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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "src/gpu/ganesh/GrGpuResource.h"
8 
9 #include "include/core/SkTraceMemoryDump.h"
10 #include "include/gpu/GpuTypes.h"
11 #include "include/gpu/ganesh/GrDirectContext.h"
12 #include "include/private/base/SkDebug.h"
13 #include "src/gpu/ganesh/GrDirectContextPriv.h"
14 #include "src/gpu/ganesh/GrGpu.h"
15 #include "src/gpu/ganesh/GrGpuResourcePriv.h"
16 #include "src/gpu/ganesh/GrResourceCache.h"
17 
18 #include <atomic>
19 
get_resource_cache(GrGpu * gpu)20 static inline GrResourceCache* get_resource_cache(GrGpu* gpu) {
21     SkASSERT(gpu);
22     SkASSERT(gpu->getContext());
23     SkASSERT(gpu->getContext()->priv().getResourceCache());
24     return gpu->getContext()->priv().getResourceCache();
25 }
26 
GrGpuResource(GrGpu * gpu,std::string_view label)27 GrGpuResource::GrGpuResource(GrGpu* gpu, std::string_view label)
28         : fGpu(gpu), fUniqueID(CreateUniqueID()), fLabel(label) {
29     SkDEBUGCODE(fCacheArrayIndex = -1);
30     auto cache = get_resource_cache(fGpu);
31     if (cache) {
32         fGrResourceTag = cache->resourceAccess().getCurrentGrResourceTag();
33     }
34 }
35 
registerWithCache(skgpu::Budgeted budgeted)36 void GrGpuResource::registerWithCache(skgpu::Budgeted budgeted) {
37     SkASSERT(fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable);
38     fBudgetedType = budgeted == skgpu::Budgeted::kYes ? GrBudgetedType::kBudgeted
39                                                       : GrBudgetedType::kUnbudgetedUncacheable;
40     this->computeScratchKey(&fScratchKey);
41     get_resource_cache(fGpu)->resourceAccess().insertResource(this);
42 }
43 
registerWithCacheWrapped(GrWrapCacheable wrapType)44 void GrGpuResource::registerWithCacheWrapped(GrWrapCacheable wrapType) {
45     SkASSERT(fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable);
46     // Resources referencing wrapped objects are never budgeted. They may be cached or uncached.
47     fBudgetedType = wrapType == GrWrapCacheable::kNo ? GrBudgetedType::kUnbudgetedUncacheable
48                                                      : GrBudgetedType::kUnbudgetedCacheable;
49     fRefsWrappedObjects = true;
50     get_resource_cache(fGpu)->resourceAccess().insertResource(this);
51 }
52 
~GrGpuResource()53 GrGpuResource::~GrGpuResource() {
54     // The cache should have released or destroyed this resource.
55     SkASSERT(this->wasDestroyed());
56 }
57 
release()58 void GrGpuResource::release() {
59     SkASSERT(fGpu);
60     this->onRelease();
61     get_resource_cache(fGpu)->resourceAccess().removeResource(this);
62     fGpu = nullptr;
63     fGpuMemorySize = 0;
64 }
65 
abandon()66 void GrGpuResource::abandon() {
67     if (this->wasDestroyed()) {
68         return;
69     }
70     SkASSERT(fGpu);
71     this->onAbandon();
72     get_resource_cache(fGpu)->resourceAccess().removeResource(this);
73     fGpu = nullptr;
74     fGpuMemorySize = 0;
75 }
76 
dumpMemoryStatistics(SkTraceMemoryDump * traceMemoryDump) const77 void GrGpuResource::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
78     if (this->fRefsWrappedObjects && !traceMemoryDump->shouldDumpWrappedObjects()) {
79         return;
80     }
81 
82     this->dumpMemoryStatisticsPriv(traceMemoryDump, this->getResourceName(),
83                                    this->getResourceType(), this->gpuMemorySize());
84 }
85 
dumpMemoryStatisticsPriv(SkTraceMemoryDump * traceMemoryDump,const SkString & resourceName,const char * type,size_t size) const86 void GrGpuResource::dumpMemoryStatisticsPriv(SkTraceMemoryDump* traceMemoryDump,
87                                              const SkString& resourceName,
88                                              const char* type, size_t size) const {
89     const char* tag = "Scratch";
90     if (fUniqueKey.isValid()) {
91         tag = (fUniqueKey.tag() != nullptr) ? fUniqueKey.tag() : "Other";
92     }
93 
94     traceMemoryDump->dumpNumericValue(resourceName.c_str(), "size", "bytes", size);
95     traceMemoryDump->dumpStringValue(resourceName.c_str(), "type", type);
96     traceMemoryDump->dumpStringValue(resourceName.c_str(), "label", this->getLabel().c_str());
97     traceMemoryDump->dumpStringValue(resourceName.c_str(), "category", tag);
98     if (this->isPurgeable()) {
99         traceMemoryDump->dumpNumericValue(resourceName.c_str(), "purgeable_size", "bytes", size);
100     }
101     if (traceMemoryDump->shouldDumpWrappedObjects()) {
102         traceMemoryDump->dumpWrappedState(resourceName.c_str(), fRefsWrappedObjects);
103     }
104 
105     this->setMemoryBacking(traceMemoryDump, resourceName);
106 }
107 
isPurgeable() const108 bool GrGpuResource::isPurgeable() const {
109     // Resources in the kUnbudgetedCacheable state are never purgeable when they have a unique
110     // key. The key must be removed/invalidated to make them purgeable.
