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1 /*
2  * Copyright 2020 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/core/SkCompressedDataUtils.h"
9 
10 #include "include/core/SkBitmap.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkColorPriv.h"
13 #include "include/core/SkData.h"
14 #include "include/core/SkScalar.h"
15 #include "include/core/SkSize.h"
16 #include "include/private/SkColorData.h"
17 #include "include/private/base/SkTPin.h"
18 #include "include/private/base/SkTo.h"
19 #include "src/base/SkMathPriv.h"
20 #include "src/core/SkMipmap.h"
21 
22 #include <algorithm>
23 #include <cstdint>
24 
25 using namespace skia_private;
26 
27 struct ETC1Block {
28     uint32_t fHigh;
29     uint32_t fLow;
30 };
31 
32 constexpr uint32_t kFlipBit = 0x1; // set -> T/B sub-blocks; not-set -> L/R sub-blocks
33 constexpr uint32_t kDiffBit = 0x2; // set -> differential; not-set -> individual
34 
extend_4To8bits(int b)35 static inline int extend_4To8bits(int b) {
36     int c = b & 0xf;
37     return (c << 4) | c;
38 }
39 
extend_5To8bits(int b)40 static inline int extend_5To8bits(int b) {
41     int c = b & 0x1f;
42     return (c << 3) | (c >> 2);
43 }
44 
extend_5plus3To8Bits(int base,int diff)45 static inline int extend_5plus3To8Bits(int base, int diff) {
46     static const int kLookup[8] = { 0, 1, 2, 3, -4, -3, -2, -1 };
47 
48     return extend_5To8bits((0x1f & base) + kLookup[0x7 & diff]);
49 }
50 
51 static const int kNumETC1ModifierTables = 8;
52 static const int kNumETC1PixelIndices = 4;
53 
54 // The index of each row in this table is the ETC1 table codeword
55 // The index of each column in this table is the ETC1 pixel index value
56 static const int kETC1ModifierTables[kNumETC1ModifierTables][kNumETC1PixelIndices] = {
57     /* 0 */ { 2,    8,  -2,   -8 },
58     /* 1 */ { 5,   17,  -5,  -17 },
59     /* 2 */ { 9,   29,  -9,  -29 },
60     /* 3 */ { 13,  42, -13,  -42 },
61     /* 4 */ { 18,  60, -18,  -60 },
62     /* 5 */ { 24,  80, -24,  -80 },
63     /* 6 */ { 33, 106, -33, -106 },
64     /* 7 */ { 47, 183, -47, -183 }
65 };
66 
num_4x4_blocks(int size)67 static int num_4x4_blocks(int size) {
68     return ((size + 3) & ~3) >> 2;
69 }
70 
71 // Return which sub-block a given x,y location in the overall 4x4 block belongs to
xy_to_subblock_index(int x,int y,bool flip)72 static int xy_to_subblock_index(int x, int y, bool flip) {
73     SkASSERT(x >= 0 && x < 4);
74     SkASSERT(y >= 0 && y < 4);
75 
76     if (flip) {
77         return y < 2 ? 0 : 1; // sub-block 1 is on top of sub-block 2
78     } else {
79         return x < 2 ? 0 : 1; // sub-block 1 is to the left of sub-block 2
80     }
81 }
82 
83 struct IColor {
84     int fR, fG, fB;
85 };
86 
add_delta_and_clamp(const IColor & col,int delta)87 static SkPMColor add_delta_and_clamp(const IColor& col, int delta) {
88     int r8 = SkTPin(col.fR + delta, 0, 255);
89     int g8 = SkTPin(col.fG + delta, 0, 255);
90     int b8 = SkTPin(col.fB + delta, 0, 255);
91 
92     return SkPackARGB32(0xFF, r8, g8, b8);
93 }
94 
decompress_etc1(SkISize dimensions,const uint8_t * srcData,SkBitmap * dst)95 static bool decompress_etc1(SkISize dimensions, const uint8_t* srcData, SkBitmap* dst) {
96     const ETC1Block* srcBlocks = reinterpret_cast<const ETC1Block*>(srcData);
97 
98     int numXBlocks = num_4x4_blocks(dimensions.width());
99     int numYBlocks = num_4x4_blocks(dimensions.height());
100 
101     for (int y = 0; y < numYBlocks; ++y) {
102         for (int x = 0; x < numXBlocks; ++x) {
103             const ETC1Block* curBlock1 = &srcBlocks[y * numXBlocks + x];
104             uint32_t high = SkBSwap32(curBlock1->fHigh);
105             uint32_t low = SkBSwap32(curBlock1->fLow);
106 
107             bool flipped = SkToBool(high & kFlipBit);
