1 /*
2 * Copyright 2006 The Android Open Source Project
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/effects/Sk1DPathEffect.h"
9
10 #include "include/core/SkFlattenable.h"
11 #include "include/core/SkMatrix.h"
12 #include "include/core/SkPath.h"
13 #include "include/core/SkPathEffect.h"
14 #include "include/core/SkPathMeasure.h"
15 #include "include/core/SkPoint.h"
16 #include "include/core/SkRefCnt.h"
17 #include "include/core/SkScalar.h"
18 #include "include/core/SkStrokeRec.h"
19 #include "include/core/SkTypes.h"
20 #include "include/private/base/SkFloatingPoint.h"
21 #include "src/core/SkPathEffectBase.h"
22 #include "src/core/SkReadBuffer.h"
23 #include "src/core/SkWriteBuffer.h"
24
25 struct SkRect;
26
27 // Since we are stepping by a float, the do/while loop might go on forever (or nearly so).
28 // Put in a governor to limit crash values from looping too long (and allocating too much ram).
29 #define MAX_REASONABLE_ITERATIONS 100000
30
31 class Sk1DPathEffect : public SkPathEffectBase {
32 public:
33 protected:
onFilterPath(SkPath * dst,const SkPath & src,SkStrokeRec *,const SkRect *,const SkMatrix &) const34 bool onFilterPath(SkPath* dst, const SkPath& src, SkStrokeRec*, const SkRect*,
35 const SkMatrix&) const override {
36 SkPathMeasure meas(src, false);
37 do {
38 int governor = MAX_REASONABLE_ITERATIONS;
39 SkScalar length = meas.getLength();
40 SkScalar distance = this->begin(length);
41 while (distance < length && --governor >= 0) {
42 SkScalar delta = this->next(dst, distance, meas);
43 if (delta <= 0) {
44 break;
45 }
46 distance += delta;
47 }
48 #ifdef OHOS_USED
49 if (governor < 0) {
50 return false;
51 }
52 #endif
53 } while (meas.nextContour());
54 return true;
55 }
56
57 /** Called at the start of each contour, returns the initial offset
58 into that contour.
59 */
60 virtual SkScalar begin(SkScalar contourLength) const = 0;
61 /** Called with the current distance along the path, with the current matrix
62 for the point/tangent at the specified distance.
63 Return the distance to travel for the next call. If return <= 0, then that
64 contour is done.
65 */
66 virtual SkScalar next(SkPath* dst, SkScalar dist, SkPathMeasure&) const = 0;
67
68 private:
69 // For simplicity, assume fast bounds cannot be computed
computeFastBounds(SkRect *) const70 bool computeFastBounds(SkRect*) const override { return false; }
71 };
72
73 ///////////////////////////////////////////////////////////////////////////////
74
75 class SkPath1DPathEffectImpl : public Sk1DPathEffect {
76 public:
SkPath1DPathEffectImpl(const SkPath & path,SkScalar advance,SkScalar phase,SkPath1DPathEffect::Style style)77 SkPath1DPathEffectImpl(const SkPath& path, SkScalar advance, SkScalar phase,
78 SkPath1DPathEffect::Style style) : fPath(path) {
79 SkASSERT(advance > 0 && !path.isEmpty());
80
81 // Make the path thread-safe.
82 fPath.updateBoundsCache();
83 (void)fPath.getGenerationID();
84
85 // cleanup their phase parameter, inverting it so that it becomes an
86 // offset along the path (to match the interpretation in PostScript)
87 if (phase < 0) {
88 phase = -phase;
89 if (phase > advance) {
90 phase = SkScalarMod(phase, advance);
91 }
92 } else {
93 if (phase > advance) {
94 phase = SkScalarMod(phase, advance);
95 }
96 phase = advance - phase;
97 }
98 // now catch the edge case where phase == advance (within epsilon)
99 if (phase >= advance) {
100 phase = 0;
101 }
102 SkASSERT(phase >= 0);
103
104 fAdvance = advance;
105 fInitialOffset = phase;
106 fStyle = style;
107 }
108
onFilterPath(SkPath * dst,const SkPath & src,SkStrokeRec * rec,const SkRect * cullRect,const SkMatrix & ctm) const109 bool onFilterPath(SkPath* dst, const SkPath& src, SkStrokeRec* rec,
110 const SkRect* cullRect, const SkMatrix& ctm) const override {
111 rec->setFillStyle();
112 return this->INHERITED::onFilterPath(dst, src, rec, cullRect, ctm);
113 }
114
begin(SkScalar contourLength) const115 SkScalar begin(SkScalar contourLength) const override {
116 return fInitialOffset;
117 }
118
119 SkScalar next(SkPath*, SkScalar, SkPathMeasure&) const override;
120
CreateProc(SkReadBuffer & buffer)121 static sk_sp<SkFlattenable> CreateProc(SkReadBuffer& buffer) {
122 SkScalar advance = buffer.readScalar();
123 SkPath path;
124 buffer.readPath(&path);
125 SkScalar phase = buffer.readScalar();
126 SkPath1DPathEffect::Style style = buffer.read32LE(SkPath1DPathEffect::kLastEnum_Style);
