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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "src/gpu/ganesh/gl/GrGLTexture.h"
8 
9 #include "include/core/SkString.h"
10 #include "include/core/SkTraceMemoryDump.h"
11 #include "include/gpu/ganesh/SkImageGanesh.h"
12 #include "include/gpu/ganesh/gl/GrGLBackendSurface.h"
13 #include "include/gpu/ganesh/gl/GrGLFunctions.h"
14 #include "include/gpu/ganesh/gl/GrGLInterface.h"
15 #include "include/private/base/SkAssert.h"
16 #include "src/core/SkTraceEvent.h"
17 #include "src/gpu/ganesh/GrSurface.h"
18 #include "src/gpu/ganesh/GrTexture.h"
19 #include "src/gpu/ganesh/gl/GrGLBackendSurfacePriv.h"
20 #include "src/gpu/ganesh/gl/GrGLCaps.h"
21 #include "src/gpu/ganesh/gl/GrGLDefines.h"
22 #include "src/gpu/ganesh/gl/GrGLGpu.h"
23 #include "src/gpu/ganesh/gl/GrGLUtil.h"
24 
25 #include <cstddef>
26 #include <cstdint>
27 #include <functional>
28 #include <string>
29 #include <utility>
30 
31 #define GPUGL static_cast<GrGLGpu*>(this->getGpu())
32 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
33 
TextureTypeFromTarget(GrGLenum target)34 GrTextureType GrGLTexture::TextureTypeFromTarget(GrGLenum target) {
35     switch (target) {
36         case GR_GL_TEXTURE_2D:
37             return GrTextureType::k2D;
38         case GR_GL_TEXTURE_RECTANGLE:
39             return GrTextureType::kRectangle;
40         case GR_GL_TEXTURE_EXTERNAL:
41             return GrTextureType::kExternal;
42     }
43     SK_ABORT("Unexpected texture target");
44 }
45 
target_from_texture_type(GrTextureType type)46 static inline GrGLenum target_from_texture_type(GrTextureType type) {
47     switch (type) {
48         case GrTextureType::k2D:
49             return GR_GL_TEXTURE_2D;
50         case GrTextureType::kRectangle:
51             return GR_GL_TEXTURE_RECTANGLE;
52         case GrTextureType::kExternal:
53             return GR_GL_TEXTURE_EXTERNAL;
54         default:
55             SK_ABORT("Unexpected texture target");
56     }
57     SK_ABORT("Unexpected texture type");
58 }
59 
60 // Because this class is virtually derived from GrSurface we must explicitly call its constructor.
GrGLTexture(GrGLGpu * gpu,skgpu::Budgeted budgeted,const Desc & desc,GrMipmapStatus mipmapStatus,std::string_view label)61 GrGLTexture::GrGLTexture(GrGLGpu* gpu,
62                          skgpu::Budgeted budgeted,
63                          const Desc& desc,
64                          GrMipmapStatus mipmapStatus,
65                          std::string_view label)
66         : GrSurface(gpu, desc.fSize, desc.fIsProtected, label)
67         , GrTexture(gpu,
68                     desc.fSize,
69                     desc.fIsProtected,
70                     TextureTypeFromTarget(desc.fTarget),
71                     mipmapStatus,
72                     label)
73         , fParameters(sk_make_sp<GrGLTextureParameters>()) {
74     this->init(desc);
75     this->registerWithCache(budgeted);
76     if (GrGLFormatIsCompressed(desc.fFormat)) {
77         this->setReadOnly();
78     }
79 }
80 
GrGLTexture(GrGLGpu * gpu,const Desc & desc,GrMipmapStatus mipmapStatus,sk_sp<GrGLTextureParameters> parameters,GrWrapCacheable cacheable,GrIOType ioType,std::string_view label)81 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const Desc& desc, GrMipmapStatus mipmapStatus,
82                          sk_sp<GrGLTextureParameters> parameters, GrWrapCacheable cacheable,
83                          GrIOType ioType, std::string_view label)
84         : GrSurface(gpu, desc.fSize, desc.fIsProtected, label)
85         , GrTexture(gpu,
86                     desc.fSize,
87                     desc.fIsProtected,
88                     TextureTypeFromTarget(desc.fTarget),
89                     mipmapStatus,
90                     label)
91         , fParameters(std::move(parameters)) {
92     SkASSERT(fParameters);
93     this->init(desc);
94     this->registerWithCacheWrapped(cacheable);
95     if (ioType == kRead_GrIOType) {
96         this->setReadOnly();
97     }
98 }
99 
GrGLTexture(GrGLGpu * gpu,const Desc & desc,sk_sp<GrGLTextureParameters> parameters,GrMipmapStatus mipmapStatus,std::string_view label)100 GrGLTexture::GrGLTexture(GrGLGpu* gpu,
101                          const Desc& desc,
102                          sk_sp<GrGLTextureParameters> parameters,
103                          GrMipmapStatus mipmapStatus,
104                          std::string_view label)
105         : GrSurface(gpu, desc.fSize, desc.fIsProtected, label)
106         , GrTexture(gpu,
107                     desc.fSize,
108                     desc.fIsProtected,
109                     TextureTypeFromTarget(desc.fTarget),
110                     mipmapStatus,
111                     label) {
112     SkASSERT(parameters || desc.fOwnership == GrBackendObjectOwnership::kOwned);
113     fParameters = parameters ? std::move(parameters) : sk_make_sp<GrGLTextureParameters>();
114     this->init(desc);
115 }
116 
init(const Desc & desc)117 void GrGLTexture::init(const Desc& desc) {
118     SkASSERT(0 != desc.fID);
119     SkASSERT(GrGLFormat::kUnknown != desc.fFormat);
120     fID = desc.fID;
121     fFormat = desc.fFormat;
122     fTextureIDOwnership = desc.fOwnership;
123 }
124 