108             bool differential = SkToBool(high & kDiffBit);
109 
110             IColor colors[2];
111 
112             if (differential) {
113                 colors[0].fR = extend_5To8bits(high >> 27);
114                 colors[1].fR = extend_5plus3To8Bits(high >> 27, high >> 24);
115                 colors[0].fG = extend_5To8bits(high >> 19);
116                 colors[1].fG = extend_5plus3To8Bits(high >> 19, high >> 16);
117                 colors[0].fB = extend_5To8bits(high >> 11);
118                 colors[1].fB = extend_5plus3To8Bits(high >> 11, high >> 8);
119             } else {
120                 colors[0].fR = extend_4To8bits(high >> 28);
121                 colors[1].fR = extend_4To8bits(high >> 24);
122                 colors[0].fG = extend_4To8bits(high >> 20);
123                 colors[1].fG = extend_4To8bits(high >> 16);
124                 colors[0].fB = extend_4To8bits(high >> 12);
125                 colors[1].fB = extend_4To8bits(high >> 8);
126             }
127 
128             int tableIndex0 = (high >> 5) & 0x7;
129             int tableIndex1 = (high >> 2) & 0x7;
130             const int* tables[2] = {
131                 kETC1ModifierTables[tableIndex0],
132                 kETC1ModifierTables[tableIndex1]
133             };
134 
135             int baseShift = 0;
136             int offsetX = 4 * x, offsetY = 4 * y;
137             for (int i = 0; i < 4; ++i, ++baseShift) {
138                 for (int j = 0; j < 4; ++j) {
139                     if (offsetX + j >= dst->width() || offsetY + i >= dst->height()) {
140                         // This can happen for the topmost levels of a mipmap and for
141                         // non-multiple of 4 textures
142                         continue;
143                     }
144 
145                     int subBlockIndex = xy_to_subblock_index(j, i, flipped);
146                     int pixelIndex = ((low >> (baseShift+(j*4))) & 0x1) |
147                                      (low >> (baseShift+(j*4)+15) & 0x2);
148 
149                     SkASSERT(subBlockIndex == 0 || subBlockIndex == 1);
150                     SkASSERT(pixelIndex >= 0 && pixelIndex < 4);
151 
152                     int delta = tables[subBlockIndex][pixelIndex];
153                     *dst->getAddr32(offsetX + j, offsetY + i) =
154                                                 add_delta_and_clamp(colors[subBlockIndex], delta);
155                 }
156             }
157         }
158     }
159 
160     return true;
161 }
162 
163 //------------------------------------------------------------------------------------------------
164 struct BC1Block {
165     uint16_t fColor0;
166     uint16_t fColor1;
167     uint32_t fIndices;
168 };
169 
from565(uint16_t rgb565)170 static SkPMColor from565(uint16_t rgb565) {
171     uint8_t r8 = SkR16ToR32((rgb565 >> 11) & 0x1F);
172     uint8_t g8 = SkG16ToG32((rgb565 >> 5) & 0x3F);
173     uint8_t b8 = SkB16ToB32(rgb565 & 0x1F);
174 
175     return SkPackARGB32(0xFF, r8, g8, b8);
176 }
177 
178 // return t*col0 + (1-t)*col1
lerp(float t,SkPMColor col0,SkPMColor col1)179 static SkPMColor lerp(float t, SkPMColor col0, SkPMColor col1) {
180     SkASSERT(SkGetPackedA32(col0) == 0xFF && SkGetPackedA32(col1) == 0xFF);
181 
182     // TODO: given 't' is only either 1/3 or 2/3 this could be done faster
183     uint8_t r8 = SkScalarRoundToInt(t * SkGetPackedR32(col0) + (1.0f - t) * SkGetPackedR32(col1));
184     uint8_t g8 = SkScalarRoundToInt(t * SkGetPackedG32(col0) + (1.0f - t) * SkGetPackedG32(col1));
185     uint8_t b8 = SkScalarRoundToInt(t * SkGetPackedB32(col0) + (1.0f - t) * SkGetPackedB32(col1));
186     return SkPackARGB32(0xFF, r8, g8, b8);
187 }
188 