127 return buffer.isValid() ? SkPath1DPathEffect::Make(path, advance, phase, style) : nullptr;
128 }
129
flatten(SkWriteBuffer & buffer) const130 void flatten(SkWriteBuffer& buffer) const override {
131 buffer.writeScalar(fAdvance);
132 buffer.writePath(fPath);
133 buffer.writeScalar(fInitialOffset);
134 buffer.writeUInt(fStyle);
135 }
136
getFactory() const137 Factory getFactory() const override { return CreateProc; }
getTypeName() const138 const char* getTypeName() const override { return "SkPath1DPathEffectImpl"; }
139
140 private:
141 SkPath fPath; // copied from constructor
142 SkScalar fAdvance; // copied from constructor
143 SkScalar fInitialOffset; // computed from phase
144 SkPath1DPathEffect::Style fStyle; // copied from constructor
145
146 using INHERITED = Sk1DPathEffect;
147 };
148
morphpoints(SkPoint dst[],const SkPoint src[],int count,SkPathMeasure & meas,SkScalar dist)149 static bool morphpoints(SkPoint dst[], const SkPoint src[], int count,
150 SkPathMeasure& meas, SkScalar dist) {
151 for (int i = 0; i < count; i++) {
152 SkPoint pos;
153 SkVector tangent;
154
155 SkScalar sx = src[i].fX;
156 SkScalar sy = src[i].fY;
157
158 if (!meas.getPosTan(dist + sx, &pos, &tangent)) {
159 return false;
160 }
161
162 SkMatrix matrix;
163 SkPoint pt;
164
165 pt.set(sx, sy);
166 matrix.setSinCos(tangent.fY, tangent.fX, 0, 0);
167 matrix.preTranslate(-sx, 0);
168 matrix.postTranslate(pos.fX, pos.fY);
169 matrix.mapPoints(&dst[i], &pt, 1);
170 }
171 return true;
172 }
173
174 /* TODO
175
176 Need differentially more subdivisions when the follow-path is curvy. Not sure how to
177 determine that, but we need it. I guess a cheap answer is let the caller tell us,
178 but that seems like a cop-out. Another answer is to get Rob Johnson to figure it out.
179 */
morphpath(SkPath * dst,const SkPath & src,SkPathMeasure & meas,SkScalar dist)180 static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas,
181 SkScalar dist) {
182 SkPath::Iter iter(src, false);
183 SkPoint srcP[4], dstP[3];
184 SkPath::Verb verb;
185
186 while ((verb = iter.next(srcP)) != SkPath::kDone_Verb) {
187 switch (verb) {
188 case SkPath::kMove_Verb:
189 if (morphpoints(dstP, srcP, 1, meas, dist)) {
190 dst->moveTo(dstP[0]);
191 }
192 break;
193 case SkPath::kLine_Verb:
194 srcP[2] = srcP[1];
195 srcP[1].set(SkScalarAve(srcP[0].fX, srcP[2].fX),
196 SkScalarAve(srcP[0].fY, srcP[2].fY));
197 [[fallthrough]];
198 case SkPath::kQuad_Verb:
199 if (morphpoints(dstP, &srcP[1], 2, meas, dist)) {
200 dst->quadTo(dstP[0], dstP[1]);
201 }
202 break;
203 case SkPath::kConic_Verb:
204 if (morphpoints(dstP, &srcP[1], 2, meas, dist)) {
205 dst->conicTo(dstP[0], dstP[1], iter.conicWeight());
206 }
207 break;
208 case SkPath::kCubic_Verb:
209 if (morphpoints(dstP, &srcP[1], 3, meas, dist)) {
210 dst->cubicTo(dstP[0], dstP[1], dstP[2]);
211 }
212 break;
213 case SkPath::kClose_Verb:
214 dst->close();
215 break;
216 default:
217 SkDEBUGFAIL("unknown verb");
218 break;
219 }
220 }
221 }
222
next(SkPath * dst,SkScalar distance,SkPathMeasure & meas) const223 SkScalar SkPath1DPathEffectImpl::next(SkPath* dst, SkScalar distance,
224 SkPathMeasure& meas) const {
225 #if defined(SK_BUILD_FOR_FUZZER)
226 if (dst->countPoints() > 100000) {
227 return fAdvance;
228 }
229 #endif
230 switch (fStyle) {
231 case SkPath1DPathEffect::kTranslate_Style: {
232 SkPoint pos;
233 if (meas.getPosTan(distance, &pos, nullptr)) {
234 dst->addPath(fPath, pos.fX, pos.fY);
235 }
236 } break;
237 case SkPath1DPathEffect::kRotate_Style: {
238 SkMatrix matrix;
239 if (meas.getMatrix(distance, &matrix)) {
240 dst->addPath(fPath, matrix);
241 }
242 } break;
243 case SkPath1DPathEffect::kMorph_Style:
244 morphpath(dst, fPath, meas, distance);
245 break;
246 }
247 return fAdvance;
248 }
249
250 ///////////////////////////////////////////////////////////////////////////////////////////////////
251
Make(const SkPath & path,SkScalar advance,SkScalar phase,Style style)252 sk_sp<SkPathEffect> SkPath1DPathEffect::Make(const SkPath& path, SkScalar advance, SkScalar phase,
253 Style style) {
254 if (advance <= 0 || !SkIsFinite(advance, phase) || path.isEmpty()) {
255 return nullptr;
256 }
257 return sk_sp<SkPathEffect>(new SkPath1DPathEffectImpl(path, advance, phase, style));
258 }
259
RegisterFlattenables()260 void SkPath1DPathEffect::RegisterFlattenables() {
261 SK_REGISTER_FLATTENABLE(SkPath1DPathEffectImpl);
262 }
263