target() const125 GrGLenum GrGLTexture::target() const { return target_from_texture_type(this->textureType()); }
126 
onRelease()127 void GrGLTexture::onRelease() {
128 #ifdef SKIA_OHOS
129     HITRACE_OHOS_NAME_FMT_LEVEL(DebugTraceLevel::DETAIL, "Texture release(%u)", this->uniqueID().asUInt());
130 #else
131     TRACE_EVENT0("skia.gpu", TRACE_FUNC);
132     ATRACE_ANDROID_FRAMEWORK_ALWAYS("Texture release(%u)", this->uniqueID().asUInt());
133 #endif
134 
135     if (fID) {
136         if (GrBackendObjectOwnership::kBorrowed != fTextureIDOwnership) {
137             GL_CALL(DeleteTextures(1, &fID));
138         }
139         fID = 0;
140     }
141     INHERITED::onRelease();
142 }
143 
onAbandon()144 void GrGLTexture::onAbandon() {
145     fID = 0;
146     INHERITED::onAbandon();
147 }
148 
getBackendTexture() const149 GrBackendTexture GrGLTexture::getBackendTexture() const {
150     GrGLTextureInfo info;
151     info.fTarget = target_from_texture_type(this->textureType());
152     info.fID = fID;
153     info.fFormat = GrGLFormatToEnum(fFormat);
154     info.fProtected = skgpu::Protected(this->isProtected());
155 
156     return GrBackendTextures::MakeGL(
157             this->width(), this->height(), this->mipmapped(), info, fParameters);
158 }
159 
backendFormat() const160 GrBackendFormat GrGLTexture::backendFormat() const {
161     return GrBackendFormats::MakeGL(GrGLFormatToEnum(fFormat),
162                                     target_from_texture_type(this->textureType()));
163 }
164 
MakeWrapped(GrGLGpu * gpu,GrMipmapStatus mipmapStatus,const Desc & desc,sk_sp<GrGLTextureParameters> parameters,GrWrapCacheable cacheable,GrIOType ioType,std::string_view label)165 sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu,
166                                             GrMipmapStatus mipmapStatus,
167                                             const Desc& desc,
168                                             sk_sp<GrGLTextureParameters> parameters,
169                                             GrWrapCacheable cacheable,
170                                             GrIOType ioType,
171                                             std::string_view label) {
172     return sk_sp<GrGLTexture>(new GrGLTexture(
173             gpu, desc, mipmapStatus, std::move(parameters), cacheable, ioType, label));
174 }
175 
onStealBackendTexture(GrBackendTexture * backendTexture,SkImages::BackendTextureReleaseProc * releaseProc)176 bool GrGLTexture::onStealBackendTexture(GrBackendTexture* backendTexture,
177                                         SkImages::BackendTextureReleaseProc* releaseProc) {
178     *backendTexture = this->getBackendTexture();
179     // Set the release proc to a no-op function. GL doesn't require any special cleanup.
180     *releaseProc = [](GrBackendTexture){};
181 
182     // It's important that we only abandon this texture's objects, not subclass objects such as
183     // those held by GrGLTextureRenderTarget. Those objects are not being stolen and need to be
184     // cleaned up by us.
185     this->GrGLTexture::onAbandon();
186     return true;
187 }
188 
onSetLabel()189 void GrGLTexture::onSetLabel() {
190     SkASSERT(fID);
191     SkASSERT(fTextureIDOwnership == GrBackendObjectOwnership::kOwned);
192     if (!this->getLabel().empty()) {
193         const std::string label = "_Skia_" + this->getLabel();
194         GrGLGpu* glGpu = static_cast<GrGLGpu*>(this->getGpu());
195         if (glGpu->glCaps().debugSupport()) {
196             GR_GL_CALL(glGpu->glInterface(), ObjectLabel(GR_GL_TEXTURE, fID, -1, label.c_str()));
197         }
198     }
199 }
200 
dumpMemoryStatistics(SkTraceMemoryDump * traceMemoryDump) const201 void GrGLTexture::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
202     // Don't check this->fRefsWrappedObjects, as we might be the base of a GrGLTextureRenderTarget
203     // which is multiply inherited from both ourselves and a texture. In these cases, one part
204     // (texture, rt) may be wrapped, while the other is owned by Skia.
205     bool refsWrappedTextureObjects =
206             this->fTextureIDOwnership == GrBackendObjectOwnership::kBorrowed;
207     if (refsWrappedTextureObjects && !traceMemoryDump->shouldDumpWrappedObjects()) {
208         return;
209     }
210 
211     size_t size = GrSurface::ComputeSize(this->backendFormat(), this->dimensions(), 1,
212                                          this->mipmapped());
213 
214     // Dump as skia/gpu_resources/resource_#/texture, to avoid conflicts in the
215     // GrGLTextureRenderTarget case, where multiple things may dump to the same resource. This
216     // has no downside in the normal case.
217     SkString resourceName = this->getResourceName();
218     resourceName.append("/texture");
219 
220     // As we are only dumping our texture memory (not any additional memory tracked by classes
221     // which may inherit from us), specifically call GrGLTexture::gpuMemorySize to avoid
222     // hitting an override.
223     this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "Texture", size);
224 
225     SkString texture_id;
226     texture_id.appendU32(this->textureID());
227     traceMemoryDump->setMemoryBacking(resourceName.c_str(), "gl_texture", texture_id.c_str());
228 }
229