decompress_bc1(SkISize dimensions,const uint8_t * srcData,bool isOpaque,SkBitmap * dst)189 static bool decompress_bc1(SkISize dimensions, const uint8_t* srcData,
190                            bool isOpaque, SkBitmap* dst) {
191     const BC1Block* srcBlocks = reinterpret_cast<const BC1Block*>(srcData);
192 
193     int numXBlocks = num_4x4_blocks(dimensions.width());
194     int numYBlocks = num_4x4_blocks(dimensions.height());
195 
196     SkPMColor colors[4];
197 
198     for (int y = 0; y < numYBlocks; ++y) {
199         for (int x = 0; x < numXBlocks; ++x) {
200             const BC1Block* curBlock = &srcBlocks[y * numXBlocks + x];
201 
202             colors[0] = from565(curBlock->fColor0);
203             colors[1] = from565(curBlock->fColor1);
204             if (curBlock->fColor0 <= curBlock->fColor1) {        // signal for a transparent block
205                 colors[2] = SkPackARGB32(
206                     0xFF,
207                     (SkGetPackedR32(colors[0]) + SkGetPackedR32(colors[1])) >> 1,
208                     (SkGetPackedG32(colors[0]) + SkGetPackedG32(colors[1])) >> 1,
209                     (SkGetPackedB32(colors[0]) + SkGetPackedB32(colors[1])) >> 1);
210                 // The opacity of the overall texture trumps the per-block transparency
211                 colors[3] = SkPackARGB32(isOpaque ? 0xFF : 0, 0, 0, 0);
212             } else {
213                 colors[2] = lerp(2.0f/3.0f, colors[0], colors[1]);
214                 colors[3] = lerp(1.0f/3.0f, colors[0], colors[1]);
215             }
216 
217             int shift = 0;
218             int offsetX = 4 * x, offsetY = 4 * y;
219             for (int i = 0; i < 4; ++i) {
220                 for (int j = 0; j < 4; ++j, shift += 2) {
221                     if (offsetX + j >= dst->width() || offsetY + i >= dst->height()) {
222                         // This can happen for the topmost levels of a mipmap and for
223                         // non-multiple of 4 textures
224                         continue;
225                     }
226 
227                     int index = (curBlock->fIndices >> shift) & 0x3;
228                     *dst->getAddr32(offsetX + j, offsetY + i) = colors[index];
229                 }
230             }
231         }
232     }
233 
234     return true;
235 }
236 
SkDecompress(sk_sp<SkData> data,SkISize dimensions,SkTextureCompressionType compressionType,SkBitmap * dst)237 bool SkDecompress(sk_sp<SkData> data,
238                   SkISize dimensions,
239                   SkTextureCompressionType compressionType,
240                   SkBitmap* dst) {
241     using Type = SkTextureCompressionType;
242 
243     const uint8_t* bytes = data->bytes();
244     switch (compressionType) {
245         case Type::kNone:             return false;
246         case Type::kETC2_RGB8_UNORM:  return decompress_etc1(dimensions, bytes, dst);
247         case Type::kBC1_RGB8_UNORM:   return decompress_bc1(dimensions, bytes, true, dst);
248         case Type::kBC1_RGBA8_UNORM:  return decompress_bc1(dimensions, bytes, false, dst);
249         case Type::kASTC_RGBA8_4x4: return true;
250         case Type::kASTC_RGBA8_6x6: return true;
251         case Type::kASTC_RGBA8_8x8: return true;
252     }
253 
254     SkUNREACHABLE;
255 }
256 
SkCompressedDataSize(SkTextureCompressionType type,SkISize dimensions,TArray<size_t> * individualMipOffsets,bool mipmapped)257 size_t SkCompressedDataSize(SkTextureCompressionType type, SkISize dimensions,
258                             TArray<size_t>* individualMipOffsets, bool mipmapped) {
259     SkASSERT(!individualMipOffsets || individualMipOffsets->empty());
260 
261     int numMipLevels = 1;
262     if (mipmapped) {
263         numMipLevels = SkMipmap::ComputeLevelCount(dimensions.width(), dimensions.height()) + 1;
264     }
265 