111     return !this->hasRef() &&
112            this->hasNoCommandBufferUsages() &&
113            !(fBudgetedType == GrBudgetedType::kUnbudgetedCacheable && fUniqueKey.isValid());
114 }
115 
hasRef() const116 bool GrGpuResource::hasRef() const { return this->internalHasRef(); }
117 
hasNoCommandBufferUsages() const118 bool GrGpuResource::hasNoCommandBufferUsages() const {
119     return this->internalHasNoCommandBufferUsages();
120 }
121 
getResourceName() const122 SkString GrGpuResource::getResourceName() const {
123     // Dump resource as "skia/gpu_resources/resource_#".
124     SkString resourceName("skia/gpu_resources/resource_");
125     resourceName.appendU32(this->uniqueID().asUInt());
126     return resourceName;
127 }
128 
getContext() const129 const GrDirectContext* GrGpuResource::getContext() const {
130     if (fGpu) {
131         return fGpu->getContext();
132     } else {
133         return nullptr;
134     }
135 }
136 
getContext()137 GrDirectContext* GrGpuResource::getContext() {
138     if (fGpu) {
139         return fGpu->getContext();
140     } else {
141         return nullptr;
142     }
143 }
144 
removeUniqueKey()145 void GrGpuResource::removeUniqueKey() {
146     if (this->wasDestroyed()) {
147         return;
148     }
149     SkASSERT(fUniqueKey.isValid());
150     get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this);
151 }
152 
setUniqueKey(const skgpu::UniqueKey & key)153 void GrGpuResource::setUniqueKey(const skgpu::UniqueKey& key) {
154     SkASSERT(this->internalHasRef());
155     SkASSERT(key.isValid());
156 
157     // Uncached resources can never have a unique key, unless they're wrapped resources. Wrapped
158     // resources are a special case: the unique keys give us a weak ref so that we can reuse the
159     // same resource (rather than re-wrapping). When a wrapped resource is no longer referenced,
160     // it will always be released - it is never converted to a scratch resource.
161     if (this->resourcePriv().budgetedType() != GrBudgetedType::kBudgeted &&
162         !this->fRefsWrappedObjects) {
163         return;
164     }
165 
166     if (this->wasDestroyed()) {
167         return;
168     }
169 
170     get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key);
171 }
172 
notifyARefCntIsZero(LastRemovedRef removedRef) const173 void GrGpuResource::notifyARefCntIsZero(LastRemovedRef removedRef) const {
174     if (this->wasDestroyed()) {
175         if (this->hasNoCommandBufferUsages() && !this->hasRef()) {
176             // We've already been removed from the cache. Goodbye cruel world!
177             delete this;
178         }
179         return;
180     }
181 
182     GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this);
183 
184     get_resource_cache(fGpu)->resourceAccess().notifyARefCntReachedZero(mutableThis, removedRef);
185 }
186 
removeScratchKey()187 void GrGpuResource::removeScratchKey() {
188     if (!this->wasDestroyed() && fScratchKey.isValid()) {
189         get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this);
190         fScratchKey.reset();
191     }
192 }
193 
makeBudgeted()194 void GrGpuResource::makeBudgeted() {
195     // We should never make a wrapped resource budgeted.
196     SkASSERT(!fRefsWrappedObjects);
197     // Only wrapped resources can be in the kUnbudgetedCacheable state.
198     SkASSERT(fBudgetedType != GrBudgetedType::kUnbudgetedCacheable);
199     if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable) {
200         // Currently resources referencing wrapped objects are not budgeted.
201         fBudgetedType = GrBudgetedType::kBudgeted;
202         get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this);
203     }
204 }
205 
makeUnbudgeted()206 void GrGpuResource::makeUnbudgeted() {
207     if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kBudgeted &&
208         !fUniqueKey.isValid()) {
209         fBudgetedType = GrBudgetedType::kUnbudgetedUncacheable;
210         get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this);
211     }
212 }
213 
userRegisterResource()214 void GrGpuResource::userRegisterResource() {
215     if (this->wasDestroyed()) {
216         return;
217     }
218     SkASSERT(!fScratchKey.isValid());
219     SkASSERT(!fUniqueKey.isValid());
220     if (fCacheArrayIndex >= 0 && fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable) {
221         this->computeScratchKey(&fScratchKey);
222         makeBudgeted();
223     }
224 }
225 
CreateUniqueID()226 uint32_t GrGpuResource::CreateUniqueID() {
227     static std::atomic<uint32_t> nextID{1};
228     uint32_t id;
229     do {
230         id = nextID.fetch_add(1, std::memory_order_relaxed);
231     } while (id == SK_InvalidUniqueID);
232     return id;
233 }
234 
setResourceTag(const GrGpuResourceTag tag,bool curRealAlloc)235 void GrGpuResource::setResourceTag(const GrGpuResourceTag tag, bool curRealAlloc)
236 {
237     int32_t pid = fGrResourceTag.fPid;
238     fGrResourceTag = tag;
239     if ((pid == tag.fPid) && (fRealAlloc == curRealAlloc)) {
240         return;
241     }
242     size_t size = this->gpuMemorySize();
243     get_resource_cache(fGpu)->resourceAccess().changeByteOfPid(pid, tag.fPid, size, fRealAlloc, curRealAlloc);
244     fRealAlloc = curRealAlloc;
245 }
246 
247 //////////////////////////////////////////////////////////////////////////////
248 
ref(GrResourceCache * cache)249 void GrGpuResource::ProxyAccess::ref(GrResourceCache* cache) {
250     SkASSERT(cache == fResource->getContext()->priv().getResourceCache());
251     cache->resourceAccess().refResource(fResource);
252 }
253