Set_Background (Ch => current);
133      xAdd (14, 6, "underline negative");
134
135      current := normal;
136      current.Attr.Bold_Character  := not current.Attr.Bold_Character;
137      current.Attr.Under_Line  := not current.Attr.Under_Line;
138      current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
139      Set_Background (Ch => current);
140      xAdd (14, 45, "bold underline negative");
141
142      current := normal;
143      current.Attr.Blink  := not current.Attr.Blink;
144      current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
145      Set_Background (Ch => current);
146      xAdd (16, 1, "blink negative");
147
148      current := normal;
149      current.Attr.Bold_Character  := not current.Attr.Bold_Character;
150      current.Attr.Blink  := not current.Attr.Blink;
151      current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
152      Set_Background (Ch => current);
153      xAdd (16, 40, "bold blink negative");
154
155      current := normal;
156      current.Attr.Under_Line  := not current.Attr.Under_Line;
157      current.Attr.Blink  := not current.Attr.Blink;
158      current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
159      Set_Background (Ch => current);
160      xAdd (18, 6, "underline blink negative");
161
162      current := normal;
163      current.Attr.Bold_Character  := not current.Attr.Bold_Character;
164      current.Attr.Under_Line  := not current.Attr.Under_Line;
165      current.Attr.Blink  := not current.Attr.Blink;
166      current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
167      Set_Background (Ch => current);
168      xAdd (18, 45, "bold underline blink negative");
169
170      Set_Background (Ch => normal);
171      Move_Cursor (Line => Lines - 2, Column => 1);
172      if pass then
173         Add (Str => "Dark");
174      else
175         Add (Str => "Light");
176      end if;
177      Add (Str => " background. ");
178      Clear_To_End_Of_Line;
179      Pause;
180   end loop;
181
182   Set_Background (Ch => Blank2);
183   Erase;
184   End_Windows;
185
186end ncurses2.test_sgr_attributes;
187