266     size_t totalSize = 0;
267     switch (type) {
268         case SkTextureCompressionType::kNone:
269             break;
270         case SkTextureCompressionType::kETC2_RGB8_UNORM:
271         case SkTextureCompressionType::kBC1_RGB8_UNORM:
272         case SkTextureCompressionType::kBC1_RGBA8_UNORM: {
273             for (int i = 0; i < numMipLevels; ++i) {
274                 int numBlocks = num_4x4_blocks(dimensions.width()) *
275                                 num_4x4_blocks(dimensions.height());
276 
277                 if (individualMipOffsets) {
278                     individualMipOffsets->push_back(totalSize);
279                 }
280 
281                 static_assert(sizeof(ETC1Block) == sizeof(BC1Block));
282                 totalSize += numBlocks * sizeof(ETC1Block);
283 
284                 dimensions = {std::max(1, dimensions.width()/2), std::max(1, dimensions.height()/2)};
285             }
286             break;
287         }
288         case SkTextureCompressionType::kASTC_RGBA8_4x4: {
289             // The evil number 16 here is the size of each ASTC block, which is constant for the ASTC 4x4 format,
290             // while the ASTC 4x4 format also explain the evil number 4.0f above
291             totalSize = std::ceil(dimensions.width() / 4.0f) * std::ceil(dimensions.height() / 4.0f) * 16;
292             if (individualMipOffsets) {
293                 individualMipOffsets->push_back(0);
294             }
295             break;
296         }
297         case SkTextureCompressionType::kASTC_RGBA8_6x6: {
298             // The evil number 16 here is the size of each ASTC block, which is constant for the ASTC 4x4 format,
299             // while the ASTC 6x6 format also explain the evil number 6.0f above
300             totalSize = std::ceil(dimensions.width() / 6.0f) * std::ceil(dimensions.height() / 6.0f) * 16;
301             if (individualMipOffsets) {
302                 individualMipOffsets->push_back(0);
303             }
304             break;
305         }
306         case SkTextureCompressionType::kASTC_RGBA8_8x8: {
307             // The evil number 16 here is the size of each ASTC block, which is constant for the ASTC 4x4 format,
308             // while the ASTC 8x8 format also explain the evil number 8.0f above
309             totalSize = std::ceil(dimensions.width() / 8.0f) * std::ceil(dimensions.height() / 8.0f) * 16;
310             if (individualMipOffsets) {
311                 individualMipOffsets->push_back(0);
312             }
313             break;
314         }
315     }
316 
317     return totalSize;
318 }
319 
SkCompressedBlockSize(SkTextureCompressionType type)320 size_t SkCompressedBlockSize(SkTextureCompressionType type) {
321     size_t astcBlockSize = 16; // The constant size of ASTC format
322     switch (type) {
323         case SkTextureCompressionType::kNone:
324             return 0;
325         case SkTextureCompressionType::kETC2_RGB8_UNORM:
326             return sizeof(ETC1Block);
327         case SkTextureCompressionType::kBC1_RGB8_UNORM:
328         case SkTextureCompressionType::kBC1_RGBA8_UNORM:
329             return sizeof(BC1Block);
330             case SkTextureCompressionType::kASTC_RGBA8_4x4:
331             case SkTextureCompressionType::kASTC_RGBA8_6x6:
332             case SkTextureCompressionType::kASTC_RGBA8_8x8:
333             return astcBlockSize;
334     }
335     SkUNREACHABLE;
336 }
337 
SkCompressedFormatDataSize(SkTextureCompressionType compressionType,SkISize dimensions,bool mipmapped)338 size_t SkCompressedFormatDataSize(SkTextureCompressionType compressionType,
339                                   SkISize dimensions, bool mipmapped) {
340     return SkCompressedDataSize(compressionType, dimensions, nullptr, mipmapped);
341 }
342