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1// Protocol Buffers - Google's data interchange format
2// Copyright 2023 Google LLC.  All rights reserved.
3//
4// Use of this source code is governed by a BSD-style
5// license that can be found in the LICENSE file or at
6// https://developers.google.com/open-source/licenses/bsd
7
8// LINT: LEGACY_NAMES
9
10// The purpose of this file is to be hostile on field/message/enum naming and
11// ensure that it works (e.g. collisions between names and language keywords,
12// collisions between two different field's accessor's names).
13
14syntax = "proto2";
15
16// Note: Ideally this test could be 'package type.if.else.true.false'
17// which would work in Rust but would break the C++ codegen.
18
19package type.type;
20
21message Self {
22  optional int32 for = 1;
23  optional Self self = 2;
24  optional bool true = 3;
25  optional string false = 4;
26}
27
28message Pub {
29  enum Self {
30    enum = 0;
31  }
32}
33
34message enum {}
35
36message Ref {
37  oneof self {
38    .type.type.Pub.Self const = 3;
39  }
40}
41
42// A message where the accessors would collide that should still work. Note that
43// not all collisions problems are avoided, not least because C++ Proto does not
44// avoid all possible collisions (eg a field `x` and `clear_x` will often not
45// compile on C++).
46message AccessorsCollide {
47  message X {}
48  message SetX {}
49  optional SetX set_x = 2;
50  optional X x = 3;
51  oneof o {
52    bool x_mut = 5;
53  }
54}
55